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osu-lazer/osu.Game.Tests/Visual/UserInterface
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Dan Balasescu 1f4cfa74dc Initial rework of FriendDisplay to use presence
It's at a very simple stage for now:
- Tab control is no longer recreated when friends change, counts are
  updated as bindables.
- All async logic removed temporarily.
- Sort and filtering happens in realtime without panel reload.
- Display modes removed for now. Need to think about this one a bit more,
  and whether to retry the async path or look for a separate solution.
- Real time user presence is now considered. Not considered for sorting
  by last visit time yet.
1f4cfa74dc · 2025-03-11 19:13:11 +09:00
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