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mirror of https://github.com/ppy/osu.git synced 2024-12-15 16:25:32 +08:00
osu-lazer/osu.Game/Rulesets/Edit
2023-02-01 11:52:14 +08:00
..
Checks Consistent with BeatmapsetVerifier 2023-02-01 11:52:14 +08:00
Tools Automated #nullable processing 2022-06-17 16:37:17 +09:00
BeatmapVerifier.cs add check for preview time setting 2023-01-19 01:08:37 +09:00
BeatmapVerifierContext.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
DistancedHitObjectComposer.cs Partial everything 2022-11-27 00:00:27 +09:00
DrawableEditorRulesetWrapper.cs Partial everything 2022-11-27 00:00:27 +09:00
EditorToolboxGroup.cs Partial everything 2022-11-27 00:00:27 +09:00
ExpandableButton.cs Merge branch 'master' into update-framework 2022-11-26 16:19:36 +01:00
ExpandingToolboxContainer.cs Partial everything 2022-11-27 00:00:27 +09:00
HitObjectComposer.cs Expose Ruleset from HitObjectComposer instead 2022-11-30 12:17:58 +01:00
HitObjectSelectionBlueprint.cs Partial everything 2022-11-27 00:00:27 +09:00
IBeatmapVerifier.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
IBeatSnapProvider.cs Update IBeatSnapProvider documentation to mention the pre-divided BeatSnap 2022-12-02 17:57:15 +09:00
IDistanceSnapProvider.cs Fix time snap of sliders not matching when SV is not 1.0x 2022-11-01 15:12:58 +09:00
IPositionSnapProvider.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
PlacementBlueprint.cs Partial everything 2022-11-27 00:00:27 +09:00
SelectionBlueprint.cs Partial everything 2022-11-27 00:00:27 +09:00
SnapResult.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
SnapType.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00