Dean Herbert
9e21f5a59c
Rename LocalPlayer
to User
in mod select prefixes
2021-09-01 17:22:52 +09:00
Dan Balasescu
7be825f470
Merge pull request #14488 from frenzibyte/multi-spectator-player-leaving
...
Gray out and stop player instances who quit during multi-spectator sessions
2021-08-30 12:04:19 +09:00
Salman Ahmed
1650fbb8be
Add failing test steps
2021-08-27 13:24:37 +03:00
Salman Ahmed
b7a0316194
Shorten test player count to 4 for less steps
2021-08-27 13:14:56 +03:00
Dean Herbert
97f27897b1
Add test coverage of mass multiplayer event firing
2021-08-27 18:57:35 +09:00
Dean Herbert
23414b0c63
Combine test scene to avoid huge copy paste
2021-08-27 18:44:44 +09:00
Dean Herbert
34d185d846
Convert final step to until step to avoid unnecessary delays
2021-08-27 18:39:36 +09:00
Jamie Taylor
e341f471b0
Add lobby sfx for join/leave/kick/ready/unready events
2021-08-26 15:29:22 +09:00
Salman Ahmed
5acaafa708
Make end
accept one user ID rather than unnecessarily an array
2021-08-25 18:28:25 +03:00
Salman Ahmed
998abcbf31
Replace occurences of Enumerable.Range(PLAYER_1_ID, ...)
with a method
2021-08-25 18:25:31 +03:00
Salman Ahmed
13acdb5f19
Add test coverage
2021-08-25 11:31:02 +03:00
Bartłomiej Dach
e503182a8d
Merge branch 'master' into activity-on-multiplayer-screens
2021-08-24 18:50:55 +02:00
smoogipoo
b719887810
Fix test compile errors
2021-08-24 13:34:23 +09:00
smoogipoo
df170afbc4
Fix multiplayer crashing when entering gameplay
2021-08-24 13:22:06 +09:00
smoogipoo
c2974cfc65
Add full multiplayer gameplay flow test
2021-08-24 13:20:01 +09:00
smoogipoo
610a162271
Merge branch 'master' into remove-current-room
2021-08-20 16:23:36 +09:00
Dan Balasescu
c95bf735fe
Merge branch 'master' into multiplayer-chat
2021-08-20 11:54:42 +09:00
Dean Herbert
e25592f325
Merge branch 'master' into fix-lounge-loading
2021-08-19 20:01:47 +09:00
smoogipoo
00be7f4cca
Make RoomsContainer/DrawableRoom not resolve via DI
2021-08-19 16:52:54 +09:00
smoogipoo
1fd746524d
Remove realtime room category, fix end-date showing for realtime
2021-08-19 16:09:28 +09:00
Dean Herbert
6d00ea3375
Allow toggling focus via binding
2021-08-19 14:19:59 +09:00
Dean Herbert
786beb9759
Fix missing initial state test step
2021-08-19 14:14:47 +09:00
Salman Ahmed
49bc3a8250
Refactor playlists room manager to handle dummy API requests
2021-08-19 06:25:47 +03:00
smoogipoo
eadf02933a
Split lounge-specific implementation from DrawableRoom
2021-08-18 20:56:44 +09:00
smoogipoo
63af67f61b
Cleanup around footers
2021-08-18 20:25:48 +09:00
Dean Herbert
1faf789f0e
Allow expanding chat using key binding even when it is hidden
2021-08-18 18:25:21 +09:00
Dean Herbert
2099298444
Disallow clicking on chat textbox during gameplay
2021-08-18 17:30:50 +09:00
smoogipoo
5faf2df9b4
Revert unintentional change
2021-08-18 16:56:42 +09:00
smoogipoo
f3bc9c3e45
Merge branch 'master' into match-subscreen-redesign
2021-08-18 15:19:29 +09:00
Dan Balasescu
eaf7bd72fc
Merge branch 'master' into multiplayer-chat
2021-08-17 20:08:01 +09:00
smoogipoo
4b198d14eb
Initial refactor of RoomSubScreen
2021-08-17 17:05:20 +09:00
Dean Herbert
a901fca54a
Merge branch 'master' into multi-polling-request-refactor
2021-08-17 16:23:46 +09:00
Dean Herbert
6a2d82c81a
Add test coverage
2021-08-17 16:17:31 +09:00
Dean Herbert
e3b29df299
Add test scene for MultiplayerPlayer
2021-08-17 16:16:49 +09:00
smoogipoo
f4b7ee5c7f
Merge branch 'master' into hide-player-settings-overlay
2021-08-17 13:44:33 +09:00
smoogipoo
5214731dc1
Refactor test a bit
2021-08-17 09:45:10 +09:00
smoogipoo
b672d4b936
Refactor RequestHandlingMultiplayerRoomManager to avoid confusion
2021-08-17 09:43:37 +09:00
smoogipoo
352949069a
Move filter to LoungeSubScreen
2021-08-17 09:36:43 +09:00
smoogipoo
6320768a67
Merge branch 'master' into multi-polling-request-refactor
2021-08-17 08:44:56 +09:00
Salman Ahmed
67bac207cf
Cover kicking a multiplayer room user with null User
2021-08-16 09:37:31 +03:00
Salman Ahmed
f82ed64aa7
Fix participant panel null user test no longer functioning properly
...
I guess the changes that involved `MultiplayerTestScene` having a test
user lookup cache caused this test case to false-pass silently.
Added an explicit assert which ensures the added user indeed has a null
`User` value.
2021-08-16 09:07:00 +03:00
Salman Ahmed
53c3eccfb5
Force HUD visibility mode to "Always" during testing
2021-08-16 07:21:37 +03:00
smoogipoo
08d347f10b
Merge branch 'master' into multi-polling-request-refactor
2021-08-16 13:12:08 +09:00
Bartłomiej Dach
8f3fedade3
Merge branch 'master' into multiplayer-team-vs-results
2021-08-13 21:30:44 +02:00
Bartłomiej Dach
2e9ab78275
Split test scene into two to follow class split
2021-08-13 21:30:26 +02:00
Salman Ahmed
1fed9193f8
Revert reverted segment to fix failure
2021-08-13 15:24:10 +03:00
Salman Ahmed
c32ba9e38f
Remove arbitrarily-set wait step with until step instead, keeping the comment
2021-08-13 15:06:11 +03:00
Salman Ahmed
7cf6b551d3
Replace until step with wait step with explanatory comment
2021-08-13 13:01:17 +03:00
smoogipoo
fbadc4897e
Remove test scene
2021-08-13 18:28:20 +09:00
Salman Ahmed
f5cea0cacd
Fix failing test and rename to match new behaviour
2021-08-13 12:12:20 +03:00