Dean Herbert
20b43c20c8
Rename variables to remove redundant "screen" terminology
2019-06-12 16:33:15 +09:00
Dean Herbert
fc1f778b82
Remove implicit null
2019-06-12 15:53:53 +09:00
Lucas A
6c74998487
Set ScreenActivity to InitialScreenActivity only when ScreenActivity hasn't been set manually before.
2019-06-11 19:24:36 +02:00
Lucas A
4f6978f2aa
Apply review suggestions.
2019-06-09 20:01:19 +02:00
Lucas A
a2bc5b538e
Merge remote-tracking branch 'upstream/master' into user-status-wiring
2019-06-05 16:59:38 +02:00
Lucas A
da20be9a4b
Fetch IAPIProvider via Resolved attribute
2019-06-05 16:59:08 +02:00
Dean Herbert
4ca34bd5e8
Update osu! in line with audio subsystem refactor
2019-05-28 17:06:01 +09:00
Lucas A
a5f758b977
Merge remote-tracking branch 'upstream/master' into user-status-wiring
2019-05-07 18:27:14 +02:00
Lucas A
3ecfa9dcdb
Invert partialy activity logic introduced in latest commit
2019-05-07 18:26:34 +02:00
Lucas A
59b8da5c77
Move OsuScreen activity logic to setUserActivity()
2019-05-06 18:37:21 +02:00
Lucas A
a50bbf7f42
Make appveyor happy.
2019-05-05 21:32:23 +02:00
Lucas A
88b8afbb6a
Make UserPanel show current user activity when
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user status is online.
2019-05-05 20:51:55 +02:00
Lucas A
fa986bb5e9
Rework OsuScreen user activity logic
2019-05-05 20:26:56 +02:00
Lucas A
5d4aa5a12e
Add ScreenStatus property to change the OsuScreen's status + Renamed old ScreenStatus property to InitialScreenStatus
2019-05-02 20:51:19 +02:00
Lucas A
84b41b3886
Split out setUserStatus() logic to multiple lines. +
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Make UserStatusDoNotDisturb inherit from UserStatus
2019-05-02 19:44:07 +02:00
Lucas A
a3541339f5
Handle the restoring of the screen status when the user status is changed back to online after having being set to DND / offline via the login overlay
2019-04-30 21:40:44 +02:00
Dean Herbert
6fdcd98caa
Don't play screen "back" sample when retrying
2019-04-25 14:15:07 +09:00
Lucas A
5887008fb3
Merge branch 'master' into user-status-wiring
2019-04-15 11:43:53 +02:00
Lucas A
69dda0ffd4
OsuScreens can now set a per screen user status
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which defaults to UserStatusOnline
2019-04-12 22:36:01 +02:00
smoogipoo
0222424aef
Make mods IReadOnlyList<Mod> gamewide
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Prevents potential multiple evaluations of enumerable.
2019-04-10 17:20:36 +09:00
smoogipoo
4310f07a5c
Rename SelectedMods -> Mods
2019-04-10 12:03:57 +09:00
smoogipoo
ad124bfeec
Reimplement select mod track adjustments
2019-04-09 12:59:32 +09:00
smoogipoo
c584967eb1
Remove mods from workingbeatmap
2019-04-09 12:59:32 +09:00
smoogipoo
ca9f172a96
Use var
2019-04-09 12:58:10 +09:00
smoogipoo
93b6cc00df
Fix OsuScreenDependencies using the incorrect parent
2019-04-09 12:56:23 +09:00
smoogipoo
d8c55bc729
Adjust namespaces
2019-02-21 19:05:52 +09:00
Jamie Taylor
9b3f2fdd24
Change RelativePositionAxes default on osu! logo to be both
2019-02-20 19:34:55 +09:00
Dan Balasescu
c3ae4d7b14
Improve comment
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Co-Authored-By: peppy <pe@ppy.sh>
2019-02-13 11:34:48 +09:00
Dean Herbert
e01f342ab0
wip
2019-02-02 17:11:25 +09:00
Dean Herbert
ca5c8d37d1
Use leased bindables
2019-02-01 16:44:06 +09:00
Dean Herbert
f85518b175
Don't expose padding
2019-01-31 18:16:28 +09:00
Dean Herbert
b48bb5b792
Move parallax logic out of BackgroundScreenStack
2019-01-31 18:10:33 +09:00
Dean Herbert
beab367e6d
Add null checks/allowances
2019-01-31 11:00:33 +09:00
smoogipoo
b5d187c4af
Fix post-merge errors
2019-01-29 21:27:32 +09:00
smoogipoo
91302ea0bc
Merge remote-tracking branch 'origin/master' into iscreen
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# Conflicts:
# osu.Game/Screens/Multi/Match/MatchSubScreen.cs
# osu.Game/Screens/Multi/Multiplayer.cs
# osu.Game/Screens/Multi/MultiplayerSubScreen.cs
# osu.Game/Screens/OsuScreen.cs
# osu.Game/osu.Game.csproj
# osu.sln
2019-01-29 21:21:36 +09:00
smoogipoo
7b1c1f3728
Move toolbar showing and overlay activation to OsuGame
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Now exposed through IOsuScreen.
2019-01-28 15:42:06 +09:00
smoogipoo
117703374e
Fix logo animations
2019-01-25 21:02:35 +09:00
smoogipoo
f0e0088f43
Create a custom background stack to fix various background issues
2019-01-25 15:36:22 +09:00
Dean Herbert
787d4da153
Combine constant
2019-01-25 14:10:59 +09:00
smoogipoo
8ea7ec6445
Convert everything to use IScreen
2019-01-24 19:47:44 +09:00
Dean Herbert
8617aaa2a7
Update licence header (and remove year)
2019-01-24 17:43:03 +09:00
smoogipoo
d07a724970
Only allow replay screen changes in menu + songselect
2018-11-30 18:25:54 +09:00
smoogipoo
f27bd3ef3e
OpenTK -> osuTK
2018-11-20 17:14:59 +09:00
Dean Herbert
03084aa04b
Revert async changes
2018-08-31 07:07:10 +09:00
smoogipoo
e7a5816d27
Use GetAsync for all samples
2018-08-27 17:30:16 +09:00
Dean Herbert
5fc17bacf3
Add "Select" action
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Allows progressing forwards in the interface
2018-07-03 18:39:15 +09:00
Dan Balasescu
e5947cc969
Merge branch 'master' into non-null-ruleset
2018-07-02 15:32:55 +09:00
smoogipoo
4070c1a888
Merge remote-tracking branch 'origin/master' into non-null-ruleset
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# Conflicts:
# osu.Game/Screens/Select/FilterControl.cs
2018-07-02 15:05:34 +09:00
Dan Balasescu
2c19790a97
Merge branch 'master' into fix-background-screen-crash
2018-07-02 15:01:59 +09:00
Dean Herbert
b9b1e77172
Merge branch 'master' into allow-back-in-player
2018-06-29 21:54:18 +09:00
Dean Herbert
6a80a21078
Tidy up escape handling
2018-06-29 21:06:38 +09:00
Dean Herbert
4bcc05a7fc
Remove null checks on ruleset
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Add a default ruleset to `OsuTestCase` to cover testing scenarios.
2018-06-26 18:24:34 +09:00
Dean Herbert
b0a1b25983
Privatise game ruleset and access via DI
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Also decouples the bindable at SongSelect, where it is debounced in line with the carousel being updated.
2018-06-26 16:32:32 +09:00
Dean Herbert
b95042e370
Fix background screens not supporting early-exit condition
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Closes #2681 .
2018-06-20 12:43:48 +09:00
smoogipoo
18fc63bac2
Add back removed using
2018-06-06 20:32:37 +09:00
Dan Balasescu
c30861186b
Merge branch 'master' into disallow-beatmap-change
2018-06-06 20:26:17 +09:00
smoogipoo
e77084bec4
Give OsuScreen a mutable BindableBeatmap
2018-06-06 20:19:53 +09:00
smoogipoo
72cc53aded
Rename GameBeatmap -> BindableBeatmap
2018-06-06 20:16:20 +09:00
smoogipoo
4086ff7313
Merge remote-tracking branch 'origin/master' into disallow-beatmap-change
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# Conflicts:
# osu.Game.Tests/Visual/TestCaseBeatmapInfoWedge.cs
# osu.Game/Screens/Menu/Intro.cs
# osu.Game/Screens/Menu/MenuSideFlashes.cs
2018-06-06 18:26:51 +09:00
Dean Herbert
55921efffb
Rewrite much state logic
2018-06-06 16:17:51 +09:00
Dean Herbert
d1fd09ed47
Rename variables
2018-06-06 15:49:27 +09:00
Dean Herbert
6be382aab6
Merge branch 'master' into overlay-activation
2018-06-06 10:07:22 +09:00
Dean Herbert
4b604bf055
Merge branch 'master' into disallow-beatmap-change
2018-06-04 10:53:04 +09:00
Aergwyn
2afe0feb24
remove white space
...
I think
2018-06-03 12:02:43 +02:00
Aergwyn
f0095193b3
Merge branch 'master' into overlay-activation
2018-06-03 11:52:33 +02:00
Aergwyn
707af02097
apply feedback
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-don't directly set AllowOverlay Bindable
this should be done specifically where needed
-remove AllowOverlay Bindable from ButtonSystem
-remove unnecessary xmldoc
2018-06-03 11:31:04 +02:00
Dean Herbert
7487c82ec1
Stop the logo from beating
2018-05-31 17:14:47 +09:00
Dean Herbert
6d6b186fb2
Fix delayed logo animations playing even if screen has already been exited
2018-05-30 19:25:39 +09:00
Aergwyn
2b3a630270
add OverlayActivation enum
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+ fix Toolbar being toggleable when it shouldn't be able to
+ allow opening overlays in MenuState.Initial again
2018-05-28 13:43:47 +02:00
smoogipoo
a3470f9ec3
Merge remote-tracking branch 'origin/master' into disallow-beatmap-change
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# Conflicts:
# osu.Game/Overlays/Music/PlaylistOverlay.cs
# osu.Game/Screens/OsuScreen.cs
2018-05-28 18:01:15 +09:00
Dean Herbert
02c37ebc1f
Move screen titles to OsuScreen
2018-05-28 13:30:24 +09:00
Dean Herbert
7961c56239
Merge remote-tracking branch 'FreezyLemon/master' into smoogipoo-disallow-beatmap-change
2018-05-25 10:55:01 +09:00
Aergwyn
0c0f86fe26
fix incorrect default values keeping overlays in wrong state
2018-05-23 16:25:10 +02:00
smoogipoo
8004b8af4d
Privatise the OsuGame beatmap, add local beatmap to OsuTestCase
2018-05-23 17:38:02 +09:00
Aergwyn
b7e3ea348b
expose two Bindables with split logic instead of one with mixed logic
2018-05-21 15:53:55 +02:00
Aergwyn
1482bca147
Rename for better understanding
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ShowOverlays -> AllowOverlays
ShowOverlaysOnEnter -> HideOverlaysOnEnter
2018-05-21 09:42:29 +02:00
Roman Kapustin
f2f2fb8c73
Use both OnKeyDown and GlobalAction.Back
2018-05-14 22:09:09 +03:00
Roman Kapustin
e802b722f0
Revert "Handle mouse back button using OnMouseDown override instead of using GlobalAction"
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This reverts commit 44bbb8700e
.
2018-05-14 20:27:05 +03:00
Roman Kapustin
44bbb8700e
Handle mouse back button using OnMouseDown override instead of using GlobalAction
2018-05-08 00:22:11 +03:00
Roman Kapustin
b08b24b6da
Introduce OsuScreen.AllowBackButton property
2018-05-04 21:18:48 +03:00
TocoToucan
804b59ee80
Handle GlobalAction.Back
2018-04-29 20:15:09 +03:00
Dean Herbert
32a74f95a5
Normalize all the line endings
2018-04-13 18:26:38 +09:00
Dean Herbert
dd6cf1379e
Reduce parallax effect during gameplay
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This also cleans up some shared code in OsuScreen.
2018-02-28 11:42:47 +09:00
smoogipoo
620e125fad
Fix cursor being displayed on intro/disclaimer
2018-01-12 19:34:55 +09:00
smoogipoo
512e4d2c9f
Rewrite the way that cursor overrides are done game-wide
2018-01-12 18:13:17 +09:00
Dean Herbert
37d393bca0
Update licence headers
2018-01-05 20:21:19 +09:00
Dean Herbert
71a94d6b44
Add a bindable Enabled flag to NotificationManager
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Also better handles delays before notifications are displayed.
2017-12-25 20:53:23 +09:00
smoogipoo
5f9de399e4
Add keydown override
2017-12-04 11:30:25 +09:00
Dean Herbert
07d6a70028
New sound effects with better names
2017-11-26 17:17:46 +09:00
Dean Herbert
49a5af60e2
Fix multiple order-of-execution issues with osu! logo
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Also sets better defaults.
2017-11-13 18:43:16 +09:00
Dean Herbert
11077546d1
Load logo async
2017-11-13 09:50:37 +09:00
Dean Herbert
4874371dbf
Rename methods back
2017-11-09 17:38:20 +09:00
Dean Herbert
c2d4a213b1
Rename logo-related methods
2017-11-08 16:34:03 +09:00
Dean Herbert
a8bacd1ed4
Remove unnecessary private method /shrug
2017-11-08 14:46:47 +09:00
Dean Herbert
6a206c616b
Update in line with framework changes
2017-11-03 14:34:12 +09:00
Dean Herbert
b8b05fe8d2
Make the osu! logo shared game-wide
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There should only ever be one osu! logo. It is now passed around between screens in a superfluous manner.
2017-11-02 20:38:02 +09:00
Dean Herbert
6fa02ce9bb
Use internal less
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Allows for more dynamic compilation to succeed. No reason for using internal here anyways.
2017-11-01 17:10:54 +09:00
Dean Herbert
09dd0cabd6
Move beatmap/ruleset change restrictions to OsuGame
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Allows test cases to more freely exist
2017-08-22 15:59:32 +09:00
Huo Yaoyuan
df3f75b842
Merge branch 'master' into fixes
2017-07-31 17:51:34 +08:00
Dean Herbert
fce580d717
Reshuffle namespaces
2017-07-26 13:22:46 +09:00