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Commit Graph

439 Commits

Author SHA1 Message Date
smoogipooo
0728aea6a4 Fixes + cleanup. 2017-05-30 20:26:39 +09:00
smoogipooo
93a33be596 val -> value, val -> line (in cases where a key is not used). 2017-05-30 19:52:43 +09:00
smoogipooo
0175b91927 Cleanups. 2017-05-30 19:52:21 +09:00
Dan Balasescu
94ae730a20 Merge branch 'master' into storyboards 2017-05-29 17:49:51 +09:00
smoogipooo
6101fe98e1 Always ApplyDefaults after parsing beatmaps to make sure hit objects are in their most loaded state. 2017-05-29 12:10:29 +09:00
ColdVolcano
e46e1d96a7 Move logic to handleEvent 2017-05-27 00:20:19 -05:00
ColdVolcano
a523dfc388 Allow variables of variables
Some storyboards like to do tricky stuff
2017-05-27 00:13:46 -05:00
ColdVolcano
0b770d1225 Allow for variables in storyboards 2017-05-26 23:55:34 -05:00
Dean Herbert
4ee11764b8 Merge branch 'master' into osu-direct 2017-05-24 12:16:34 +09:00
Dean Herbert
53f489b447 Remove using 2017-05-24 11:50:12 +09:00
smoogipooo
0a385055dc Remove Func<T>'d-ness. 2017-05-24 02:53:08 +09:00
smoogipooo
41824e0179 Add comment. 2017-05-24 02:24:10 +09:00
smoogipooo
2d1df8fd8a xmldoc fixes. 2017-05-24 02:22:28 +09:00
smoogipooo
9e7f384203 Fix returning incorrect control points for non-timing points. 2017-05-24 02:19:22 +09:00
smoogipooo
462bbd02ba Simplify expression. 2017-05-24 01:38:28 +09:00
smoogipooo
7628cdf522 Return first control point in the list if the time is before it. 2017-05-24 01:38:04 +09:00
Dean Herbert
0842e00f13 Merge branch 'master' into controlpoint-rework 2017-05-24 00:20:15 +09:00
Dean Herbert
0634a3a5c5 Merge branch 'master' into osu-direct 2017-05-23 17:33:20 +09:00
Dean Herbert
fe7ac20e29 Read menu music from osz resource 2017-05-23 16:38:43 +09:00
smoogipooo
836bf930a0 More cleanups. 2017-05-23 15:29:38 +09:00
smoogipooo
2344f37a3c Always add TimingChange control points. 2017-05-23 15:26:07 +09:00
smoogipooo
002a0e99a2 Use SortedList + BinarySearch to find control points at time values. 2017-05-23 15:20:32 +09:00
smoogipooo
6bfd7e0fb0 xmldocs. 2017-05-23 14:11:37 +09:00
smoogipooo
3cdfd2eef5 Split ControlPoint into different types.
# Conflicts:
#	osu.Game.Rulesets.Mania/UI/Column.cs
2017-05-23 14:03:40 +09:00
smoogipooo
0a0139aded Remove the concept of beatmap events, rename BreakEvent -> BreakPeriod. 2017-05-22 10:12:33 +09:00
Dean Herbert
0b987be600 Merge branch 'master' into osu-direct 2017-05-20 16:17:59 +09:00
DrabWeb
c6320c0f11 BeatmapBackgroundSprite public -> internal 2017-05-19 16:02:42 -03:00
DrabWeb
3b8cadd4df Clean up DirectPanel and it's subclasses 2017-05-19 12:52:23 -03:00
smoogipooo
67cf64062a Add flag to determine whether the beatmap requested for conversion is for the current ruleset. 2017-05-19 16:02:40 +09:00
smoogipooo
afd3eb4b8d Implement things a bit more to remove warnings. 2017-05-18 18:04:32 +09:00
smoogipooo
74c23ff6d8 Add base for event parsing code. 2017-05-17 20:46:23 +09:00
smoogipooo
6231a19b8c Merge remote-tracking branch 'origin/master' into mania-timing-sections 2017-05-16 18:35:32 +09:00
Dean Herbert
efab186384 Update namespaces in line with framework 2017-05-16 12:50:30 +09:00
smoogipooo
0739a76497 Make the playfield work in TestCaseGamefield. 2017-05-11 20:04:45 +09:00
Dean Herbert
70ef503403 Merge branch 'master' into metadata 2017-05-11 12:23:00 +09:00
Huo Yaoyuan
01616cc27c Avoid extra MemoryStream in ArchiveReader. 2017-05-08 19:41:22 +08:00
Huo Yaoyuan
dff05bec79 Use readonly fields. 2017-05-08 18:56:04 +08:00
Huo Yaoyuan
4c26a02e99 Remove unnecessary arguments in WorkingBeatmap's constructor. 2017-05-08 16:42:53 +08:00
Huo Yaoyuan
146d57953d Use metadata field of WorkingBeatmap. 2017-05-06 14:57:11 +08:00
Huo Yaoyuan
4f49151984 Make metadata a member of WorkingBeatmap. 2017-05-06 14:52:28 +08:00
Dean Herbert
003cf53441 Streamline panel selection event logic.
Was previously firing multiple times where it was completely unnecessary. Also had bidirection firing going on.
2017-04-28 20:43:42 +09:00
Dean Herbert
28375ed1fc Allow transfer of previously loaded background between WorkingBeatmaps 2017-04-28 15:03:07 +09:00
smoogipooo
c95a6fbd09 Use single line for GetUnicodePreference. 2017-04-28 14:14:14 +09:00
Huo Yaoyuan
4cb18361c1 Use localisation engine for unicode text. 2017-04-26 19:50:38 +08:00
smoogipooo
d9dec9d444 Implement Taiko difficulty calculation. 2017-04-26 15:50:08 +09:00
Dean Herbert
43d09a9734 CI fixes 2017-04-24 20:31:25 +09:00
Dean Herbert
c7b789424b Update BeatmapInfoWedge design
- Adds colour difficulty strip.
- Adjusts paddings.
- Fixes source/artist confusion.
- Double dash to em-dash.
2017-04-24 20:19:44 +09:00
Dean Herbert
ba2db75890 Merge branch 'master' into nodal-hit-sounds 2017-04-24 14:14:33 +09:00
ColdVolcano
4b69477531 Trim whitespace 2017-04-23 00:41:15 -05:00
ColdVolcano
1d254f4a56 Take MusicController back to life 2017-04-23 00:13:58 -05:00
Dan Balasescu
6fb8676215 Merge branch 'master' into nodal-hit-sounds 2017-04-22 22:11:19 +09:00
smoogipooo
2af9bf1423 Prefix everything inside Rulesets.Objects.Legacy with "Convert" to avoid naming clashes with Ruleset projects. 2017-04-22 21:33:11 +09:00
Dean Herbert
3345ba180f
Update with framework rename. 2017-04-21 19:26:32 +09:00
Dean Herbert
3f832731c9
Add DoubleTime, HalfTime and Nightcore support. 2017-04-21 17:33:37 +09:00
Dean Herbert
fbd26a1d5e
Mode -> Ruleset. 2017-04-18 16:05:58 +09:00
smoogipooo
27ddf4b475 Refactor beatmap converters. 2017-04-18 14:31:06 +09:00
smoogipooo
efc050a95a Make IBeatmapConverter an abstract class instead of an interface. 2017-04-18 09:38:52 +09:00
smoogipooo
456aee63ca Mode IBeatmapConverter and IBeatmapProcessor to osu.Game.Modes.Beatmaps namespace. 2017-04-18 09:36:08 +09:00
smoogipooo
c61e3265bb A few xmldoc additions/fixes. 2017-04-18 09:20:38 +09:00
smoogipooo
786446354e Fix post-rebase errors. 2017-04-18 09:00:53 +09:00
smoogipooo
04973ae65e Fix conversion types for Catch and Mania. 2017-04-18 08:58:21 +09:00
smoogipooo
09208adf81 Re-implement legacy hit object conversion. 2017-04-18 08:58:21 +09:00
smoogipooo
2767fbd81a Implement Beatmap conversion testing. 2017-04-18 08:57:09 +09:00
Dean Herbert
af13f97435
Fix regressions and test cases. 2017-04-17 19:44:03 +09:00
Dean Herbert
a4e2f34ee7
Make a RulesetDatabase. 2017-04-17 17:43:48 +09:00
Dean Herbert
83b083ce64
Move SQLite connections out of database classes; make abstract Database. 2017-04-17 14:37:52 +09:00
smoogipooo
ddce3c157f Clean up a few remaining stragglers. 2017-04-15 06:15:55 +09:00
smoogipooo
0333e1a050 Remove unused usings. 2017-04-15 05:57:18 +09:00
smoogipooo
0a1376c2db Remove PlayMode game-wide. 2017-04-15 05:22:41 +09:00
smoogipooo
a89af273be Make BeatmapInfo expose Ruleset instead of PlayMode. 2017-04-15 05:01:36 +09:00
smoogipooo
59bfc7abad Move statics to RulesetCollection to avoid conflicts later on. 2017-04-15 04:53:37 +09:00
Huo Yaoyuan
411988f038 Remove all trailing whitespaces in this repo. 2017-04-06 16:21:18 +08:00
Huo Yaoyuan
9b1e010dcc Fix filename mismatch. 2017-04-06 16:05:41 +08:00
Dean Herbert
1942ef9e8f
Fix merge fail. 2017-04-06 16:06:02 +09:00
Dean Herbert
4783d17d94 Merge branch 'master' into better-hitsounds 2017-04-06 16:00:56 +09:00
Dean Herbert
c50960af63
Add better defaults for ControlPoint. 2017-04-06 13:15:12 +09:00
smoogipooo
982dbb5bba Cleanup + bow down to resharper. 2017-04-06 12:27:35 +09:00
smoogipooo
c65ab5b6f1 General cleanup. 2017-04-06 11:56:19 +09:00
smoogipooo
eb82a4c090 Back to using SampleInfo + fix taiko beatmap conversion. 2017-04-06 11:41:16 +09:00
smoogipooo
e903241c7b Implement sample + addition sample reading from hit objects. 2017-04-06 09:43:47 +09:00
smoogipooo
1ef465716d Proper legacy timing point parsing. 2017-04-05 21:59:40 +09:00
smoogipooo
d607207b69 Ability to contain multiple sample banks. Get default bank name from control point. 2017-04-05 21:59:07 +09:00
smoogipooo
2d8239a3f7 Re-implement the SampleBank/Sample structure. No parsing support yet. 2017-04-05 21:34:28 +09:00
Dean Herbert
6a922da87e
Move legacy_velocity_multiplier application to LegacyTimingInfo. 2017-04-05 12:05:48 +09:00
smoogipooo
1d4a371ded A few general fixes. 2017-04-04 14:38:50 +09:00
smoogipooo
5e67bcb581 Remove a few unused classes. 2017-04-04 13:14:45 +09:00
smoogipooo
4b424263ce Fully parse control points. 2017-04-04 13:13:27 +09:00
Dean Herbert
7c74951454
Update bindables.
# Conflicts:
#	osu.Desktop.VisualTests/Tests/TestCaseResults.cs
#	osu.Game/Screens/Ranking/ResultModeButton.cs
#	osu.Game/Screens/Ranking/Results.cs
2017-04-04 11:34:13 +09:00
smoogipooo
2e80ecfda8 Don't need explicit null value. 2017-04-03 20:33:10 +09:00
smoogipooo
19b5555ef2 Slightly clean up archive readers + decoders. Read beatmap version into BeatmapInfo. 2017-04-03 20:26:46 +09:00
smoogipooo
74bd427997 Remove SliderVelocityAt, compute it manually inside hit objects. 2017-04-03 14:12:15 +09:00
smoogipooo
ffe4d0ae4a Remove BeatDistanceAt (does not express distance) and BeatVelocityAt. 2017-04-03 11:48:42 +09:00
smoogipooo
f1b0a12ee3 Rename BPMMultiplierAt -> SpeedMultiplierAt. 2017-04-03 11:48:15 +09:00
Dean Herbert
bfa2e68bfb Container->Wrapper. 2017-04-02 16:17:13 +09:00
Dean Herbert
6f1fff4ee7 Update async load usage to new style. 2017-04-02 15:56:12 +09:00
Dean Herbert
a6c8be3637
Increase load delay on panel backgrounds; add back missing fade. 2017-03-29 19:52:16 +09:00
Dean Herbert
f7dc7e9bb9
Update references. 2017-03-28 21:26:20 +09:00
Dean Herbert
4042b94e01
Use DelayedLoadContainer in more places. 2017-03-28 15:28:58 +09:00
Dean Herbert
681ed38941
Use const whenever possible. 2017-03-23 13:52:38 +09:00
Dean Herbert
54e1b24fe9
Enforce readonly private members where possible. 2017-03-23 13:50:08 +09:00