Bartłomiej Dach
f65449375e
Merge branch 'master' into scrolling-alloc
2024-02-05 19:59:47 +01:00
Bartłomiej Dach
c12a7b3edf
Merge branch 'master' into fix-rooms-container-something
2024-02-05 18:51:46 +01:00
Bartłomiej Dach
462a1c5186
Merge pull request #27021 from frenzibyte/fix-rooms-container-performance
...
Fix multiplayer/playlists lounge screen disposing rooms synchronously
2024-02-05 18:33:13 +01:00
Salman Ahmed
7914236516
Add explanatory note
2024-02-05 18:51:30 +03:00
Salman Ahmed
858f2fc749
Use Clear
to trigger async disposal
2024-02-05 18:39:04 +03:00
Bartłomiej Dach
ad69259eb8
Merge branch 'master' into fix-results-f-rank
2024-02-05 13:05:37 +01:00
Salman Ahmed
44a594ba05
Simplify playback logic
2024-02-05 01:03:04 +03:00
Salman Ahmed
6f9ee3f526
Fix selected room bindable being set to null regardless of the removed room
2024-02-05 00:37:33 +03:00
Salman Ahmed
9923c1b6e6
Fix multiplayer/playlists lounge screen disposing rooms synchronously
2024-02-04 17:25:58 +03:00
Dean Herbert
c64d414d1b
Merge pull request #26934 from bdach/which-mods-for-pp
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Display which mods grant pp
2024-02-04 19:15:11 +08:00
Andrei Zavatski
4e5c9ddbfe
Rename notch const to spacing
2024-02-04 03:02:39 +03:00
Andrei Zavatski
397def9ceb
Move layout specification outside the GradedCircles class
2024-02-04 02:58:15 +03:00
Andrei Zavatski
7b2adc857a
Merge branch 'master' into results-clean
2024-02-04 02:41:12 +03:00
Andrei Zavatski
e2e3c61c9c
Use AliveEntries where we don't need startTime order
2024-02-03 19:54:08 +03:00
Mike Will
9a5348598a
Replace aggregate rounding method with a float cast
2024-02-02 14:22:24 -05:00
Mike Will
2ab967f783
Increase precision of aggregate volume rounding
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It should be large enough to account for true accuracy
but small enough to disregard any hair-thin inaccuracy found
at the very end of the float value.
2024-02-02 13:27:26 -05:00
Loreos7
20504c55ef
localise storage error popup dialog
2024-02-02 15:32:55 +03:00
Dan Balasescu
b44f77cee1
Update R# + fix inspections
2024-02-02 21:00:28 +09:00
Mike Will
29a2890582
fix code quality error #2
2024-02-02 03:47:19 -05:00
Mike Will
c60e110976
Try to fix code quality issues raised by workflow
2024-02-02 03:09:19 -05:00
Mike Will
f4a2d5f3f4
Round off inaccuracies in the aggregate volume before evaluating
2024-02-02 02:41:58 -05:00
Mike Will
3122211268
Change silence threshold and target restore volume level
2024-02-02 02:12:46 -05:00
Mike Will
dfd966e039
Improve silence detection in MutedNotification
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Instead of checking the master and music volumes separately to
see if they're <= 1%, check the aggregate of the two volumes to
see if it's <= -60 dB.
When muted notification is activated, restore the aggregate volume
level to -30 dB.
2024-02-02 00:48:42 -05:00
Salman Ahmed
4dbcb41dd1
Remove unused parameter
2024-02-02 00:44:51 +03:00
Bartłomiej Dach
865f4d76ff
Add unranked indicator to song select footer too
2024-02-01 21:51:41 +01:00
Bartłomiej Dach
f87ab19731
Apply NRT to FooterButtonMods
2024-02-01 21:32:38 +01:00
Salman Ahmed
5bbaeb6836
Play legacy applause sound only when rank is B or higher
2024-02-01 16:08:36 +03:00
syscats
0407b5d84a
use ordinal sorting on each method
2024-02-01 14:03:59 +01:00
Salman Ahmed
35c3f5e250
Merge branch 'master' into fix-results-f-rank
2024-02-01 15:29:07 +03:00
Dean Herbert
bf3746daa8
Show login overlay at main menu when 2FA is required
2024-02-01 21:10:53 +09:00
syscats
7165511754
Use ordinal sorting for artist string comparison
2024-01-31 15:49:31 +01:00
Dean Herbert
a7f9f50ce5
Show a better message when score submission fails due to system clock being set wrong
2024-01-31 16:52:50 +09:00
Bartłomiej Dach
acc2614090
Apply alternative solution
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Fixes the logo flying out of the wrong corner when transitioning from
song select to gameplay.
Co-authored-by: Dean Herbert <pe@ppy.sh>
2024-01-29 20:07:27 +01:00
Dean Herbert
f2546d72c2
Fix osu! logo being mispositioned in song select on very wide resolutions
2024-01-29 20:45:51 +09:00
Dean Herbert
811b31386b
Merge pull request #26616 from peppy/dont-round-sv
2024-01-29 20:42:38 +09:00
Dean Herbert
f1c1d9cb14
Merge pull request #26772 from peppy/update-framework
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Update framework
2024-01-29 20:15:01 +09:00
Bartłomiej Dach
11ec8a1cad
Merge branch 'master' into dont-round-sv
2024-01-29 11:52:46 +01:00
Bartłomiej Dach
8a11ff1227
Apply local precision workaround to editor effect section
2024-01-29 11:52:38 +01:00
Dean Herbert
a1fe5eedd5
Merge pull request #26751 from frenzibyte/fix-multiplayer-fail-freezing-score
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Fix score processor no longer applying results when failing in multiplayer match
2024-01-29 19:51:31 +09:00
Dean Herbert
dc28a6b873
Update resources
2024-01-29 19:33:13 +09:00
Dean Herbert
fb24c66342
Mark ResultsScreen.Score
as nullable
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Is nullable in playlist results at very least.
2024-01-29 16:43:26 +09:00
Dean Herbert
eb90ee5415
Add safety in ResultsScreen.Exit
to ensure HitEvents
are not holding references
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This is a catch-all safety disconnecting `ScoreInfo` from `HitObject`s.
2024-01-29 16:16:17 +09:00
Dean Herbert
76832a1495
Remove ScorePerformanceCache
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This class was only used in two places, both on the results screen, but
was holding references to `OsuPlayfield` game-wide (due to unrelated
issues, but still).
Because I can't really think of future use cases for this, and running
the calculation twice at results screen isn't a huge overhead, let's
just do that for now to keep things simple.
2024-01-29 15:28:20 +09:00
Andrei Zavatski
0c0ba7abef
Adjust values to visually match previous
2024-01-29 06:28:38 +03:00
Andrei Zavatski
3987faa21c
Rework GradedCircles to not use BufferedContainer
2024-01-29 06:13:52 +03:00
Andrei Zavatski
809ca81b9c
Add TestSceneGradedCircles
2024-01-29 05:29:29 +03:00
Andrei Zavatski
9c411ad48d
Simplify notch math
2024-01-29 05:19:28 +03:00
Andrei Zavatski
5783838b07
Move graded circles into a separate class
2024-01-29 05:14:24 +03:00
Andrei Zavatski
32b0e0b738
Remove RankNotch
2024-01-29 05:05:18 +03:00
Andrei Zavatski
5d456c8d68
Rework drawing of graded circles
2024-01-29 04:55:21 +03:00
Dean Herbert
462dab3c90
Remove unnecessary bindable
2024-01-29 02:13:39 +09:00
Dean Herbert
f4dd84fa77
Fix various inconsistencies and document better
2024-01-29 02:10:33 +09:00
Dean Herbert
23f12e1ea3
Should not be a container
2024-01-29 01:50:27 +09:00
Andrei Zavatski
b48f99ba4b
Stop using SliderBar as a base
2024-01-28 18:06:09 +03:00
Andrei Zavatski
ed9e0fe1db
Merge branch 'master' into progress-bar-improvements
2024-01-28 17:59:29 +03:00
Salman Ahmed
64b61108ad
Move solution to multiplayer flow instead
2024-01-28 00:42:04 +03:00
Salman Ahmed
a25be9927d
Fix score processor no longer applying results when failing in multiplayer match
2024-01-27 23:23:10 +03:00
Salman Ahmed
ea641bb8d2
Rename GameplayState.HasFailed
to properly clarify its meaning
2024-01-27 23:23:10 +03:00
Andrei Zavatski
9d73d0e04d
Clamp logo triangles along both axes
2024-01-27 19:06:04 +03:00
Dean Herbert
3cad5fe292
Merge pull request #26704 from peppy/new-logo
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Update logo
2024-01-27 19:34:22 +09:00
Andrei Zavatski
3387565ba9
Fix song progress value may go beyond 1
2024-01-27 03:11:12 +03:00
Andrei Zavatski
567d2bedbf
Refactor ArgonSongProgress for same CurrentTime meaning
2024-01-27 03:03:01 +03:00
Salman Ahmed
d25262944e
Force results screen to play default D rank applause sound on fail (regardless of skin)
2024-01-27 01:46:43 +03:00
Salman Ahmed
47f0b86018
Fix results screen showing other rank badges on F rank
2024-01-27 01:46:12 +03:00
Dean Herbert
6e3eb674f6
Move cast to local function and make direct cast
2024-01-26 12:55:36 +09:00
Andrei Zavatski
9b5b313193
Move common logic into own SongProgressBar class
2024-01-26 05:03:40 +03:00
Andrei Zavatski
d2af05b30e
Remove useless bindable from ArgonSongProgressBar
2024-01-26 04:09:00 +03:00
Andrei Zavatski
542f571dee
Remove LINQ cast in HUDOverlay
2024-01-26 01:03:22 +03:00
Dean Herbert
6a338ce555
Adjust spawn ratio up slightly
2024-01-25 21:59:38 +09:00
Dean Herbert
d66a2c452f
Merge branch 'master' into multiplayer-difficulty-tooltip
2024-01-25 21:18:16 +09:00
Dean Herbert
baaf33d995
Merge pull request #26689 from myQwil/divisor_cycle
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Prevent custom divisor ranges from halting divisor preset cycling
2024-01-25 20:46:16 +09:00
Dean Herbert
4a629fbc79
Update logo to new version
2024-01-25 20:37:50 +09:00
Mike Will
a264ac9f38
Change name and description of force
parameter in SetArbitraryDivisor
2024-01-25 05:12:54 -05:00
Dean Herbert
37e370e654
Fix crash at results screen when hidden is enabled and S rank becomes A due to miss
...
Closes https://github.com/ppy/osu/issues/26692 .
2024-01-25 15:02:44 +09:00
Andrei Zavatski
7811968582
Fix ArgonScoreCounter is still using localisation
2024-01-25 03:28:02 +03:00
Mike Will
9e1c242713
Prevent custom divisor ranges from halting preset cycling
...
A custom divisor like 24 or 32 will result in a range containing
many divisors that are already in the `Common` and `Triplets` presets.
When this happens, it can become impossible to cycle between presets,
because the preset can only be changed if the new divisor isn't already
contained within the current preset's range.
2024-01-24 18:31:39 -05:00
Dean Herbert
b272d34960
Merge pull request #26630 from peppy/s-rank-change
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Change S rank to require no miss
2024-01-24 13:27:40 +09:00
Dean Herbert
0cf90677e6
Apply more correct visual offset adjustment
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Co-authored-by: Walavouchey <36758269+Walavouchey@users.noreply.github.com>
2024-01-23 19:16:55 +09:00
Dean Herbert
02bb506cce
Avoid using .Children
for enumeration in other locations
2024-01-23 05:32:11 +09:00
Dean Herbert
069af13aaf
Reduce enumerator overhead in GameplayLeaderboard
2024-01-23 05:31:53 +09:00
Bartłomiej Dach
45dc9de1e0
Remove remnant of old implementation of showing "A due to misses"
2024-01-22 19:58:11 +01:00
Bartłomiej Dach
5bae9074aa
Merge branch 'master' into s-rank-change
2024-01-22 19:54:53 +01:00
Bartłomiej Dach
4cd1573a4c
Merge pull request #26612 from peppy/fix-back-sample-playback
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Fix back sound being too loud when exiting many screens
2024-01-22 16:18:32 +01:00
Bartłomiej Dach
3cf83e7106
Merge pull request #26667 from peppy/fix-star-fountains
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Fix star fountains sometimes resetting visually
2024-01-22 16:13:55 +01:00
Bartłomiej Dach
43fa89ebcd
Merge branch 'master' into fix-back-sample-playback
2024-01-22 15:36:32 +01:00
Bartłomiej Dach
9aa7c7f591
Revert incorrect removal of exitConfirmed
flag
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Removing it meant that it was _literally impossible_ to exit
multiplayer.
2024-01-22 15:35:03 +01:00
Bartłomiej Dach
49c117793c
Merge pull request #26609 from peppy/fix-per-ruleset-hud-positioning
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Fix gameplay elements not correctly offsetting to avoid per-ruleset skin layout
2024-01-22 15:00:03 +01:00
Bartłomiej Dach
95435ecd13
Merge pull request #26591 from peppy/offset-awareness
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Show offset explanation tooltip on settings offset adjust slider bar
2024-01-22 14:59:31 +01:00
Bartłomiej Dach
b8dd78eec8
Merge branch 'master' into fix-per-ruleset-hud-positioning
2024-01-22 13:55:56 +01:00
Dean Herbert
15df6b1da1
Revert keyboard seek speed change
2024-01-22 21:47:38 +09:00
Bartłomiej Dach
99d3fcc326
Fix crash if ruleset components container is not present
2024-01-22 13:45:55 +01:00
Dean Herbert
83f9118b22
Adjust results screen to handle S->A rank adjustment when misses are present
2024-01-22 21:43:32 +09:00
Bartłomiej Dach
0d6c681275
Merge pull request #26649 from peppy/fix-more-allocations
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Remove `FillFlow` overhead of argon counters
2024-01-22 12:57:16 +01:00
Bartłomiej Dach
b7f0102461
Merge pull request #26662 from peppy/fix-player-crash
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Fix potential null reference in player screen transition handling
2024-01-22 11:07:16 +01:00
Dean Herbert
cd551b1abd
Fix star fountains sometimes resetting visually
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Addresses https://github.com/ppy/osu/discussions/26622 .
2024-01-22 18:01:21 +09:00
Bartłomiej Dach
1ac682e2c9
Merge branch 'master' into replay-seek-single-frame
2024-01-22 09:36:15 +01:00
Dean Herbert
3dd18c777a
Remove a couple more overrides
2024-01-22 17:00:35 +09:00
Dean Herbert
f6fa965252
Merge pull request #26661 from frenzibyte/fix-mouse-blueprint
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Fix blueprint container not handling right clicks correctly while moving a blueprint
2024-01-22 16:53:54 +09:00
Bartłomiej Dach
493d495992
Merge pull request #26605 from peppy/simplify-gameplay-pause
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Simplify gameplay pause sequence
2024-01-22 08:49:08 +01:00
Dean Herbert
3e5fe66e58
Fix potential null reference in player screen transition handling
...
See https://github.com/ppy/osu/actions/runs/7607677219/job/20715418536?pr=26660 .
2024-01-22 16:37:56 +09:00