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mirror of https://github.com/ppy/osu.git synced 2024-09-22 07:27:25 +08:00
osu-lazer/osu.Game/Beatmaps
Dean Herbert 7c74951454
Update bindables.
# Conflicts:
#	osu.Desktop.VisualTests/Tests/TestCaseResults.cs
#	osu.Game/Screens/Ranking/ResultModeButton.cs
#	osu.Game/Screens/Ranking/Results.cs
2017-04-04 11:34:13 +09:00
..
Drawables Update bindables. 2017-04-04 11:34:13 +09:00
Events Remove unnecessary using statements 2017-02-23 21:38:10 +01:00
Formats Don't need explicit null value. 2017-04-03 20:33:10 +09:00
IO Slightly clean up archive readers + decoders. Read beatmap version into BeatmapInfo. 2017-04-03 20:26:46 +09:00
Legacy What even was this lol. 2017-03-18 18:38:51 +09:00
Samples Update and standardise license headers. 2017-02-07 14:27:41 +09:00
Timing Remove SliderVelocityAt, compute it manually inside hit objects. 2017-04-03 14:12:15 +09:00
Beatmap.cs Merge pull request #499 from smoogipooo/legacy_beatmap_flag 2017-03-19 12:39:41 +09:00
DifficultyCalculator.cs Use const whenever possible. 2017-03-23 13:52:38 +09:00
IBeatmapCoverter.cs I don't like this renaming. 2017-03-14 12:54:09 +09:00
IBeatmapProcessor.cs Better hit object defaults setting. 2017-03-17 00:36:09 +09:00
WorkingBeatmap.cs Enforce readonly private members where possible. 2017-03-23 13:50:08 +09:00