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mirror of https://github.com/ppy/osu.git synced 2024-09-22 03:27:24 +08:00
osu-lazer/osu.Game/Screens
Mike Will 9e1c242713 Prevent custom divisor ranges from halting preset cycling
A custom divisor like 24 or 32 will result in a range containing
many divisors that are already in the `Common` and `Triplets` presets.
When this happens, it can become impossible to cycle between presets,
because the preset can only be changed if the new divisor isn't already
contained within the current preset's range.
2024-01-24 18:31:39 -05:00
..
Backgrounds Fix background dim occasionally getting in a bad state when exiting gameplay 2024-01-15 19:21:19 +09:00
Edit Prevent custom divisor ranges from halting preset cycling 2024-01-24 18:31:39 -05:00
Import Merge branch 'master' into update-framework 2022-11-26 16:19:36 +01:00
Menu Avoid using .Children for enumeration in other locations 2024-01-23 05:32:11 +09:00
OnlinePlay Revert incorrect removal of exitConfirmed flag 2024-01-22 15:35:03 +01:00
Play Avoid using .Children for enumeration in other locations 2024-01-23 05:32:11 +09:00
Ranking Apply more correct visual offset adjustment 2024-01-23 19:16:55 +09:00
Select Avoid using .Children for enumeration in other locations 2024-01-23 05:32:11 +09:00
Spectate Add visualisation of when a spectated player fails 2023-11-24 14:44:57 +09:00
Utility Calculate unstable rate using rate-adjusted offsets 2023-11-10 19:57:44 -08:00
BackgroundScreen.cs Unload beatmap storyboard background when no longer present 2023-11-09 17:20:11 +03:00
BackgroundScreenStack.cs Manual fixes to reduce warnings to zero 2023-06-24 01:52:53 +09:00
IHandlePresentBeatmap.cs Automated pass 2023-06-24 01:00:03 +09:00
IHasSubScreenStack.cs Automated pass 2023-06-24 01:00:03 +09:00
IOsuScreen.cs Allow screens to change the ability to interact with the global track 2023-07-25 20:20:53 +09:00
IPerformFromScreenRunner.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
Loader.cs Remove disclaimer screen completely 2023-12-28 17:21:29 +09:00
OsuScreen.cs Only play back sample once when traversing up multiple screens in stack 2024-01-18 16:31:33 +09:00
OsuScreenDependencies.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
OsuScreenStack.cs Manual fixes to reduce warnings to zero 2023-06-24 01:52:53 +09:00
ScorePresentType.cs Remove redundant nullable suppression directives 2023-06-07 08:20:41 +03:00
ScreenWhiteBox.cs Partial everything 2022-11-27 00:00:27 +09:00
StartupScreen.cs Automated pass 2023-06-24 01:00:03 +09:00