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osu-lazer/osu.Game/Beatmaps
2017-05-23 15:26:07 +09:00
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ControlPoints Use SortedList + BinarySearch to find control points at time values. 2017-05-23 15:20:32 +09:00
Drawables Update namespaces in line with framework 2017-05-16 12:50:30 +09:00
Formats Always add TimingChange control points. 2017-05-23 15:26:07 +09:00
IO Avoid extra MemoryStream in ArchiveReader. 2017-05-08 19:41:22 +08:00
Legacy What even was this lol. 2017-03-18 18:38:51 +09:00
Timing Split ControlPoint into different types. 2017-05-23 14:03:40 +09:00
Beatmap.cs Split ControlPoint into different types. 2017-05-23 14:03:40 +09:00
DifficultyCalculator.cs Split ControlPoint into different types. 2017-05-23 14:03:40 +09:00
WorkingBeatmap.cs Remove unnecessary arguments in WorkingBeatmap's constructor. 2017-05-08 16:42:53 +08:00