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mirror of https://github.com/ppy/osu.git synced 2024-11-13 20:07:25 +08:00
osu-lazer/osu.Game/Screens/Edit
Mike Will 9e1c242713 Prevent custom divisor ranges from halting preset cycling
A custom divisor like 24 or 32 will result in a range containing
many divisors that are already in the `Common` and `Triplets` presets.
When this happens, it can become impossible to cycle between presets,
because the preset can only be changed if the new divisor isn't already
contained within the current preset's range.
2024-01-24 18:31:39 -05:00
..
Components Remove remaining hexacons usages 2023-12-27 17:42:18 +01:00
Compose Prevent custom divisor ranges from halting preset cycling 2024-01-24 18:31:39 -05:00
Design Enable nullability for design screen 2023-01-14 02:24:48 +03:00
GameplayTest Fix editor not prompting before saving beatmap for export 2023-10-25 14:39:46 +09:00
Setup Remove remaining hexacons usages 2023-12-27 17:42:18 +01:00
Timing Schedule control point switch for settings modifications to apply first 2024-01-17 08:15:01 +03:00
Verify Automatically refresh the verify screen's issue list on re-entering it 2023-11-06 19:34:36 +09:00
BackgroundDimMenuItem.cs Use existing strings 2023-01-15 14:39:34 +03:00
BeatmapEditorChangeHandler.cs Change the way initial state saving works in EditorChangeHandler to be closer to first change 2023-02-07 16:22:51 +09:00
BindableBeatDivisor.cs Prevent custom divisor ranges from halting preset cycling 2024-01-24 18:31:39 -05:00
BottomBar.cs Reduce width of right toolbar ever so slightly (and use more shared constants) 2023-07-21 14:39:15 +09:00
ClipboardContent.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
CreateNewDifficultyDialog.cs Localise create/save dialog 2023-01-15 01:50:47 +03:00
DeleteDifficultyConfirmationDialog.cs make ResetConfirmDialog properly utilise its parent's logic 2023-03-05 20:57:26 +01:00
Editor.cs Add visual offset to better align editor waveforms with expectations 2023-12-26 17:44:49 +09:00
EditorBeatmap.cs Use sane BeatmapInfo for preview time mutation 2023-01-07 14:23:36 +03:00
EditorBeatmapSkin.cs Add "Component" prefix to lookup naming 2022-11-09 17:46:43 +09:00
EditorChangeHandler.cs Change the way initial state saving works in EditorChangeHandler to be closer to first change 2023-02-07 16:22:51 +09:00
EditorClipboard.cs Automated pass 2023-06-24 01:00:03 +09:00
EditorClock.cs Fix incorrect test assumption in TestSceneEditorClock 2023-10-06 16:43:28 +09:00
EditorLoader.cs Move disables to loading screens for better coverage of edge cases 2023-07-30 13:45:42 +09:00
EditorRoundedScreenSettings.cs Automated pass 2023-06-24 01:00:03 +09:00
EditorRoundedScreenSettingsSection.cs Partial everything 2022-11-27 00:00:27 +09:00
EditorScreen.cs Fix pressing Ctrl-C in composer not copying timestamp to system clipboard 2023-07-09 18:21:43 +02:00
EditorScreenMode.cs Localise part of editor 2023-01-15 01:50:47 +03:00
EditorScreenWithTimeline.cs Privatise setters 2023-10-30 12:42:34 +01:00
EditorSkinProvidingContainer.cs Partial everything 2022-11-27 00:00:27 +09:00
EditorState.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
EditorTable.cs Add test coverage and refactor to better handle equality edge case 2023-12-26 21:21:08 +09:00
HitAnimationsMenuItem.cs Automated pass 2023-06-24 01:00:03 +09:00
IEditorChangeHandler.cs Add a basic change handler to the skin editor 2023-02-03 18:57:50 +09:00
LegacyEditorBeatmapPatcher.cs Fix slider velocity changes not being undone correctly 2023-10-30 10:59:02 +01:00
PromptForSaveDialog.cs Localise create/save dialog 2023-01-15 01:50:47 +03:00
SaveRequiredPopupDialog.cs Fix editor not prompting before saving beatmap for export 2023-10-25 14:39:46 +09:00
TransactionalCommitComponent.cs Change the way initial state saving works in EditorChangeHandler to be closer to first change 2023-02-07 16:22:51 +09:00
WaveformOpacityMenuItem.cs Automated pass 2023-06-24 01:00:03 +09:00