..
Backgrounds
Fix background dim occasionally getting in a bad state when exiting gameplay
2024-01-15 19:21:19 +09:00
Edit
Change name and description of force
parameter in SetArbitraryDivisor
2024-01-25 05:12:54 -05:00
Import
Merge branch 'master' into update-framework
2022-11-26 16:19:36 +01:00
Menu
Clamp logo triangles along both axes
2024-01-27 19:06:04 +03:00
OnlinePlay
Revert incorrect removal of exitConfirmed
flag
2024-01-22 15:35:03 +01:00
Play
Remove unnecessary bindable
2024-01-29 02:13:39 +09:00
Ranking
Remove ScorePerformanceCache
2024-01-29 15:28:20 +09:00
Select
Avoid using .Children
for enumeration in other locations
2024-01-23 05:32:11 +09:00
Spectate
Add visualisation of when a spectated player fails
2023-11-24 14:44:57 +09:00
Utility
Calculate unstable rate using rate-adjusted offsets
2023-11-10 19:57:44 -08:00
BackgroundScreen.cs
Unload beatmap storyboard background when no longer present
2023-11-09 17:20:11 +03:00
BackgroundScreenStack.cs
Use alternative method of scheduling storyboard unload
2023-11-16 15:37:53 +09:00
IHandlePresentBeatmap.cs
Automated pass
2023-06-24 01:00:03 +09:00
IHasSubScreenStack.cs
Automated pass
2023-06-24 01:00:03 +09:00
IOsuScreen.cs
Allow screens to change the ability to interact with the global track
2023-07-25 20:20:53 +09:00
IPerformFromScreenRunner.cs
Automated #nullable processing
2022-06-17 16:37:17 +09:00
Loader.cs
Remove disclaimer screen completely
2023-12-28 17:21:29 +09:00
OsuScreen.cs
Only play back sample once when traversing up multiple screens in stack
2024-01-18 16:31:33 +09:00
OsuScreenDependencies.cs
Automated #nullable processing
2022-06-17 16:37:17 +09:00
OsuScreenStack.cs
Manual fixes to reduce warnings to zero
2023-06-24 01:52:53 +09:00
ScorePresentType.cs
Remove redundant nullable suppression directives
2023-06-07 08:20:41 +03:00
ScreenWhiteBox.cs
Partial everything
2022-11-27 00:00:27 +09:00
StartupScreen.cs
Automated pass
2023-06-24 01:00:03 +09:00