2016-08-26 11:28:23 +08:00
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<?xml version="1.0" encoding="utf-8"?>
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2017-09-18 21:32:49 +08:00
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2016-08-26 11:28:23 +08:00
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2017-09-18 21:32:49 +08:00
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2016-08-26 11:28:23 +08:00
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2017-09-18 21:32:49 +08:00
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2016-08-26 11:28:23 +08:00
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2017-09-18 21:32:49 +08:00
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2017-09-11 11:35:40 +08:00
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2017-09-18 21:32:49 +08:00
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2016-08-31 18:49:34 +08:00
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2016-08-26 11:28:23 +08:00
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2017-09-18 21:32:49 +08:00
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2016-08-26 11:28:23 +08:00
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2017-09-18 21:32:49 +08:00
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2017-02-12 14:42:20 +08:00
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2017-09-18 21:32:49 +08:00
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2017-04-24 13:10:44 +08:00
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2016-08-26 11:28:23 +08:00
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2017-09-18 21:32:49 +08:00
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2016-08-26 11:28:23 +08:00
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<Optimize>true</Optimize>
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<OutputPath>bin\Release\</OutputPath>
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2017-09-18 21:32:49 +08:00
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2016-08-26 11:28:23 +08:00
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2017-09-18 21:32:49 +08:00
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2017-02-12 14:42:20 +08:00
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2016-08-26 11:28:23 +08:00
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2017-09-18 21:32:49 +08:00
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<PropertyGroup>
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<PropertyGroup>
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<ApplicationIcon>lazer.ico</ApplicationIcon>
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<PropertyGroup>
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<ApplicationManifest>Properties\app.manifest</ApplicationManifest>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'VisualTests|AnyCPU'">
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2017-09-19 12:29:28 +08:00
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2017-09-18 21:32:49 +08:00
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2016-08-26 11:28:23 +08:00
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2017-09-18 21:32:49 +08:00
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2017-09-18 23:07:06 +08:00
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2017-09-18 21:32:49 +08:00
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2017-09-18 21:32:49 +08:00
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2017-09-18 23:07:06 +08:00
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2017-09-13 19:25:40 +08:00
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2016-08-31 18:49:34 +08:00
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2017-09-13 19:25:40 +08:00
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2017-06-13 10:50:46 +08:00
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2017-09-18 21:32:49 +08:00
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2016-10-24 19:03:45 +08:00
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2017-09-18 23:07:06 +08:00
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2016-10-24 19:03:45 +08:00
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<Private>True</Private>
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2016-10-24 19:03:45 +08:00
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<Private>True</Private>
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2016-08-26 11:28:23 +08:00
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<Private>True</Private>
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2017-09-18 21:32:49 +08:00
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2017-09-18 21:32:49 +08:00
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2017-09-18 21:32:49 +08:00
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2017-09-18 21:32:49 +08:00
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2017-09-18 21:32:49 +08:00
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2017-09-18 21:32:49 +08:00
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2017-09-18 21:32:49 +08:00
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2017-09-18 21:32:49 +08:00
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2017-09-18 21:32:49 +08:00
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2017-09-18 21:32:49 +08:00
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2017-09-18 21:32:49 +08:00
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2017-08-16 16:19:27 +08:00
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2017-08-23 11:49:30 +08:00
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2017-09-18 21:32:49 +08:00
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2017-09-18 21:32:49 +08:00
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2017-09-18 21:32:49 +08:00
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2017-09-18 21:32:49 +08:00
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2017-09-18 21:32:49 +08:00
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<Compile Include="Overlays\SearchableList\SearchableListFilterControl.cs" />
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<Compile Include="Overlays\SearchableList\SlimEnumDropdown.cs" />
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<Compile Include="Overlays\SettingsOverlay.cs" />
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<Compile Include="Overlays\Settings\Sections\AudioSection.cs" />
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<Compile Include="Overlays\Settings\Sections\Audio\MainMenuSettings.cs" />
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<Compile Include="Overlays\Settings\Sections\Audio\OffsetSettings.cs" />
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<Compile Include="Overlays\Settings\Sections\Audio\VolumeSettings.cs" />
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<Compile Include="Overlays\Settings\Sections\Debug\GeneralSettings.cs" />
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<Compile Include="Overlays\Settings\Sections\GameplaySection.cs" />
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<Compile Include="Overlays\Settings\Sections\Gameplay\GeneralSettings.cs" />
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<Compile Include="Overlays\Settings\Sections\Gameplay\SongSelectSettings.cs" />
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<Compile Include="Overlays\Settings\Sections\GeneralSection.cs" />
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<Compile Include="Overlays\Settings\Sections\General\LanguageSettings.cs" />
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<Compile Include="Overlays\Settings\Sections\General\LoginSettings.cs" />
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<Compile Include="Overlays\Settings\Sections\General\UpdateSettings.cs" />
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<Compile Include="Overlays\Settings\Sections\GraphicsSection.cs" />
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<Compile Include="Overlays\Settings\Sections\Graphics\DetailSettings.cs" />
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<Compile Include="Overlays\Settings\Sections\Graphics\LayoutSettings.cs" />
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<Compile Include="Overlays\Settings\Sections\Graphics\MainMenuSettings.cs" />
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<Compile Include="Overlays\Settings\Sections\Graphics\RendererSettings.cs" />
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<Compile Include="Overlays\Settings\Sections\InputSection.cs" />
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<Compile Include="Overlays\Settings\Sections\Input\KeyboardSettings.cs" />
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<Compile Include="Overlays\Settings\Sections\Input\MouseSettings.cs" />
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<Compile Include="Overlays\Settings\Sections\MaintenanceSection.cs" />
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<Compile Include="Overlays\Settings\Sections\Maintenance\GeneralSettings.cs" />
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<Compile Include="Overlays\Settings\Sections\OnlineSection.cs" />
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<Compile Include="Overlays\Settings\Sections\SkinSection.cs" />
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<Compile Include="Overlays\Settings\SettingsCheckbox.cs" />
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<Compile Include="Overlays\Settings\SettingsDropdown.cs" />
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<Compile Include="Overlays\Settings\SettingsEnumDropdown.cs" />
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<Compile Include="Overlays\Settings\SettingsFooter.cs" />
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<Compile Include="Overlays\Settings\SettingsHeader.cs" />
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<Compile Include="Overlays\Settings\SettingsItem.cs" />
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<Compile Include="Overlays\Settings\SettingsLabel.cs" />
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<Compile Include="Overlays\Settings\SettingsSection.cs" />
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<Compile Include="Overlays\Settings\SettingsSlider.cs" />
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<Compile Include="Overlays\Settings\SettingsSubsection.cs" />
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<Compile Include="Overlays\Settings\SettingsTextBox.cs" />
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<Compile Include="Overlays\Settings\Sidebar.cs" />
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<Compile Include="Overlays\Settings\SidebarButton.cs" />
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<Compile Include="Overlays\SocialOverlay.cs" />
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<Compile Include="Overlays\Social\FilterControl.cs" />
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<Compile Include="Overlays\Social\Header.cs" />
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<Compile Include="Overlays\Toolbar\Toolbar.cs" />
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<Compile Include="Overlays\Toolbar\ToolbarButton.cs" />
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<Compile Include="Overlays\Toolbar\ToolbarChatButton.cs" />
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<Compile Include="Overlays\Toolbar\ToolbarDirectButton.cs" />
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<Compile Include="Overlays\Toolbar\ToolbarHomeButton.cs" />
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<Compile Include="Overlays\Toolbar\ToolbarModeButton.cs" />
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<Compile Include="Overlays\Toolbar\ToolbarModeSelector.cs" />
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<Compile Include="Overlays\Toolbar\ToolbarMusicButton.cs" />
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<Compile Include="Overlays\Toolbar\ToolbarNotificationButton.cs" />
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<Compile Include="Overlays\Toolbar\ToolbarOverlayToggleButton.cs" />
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<Compile Include="Overlays\Toolbar\ToolbarSettingsButton.cs" />
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2017-06-07 19:15:58 +08:00
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<Compile Include="Overlays\Toolbar\ToolbarSocialButton.cs" />
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2017-09-18 21:32:49 +08:00
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<Compile Include="Overlays\Toolbar\ToolbarUserArea.cs" />
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<Compile Include="Overlays\Toolbar\ToolbarUserButton.cs" />
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<Compile Include="Overlays\UserProfileOverlay.cs" />
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<Compile Include="Overlays\VersionManager.cs" />
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<Compile Include="Overlays\WaveOverlayContainer.cs" />
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<Compile Include="Program.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
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<Compile Include="Rulesets\Judgements\DrawableJudgement.cs" />
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<Compile Include="Rulesets\Judgements\Judgement.cs" />
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<Compile Include="Rulesets\Mods\IApplicableMod.cs" />
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2017-04-24 13:10:44 +08:00
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<Compile Include="Rulesets\Mods\IApplicableToClock.cs" />
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2017-09-18 21:32:49 +08:00
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<Compile Include="Rulesets\Mods\IApplicableToDifficulty.cs" />
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<Compile Include="Rulesets\Mods\Mod.cs" />
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2017-04-24 13:10:44 +08:00
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<Compile Include="Rulesets\Mods\ModAutoplay.cs" />
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<Compile Include="Rulesets\Mods\ModCinema.cs" />
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2017-09-18 21:32:49 +08:00
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<Compile Include="Rulesets\Mods\ModDaycore.cs" />
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2017-04-24 13:10:44 +08:00
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<Compile Include="Rulesets\Mods\ModDoubleTime.cs" />
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<Compile Include="Rulesets\Mods\ModEasy.cs" />
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<Compile Include="Rulesets\Mods\ModFlashlight.cs" />
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<Compile Include="Rulesets\Mods\ModHalfTime.cs" />
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<Compile Include="Rulesets\Mods\ModHardRock.cs" />
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<Compile Include="Rulesets\Mods\ModHidden.cs" />
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<Compile Include="Rulesets\Mods\ModNightcore.cs" />
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<Compile Include="Rulesets\Mods\ModNoFail.cs" />
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<Compile Include="Rulesets\Mods\ModPerfect.cs" />
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<Compile Include="Rulesets\Mods\ModRelax.cs" />
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<Compile Include="Rulesets\Mods\ModSuddenDeath.cs" />
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<Compile Include="Rulesets\Mods\ModType.cs" />
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2017-09-18 21:32:49 +08:00
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<Compile Include="Rulesets\Mods\MultiMod.cs" />
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2017-04-24 13:10:44 +08:00
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<Compile Include="Rulesets\Objects\BezierApproximator.cs" />
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<Compile Include="Rulesets\Objects\CircularArcApproximator.cs" />
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2017-09-18 21:32:49 +08:00
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<Compile Include="Rulesets\Objects\Drawables\ArmedState.cs" />
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<Compile Include="Rulesets\Objects\Drawables\DrawableHitObject.cs" />
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<Compile Include="Rulesets\Objects\Drawables\DrawableScrollingHitObject.cs" />
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<Compile Include="Rulesets\Objects\Drawables\HitResult.cs" />
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<Compile Include="Rulesets\Objects\Drawables\IDrawableHitObjectWithProxiedApproach.cs" />
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<Compile Include="Rulesets\Objects\Drawables\IScrollingHitObject.cs" />
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<Compile Include="Rulesets\Objects\HitObject.cs" />
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<Compile Include="Rulesets\Objects\HitObjectParser.cs" />
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<Compile Include="Rulesets\Objects\Legacy\Catch\ConvertHit.cs" />
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<Compile Include="Rulesets\Objects\Legacy\Catch\ConvertHitObjectParser.cs" />
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<Compile Include="Rulesets\Objects\Legacy\Catch\ConvertSlider.cs" />
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<Compile Include="Rulesets\Objects\Legacy\Catch\ConvertSpinner.cs" />
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2017-04-24 13:10:44 +08:00
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<Compile Include="Rulesets\Objects\Legacy\ConvertHitObjectParser.cs" />
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2017-09-18 21:32:49 +08:00
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<Compile Include="Rulesets\Objects\Legacy\ConvertHitObjectType.cs" />
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<Compile Include="Rulesets\Objects\Legacy\ConvertSlider.cs" />
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<Compile Include="Rulesets\Objects\Legacy\Mania\ConvertHit.cs" />
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<Compile Include="Rulesets\Objects\Legacy\Mania\ConvertHitObjectParser.cs" />
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<Compile Include="Rulesets\Objects\Legacy\Mania\ConvertHold.cs" />
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<Compile Include="Rulesets\Objects\Legacy\Mania\ConvertSlider.cs" />
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<Compile Include="Rulesets\Objects\Legacy\Mania\ConvertSpinner.cs" />
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<Compile Include="Rulesets\Objects\Legacy\Osu\ConvertHit.cs" />
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<Compile Include="Rulesets\Objects\Legacy\Osu\ConvertHitObjectParser.cs" />
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2017-04-24 13:10:44 +08:00
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<Compile Include="Rulesets\Objects\Legacy\Osu\ConvertSlider.cs" />
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<Compile Include="Rulesets\Objects\Legacy\Osu\ConvertSpinner.cs" />
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2017-09-18 21:32:49 +08:00
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<Compile Include="Rulesets\Objects\Legacy\Taiko\ConvertHit.cs" />
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<Compile Include="Rulesets\Objects\Legacy\Taiko\ConvertHitObjectParser.cs" />
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<Compile Include="Rulesets\Objects\Legacy\Taiko\ConvertSlider.cs" />
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<Compile Include="Rulesets\Objects\Legacy\Taiko\ConvertSpinner.cs" />
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2017-04-24 13:10:44 +08:00
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<Compile Include="Rulesets\Objects\SliderCurve.cs" />
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<Compile Include="Rulesets\Objects\Types\CurveType.cs" />
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<Compile Include="Rulesets\Objects\Types\IHasCombo.cs" />
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<Compile Include="Rulesets\Objects\Types\IHasCurve.cs" />
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2017-09-18 21:32:49 +08:00
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<Compile Include="Rulesets\Objects\Types\IHasDistance.cs" />
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<Compile Include="Rulesets\Objects\Types\IHasEndTime.cs" />
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2017-04-24 13:10:44 +08:00
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<Compile Include="Rulesets\Objects\Types\IHasHold.cs" />
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2017-09-18 21:32:49 +08:00
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<Compile Include="Rulesets\Objects\Types\IHasPosition.cs" />
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<Compile Include="Rulesets\Objects\Types\IHasRepeats.cs" />
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<Compile Include="Rulesets\Objects\Types\IHasXPosition.cs" />
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<Compile Include="Rulesets\Objects\Types\IHasYPosition.cs" />
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<Compile Include="Rulesets\Replays\AutoGenerator.cs" />
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<Compile Include="Rulesets\Replays\FramedReplayInputHandler.cs" />
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<Compile Include="Rulesets\Replays\IAutoGenerator.cs" />
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<Compile Include="Rulesets\Replays\Replay.cs" />
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2017-04-24 13:10:44 +08:00
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<Compile Include="Rulesets\Replays\ReplayButtonState.cs" />
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<Compile Include="Rulesets\Replays\ReplayFrame.cs" />
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2017-09-18 21:32:49 +08:00
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<Compile Include="Rulesets\Ruleset.cs" />
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<Compile Include="Rulesets\RulesetInfo.cs" />
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2017-07-27 15:56:41 +08:00
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<Compile Include="Rulesets\RulesetStore.cs" />
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2017-04-24 13:10:44 +08:00
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<Compile Include="Rulesets\Scoring\Score.cs" />
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<Compile Include="Rulesets\Scoring\ScoreProcessor.cs" />
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2017-09-18 21:32:49 +08:00
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<Compile Include="Rulesets\Scoring\ScoreRank.cs" />
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<Compile Include="Rulesets\Scoring\ScoreStore.cs" />
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2017-08-04 19:22:53 +08:00
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<Compile Include="Rulesets\Timing\LinearScrollingContainer.cs" />
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2017-06-09 15:57:17 +08:00
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<Compile Include="Rulesets\Timing\MultiplierControlPoint.cs" />
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2017-09-18 21:32:49 +08:00
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<Compile Include="Rulesets\Timing\ScrollingContainer.cs" />
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<Compile Include="Rulesets\Timing\SpeedAdjustmentContainer.cs" />
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<Compile Include="Rulesets\UI\ModIcon.cs" />
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<Compile Include="Rulesets\UI\Playfield.cs" />
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<Compile Include="Rulesets\UI\RulesetContainer.cs" />
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<Compile Include="Rulesets\UI\RulesetInputManager.cs" />
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<Compile Include="Rulesets\UI\ScrollingPlayfield.cs" />
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<Compile Include="Rulesets\UI\ScrollingRulesetContainer.cs" />
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2017-02-17 17:59:30 +08:00
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<Compile Include="Screens\BackgroundScreen.cs" />
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<Compile Include="Screens\Backgrounds\BackgroundScreenBeatmap.cs" />
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<Compile Include="Screens\Backgrounds\BackgroundScreenCustom.cs" />
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<Compile Include="Screens\Backgrounds\BackgroundScreenDefault.cs" />
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<Compile Include="Screens\Backgrounds\BackgroundScreenEmpty.cs" />
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2016-11-14 16:23:33 +08:00
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<Compile Include="Screens\Charts\ChartInfo.cs" />
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2017-09-18 21:32:49 +08:00
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<Compile Include="Screens\Charts\ChartListing.cs" />
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<Compile Include="Screens\Direct\OnlineListing.cs" />
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2016-11-14 16:23:33 +08:00
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<Compile Include="Screens\Edit\Editor.cs" />
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2017-09-18 21:32:49 +08:00
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<Compile Include="Screens\Edit\Menus\EditorMenuBar.cs" />
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<Compile Include="Screens\Edit\Menus\EditorMenuBarItem.cs" />
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<Compile Include="Screens\Edit\Menus\EditorMenuItem.cs" />
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<Compile Include="Screens\Edit\Menus\EditorMenuItemSpacer.cs" />
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2017-02-17 19:07:11 +08:00
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<Compile Include="Screens\Loader.cs" />
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2016-11-14 16:23:33 +08:00
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<Compile Include="Screens\Menu\Button.cs" />
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2017-09-18 21:32:49 +08:00
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<Compile Include="Screens\Menu\ButtonSystem.cs" />
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2017-02-17 19:07:11 +08:00
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<Compile Include="Screens\Menu\Disclaimer.cs" />
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2016-11-14 16:23:33 +08:00
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<Compile Include="Screens\Menu\FlowContainerWithOrigin.cs" />
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<Compile Include="Screens\Menu\Intro.cs" />
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2017-06-19 08:33:50 +08:00
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<Compile Include="Screens\Menu\LogoVisualisation.cs" />
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2017-09-18 21:32:49 +08:00
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<Compile Include="Screens\Menu\MainMenu.cs" />
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<Compile Include="Screens\Menu\MenuSideFlashes.cs" />
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2016-11-14 16:23:33 +08:00
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<Compile Include="Screens\Menu\OsuLogo.cs" />
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2017-09-18 21:32:49 +08:00
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<Compile Include="Screens\Multiplayer\DrawableGameType.cs" />
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<Compile Include="Screens\Multiplayer\DrawableRoom.cs" />
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2016-11-14 16:23:33 +08:00
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<Compile Include="Screens\Multiplayer\Lobby.cs" />
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<Compile Include="Screens\Multiplayer\Match.cs" />
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<Compile Include="Screens\Multiplayer\MatchCreate.cs" />
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2017-09-18 21:32:49 +08:00
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<Compile Include="Screens\Multiplayer\ModeTypeInfo.cs" />
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<Compile Include="Screens\Multiplayer\ParticipantInfo.cs" />
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<Compile Include="Screens\Multiplayer\RoomInspector.cs" />
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<Compile Include="Screens\OsuScreen.cs" />
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2017-03-28 15:49:58 +08:00
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<Compile Include="Screens\Play\FailOverlay.cs" />
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2017-09-18 21:32:49 +08:00
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<Compile Include="Screens\Play\HotkeyRetryOverlay.cs" />
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<Compile Include="Screens\Play\HUDOverlay.cs" />
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<Compile Include="Screens\Play\HUD\ComboCounter.cs" />
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<Compile Include="Screens\Play\HUD\ComboResultCounter.cs" />
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<Compile Include="Screens\Play\HUD\HealthDisplay.cs" />
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<Compile Include="Screens\Play\HUD\ModDisplay.cs" />
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<Compile Include="Screens\Play\HUD\StandardComboCounter.cs" />
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<Compile Include="Screens\Play\HUD\StandardHealthDisplay.cs" />
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<Compile Include="Screens\Play\KeyCounter.cs" />
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<Compile Include="Screens\Play\KeyCounterAction.cs" />
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<Compile Include="Screens\Play\KeyCounterCollection.cs" />
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<Compile Include="Screens\Play\KeyCounterKeyboard.cs" />
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<Compile Include="Screens\Play\KeyCounterMouse.cs" />
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2017-04-06 14:34:52 +08:00
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<Compile Include="Screens\Play\MenuOverlay.cs" />
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2017-09-18 21:32:49 +08:00
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<Compile Include="Screens\Play\PauseContainer.cs" />
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<Compile Include="Screens\Play\Player.cs" />
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2017-02-22 20:43:29 +08:00
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<Compile Include="Screens\Play\PlayerLoader.cs" />
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2017-03-31 14:59:53 +08:00
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<Compile Include="Screens\Play\ReplayPlayer.cs" />
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2017-09-18 21:32:49 +08:00
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<Compile Include="Screens\Play\ReplaySettingsOverlay.cs" />
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<Compile Include="Screens\Play\ReplaySettings\CollectionSettings.cs" />
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<Compile Include="Screens\Play\ReplaySettings\DiscussionSettings.cs" />
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<Compile Include="Screens\Play\ReplaySettings\PlaybackSettings.cs" />
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<Compile Include="Screens\Play\ReplaySettings\ReplayCheckbox.cs" />
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<Compile Include="Screens\Play\ReplaySettings\ReplayGroup.cs" />
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<Compile Include="Screens\Play\ReplaySettings\ReplaySliderBar.cs" />
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2017-01-27 20:57:22 +08:00
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<Compile Include="Screens\Play\SkipButton.cs" />
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2017-09-18 21:32:49 +08:00
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<Compile Include="Screens\Play\SongProgress.cs" />
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<Compile Include="Screens\Play\SongProgressBar.cs" />
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<Compile Include="Screens\Play\SongProgressGraph.cs" />
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<Compile Include="Screens\Play\SongProgressInfo.cs" />
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<Compile Include="Screens\Play\SquareGraph.cs" />
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2017-04-24 13:10:44 +08:00
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<Compile Include="Screens\Ranking\AspectContainer.cs" />
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<Compile Include="Screens\Ranking\ResultMode.cs" />
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<Compile Include="Screens\Ranking\ResultModeButton.cs" />
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<Compile Include="Screens\Ranking\ResultModeTabControl.cs" />
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2017-09-18 21:32:49 +08:00
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<Compile Include="Screens\Ranking\Results.cs" />
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<Compile Include="Screens\Ranking\ResultsPage.cs" />
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<Compile Include="Screens\Ranking\ResultsPageRanking.cs" />
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<Compile Include="Screens\Ranking\ResultsPageScore.cs" />
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<Compile Include="Screens\ScreenWhiteBox.cs" />
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2017-03-17 18:12:54 +08:00
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<Compile Include="Screens\Select\BeatmapCarousel.cs" />
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2017-09-18 21:32:49 +08:00
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<Compile Include="Screens\Select\BeatmapDeleteDialog.cs" />
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<Compile Include="Screens\Select\BeatmapDetailArea.cs" />
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<Compile Include="Screens\Select\BeatmapDetailAreaTabControl.cs" />
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2017-04-24 13:10:44 +08:00
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<Compile Include="Screens\Select\BeatmapDetails.cs" />
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2017-09-18 21:32:49 +08:00
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<Compile Include="Screens\Select\BeatmapInfoWedge.cs" />
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<Compile Include="Screens\Select\Details\AdvancedStats.cs" />
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<Compile Include="Screens\Select\Details\FailRetryGraph.cs" />
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<Compile Include="Screens\Select\Details\UserRatings.cs" />
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<Compile Include="Screens\Select\EditSongSelect.cs" />
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<Compile Include="Screens\Select\FilterControl.cs" />
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2017-03-17 18:54:51 +08:00
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<Compile Include="Screens\Select\FilterCriteria.cs" />
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2017-03-05 12:07:47 +08:00
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<Compile Include="Screens\Select\Filter\GroupMode.cs" />
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<Compile Include="Screens\Select\Filter\SortMode.cs" />
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2017-09-18 21:32:49 +08:00
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<Compile Include="Screens\Select\Footer.cs" />
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<Compile Include="Screens\Select\FooterButton.cs" />
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<Compile Include="Screens\Select\Leaderboards\DrawableRank.cs" />
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<Compile Include="Screens\Select\Leaderboards\Leaderboard.cs" />
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<Compile Include="Screens\Select\Leaderboards\LeaderboardScore.cs" />
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2016-11-21 03:34:16 +08:00
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<Compile Include="Screens\Select\MatchSongSelect.cs" />
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2017-05-15 09:55:29 +08:00
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<Compile Include="Screens\Select\Options\BeatmapOptionsButton.cs" />
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<Compile Include="Screens\Select\Options\BeatmapOptionsOverlay.cs" />
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2016-11-21 03:34:16 +08:00
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<Compile Include="Screens\Select\PlaySongSelect.cs" />
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2017-03-14 16:44:35 +08:00
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<Compile Include="Screens\Select\SongSelect.cs" />
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2017-02-08 18:32:55 +08:00
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<Compile Include="Screens\Select\WedgeBackground.cs" />
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2017-02-27 22:09:26 +08:00
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<Compile Include="Screens\Tournament\Components\DrawingsConfigManager.cs" />
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2017-03-03 14:43:16 +08:00
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<Compile Include="Screens\Tournament\Components\VisualiserContainer.cs" />
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2017-02-27 13:19:07 +08:00
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<Compile Include="Screens\Tournament\Drawings.cs" />
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<Compile Include="Screens\Tournament\Group.cs" />
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2017-03-03 19:46:07 +08:00
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<Compile Include="Screens\Tournament\GroupContainer.cs" />
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2017-02-27 14:02:38 +08:00
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<Compile Include="Screens\Tournament\ScrollingTeamContainer.cs" />
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2017-05-02 17:00:37 +08:00
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<Compile Include="Screens\Tournament\Teams\DrawingsTeam.cs" />
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2017-09-18 21:32:49 +08:00
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<Compile Include="Screens\Tournament\Teams\ITeamList.cs" />
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<Compile Include="Screens\Tournament\Teams\StorageBackedTeamList.cs" />
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<Compile Include="Storyboards\CommandLoop.cs" />
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<Compile Include="Storyboards\CommandTimeline.cs" />
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<Compile Include="Storyboards\CommandTimelineGroup.cs" />
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<Compile Include="Storyboards\CommandTrigger.cs" />
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<Compile Include="Storyboards\Drawables\DrawablesExtensions.cs" />
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<Compile Include="Storyboards\Drawables\DrawableStoryboard.cs" />
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<Compile Include="Storyboards\Drawables\DrawableStoryboardAnimation.cs" />
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<Compile Include="Storyboards\Drawables\DrawableStoryboardLayer.cs" />
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<Compile Include="Storyboards\Drawables\DrawableStoryboardSprite.cs" />
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<Compile Include="Storyboards\Drawables\IFlippable.cs" />
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<Compile Include="Storyboards\IStoryboardElement.cs" />
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<Compile Include="Storyboards\Storyboard.cs" />
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<Compile Include="Storyboards\StoryboardAnimation.cs" />
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<Compile Include="Storyboards\StoryboardLayer.cs" />
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<Compile Include="Storyboards\StoryboardSample.cs" />
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<Compile Include="Storyboards\StoryboardSprite.cs" />
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<Compile Include="Tests\Beatmaps\TestWorkingBeatmap.cs" />
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<Compile Include="Tests\Platform\TestStorage.cs" />
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<Compile Include="Tests\Visual\OsuTestCase.cs" />
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<Compile Include="Tests\Visual\TestCaseBeatmapDetailArea.cs" />
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<Compile Include="Tests\Visual\TestCaseBeatmapDetails.cs" />
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<Compile Include="Tests\Visual\TestCaseBeatmapOptionsOverlay.cs" />
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<Compile Include="Tests\Visual\TestCaseBeatSyncedContainer.cs" />
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<Compile Include="Tests\Visual\TestCaseBreadcrumbs.cs" />
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<Compile Include="Tests\Visual\TestCaseChatDisplay.cs" />
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<Compile Include="Tests\Visual\TestCaseContextMenu.cs" />
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<Compile Include="Tests\Visual\TestCaseDialogOverlay.cs" />
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<Compile Include="Tests\Visual\TestCaseDirect.cs" />
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<Compile Include="Tests\Visual\TestCaseDrawableRoom.cs" />
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<Compile Include="Tests\Visual\TestCaseDrawings.cs" />
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<Compile Include="Tests\Visual\TestCaseEditorMenuBar.cs" />
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2017-09-20 14:50:32 +08:00
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<Compile Include="Tests\Visual\TestCaseEditorMiniTimeline.cs" />
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2017-09-18 21:32:49 +08:00
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<Compile Include="Tests\Visual\TestCaseGamefield.cs" />
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<Compile Include="Tests\Visual\TestCaseGraph.cs" />
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<Compile Include="Tests\Visual\TestCaseKeyConfiguration.cs" />
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<Compile Include="Tests\Visual\TestCaseKeyCounter.cs" />
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<Compile Include="Tests\Visual\TestCaseLeaderboard.cs" />
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<Compile Include="Tests\Visual\TestCaseMedalOverlay.cs" />
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<Compile Include="Tests\Visual\TestCaseMenuButtonSystem.cs" />
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<Compile Include="Tests\Visual\TestCaseMenuOverlays.cs" />
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<Compile Include="Tests\Visual\TestCaseMods.cs" />
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<Compile Include="Tests\Visual\TestCaseMusicController.cs" />
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<Compile Include="Tests\Visual\TestCaseNotificationOverlay.cs" />
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<Compile Include="Tests\Visual\TestCaseOnScreenDisplay.cs" />
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<Compile Include="Tests\Visual\TestCasePlayer.cs" />
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<Compile Include="Tests\Visual\TestCasePlaySongSelect.cs" />
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<Compile Include="Tests\Visual\TestCaseReplay.cs" />
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<Compile Include="Tests\Visual\TestCaseReplaySettingsOverlay.cs" />
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<Compile Include="Tests\Visual\TestCaseResults.cs" />
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<Compile Include="Tests\Visual\TestCaseRoomInspector.cs" />
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<Compile Include="Tests\Visual\TestCaseScoreCounter.cs" />
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<Compile Include="Tests\Visual\TestCaseScrollingPlayfield.cs" />
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<Compile Include="Tests\Visual\TestCaseSettings.cs" />
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<Compile Include="Tests\Visual\TestCaseSkipButton.cs" />
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<Compile Include="Tests\Visual\TestCaseSocial.cs" />
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<Compile Include="Tests\Visual\TestCaseSongProgress.cs" />
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<Compile Include="Tests\Visual\TestCaseStoryboard.cs" />
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<Compile Include="Tests\Visual\TestCaseTabControl.cs" />
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<Compile Include="Tests\Visual\TestCaseTextAwesome.cs" />
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<Compile Include="Tests\Visual\TestCaseTwoLayerButton.cs" />
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<Compile Include="Tests\Visual\TestCaseUserPanel.cs" />
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<Compile Include="Tests\Visual\TestCaseUserProfile.cs" />
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<Compile Include="Users\Avatar.cs" />
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2017-03-18 05:16:59 +08:00
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<Compile Include="Users\Country.cs" />
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2017-09-18 21:32:49 +08:00
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<Compile Include="Users\Medal.cs" />
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2017-03-15 19:09:44 +08:00
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<Compile Include="Users\Team.cs" />
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2017-09-18 21:32:49 +08:00
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<Compile Include="Users\UpdateableAvatar.cs" />
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<Compile Include="Users\User.cs" />
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<Compile Include="Users\UserCoverBackground.cs" />
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2017-05-22 14:11:42 +08:00
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<Compile Include="Users\UserPanel.cs" />
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2017-06-15 21:13:40 +08:00
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<Compile Include="Users\UserStatistics.cs" />
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2017-05-22 14:11:42 +08:00
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<Compile Include="Users\UserStatus.cs" />
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2016-08-26 11:28:23 +08:00
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</ItemGroup>
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<ItemGroup>
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2017-09-18 21:32:49 +08:00
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<EmbeddedResource Include="lazer.ico" />
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2016-08-26 11:28:23 +08:00
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</ItemGroup>
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2017-09-18 21:32:49 +08:00
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<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
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2017-04-24 13:10:44 +08:00
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<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
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2016-08-26 11:28:23 +08:00
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Other similar extension points exist, see Microsoft.Common.targets.
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<Target Name="BeforeBuild">
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</Target>
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<Target Name="AfterBuild">
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</Target>
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-->
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2017-09-18 21:32:49 +08:00
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<ProjectExtensions>
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<VisualStudio>
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</VisualStudio>
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</ProjectExtensions>
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<PropertyGroup>
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<PreBuildEvent>
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</PreBuildEvent>
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</PropertyGroup>
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<PropertyGroup>
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<PostBuildEvent>
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</PostBuildEvent>
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</PropertyGroup>
|
2017-07-18 15:51:34 +08:00
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</Project>
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