1
0
mirror of https://github.com/ppy/osu.git synced 2024-09-22 06:47:24 +08:00
osu-lazer/osu.Game/Rulesets/Edit
2023-04-04 19:31:33 +09:00
..
Checks Fix typo in missing-preview-point message 2023-02-02 14:34:59 +09:00
Tools Automated #nullable processing 2022-06-17 16:37:17 +09:00
BeatmapVerifier.cs add check for preview time setting 2023-01-19 01:08:37 +09:00
BeatmapVerifierContext.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
DistancedHitObjectComposer.cs Move right-side editor toolbox to base HitObjectComposer 2023-04-04 19:00:56 +09:00
DrawableEditorRulesetWrapper.cs Partial everything 2022-11-27 00:00:27 +09:00
EditorToolboxGroup.cs Partial everything 2022-11-27 00:00:27 +09:00
ExpandableButton.cs Merge branch 'master' into update-framework 2022-11-26 16:19:36 +01:00
ExpandingToolboxContainer.cs Partial everything 2022-11-27 00:00:27 +09:00
HitObjectComposer.cs Move inspector into own file 2023-04-04 19:17:34 +09:00
HitObjectInspector.cs Optimise how often we update the display 2023-04-04 19:31:33 +09:00
HitObjectSelectionBlueprint.cs add collection of selection points. 2023-01-18 21:34:23 +01:00
IBeatmapVerifier.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
IBeatSnapProvider.cs Update IBeatSnapProvider documentation to mention the pre-divided BeatSnap 2022-12-02 17:57:15 +09:00
IDistanceSnapProvider.cs Fix time snap of sliders not matching when SV is not 1.0x 2022-11-01 15:12:58 +09:00
IPositionSnapProvider.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
PlacementBlueprint.cs Use equals instead and update other usage 2023-02-04 19:58:48 -08:00
SelectionBlueprint.cs Clean up xmldocs 2023-01-23 21:22:18 +01:00
SnapResult.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
SnapType.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00