mirror of
https://github.com/ppy/osu.git
synced 2026-05-28 13:10:23 +08:00
Compare commits
251 Commits
@@ -0,0 +1,20 @@
|
||||
name: Copy labels from linked issues
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||||
|
||||
on:
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||||
pull_request:
|
||||
types: [opened]
|
||||
|
||||
permissions:
|
||||
issues: write
|
||||
pull-requests: write
|
||||
contents: read
|
||||
|
||||
jobs:
|
||||
copy-labels:
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||||
runs-on: ubuntu-latest
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||||
name: Copy labels from linked issues
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||||
steps:
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||||
- name: Copy labels
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uses: michalvankodev/copy-issue-labels@v1.3.0
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||||
with:
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||||
repo-token: ${{ secrets.GITHUB_TOKEN }}
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+1
-1
@@ -10,7 +10,7 @@
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<EmbedAssembliesIntoApk>true</EmbedAssembliesIntoApk>
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</PropertyGroup>
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<ItemGroup>
|
||||
<PackageReference Include="ppy.osu.Framework.Android" Version="2026.108.0" />
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<PackageReference Include="ppy.osu.Framework.Android" Version="2026.303.0" />
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</ItemGroup>
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<PropertyGroup>
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<!-- Fody does not handle Android build well, and warns when unchanged.
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@@ -146,9 +146,13 @@ namespace osu.Desktop
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{
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||||
base.SetHost(host);
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var iconStream = Assembly.GetExecutingAssembly().GetManifestResourceStream(GetType(), "lazer.ico");
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if (iconStream != null)
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host.Window.SetIconFromStream(iconStream);
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||||
// Apple operating systems use a better icon provided via external assets.
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||||
if (!RuntimeInfo.IsApple)
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{
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||||
var iconStream = Assembly.GetExecutingAssembly().GetManifestResourceStream(GetType(), "lazer.ico");
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if (iconStream != null)
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host.Window.SetIconFromStream(iconStream);
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}
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host.Window.Title = Name;
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}
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@@ -35,11 +35,9 @@
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<string>UIInterfaceOrientationLandscapeRight</string>
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<string>UIInterfaceOrientationLandscapeLeft</string>
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</array>
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||||
<key>XSAppIconAssets</key>
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<string>Assets.xcassets/AppIcon.appiconset</string>
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<key>UIApplicationSupportsIndirectInputEvents</key>
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||||
<true/>
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<key>CADisableMinimumFrameDurationOnPhone</key>
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<true/>
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</dict>
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</plist>
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</plist>
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@@ -176,15 +176,20 @@ namespace osu.Game.Rulesets.Catch
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public override Drawable CreateIcon() => new SpriteIcon { Icon = OsuIcon.RulesetCatch };
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protected override IEnumerable<HitResult> GetValidHitResults()
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public override IEnumerable<HitResult> GetValidHitResults()
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{
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return new[]
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{
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HitResult.Great,
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HitResult.Miss,
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|
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HitResult.LargeTickHit,
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HitResult.LargeTickMiss,
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HitResult.SmallTickHit,
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HitResult.SmallTickMiss,
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HitResult.LargeBonus,
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HitResult.IgnoreHit,
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HitResult.IgnoreMiss,
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};
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}
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@@ -35,11 +35,9 @@
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<string>UIInterfaceOrientationLandscapeRight</string>
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<string>UIInterfaceOrientationLandscapeLeft</string>
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</array>
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<key>XSAppIconAssets</key>
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<string>Assets.xcassets/AppIcon.appiconset</string>
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<key>UIApplicationSupportsIndirectInputEvents</key>
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<true/>
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<key>CADisableMinimumFrameDurationOnPhone</key>
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<true/>
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</dict>
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</plist>
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</plist>
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@@ -383,7 +383,7 @@ namespace osu.Game.Rulesets.Mania
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return (PlayfieldType)Enum.GetValues(typeof(PlayfieldType)).Cast<int>().OrderDescending().First(v => variant >= v);
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}
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protected override IEnumerable<HitResult> GetValidHitResults()
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public override IEnumerable<HitResult> GetValidHitResults()
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{
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return new[]
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{
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@@ -392,9 +392,11 @@ namespace osu.Game.Rulesets.Mania
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HitResult.Good,
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HitResult.Ok,
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HitResult.Meh,
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HitResult.Miss,
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// HitResult.SmallBonus is used for awarding perfect bonus score but is not included here as
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// it would be a bit redundant to show this to the user.
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HitResult.IgnoreHit,
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HitResult.ComboBreak,
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HitResult.IgnoreMiss,
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};
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}
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@@ -7,7 +7,7 @@ using osu.Framework;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Localisation;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Graphics.UserInterfaceV2;
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using osu.Game.Localisation;
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using osu.Game.Overlays.Settings;
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using osu.Game.Rulesets.Mania.Configuration;
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@@ -31,47 +31,45 @@ namespace osu.Game.Rulesets.Mania
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Children = new Drawable[]
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{
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new SettingsEnumDropdown<ManiaScrollingDirection>
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new SettingsItemV2(new FormEnumDropdown<ManiaScrollingDirection>
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{
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LabelText = RulesetSettingsStrings.ScrollingDirection,
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Caption = RulesetSettingsStrings.ScrollingDirection,
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Current = config.GetBindable<ManiaScrollingDirection>(ManiaRulesetSetting.ScrollDirection)
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},
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new SettingsSlider<double, ManiaScrollSlider>
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}),
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new SettingsItemV2(new FormSliderBar<double>
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{
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LabelText = RulesetSettingsStrings.ScrollSpeed,
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Caption = RulesetSettingsStrings.ScrollSpeed,
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Current = config.GetBindable<double>(ManiaRulesetSetting.ScrollSpeed),
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KeyboardStep = 1
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},
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new SettingsCheckbox
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KeyboardStep = 1,
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LabelFormat = v => RulesetSettingsStrings.ScrollSpeedTooltip((int)DrawableManiaRuleset.ComputeScrollTime(v), v),
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}),
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new SettingsItemV2(new FormCheckBox
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{
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Caption = RulesetSettingsStrings.TimingBasedColouring,
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Current = config.GetBindable<bool>(ManiaRulesetSetting.TimingBasedNoteColouring),
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})
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{
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Keywords = new[] { "color" },
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LabelText = RulesetSettingsStrings.TimingBasedColouring,
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Current = config.GetBindable<bool>(ManiaRulesetSetting.TimingBasedNoteColouring),
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},
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};
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Add(new SettingsCheckbox
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Add(new SettingsItemV2(new FormCheckBox
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{
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LabelText = RulesetSettingsStrings.TouchOverlay,
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Caption = RulesetSettingsStrings.TouchOverlay,
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Current = config.GetBindable<bool>(ManiaRulesetSetting.TouchOverlay)
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});
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}));
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if (RuntimeInfo.IsMobile)
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{
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Add(new SettingsEnumDropdown<ManiaMobileLayout>
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Add(new SettingsItemV2(new FormEnumDropdown<ManiaMobileLayout>
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{
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LabelText = RulesetSettingsStrings.MobileLayout,
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Caption = RulesetSettingsStrings.MobileLayout,
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Current = config.GetBindable<ManiaMobileLayout>(ManiaRulesetSetting.MobileLayout),
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#pragma warning disable CS0618 // Type or member is obsolete
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Items = Enum.GetValues<ManiaMobileLayout>().Where(l => l != ManiaMobileLayout.LandscapeWithOverlay),
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#pragma warning restore CS0618 // Type or member is obsolete
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});
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}));
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}
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}
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private partial class ManiaScrollSlider : RoundedSliderBar<double>
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{
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public override LocalisableString TooltipText => RulesetSettingsStrings.ScrollSpeedTooltip((int)DrawableManiaRuleset.ComputeScrollTime(Current.Value), Current.Value);
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||||
}
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||||
}
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||||
}
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||||
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||||
@@ -154,7 +154,7 @@ namespace osu.Game.Rulesets.Mania.UI
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var hitWindows = new ManiaHitWindows();
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AddInternal(judgementPooler = new JudgementPooler<DrawableManiaJudgement>(Enum.GetValues<HitResult>().Where(r => hitWindows.IsHitResultAllowed(r))));
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AddInternal(judgementPooler = new JudgementPooler<DrawableManiaJudgement>(Enum.GetValues<HitResult>().Where(hitWindows.IsHitResultAllowed)));
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||||
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||||
RegisterPool<BarLine, DrawableBarLine>(50, 200);
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||||
}
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||||
|
||||
@@ -35,11 +35,9 @@
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||||
<string>UIInterfaceOrientationLandscapeRight</string>
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||||
<string>UIInterfaceOrientationLandscapeLeft</string>
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||||
</array>
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||||
<key>XSAppIconAssets</key>
|
||||
<string>Assets.xcassets/AppIcon.appiconset</string>
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||||
<key>UIApplicationSupportsIndirectInputEvents</key>
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||||
<true/>
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||||
<key>CADisableMinimumFrameDurationOnPhone</key>
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||||
<true/>
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||||
</dict>
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||||
</plist>
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||||
</plist>
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||||
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@@ -3,10 +3,13 @@
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||||
using System.Linq;
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using NUnit.Framework;
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using osu.Framework.Testing;
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using osu.Framework.Utils;
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using osu.Game.Beatmaps;
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using osu.Game.Rulesets.Objects;
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using osu.Game.Rulesets.Objects.Types;
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using osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders;
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using osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components;
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using osu.Game.Rulesets.Osu.Objects;
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using osu.Game.Rulesets.Osu.UI;
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using osu.Game.Tests.Beatmaps;
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@@ -30,6 +33,16 @@ namespace osu.Game.Rulesets.Osu.Tests.Editor
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PathType.LINEAR,
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new Vector2(100, 0),
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new Vector2(100, 100)
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||||
),
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createPathSegment(
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PathType.PERFECT_CURVE,
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new Vector2(100.009f, -50.0009f),
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new Vector2(200.0089f, -100)
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),
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createPathSegment(
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PathType.PERFECT_CURVE,
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new Vector2(25, -50),
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new Vector2(100, 75)
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||||
)
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||||
};
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@@ -48,9 +61,13 @@ namespace osu.Game.Rulesets.Osu.Tests.Editor
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||||
[TestCase(0, 250)]
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[TestCase(0, 200)]
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[TestCase(1, 120)]
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||||
[TestCase(1, 80)]
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public void TestSliderReversal(int pathIndex, double length)
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[TestCase(1, 120, false, false)]
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[TestCase(1, 80, false, false)]
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[TestCase(2, 250)]
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[TestCase(2, 190)]
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[TestCase(3, 250)]
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[TestCase(3, 190)]
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public void TestSliderReversal(int pathIndex, double length, bool assertEqualDistances = true, bool assertSliderReduction = true)
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{
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var controlPoints = paths[pathIndex];
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|
||||
@@ -90,6 +107,215 @@ namespace osu.Game.Rulesets.Osu.Tests.Editor
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||||
InputManager.ReleaseKey(Key.LControl);
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||||
});
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||||
|
||||
if (pathIndex == 2)
|
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{
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AddRepeatStep("Reverse slider again", () =>
|
||||
{
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||||
InputManager.PressKey(Key.LControl);
|
||||
InputManager.Key(Key.G);
|
||||
InputManager.ReleaseKey(Key.LControl);
|
||||
}, 2);
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||||
}
|
||||
|
||||
if (assertEqualDistances)
|
||||
{
|
||||
AddAssert("Middle control point has the same distance from start to end", () =>
|
||||
{
|
||||
var pathControlPoints = selectedSlider.Path.ControlPoints;
|
||||
float middleToStart = Vector2.Distance(pathControlPoints[^2].Position, pathControlPoints[0].Position);
|
||||
float middleToEnd = Vector2.Distance(pathControlPoints[^2].Position, pathControlPoints[^1].Position);
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||||
|
||||
return Precision.AlmostEquals(middleToStart, middleToEnd, 1f);
|
||||
});
|
||||
}
|
||||
|
||||
AddAssert("Middle control point is not at start or end", () =>
|
||||
Vector2.Distance(selectedSlider.Path.ControlPoints[^2].Position, oldStartPos) > 1 &&
|
||||
Vector2.Distance(selectedSlider.Path.ControlPoints[^2].Position, oldEndPos) > 1
|
||||
);
|
||||
|
||||
AddAssert("Slider has correct length", () =>
|
||||
Precision.AlmostEquals(selectedSlider.Path.Distance, oldDistance));
|
||||
|
||||
AddAssert("Slider has correct start position", () =>
|
||||
Vector2.Distance(selectedSlider.Position, oldEndPos) < 1);
|
||||
|
||||
AddAssert("Slider has correct end position", () =>
|
||||
Vector2.Distance(selectedSlider.EndPosition, oldStartPos) < 1);
|
||||
|
||||
AddAssert("Control points have correct types", () =>
|
||||
{
|
||||
var newControlPointTypes = selectedSlider.Path.ControlPoints.Select(p => p.Type).ToArray();
|
||||
|
||||
return oldControlPointTypes.Take(newControlPointTypes.Length).SequenceEqual(newControlPointTypes);
|
||||
});
|
||||
|
||||
if (assertSliderReduction)
|
||||
{
|
||||
AddStep("Move to marker", () =>
|
||||
{
|
||||
var marker = this.ChildrenOfType<SliderEndDragMarker>().Single();
|
||||
var markerPos = (marker.ScreenSpaceDrawQuad.TopRight + marker.ScreenSpaceDrawQuad.BottomRight) / 2;
|
||||
// sometimes the cursor may miss the marker's hitbox so we
|
||||
// add a little offset here to be sure it lands in a clickable position.
|
||||
var position = new Vector2(markerPos.X + 2f, markerPos.Y);
|
||||
InputManager.MoveMouseTo(position);
|
||||
});
|
||||
AddStep("Click", () => InputManager.PressButton(MouseButton.Left));
|
||||
AddStep("Reduce slider", () =>
|
||||
{
|
||||
var middleControlPoint = this.ChildrenOfType<PathControlPointPiece<Slider>>().ToArray()[^2];
|
||||
InputManager.MoveMouseTo(middleControlPoint);
|
||||
});
|
||||
AddStep("Release click", () => InputManager.ReleaseButton(MouseButton.Left));
|
||||
|
||||
AddStep("Save half slider info", () =>
|
||||
{
|
||||
oldStartPos = selectedSlider.Position;
|
||||
oldEndPos = selectedSlider.EndPosition;
|
||||
oldDistance = selectedSlider.Path.Distance;
|
||||
});
|
||||
|
||||
AddStep("Reverse slider", () =>
|
||||
{
|
||||
InputManager.PressKey(Key.LControl);
|
||||
InputManager.Key(Key.G);
|
||||
InputManager.ReleaseKey(Key.LControl);
|
||||
});
|
||||
|
||||
AddAssert("Middle control point has the same distance from start to end", () =>
|
||||
{
|
||||
var pathControlPoints = selectedSlider.Path.ControlPoints;
|
||||
float middleToStart = Vector2.Distance(pathControlPoints[^2].Position, pathControlPoints[0].Position);
|
||||
float middleToEnd = Vector2.Distance(pathControlPoints[^2].Position, pathControlPoints[^1].Position);
|
||||
|
||||
return Precision.AlmostEquals(middleToStart, middleToEnd, 1f);
|
||||
});
|
||||
|
||||
AddAssert("Middle control point is not at start or end", () =>
|
||||
Vector2.Distance(selectedSlider.Path.ControlPoints[^2].Position, oldStartPos) > 1 &&
|
||||
Vector2.Distance(selectedSlider.Path.ControlPoints[^2].Position, oldEndPos) > 1
|
||||
);
|
||||
|
||||
AddAssert("Slider has correct length", () =>
|
||||
Precision.AlmostEquals(selectedSlider.Path.Distance, oldDistance));
|
||||
|
||||
AddAssert("Slider has correct start position", () =>
|
||||
Vector2.Distance(selectedSlider.Position, oldEndPos) < 1);
|
||||
|
||||
AddAssert("Slider has correct end position", () =>
|
||||
Vector2.Distance(selectedSlider.EndPosition, oldStartPos) < 1);
|
||||
|
||||
AddAssert("Control points have correct types", () =>
|
||||
{
|
||||
var newControlPointTypes = selectedSlider.Path.ControlPoints.Select(p => p.Type).ToArray();
|
||||
|
||||
return oldControlPointTypes.Take(newControlPointTypes.Length).SequenceEqual(newControlPointTypes);
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestSegmentedSliderReversal()
|
||||
{
|
||||
PathControlPoint[] segmentedSliderPath =
|
||||
[
|
||||
new PathControlPoint
|
||||
{
|
||||
Position = new Vector2(0, 0),
|
||||
Type = PathType.PERFECT_CURVE
|
||||
},
|
||||
new PathControlPoint
|
||||
{
|
||||
Position = new Vector2(100, 150),
|
||||
},
|
||||
new PathControlPoint
|
||||
{
|
||||
Position = new Vector2(75, -50),
|
||||
Type = PathType.PERFECT_CURVE
|
||||
},
|
||||
new PathControlPoint
|
||||
{
|
||||
Position = new Vector2(225, -75),
|
||||
},
|
||||
new PathControlPoint
|
||||
{
|
||||
Position = new Vector2(350, 50),
|
||||
Type = PathType.PERFECT_CURVE
|
||||
},
|
||||
new PathControlPoint
|
||||
{
|
||||
Position = new Vector2(500, -75),
|
||||
},
|
||||
new PathControlPoint
|
||||
{
|
||||
Position = new Vector2(350, -120),
|
||||
},
|
||||
];
|
||||
|
||||
Vector2 oldStartPos = default;
|
||||
Vector2 oldEndPos = default;
|
||||
double oldDistance = default;
|
||||
|
||||
var oldControlPointTypes = segmentedSliderPath.Select(p => p.Type);
|
||||
|
||||
AddStep("Add slider", () =>
|
||||
{
|
||||
var slider = new Slider
|
||||
{
|
||||
Position = new Vector2(0, 200),
|
||||
Path = new SliderPath(segmentedSliderPath)
|
||||
{
|
||||
ExpectedDistance = { Value = 1314 }
|
||||
}
|
||||
};
|
||||
|
||||
EditorBeatmap.Add(slider);
|
||||
|
||||
oldStartPos = slider.Position;
|
||||
oldEndPos = slider.EndPosition;
|
||||
oldDistance = slider.Path.Distance;
|
||||
});
|
||||
|
||||
AddStep("Select slider", () =>
|
||||
{
|
||||
var slider = (Slider)EditorBeatmap.HitObjects[0];
|
||||
EditorBeatmap.SelectedHitObjects.Add(slider);
|
||||
});
|
||||
|
||||
AddRepeatStep("Reverse slider", () =>
|
||||
{
|
||||
InputManager.PressKey(Key.LControl);
|
||||
InputManager.Key(Key.G);
|
||||
InputManager.ReleaseKey(Key.LControl);
|
||||
}, 3);
|
||||
|
||||
AddAssert("First arc's control is not at the slider's middle", () =>
|
||||
Vector2.Distance(selectedSlider.Path.ControlPoints[^2].Position, selectedSlider.Path.PositionAt(0.5)) > 1
|
||||
);
|
||||
|
||||
AddAssert("Last arc's control is not at the slider's middle", () =>
|
||||
Vector2.Distance(selectedSlider.Path.ControlPoints[1].Position, selectedSlider.Path.PositionAt(0.5)) > 1
|
||||
);
|
||||
|
||||
AddAssert("First arc centered middle control point", () =>
|
||||
{
|
||||
var pathControlPoints = selectedSlider.Path.ControlPoints;
|
||||
float middleToStart = Vector2.Distance(pathControlPoints[1].Position, pathControlPoints[0].Position);
|
||||
float middleToEnd = Vector2.Distance(pathControlPoints[1].Position, pathControlPoints[2].Position);
|
||||
|
||||
return Precision.AlmostEquals(middleToStart, middleToEnd, 1f);
|
||||
});
|
||||
|
||||
AddAssert("Last arc centered middle control point", () =>
|
||||
{
|
||||
var pathControlPoints = selectedSlider.Path.ControlPoints;
|
||||
float middleToStart = Vector2.Distance(pathControlPoints[^2].Position, pathControlPoints[^3].Position);
|
||||
float middleToEnd = Vector2.Distance(pathControlPoints[^2].Position, pathControlPoints[^1].Position);
|
||||
|
||||
return Precision.AlmostEquals(middleToStart, middleToEnd, 1f);
|
||||
});
|
||||
|
||||
AddAssert("Slider has correct length", () =>
|
||||
Precision.AlmostEquals(selectedSlider.Path.Distance, oldDistance));
|
||||
|
||||
|
||||
@@ -0,0 +1,88 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.Osu.Mods;
|
||||
using osu.Game.Tests.Beatmaps;
|
||||
using osu.Game.Tests.Visual;
|
||||
|
||||
namespace osu.Game.Rulesets.Osu.Tests.Mods
|
||||
{
|
||||
public partial class TestSceneOsuModEasy : OsuModTestScene
|
||||
{
|
||||
protected override bool AllowFail => true;
|
||||
|
||||
[Test]
|
||||
public void TestMultipleApplication()
|
||||
{
|
||||
bool reapplied = false;
|
||||
CreateModTest(new ModTestData
|
||||
{
|
||||
Mods = [new OsuModEasy { Retries = { Value = 1 } }],
|
||||
Autoplay = false,
|
||||
CreateBeatmap = () =>
|
||||
{
|
||||
// do stuff to speed up fails
|
||||
var b = new TestBeatmap(new OsuRuleset().RulesetInfo)
|
||||
{
|
||||
Difficulty = { DrainRate = 10 }
|
||||
};
|
||||
|
||||
foreach (var ho in b.HitObjects)
|
||||
ho.StartTime /= 4;
|
||||
|
||||
return b;
|
||||
},
|
||||
PassCondition = () =>
|
||||
{
|
||||
if (((ModEasyTestPlayer)Player).FailuresSuppressed > 0 && !reapplied)
|
||||
{
|
||||
try
|
||||
{
|
||||
foreach (var mod in Player.GameplayState.Mods.OfType<IApplicableToDifficulty>())
|
||||
mod.ApplyToDifficulty(new BeatmapDifficulty());
|
||||
|
||||
foreach (var mod in Player.GameplayState.Mods.OfType<IApplicableToPlayer>())
|
||||
mod.ApplyToPlayer(Player);
|
||||
}
|
||||
catch
|
||||
{
|
||||
// don't care if this fails. in fact a failure here is probably better than the alternative.
|
||||
}
|
||||
finally
|
||||
{
|
||||
reapplied = true;
|
||||
}
|
||||
}
|
||||
|
||||
return Player.GameplayState.HasFailed && ((ModEasyTestPlayer)Player).FailuresSuppressed <= 1;
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
protected override TestPlayer CreateModPlayer(Ruleset ruleset) => new ModEasyTestPlayer(CurrentTestData, AllowFail);
|
||||
|
||||
private partial class ModEasyTestPlayer : ModTestPlayer
|
||||
{
|
||||
public int FailuresSuppressed { get; private set; }
|
||||
|
||||
public ModEasyTestPlayer(ModTestData data, bool allowFail)
|
||||
: base(data, allowFail)
|
||||
{
|
||||
}
|
||||
|
||||
protected override bool CheckModsAllowFailure()
|
||||
{
|
||||
bool failureAllowed = GameplayState.Mods.OfType<IApplicableFailOverride>().All(m => m.PerformFail());
|
||||
|
||||
if (!failureAllowed)
|
||||
FailuresSuppressed++;
|
||||
|
||||
return failureAllowed;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -33,7 +33,7 @@ namespace osu.Game.Rulesets.Osu.Tests
|
||||
Debug.Assert(drawableHitObject.HitObject.HitWindows != null);
|
||||
|
||||
double delay = drawableHitObject.HitObject.StartTime - (drawableHitObject.HitObject.HitWindows.WindowFor(HitResult.Miss) + RNG.Next(0, 300)) - Time.Current;
|
||||
scheduledTasks.Add(Scheduler.AddDelayed(() => drawableHitObject.TriggerJudgement(), delay));
|
||||
scheduledTasks.Add(Scheduler.AddDelayed(drawableHitObject.TriggerJudgement, delay));
|
||||
|
||||
return drawableHitObject;
|
||||
}
|
||||
|
||||
@@ -7,6 +7,7 @@ using System.Diagnostics;
|
||||
using System.Linq;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Extensions.ObjectExtensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Primitives;
|
||||
using osu.Framework.Utils;
|
||||
@@ -37,13 +38,16 @@ namespace osu.Game.Rulesets.Osu.Edit
|
||||
[Resolved]
|
||||
private IEditorChangeHandler? changeHandler { get; set; }
|
||||
|
||||
[Resolved]
|
||||
private EditorBeatmap editorBeatmap { get; set; } = null!;
|
||||
|
||||
[Resolved(CanBeNull = true)]
|
||||
private IDistanceSnapProvider? snapProvider { get; set; }
|
||||
|
||||
private BindableList<HitObject> selectedItems { get; } = new BindableList<HitObject>();
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(EditorBeatmap editorBeatmap)
|
||||
private void load()
|
||||
{
|
||||
selectedItems.BindTo(editorBeatmap.SelectedHitObjects);
|
||||
}
|
||||
@@ -53,15 +57,22 @@ namespace osu.Game.Rulesets.Osu.Edit
|
||||
base.LoadComplete();
|
||||
|
||||
selectedItems.CollectionChanged += (_, __) => updateState();
|
||||
editorBeatmap.HitObjectUpdated += hitObjectUpdated;
|
||||
updateState();
|
||||
}
|
||||
|
||||
private void hitObjectUpdated(HitObject hitObject)
|
||||
{
|
||||
if (selectedMovableObjects.Contains(hitObject))
|
||||
updateState();
|
||||
}
|
||||
|
||||
private void updateState()
|
||||
{
|
||||
var quad = GeometryUtils.GetSurroundingQuad(selectedMovableObjects);
|
||||
|
||||
CanScaleX.Value = quad.Width > 0;
|
||||
CanScaleY.Value = quad.Height > 0;
|
||||
CanScaleX.Value = Precision.DefinitelyBigger(quad.Width, 0);
|
||||
CanScaleY.Value = Precision.DefinitelyBigger(quad.Height, 0);
|
||||
CanScaleDiagonally.Value = CanScaleX.Value && CanScaleY.Value;
|
||||
CanScaleFromPlayfieldOrigin.Value = selectedMovableObjects.Any();
|
||||
IsScalingSlider.Value = selectedMovableObjects.Count() == 1 && selectedMovableObjects.First() is Slider;
|
||||
@@ -339,5 +350,13 @@ namespace osu.Game.Rulesets.Osu.Edit
|
||||
PathControlPointTypes = (hitObject as IHasPath)?.Path.ControlPoints.Select(p => p.Type).ToArray();
|
||||
}
|
||||
}
|
||||
|
||||
protected override void Dispose(bool isDisposing)
|
||||
{
|
||||
base.Dispose(isDisposing);
|
||||
|
||||
if (editorBeatmap.IsNotNull())
|
||||
editorBeatmap.HitObjectUpdated -= hitObjectUpdated;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -39,7 +39,7 @@ namespace osu.Game.Rulesets.Osu.Mods
|
||||
[SettingSource(
|
||||
"Max size at combo",
|
||||
"The combo count at which the cursor reaches its maximum size",
|
||||
SettingControlType = typeof(SettingsSlider<int, RoundedSliderBar<int>>)
|
||||
SettingControlType = typeof(SettingsSlider<int, MaxSizeComboSlider>)
|
||||
)]
|
||||
public BindableInt MaxSizeComboCount { get; } = new BindableInt(50)
|
||||
{
|
||||
@@ -85,4 +85,12 @@ namespace osu.Game.Rulesets.Osu.Mods
|
||||
cursor.ModScaleAdjust.Value = (float)Interpolation.Lerp(cursor.ModScaleAdjust.Value, currentSize, Math.Clamp(cursor.Time.Elapsed / TRANSITION_DURATION, 0, 1));
|
||||
}
|
||||
}
|
||||
|
||||
public partial class MaxSizeComboSlider : RoundedSliderBar<int>
|
||||
{
|
||||
public MaxSizeComboSlider()
|
||||
{
|
||||
KeyboardStep = 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,7 +1,9 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Localisation;
|
||||
using osu.Game.Beatmaps;
|
||||
@@ -71,6 +73,8 @@ namespace osu.Game.Rulesets.Osu.Mods
|
||||
}
|
||||
}
|
||||
|
||||
public override Type[] IncompatibleMods => base.IncompatibleMods.Append(typeof(OsuModTargetPractice)).ToArray();
|
||||
|
||||
protected override void ApplySettings(BeatmapDifficulty difficulty)
|
||||
{
|
||||
base.ApplySettings(difficulty);
|
||||
|
||||
@@ -27,8 +27,10 @@ namespace osu.Game.Rulesets.Osu.Mods
|
||||
|
||||
public override LocalisableString Description => "Burn the notes into your memory.";
|
||||
|
||||
//Alters the transforms of the approach circles, breaking the effects of these mods.
|
||||
public override Type[] IncompatibleMods => base.IncompatibleMods.Concat(new[] { typeof(OsuModApproachDifferent), typeof(OsuModTransform), typeof(OsuModDepth) }).ToArray();
|
||||
/// <remarks>
|
||||
/// Incompatible with all mods that directly modify or indirectly depend on <see cref="OsuHitObject.TimePreempt"/>, or alter the behaviour of approach circles.
|
||||
/// </remarks>
|
||||
public override Type[] IncompatibleMods => base.IncompatibleMods.Concat(new[] { typeof(OsuModApproachDifferent), typeof(OsuModTransform), typeof(OsuModDepth), typeof(OsuModHidden) }).ToArray();
|
||||
|
||||
public override ModType Type => ModType.Fun;
|
||||
|
||||
|
||||
@@ -26,7 +26,7 @@ namespace osu.Game.Rulesets.Osu.Mods
|
||||
public override LocalisableString Description => @"Play with no approach circles and fading circles/sliders.";
|
||||
public override double ScoreMultiplier => UsesDefaultConfiguration ? 1.06 : 1;
|
||||
|
||||
public override Type[] IncompatibleMods => new[] { typeof(IRequiresApproachCircles), typeof(OsuModSpinIn), typeof(OsuModDepth) };
|
||||
public override Type[] IncompatibleMods => new[] { typeof(IRequiresApproachCircles), typeof(OsuModSpinIn), typeof(OsuModDepth), typeof(OsuModFreezeFrame) };
|
||||
|
||||
public const double FADE_IN_DURATION_MULTIPLIER = 0.4;
|
||||
public const double FADE_OUT_DURATION_MULTIPLIER = 0.3;
|
||||
|
||||
@@ -48,7 +48,8 @@ namespace osu.Game.Rulesets.Osu.Mods
|
||||
typeof(OsuModSpunOut),
|
||||
typeof(OsuModStrictTracking),
|
||||
typeof(OsuModSuddenDeath),
|
||||
typeof(OsuModDepth)
|
||||
typeof(OsuModDepth),
|
||||
typeof(OsuModDifficultyAdjust),
|
||||
}).ToArray();
|
||||
|
||||
[SettingSource("Seed", "Use a custom seed instead of a random one", SettingControlType = typeof(SettingsNumberBox))]
|
||||
|
||||
@@ -21,7 +21,7 @@ namespace osu.Game.Rulesets.Osu.Mods
|
||||
public override string Name => "Traceable";
|
||||
public override string Acronym => "TC";
|
||||
public override IconUsage? Icon => OsuIcon.ModTraceable;
|
||||
public override ModType Type => ModType.Fun;
|
||||
public override ModType Type => ModType.DifficultyIncrease;
|
||||
public override LocalisableString Description => "Put your faith in the approach circles...";
|
||||
public override double ScoreMultiplier => 1;
|
||||
public override bool Ranked => true;
|
||||
|
||||
@@ -175,7 +175,7 @@ namespace osu.Game.Rulesets.Osu
|
||||
new OsuModHardRock(),
|
||||
new MultiMod(new OsuModSuddenDeath(), new OsuModPerfect()),
|
||||
new MultiMod(new OsuModDoubleTime(), new OsuModNightcore()),
|
||||
new OsuModHidden(),
|
||||
new MultiMod(new OsuModHidden(), new OsuModTraceable()),
|
||||
new MultiMod(new OsuModFlashlight(), new OsuModBlinds()),
|
||||
new OsuModStrictTracking(),
|
||||
new OsuModAccuracyChallenge(),
|
||||
@@ -209,7 +209,6 @@ namespace osu.Game.Rulesets.Osu
|
||||
new OsuModSpinIn(),
|
||||
new MultiMod(new OsuModGrow(), new OsuModDeflate()),
|
||||
new MultiMod(new ModWindUp(), new ModWindDown()),
|
||||
new OsuModTraceable(),
|
||||
new OsuModBarrelRoll(),
|
||||
new OsuModApproachDifferent(),
|
||||
new OsuModMuted(),
|
||||
@@ -278,19 +277,24 @@ namespace osu.Game.Rulesets.Osu
|
||||
|
||||
public override IRulesetConfigManager CreateConfig(SettingsStore? settings) => new OsuRulesetConfigManager(settings, RulesetInfo);
|
||||
|
||||
protected override IEnumerable<HitResult> GetValidHitResults()
|
||||
public override IEnumerable<HitResult> GetValidHitResults()
|
||||
{
|
||||
return new[]
|
||||
{
|
||||
HitResult.Great,
|
||||
HitResult.Ok,
|
||||
HitResult.Meh,
|
||||
HitResult.Miss,
|
||||
|
||||
HitResult.LargeTickHit,
|
||||
HitResult.LargeTickMiss,
|
||||
HitResult.SmallTickHit,
|
||||
HitResult.SmallTickMiss,
|
||||
HitResult.SliderTailHit,
|
||||
HitResult.SmallBonus,
|
||||
HitResult.LargeBonus,
|
||||
HitResult.IgnoreHit,
|
||||
HitResult.IgnoreMiss,
|
||||
};
|
||||
}
|
||||
|
||||
|
||||
@@ -3,7 +3,9 @@
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Framework.Localisation;
|
||||
using osu.Game.Graphics.UserInterfaceV2;
|
||||
using osu.Game.Localisation;
|
||||
using osu.Game.Overlays.Settings;
|
||||
using osu.Game.Rulesets.Osu.Configuration;
|
||||
@@ -27,32 +29,34 @@ namespace osu.Game.Rulesets.Osu.UI
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new SettingsCheckbox
|
||||
new SettingsItemV2(new FormCheckBox
|
||||
{
|
||||
LabelText = RulesetSettingsStrings.SnakingInSliders,
|
||||
Caption = RulesetSettingsStrings.SnakingInSliders,
|
||||
Current = config.GetBindable<bool>(OsuRulesetSetting.SnakingInSliders)
|
||||
},
|
||||
new SettingsCheckbox
|
||||
}),
|
||||
new SettingsItemV2(new FormCheckBox
|
||||
{
|
||||
ClassicDefault = false,
|
||||
LabelText = RulesetSettingsStrings.SnakingOutSliders,
|
||||
Caption = RulesetSettingsStrings.SnakingOutSliders,
|
||||
Current = config.GetBindable<bool>(OsuRulesetSetting.SnakingOutSliders)
|
||||
},
|
||||
new SettingsCheckbox
|
||||
})
|
||||
{
|
||||
LabelText = RulesetSettingsStrings.CursorTrail,
|
||||
ApplyClassicDefault = c => ((IHasCurrentValue<bool>)c).Current.Value = false,
|
||||
},
|
||||
new SettingsItemV2(new FormCheckBox
|
||||
{
|
||||
Caption = RulesetSettingsStrings.CursorTrail,
|
||||
Current = config.GetBindable<bool>(OsuRulesetSetting.ShowCursorTrail)
|
||||
},
|
||||
new SettingsCheckbox
|
||||
}),
|
||||
new SettingsItemV2(new FormCheckBox
|
||||
{
|
||||
LabelText = RulesetSettingsStrings.CursorRipples,
|
||||
Caption = RulesetSettingsStrings.CursorRipples,
|
||||
Current = config.GetBindable<bool>(OsuRulesetSetting.ShowCursorRipples)
|
||||
},
|
||||
new SettingsEnumDropdown<PlayfieldBorderStyle>
|
||||
}),
|
||||
new SettingsItemV2(new FormEnumDropdown<PlayfieldBorderStyle>
|
||||
{
|
||||
LabelText = RulesetSettingsStrings.PlayfieldBorderStyle,
|
||||
Caption = RulesetSettingsStrings.PlayfieldBorderStyle,
|
||||
Current = config.GetBindable<PlayfieldBorderStyle>(OsuRulesetSetting.PlayfieldBorderStyle),
|
||||
},
|
||||
}),
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
@@ -35,11 +35,9 @@
|
||||
<string>UIInterfaceOrientationLandscapeRight</string>
|
||||
<string>UIInterfaceOrientationLandscapeLeft</string>
|
||||
</array>
|
||||
<key>XSAppIconAssets</key>
|
||||
<string>Assets.xcassets/AppIcon.appiconset</string>
|
||||
<key>UIApplicationSupportsIndirectInputEvents</key>
|
||||
<true/>
|
||||
<key>CADisableMinimumFrameDurationOnPhone</key>
|
||||
<true/>
|
||||
</dict>
|
||||
</plist>
|
||||
</plist>
|
||||
|
||||
@@ -222,15 +222,18 @@ namespace osu.Game.Rulesets.Taiko
|
||||
|
||||
public override RulesetSettingsSubsection CreateSettings() => new TaikoSettingsSubsection(this);
|
||||
|
||||
protected override IEnumerable<HitResult> GetValidHitResults()
|
||||
public override IEnumerable<HitResult> GetValidHitResults()
|
||||
{
|
||||
return new[]
|
||||
{
|
||||
HitResult.Great,
|
||||
HitResult.Ok,
|
||||
HitResult.Miss,
|
||||
|
||||
HitResult.SmallBonus,
|
||||
HitResult.LargeBonus,
|
||||
HitResult.IgnoreHit,
|
||||
HitResult.IgnoreMiss,
|
||||
};
|
||||
}
|
||||
|
||||
|
||||
@@ -4,6 +4,7 @@
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Localisation;
|
||||
using osu.Game.Graphics.UserInterfaceV2;
|
||||
using osu.Game.Localisation;
|
||||
using osu.Game.Overlays.Settings;
|
||||
using osu.Game.Rulesets.Taiko.Configuration;
|
||||
@@ -26,11 +27,11 @@ namespace osu.Game.Rulesets.Taiko
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new SettingsEnumDropdown<TaikoTouchControlScheme>
|
||||
new SettingsItemV2(new FormEnumDropdown<TaikoTouchControlScheme>
|
||||
{
|
||||
LabelText = RulesetSettingsStrings.TouchControlScheme,
|
||||
Caption = RulesetSettingsStrings.TouchControlScheme,
|
||||
Current = config.GetBindable<TaikoTouchControlScheme>(TaikoRulesetSetting.TouchControlScheme)
|
||||
}
|
||||
})
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
@@ -194,7 +194,7 @@ namespace osu.Game.Rulesets.Taiko.UI
|
||||
|
||||
var hitWindows = new TaikoHitWindows();
|
||||
|
||||
HitResult[] usableHitResults = Enum.GetValues<HitResult>().Where(r => hitWindows.IsHitResultAllowed(r)).ToArray();
|
||||
HitResult[] usableHitResults = Enum.GetValues<HitResult>().Where(hitWindows.IsHitResultAllowed).ToArray();
|
||||
|
||||
AddInternal(judgementPooler = new JudgementPooler<DrawableTaikoJudgement>(usableHitResults));
|
||||
|
||||
|
||||
@@ -35,8 +35,31 @@
|
||||
<string>UIInterfaceOrientationLandscapeRight</string>
|
||||
<string>UIInterfaceOrientationLandscapeLeft</string>
|
||||
</array>
|
||||
<key>XSAppIconAssets</key>
|
||||
<string>Assets.xcassets/AppIcon.appiconset</string>
|
||||
<key>CFBundleIcons~ipad</key>
|
||||
<dict>
|
||||
<key>CFBundlePrimaryIcon</key>
|
||||
<dict>
|
||||
<key>CFBundleIconFiles</key>
|
||||
<array>
|
||||
<string>AppIcon60x60</string>
|
||||
</array>
|
||||
<key>CFBundleIconName</key>
|
||||
<string>AppIcon</string>
|
||||
</dict>
|
||||
</dict>
|
||||
<key>CFBundleIcons</key>
|
||||
<dict>
|
||||
<key>CFBundlePrimaryIcon</key>
|
||||
<dict>
|
||||
<key>CFBundleIconFiles</key>
|
||||
<array>
|
||||
<string>AppIcon60x60</string>
|
||||
<string>AppIcon76x76</string>
|
||||
</array>
|
||||
<key>CFBundleIconName</key>
|
||||
<string>AppIcon</string>
|
||||
</dict>
|
||||
</dict>
|
||||
<key>UIApplicationSupportsIndirectInputEvents</key>
|
||||
<true/>
|
||||
<key>CADisableMinimumFrameDurationOnPhone</key>
|
||||
|
||||
@@ -4,6 +4,7 @@
|
||||
#nullable disable
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
@@ -15,6 +16,7 @@ using osu.Framework.Testing;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.Osu.Mods;
|
||||
using osu.Game.Tests.Beatmaps.IO;
|
||||
using osu.Game.Tests.Visual;
|
||||
@@ -34,6 +36,12 @@ namespace osu.Game.Tests.Beatmaps
|
||||
|
||||
private IBindable<StarDifficulty> starDifficultyBindable;
|
||||
|
||||
[Resolved]
|
||||
private BeatmapManager beatmapManager { get; set; }
|
||||
|
||||
[Resolved]
|
||||
private BeatmapDifficultyCache actualDifficultyCache { get; set; }
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuGameBase osu)
|
||||
{
|
||||
@@ -55,6 +63,36 @@ namespace osu.Game.Tests.Beatmaps
|
||||
AddUntilStep($"star difficulty -> {BASE_STARS}", () => starDifficultyBindable.Value.Stars == BASE_STARS);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestInvalidationFlow()
|
||||
{
|
||||
BeatmapInfo postEditBeatmapInfo = null;
|
||||
BeatmapInfo preEditBeatmapInfo = null;
|
||||
|
||||
IBindable<StarDifficulty> bindableDifficulty = null;
|
||||
|
||||
AddStep("get bindable stars", () =>
|
||||
{
|
||||
preEditBeatmapInfo = importedSet.Beatmaps.First();
|
||||
bindableDifficulty = actualDifficultyCache.GetBindableDifficulty(preEditBeatmapInfo);
|
||||
});
|
||||
|
||||
AddUntilStep("wait for stars retrieved", () => bindableDifficulty.Value.Stars, () => Is.GreaterThan(0));
|
||||
|
||||
AddStep("remove all hitobjects", () =>
|
||||
{
|
||||
var working = beatmapManager.GetWorkingBeatmap(preEditBeatmapInfo);
|
||||
|
||||
((IList<HitObject>)working.Beatmap.HitObjects).Clear();
|
||||
|
||||
beatmapManager.Save(working.BeatmapInfo, working.Beatmap);
|
||||
postEditBeatmapInfo = working.BeatmapInfo;
|
||||
});
|
||||
|
||||
AddAssert("stars is now zero", () => actualDifficultyCache.GetDifficultyAsync(postEditBeatmapInfo).GetResultSafely()!.Value.Stars, () => Is.Zero);
|
||||
AddUntilStep("bindable stars is now zero", () => bindableDifficulty.Value.Stars, () => Is.Zero);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestStarDifficultyChangesOnModSettings()
|
||||
{
|
||||
@@ -76,6 +114,30 @@ namespace osu.Game.Tests.Beatmaps
|
||||
AddUntilStep($"star difficulty -> {BASE_STARS + 1.75}", () => starDifficultyBindable.Value.Stars == BASE_STARS + 1.75);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestStarDifficultyChangesOnModSettingsCorrectlyTrackAcrossReferenceChanges()
|
||||
{
|
||||
OsuModDoubleTime dt = null;
|
||||
|
||||
AddStep("set computation function", () => difficultyCache.ComputeDifficulty = lookup =>
|
||||
{
|
||||
var modRateAdjust = (ModRateAdjust)lookup.OrderedMods.SingleOrDefault(mod => mod is ModRateAdjust);
|
||||
return new StarDifficulty(BASE_STARS + modRateAdjust?.SpeedChange.Value ?? 0, 0);
|
||||
});
|
||||
|
||||
AddStep("change selected mod to DT", () => SelectedMods.Value = new[] { dt = new OsuModDoubleTime { SpeedChange = { Value = 1.5 } } });
|
||||
AddUntilStep($"star difficulty -> {BASE_STARS + 1.5}", () => starDifficultyBindable.Value.Stars == BASE_STARS + 1.5);
|
||||
|
||||
AddStep("change DT speed to 1.25", () => dt.SpeedChange.Value = 1.25);
|
||||
AddUntilStep($"star difficulty -> {BASE_STARS + 1.25}", () => starDifficultyBindable.Value.Stars == BASE_STARS + 1.25);
|
||||
|
||||
AddStep("reconstruct DT mod with same settings", () => SelectedMods.Value = new[] { dt = (OsuModDoubleTime)dt.DeepClone() });
|
||||
AddUntilStep($"star difficulty -> {BASE_STARS + 1.25}", () => starDifficultyBindable.Value.Stars == BASE_STARS + 1.25);
|
||||
|
||||
AddStep("change DT speed to 1.25", () => dt.SpeedChange.Value = 2);
|
||||
AddUntilStep($"star difficulty -> {BASE_STARS + 2}", () => starDifficultyBindable.Value.Stars == BASE_STARS + 2);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestStarDifficultyAdjustHashCodeConflict()
|
||||
{
|
||||
@@ -122,8 +184,10 @@ namespace osu.Game.Tests.Beatmaps
|
||||
[Test]
|
||||
public void TestKeyDoesntEqualWithDifferentModSettings()
|
||||
{
|
||||
var key1 = new BeatmapDifficultyCache.DifficultyCacheLookup(new BeatmapInfo { ID = guid }, new RulesetInfo { OnlineID = 0 }, new Mod[] { new OsuModDoubleTime { SpeedChange = { Value = 1.1 } } });
|
||||
var key2 = new BeatmapDifficultyCache.DifficultyCacheLookup(new BeatmapInfo { ID = guid }, new RulesetInfo { OnlineID = 0 }, new Mod[] { new OsuModDoubleTime { SpeedChange = { Value = 1.9 } } });
|
||||
var key1 = new BeatmapDifficultyCache.DifficultyCacheLookup(new BeatmapInfo { ID = guid }, new RulesetInfo { OnlineID = 0 },
|
||||
new Mod[] { new OsuModDoubleTime { SpeedChange = { Value = 1.1 } } });
|
||||
var key2 = new BeatmapDifficultyCache.DifficultyCacheLookup(new BeatmapInfo { ID = guid }, new RulesetInfo { OnlineID = 0 },
|
||||
new Mod[] { new OsuModDoubleTime { SpeedChange = { Value = 1.9 } } });
|
||||
|
||||
Assert.That(key1, Is.Not.EqualTo(key2));
|
||||
Assert.That(key1.GetHashCode(), Is.Not.EqualTo(key2.GetHashCode()));
|
||||
@@ -132,8 +196,10 @@ namespace osu.Game.Tests.Beatmaps
|
||||
[Test]
|
||||
public void TestKeyEqualWithMatchingModSettings()
|
||||
{
|
||||
var key1 = new BeatmapDifficultyCache.DifficultyCacheLookup(new BeatmapInfo { ID = guid }, new RulesetInfo { OnlineID = 0 }, new Mod[] { new OsuModDoubleTime { SpeedChange = { Value = 1.25 } } });
|
||||
var key2 = new BeatmapDifficultyCache.DifficultyCacheLookup(new BeatmapInfo { ID = guid }, new RulesetInfo { OnlineID = 0 }, new Mod[] { new OsuModDoubleTime { SpeedChange = { Value = 1.25 } } });
|
||||
var key1 = new BeatmapDifficultyCache.DifficultyCacheLookup(new BeatmapInfo { ID = guid }, new RulesetInfo { OnlineID = 0 },
|
||||
new Mod[] { new OsuModDoubleTime { SpeedChange = { Value = 1.25 } } });
|
||||
var key2 = new BeatmapDifficultyCache.DifficultyCacheLookup(new BeatmapInfo { ID = guid }, new RulesetInfo { OnlineID = 0 },
|
||||
new Mod[] { new OsuModDoubleTime { SpeedChange = { Value = 1.25 } } });
|
||||
|
||||
Assert.That(key1, Is.EqualTo(key2));
|
||||
Assert.That(key1.GetHashCode(), Is.EqualTo(key2.GetHashCode()));
|
||||
|
||||
@@ -247,7 +247,7 @@ namespace osu.Game.Tests.Beatmaps
|
||||
|
||||
AddStep("change all start times", () =>
|
||||
{
|
||||
editorBeatmap.HitObjectUpdated += h => updatedObjects.Add(h);
|
||||
editorBeatmap.HitObjectUpdated += updatedObjects.Add;
|
||||
|
||||
for (int i = 0; i < 10; i++)
|
||||
allHitObjects[i].StartTime += 10;
|
||||
@@ -282,7 +282,7 @@ namespace osu.Game.Tests.Beatmaps
|
||||
|
||||
AddStep("change start time twice", () =>
|
||||
{
|
||||
editorBeatmap.HitObjectUpdated += h => updatedObjects.Add(h);
|
||||
editorBeatmap.HitObjectUpdated += updatedObjects.Add;
|
||||
|
||||
editorBeatmap.HitObjects[0].StartTime = 10;
|
||||
editorBeatmap.HitObjects[0].StartTime = 20;
|
||||
|
||||
@@ -104,10 +104,7 @@ namespace osu.Game.Tests.Database
|
||||
Assert.AreNotEqual(detachedBeatmapSet.Status, BeatmapOnlineStatus.Ranked);
|
||||
detachedBeatmapSet.Status = BeatmapOnlineStatus.Ranked;
|
||||
|
||||
beatmapSet.PerformWrite(s =>
|
||||
{
|
||||
detachedBeatmapSet.CopyChangesToRealm(s);
|
||||
});
|
||||
beatmapSet.PerformWrite(detachedBeatmapSet.CopyChangesToRealm);
|
||||
|
||||
beatmapSet.PerformRead(s =>
|
||||
{
|
||||
|
||||
@@ -7,6 +7,7 @@ using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Catch;
|
||||
using osu.Game.Rulesets.Difficulty;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
@@ -116,6 +117,69 @@ namespace osu.Game.Tests.Database
|
||||
});
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestFakedRulesetIdIsDetected()
|
||||
{
|
||||
RunTestWithRealm((realm, storage) =>
|
||||
{
|
||||
LoadTestRuleset.HasImplementations = true;
|
||||
LoadTestRuleset.Version = Ruleset.CURRENT_RULESET_API_VERSION;
|
||||
|
||||
var ruleset = new LoadTestRuleset();
|
||||
string rulesetShortName = ruleset.RulesetInfo.ShortName;
|
||||
|
||||
realm.Write(r => r.Add(new RulesetInfo(rulesetShortName, ruleset.RulesetInfo.Name, ruleset.RulesetInfo.InstantiationInfo, 0)
|
||||
{
|
||||
Available = true,
|
||||
}));
|
||||
|
||||
Assert.That(realm.Run(r => r.Find<RulesetInfo>(rulesetShortName)!.Available), Is.True);
|
||||
|
||||
// Availability is updated on construction of a RealmRulesetStore
|
||||
using var _ = new RealmRulesetStore(realm, storage);
|
||||
|
||||
Assert.That(realm.Run(r => r.Find<RulesetInfo>(rulesetShortName)!.Available), Is.False);
|
||||
});
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestMultipleRulesetWithSameOnlineIdsAreDetected()
|
||||
{
|
||||
RunTestWithRealm((realm, storage) =>
|
||||
{
|
||||
LoadTestRuleset.HasImplementations = true;
|
||||
LoadTestRuleset.Version = Ruleset.CURRENT_RULESET_API_VERSION;
|
||||
LoadTestRuleset.OnlineID = 2;
|
||||
|
||||
var first = new LoadTestRuleset();
|
||||
var second = new CatchRuleset();
|
||||
|
||||
realm.Write(r => r.Add(new RulesetInfo(first.ShortName, first.RulesetInfo.Name, first.RulesetInfo.InstantiationInfo, first.RulesetInfo.OnlineID)
|
||||
{
|
||||
Available = true,
|
||||
}));
|
||||
realm.Write(r => r.Add(new RulesetInfo(second.ShortName, second.RulesetInfo.Name, second.RulesetInfo.InstantiationInfo, second.RulesetInfo.OnlineID)
|
||||
{
|
||||
Available = true,
|
||||
}));
|
||||
|
||||
Assert.That(realm.Run(r => r.Find<RulesetInfo>(first.ShortName)!.Available), Is.True);
|
||||
Assert.That(realm.Run(r => r.Find<RulesetInfo>(second.ShortName)!.Available), Is.True);
|
||||
|
||||
// Availability is updated on construction of a RealmRulesetStore
|
||||
using var _ = new RealmRulesetStore(realm, storage);
|
||||
|
||||
Assert.That(realm.Run(r => r.Find<RulesetInfo>(first.ShortName)!.Available), Is.False);
|
||||
Assert.That(realm.Run(r => r.Find<RulesetInfo>(second.ShortName)!.Available), Is.False);
|
||||
|
||||
realm.Write(r => r.Remove(r.Find<RulesetInfo>(first.ShortName)!));
|
||||
|
||||
using var __ = new RealmRulesetStore(realm, storage);
|
||||
|
||||
Assert.That(realm.Run(r => r.Find<RulesetInfo>(second.ShortName)!.Available), Is.True);
|
||||
});
|
||||
}
|
||||
|
||||
private class LoadTestRuleset : Ruleset
|
||||
{
|
||||
public override string RulesetAPIVersionSupported => Version;
|
||||
@@ -124,6 +188,13 @@ namespace osu.Game.Tests.Database
|
||||
|
||||
public static string Version { get; set; } = CURRENT_RULESET_API_VERSION;
|
||||
|
||||
public static int OnlineID { get; set; } = -1;
|
||||
|
||||
public LoadTestRuleset()
|
||||
{
|
||||
RulesetInfo.OnlineID = OnlineID;
|
||||
}
|
||||
|
||||
public override IEnumerable<Mod> GetModsFor(ModType type)
|
||||
{
|
||||
if (!HasImplementations)
|
||||
|
||||
@@ -526,7 +526,7 @@ namespace osu.Game.Tests.Rulesets.Scoring
|
||||
// ReSharper disable once MemberHidesStaticFromOuterClass
|
||||
private class TestRuleset : Ruleset
|
||||
{
|
||||
protected override IEnumerable<HitResult> GetValidHitResults() => new[] { HitResult.Great };
|
||||
public override IEnumerable<HitResult> GetValidHitResults() => new[] { HitResult.Great };
|
||||
|
||||
public override IEnumerable<Mod> GetModsFor(ModType type) => throw new NotImplementedException();
|
||||
|
||||
|
||||
@@ -1,45 +1,64 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using System;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Screens;
|
||||
using osu.Game.Screens.Edit.Submission;
|
||||
using osu.Game.Screens.Footer;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Editing
|
||||
{
|
||||
public partial class TestSceneBeatmapSubmissionOverlay : OsuTestScene
|
||||
public partial class TestSceneBeatmapSubmissionOverlay : ScreenTestScene
|
||||
{
|
||||
private ScreenFooter footer = null!;
|
||||
private TestBeatmapSubmissionOverlayScreen screen = null!;
|
||||
|
||||
[Cached]
|
||||
private readonly BeatmapSubmissionSettings beatmapSubmissionSettings = new BeatmapSubmissionSettings();
|
||||
|
||||
[SetUpSteps]
|
||||
public void SetUpSteps()
|
||||
public override void SetUpSteps()
|
||||
{
|
||||
AddStep("add overlay", () =>
|
||||
{
|
||||
var receptor = new ScreenFooter.BackReceptor();
|
||||
footer = new ScreenFooter(receptor);
|
||||
base.SetUpSteps();
|
||||
|
||||
Child = new DependencyProvidingContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
CachedDependencies = new[]
|
||||
{
|
||||
(typeof(ScreenFooter), (object)footer),
|
||||
(typeof(BeatmapSubmissionSettings), new BeatmapSubmissionSettings()),
|
||||
},
|
||||
Children = new Drawable[]
|
||||
{
|
||||
receptor,
|
||||
new BeatmapSubmissionOverlay
|
||||
{
|
||||
State = { Value = Visibility.Visible, },
|
||||
},
|
||||
footer,
|
||||
}
|
||||
};
|
||||
});
|
||||
AddStep("push screen", () => LoadScreen(screen = new TestBeatmapSubmissionOverlayScreen()));
|
||||
AddUntilStep("wait until screen is loaded", () => screen.IsLoaded, () => Is.True);
|
||||
AddStep("show overlay", () => screen.Overlay.Show());
|
||||
}
|
||||
|
||||
private partial class TestBeatmapSubmissionOverlayScreen : OsuScreen
|
||||
{
|
||||
public override bool ShowFooter => true;
|
||||
|
||||
public BeatmapSubmissionOverlay Overlay = null!;
|
||||
|
||||
private IDisposable? overlayRegistration;
|
||||
|
||||
[Resolved]
|
||||
private IOverlayManager? overlayManager { get; set; }
|
||||
|
||||
[Cached]
|
||||
private OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Blue);
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
LoadComponent(Overlay = new BeatmapSubmissionOverlay());
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
overlayRegistration = overlayManager?.RegisterBlockingOverlay(Overlay);
|
||||
}
|
||||
|
||||
protected override void Dispose(bool isDisposing)
|
||||
{
|
||||
base.Dispose(isDisposing);
|
||||
overlayRegistration?.Dispose();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -132,6 +132,7 @@ namespace osu.Game.Tests.Visual.Editing
|
||||
AddStep("set unique difficulty name", () => EditorBeatmap.BeatmapInfo.DifficultyName = firstDifficultyName);
|
||||
AddStep("add timing point", () => EditorBeatmap.ControlPointInfo.Add(0, new TimingControlPoint { BeatLength = 1000 }));
|
||||
AddStep("add effect point", () => EditorBeatmap.ControlPointInfo.Add(500, new EffectControlPoint { KiaiMode = true }));
|
||||
AddStep("add bookmarks", () => EditorBeatmap.Bookmarks.AddRange([500, 1000]));
|
||||
AddStep("add hitobjects", () => EditorBeatmap.AddRange(new[]
|
||||
{
|
||||
new HitCircle
|
||||
@@ -185,6 +186,7 @@ namespace osu.Game.Tests.Visual.Editing
|
||||
var effectPoint = EditorBeatmap.ControlPointInfo.EffectPoints.Single();
|
||||
return effectPoint.Time == 500 && effectPoint.KiaiMode && effectPoint.ScrollSpeedBindable.IsDefault;
|
||||
});
|
||||
AddAssert("created difficulty has bookmarks", () => EditorBeatmap.Bookmarks.Count == 2);
|
||||
AddAssert("created difficulty has no objects", () => EditorBeatmap.HitObjects.Count == 0);
|
||||
|
||||
AddAssert("status is modified", () => EditorBeatmap.BeatmapInfo.Status == BeatmapOnlineStatus.LocallyModified);
|
||||
@@ -223,6 +225,7 @@ namespace osu.Game.Tests.Visual.Editing
|
||||
|
||||
AddStep("set unique difficulty name", () => EditorBeatmap.BeatmapInfo.DifficultyName = previousDifficultyName = Guid.NewGuid().ToString());
|
||||
AddStep("add timing point", () => EditorBeatmap.ControlPointInfo.Add(0, new TimingControlPoint { BeatLength = 1000 }));
|
||||
AddStep("add bookmarks", () => EditorBeatmap.Bookmarks.AddRange([500, 1000]));
|
||||
AddStep("add effect points", () =>
|
||||
{
|
||||
EditorBeatmap.ControlPointInfo.Add(250, new EffectControlPoint { KiaiMode = false, ScrollSpeed = 0.05 });
|
||||
@@ -253,6 +256,8 @@ namespace osu.Game.Tests.Visual.Editing
|
||||
return timingPoint.Time == 0 && timingPoint.BeatLength == 1000;
|
||||
});
|
||||
|
||||
AddAssert("created difficulty has bookmarks", () => EditorBeatmap.Bookmarks.Count == 2);
|
||||
|
||||
AddAssert("created difficulty has effect points", () =>
|
||||
{
|
||||
return EditorBeatmap.ControlPointInfo.EffectPoints.SequenceEqual(new[]
|
||||
@@ -284,6 +289,7 @@ namespace osu.Game.Tests.Visual.Editing
|
||||
|
||||
AddStep("set unique difficulty name", () => EditorBeatmap.BeatmapInfo.DifficultyName = firstDifficultyName);
|
||||
AddStep("add timing point", () => EditorBeatmap.ControlPointInfo.Add(0, new TimingControlPoint { BeatLength = 1000 }));
|
||||
AddStep("add bookmarks", () => EditorBeatmap.Bookmarks.AddRange([500, 1000]));
|
||||
AddStep("add effect points", () =>
|
||||
{
|
||||
EditorBeatmap.ControlPointInfo.Add(250, new EffectControlPoint { KiaiMode = false, ScrollSpeed = 0.05 });
|
||||
@@ -311,6 +317,8 @@ namespace osu.Game.Tests.Visual.Editing
|
||||
return timingPoint.Time == 0 && timingPoint.BeatLength == 1000;
|
||||
});
|
||||
|
||||
AddAssert("created difficulty has bookmarks", () => EditorBeatmap.Bookmarks.Count == 2);
|
||||
|
||||
AddAssert("created difficulty has effect points", () =>
|
||||
{
|
||||
// since this difficulty is on another ruleset, scroll speed specifications are completely reset,
|
||||
@@ -344,6 +352,7 @@ namespace osu.Game.Tests.Visual.Editing
|
||||
StartTime = 1000
|
||||
}
|
||||
}));
|
||||
AddStep("add bookmarks", () => EditorBeatmap.Bookmarks.AddRange([500, 1000]));
|
||||
AddStep("set approach rate", () => EditorBeatmap.Difficulty.ApproachRate = 4);
|
||||
AddStep("set combo colours", () =>
|
||||
{
|
||||
@@ -394,6 +403,7 @@ namespace osu.Game.Tests.Visual.Editing
|
||||
return timingPoint.Time == 0 && timingPoint.BeatLength == 1000;
|
||||
});
|
||||
AddAssert("created difficulty has objects", () => EditorBeatmap.HitObjects.Count == 2);
|
||||
AddAssert("created difficulty has bookmarks", () => EditorBeatmap.Bookmarks.Count == 2);
|
||||
AddAssert("approach rate correctly copied", () => EditorBeatmap.Difficulty.ApproachRate == 4);
|
||||
AddAssert("combo colours correctly copied", () => EditorBeatmap.BeatmapSkin.AsNonNull().ComboColours.Count == 2);
|
||||
|
||||
|
||||
@@ -19,6 +19,7 @@ using osu.Game.Rulesets.Osu;
|
||||
using osu.Game.Rulesets.Osu.Objects;
|
||||
using osu.Game.Rulesets.Osu.UI;
|
||||
using osu.Game.Screens.Edit.Components.TernaryButtons;
|
||||
using osu.Game.Screens.Edit.Compose.Components;
|
||||
using osu.Game.Screens.Edit.Compose.Components.Timeline;
|
||||
using osu.Game.Screens.Edit.Timing;
|
||||
using osu.Game.Tests.Beatmaps;
|
||||
@@ -112,6 +113,77 @@ namespace osu.Game.Tests.Visual.Editing
|
||||
hitObjectHasSampleBank(1, HitSampleInfo.BANK_DRUM);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestAutoAdditionsBankMatchesNormalBankWhenChangedViaPopover()
|
||||
{
|
||||
clickSamplePiece(0);
|
||||
setBankViaPopover(HitSampleInfo.BANK_SOFT);
|
||||
hitObjectHasSampleNormalBank(0, HitSampleInfo.BANK_SOFT);
|
||||
|
||||
toggleAdditionViaPopover(1);
|
||||
hitObjectHasSamples(0, HitSampleInfo.HIT_NORMAL, HitSampleInfo.HIT_FINISH);
|
||||
hitObjectHasSampleNormalBank(0, HitSampleInfo.BANK_SOFT);
|
||||
hitObjectHasSampleAdditionBank(0, HitSampleInfo.BANK_SOFT);
|
||||
|
||||
setBankViaPopover(HitSampleInfo.BANK_DRUM);
|
||||
hitObjectHasSampleNormalBank(0, HitSampleInfo.BANK_DRUM);
|
||||
hitObjectHasSampleAdditionBank(0, HitSampleInfo.BANK_DRUM);
|
||||
|
||||
setAdditionBankViaPopover(HitSampleInfo.BANK_NORMAL);
|
||||
hitObjectHasSampleNormalBank(0, HitSampleInfo.BANK_DRUM);
|
||||
hitObjectHasSampleAdditionBank(0, HitSampleInfo.BANK_NORMAL);
|
||||
|
||||
setAdditionBankViaPopover(EditorSelectionHandler.HIT_BANK_AUTO);
|
||||
hitObjectHasSampleNormalBank(0, HitSampleInfo.BANK_DRUM);
|
||||
hitObjectHasSampleAdditionBank(0, HitSampleInfo.BANK_DRUM);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestAutoAdditionsBankMatchesNormalBankWhenChangedViaHotkeys()
|
||||
{
|
||||
AddStep("select first object", () => EditorBeatmap.SelectedHitObjects.Add(EditorBeatmap.HitObjects[0]));
|
||||
AddStep("set soft normal bank", () =>
|
||||
{
|
||||
InputManager.PressKey(Key.ShiftLeft);
|
||||
InputManager.Key(Key.E);
|
||||
InputManager.ReleaseKey(Key.ShiftLeft);
|
||||
});
|
||||
hitObjectHasSamples(0, HitSampleInfo.HIT_NORMAL);
|
||||
hitObjectHasSampleNormalBank(0, HitSampleInfo.BANK_SOFT);
|
||||
|
||||
AddStep("toggle finish", () => InputManager.Key(Key.E));
|
||||
hitObjectHasSamples(0, HitSampleInfo.HIT_NORMAL, HitSampleInfo.HIT_FINISH);
|
||||
hitObjectHasSampleNormalBank(0, HitSampleInfo.BANK_SOFT);
|
||||
hitObjectHasSampleAdditionBank(0, HitSampleInfo.BANK_SOFT);
|
||||
|
||||
AddStep("set drum normal bank", () =>
|
||||
{
|
||||
InputManager.PressKey(Key.ShiftLeft);
|
||||
InputManager.Key(Key.R);
|
||||
InputManager.ReleaseKey(Key.ShiftLeft);
|
||||
});
|
||||
hitObjectHasSampleNormalBank(0, HitSampleInfo.BANK_DRUM);
|
||||
hitObjectHasSampleAdditionBank(0, HitSampleInfo.BANK_DRUM);
|
||||
|
||||
AddStep("set normal addition bank", () =>
|
||||
{
|
||||
InputManager.PressKey(Key.AltLeft);
|
||||
InputManager.Key(Key.W);
|
||||
InputManager.ReleaseKey(Key.AltLeft);
|
||||
});
|
||||
hitObjectHasSampleNormalBank(0, HitSampleInfo.BANK_DRUM);
|
||||
hitObjectHasSampleAdditionBank(0, HitSampleInfo.BANK_NORMAL);
|
||||
|
||||
AddStep("set auto addition bank", () =>
|
||||
{
|
||||
InputManager.PressKey(Key.AltLeft);
|
||||
InputManager.Key(Key.Q);
|
||||
InputManager.ReleaseKey(Key.AltLeft);
|
||||
});
|
||||
hitObjectHasSampleNormalBank(0, HitSampleInfo.BANK_DRUM);
|
||||
hitObjectHasSampleAdditionBank(0, HitSampleInfo.BANK_DRUM);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestUndo()
|
||||
{
|
||||
@@ -346,7 +418,7 @@ namespace osu.Game.Tests.Visual.Editing
|
||||
{
|
||||
for (int i = 0; i < h.Samples.Count; i++)
|
||||
{
|
||||
h.Samples[i] = h.Samples[i].With(newBank: HitSampleInfo.BANK_SOFT);
|
||||
h.Samples[i] = h.Samples[i].With(newBank: HitSampleInfo.BANK_SOFT, newEditorAutoBank: false);
|
||||
}
|
||||
}
|
||||
});
|
||||
@@ -354,7 +426,7 @@ namespace osu.Game.Tests.Visual.Editing
|
||||
AddStep("add whistle addition", () =>
|
||||
{
|
||||
foreach (var h in EditorBeatmap.HitObjects)
|
||||
h.Samples.Add(new HitSampleInfo(HitSampleInfo.HIT_WHISTLE, HitSampleInfo.BANK_SOFT));
|
||||
h.Samples.Add(new HitSampleInfo(HitSampleInfo.HIT_WHISTLE, HitSampleInfo.BANK_SOFT, editorAutoBank: false));
|
||||
});
|
||||
|
||||
AddStep("select both objects", () => EditorBeatmap.SelectedHitObjects.AddRange(EditorBeatmap.HitObjects));
|
||||
@@ -523,6 +595,172 @@ namespace osu.Game.Tests.Visual.Editing
|
||||
() => EditorBeatmap.PlacementObject.Value.Samples.First(s => s.Name != HitSampleInfo.HIT_NORMAL).Bank, () => Is.EqualTo(expected));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestNonAutoBankHotkeysDuringPlacementPersistAfterPlacement()
|
||||
{
|
||||
AddStep("Clear all objects", () => EditorBeatmap.Clear());
|
||||
AddStep("Enter placement mode", () => InputManager.Key(Key.Number2));
|
||||
AddStep("Move mouse to centre", () => InputManager.MoveMouseTo(Editor.ChildrenOfType<HitObjectComposer>().First().ScreenSpaceDrawQuad.Centre));
|
||||
|
||||
AddStep("Move to 3000", () => EditorClock.Seek(3000));
|
||||
|
||||
AddStep("Press drum bank shortcut", () =>
|
||||
{
|
||||
InputManager.PressKey(Key.ShiftLeft);
|
||||
InputManager.Key(Key.R);
|
||||
InputManager.ReleaseKey(Key.ShiftLeft);
|
||||
});
|
||||
|
||||
AddAssert($"Placement sample is {HitSampleInfo.BANK_DRUM}",
|
||||
() => EditorBeatmap.PlacementObject.Value.Samples.First(s => s.Name == HitSampleInfo.HIT_NORMAL).Bank, () => Is.EqualTo(HitSampleInfo.BANK_DRUM));
|
||||
|
||||
AddStep("Press normal addition bank shortcut", () =>
|
||||
{
|
||||
InputManager.PressKey(Key.AltLeft);
|
||||
InputManager.Key(Key.W);
|
||||
InputManager.ReleaseKey(Key.AltLeft);
|
||||
});
|
||||
|
||||
AddStep("Press finish sample shortcut", () =>
|
||||
{
|
||||
InputManager.Key(Key.E);
|
||||
});
|
||||
|
||||
AddAssert($"Placement sample addition is {HitSampleInfo.BANK_NORMAL}",
|
||||
() => EditorBeatmap.PlacementObject.Value.Samples.First(s => s.Name != HitSampleInfo.HIT_NORMAL).Bank, () => Is.EqualTo(HitSampleInfo.BANK_NORMAL));
|
||||
|
||||
AddStep("Finish placement", () => InputManager.Click(MouseButton.Left));
|
||||
|
||||
hitObjectHasSamples(0, HitSampleInfo.HIT_NORMAL, HitSampleInfo.HIT_FINISH);
|
||||
hitObjectHasSampleNormalBank(0, HitSampleInfo.BANK_DRUM);
|
||||
hitObjectHasSampleAdditionBank(0, HitSampleInfo.BANK_NORMAL);
|
||||
hitObjectHasAutoNormalBankFlag(0, false);
|
||||
hitObjectHasAutoAdditionBankFlag(0, false);
|
||||
|
||||
clickSamplePiece(0);
|
||||
samplePopoverIsOpen();
|
||||
samplePopoverHasSingleAdditionBank(HitSampleInfo.BANK_NORMAL);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestAutoAdditionBankHotkeyDuringPlacementPersistsAfterPlacement()
|
||||
{
|
||||
AddStep("Clear all objects", () => EditorBeatmap.Clear());
|
||||
AddStep("Enter placement mode", () => InputManager.Key(Key.Number2));
|
||||
AddStep("Move mouse to centre", () => InputManager.MoveMouseTo(Editor.ChildrenOfType<HitObjectComposer>().First().ScreenSpaceDrawQuad.Centre));
|
||||
|
||||
AddStep("Move to 3000", () => EditorClock.Seek(3000));
|
||||
|
||||
AddStep("Press drum bank shortcut", () =>
|
||||
{
|
||||
InputManager.PressKey(Key.ShiftLeft);
|
||||
InputManager.Key(Key.R);
|
||||
InputManager.ReleaseKey(Key.ShiftLeft);
|
||||
});
|
||||
|
||||
AddAssert($"Placement sample is {HitSampleInfo.BANK_DRUM}",
|
||||
() => EditorBeatmap.PlacementObject.Value.Samples.First(s => s.Name == HitSampleInfo.HIT_NORMAL).Bank, () => Is.EqualTo(HitSampleInfo.BANK_DRUM));
|
||||
|
||||
AddStep("Press normal addition bank shortcut", () =>
|
||||
{
|
||||
InputManager.PressKey(Key.AltLeft);
|
||||
InputManager.Key(Key.W);
|
||||
InputManager.ReleaseKey(Key.AltLeft);
|
||||
});
|
||||
|
||||
AddStep("Press finish sample shortcut", () =>
|
||||
{
|
||||
InputManager.Key(Key.E);
|
||||
});
|
||||
|
||||
AddStep("Press auto addition bank shortcut", () =>
|
||||
{
|
||||
InputManager.PressKey(Key.AltLeft);
|
||||
InputManager.Key(Key.Q);
|
||||
InputManager.ReleaseKey(Key.AltLeft);
|
||||
});
|
||||
|
||||
AddAssert($"Placement sample addition is {HitSampleInfo.BANK_DRUM}",
|
||||
() => EditorBeatmap.PlacementObject.Value.Samples.First(s => s.Name != HitSampleInfo.HIT_NORMAL).Bank, () => Is.EqualTo(HitSampleInfo.BANK_DRUM));
|
||||
|
||||
AddStep("Finish placement", () => InputManager.Click(MouseButton.Left));
|
||||
|
||||
hitObjectHasSamples(0, HitSampleInfo.HIT_NORMAL, HitSampleInfo.HIT_FINISH);
|
||||
hitObjectHasSampleNormalBank(0, HitSampleInfo.BANK_DRUM);
|
||||
hitObjectHasSampleAdditionBank(0, HitSampleInfo.BANK_DRUM);
|
||||
hitObjectHasAutoNormalBankFlag(0, false);
|
||||
hitObjectHasAutoAdditionBankFlag(0, true);
|
||||
|
||||
clickSamplePiece(0);
|
||||
samplePopoverIsOpen();
|
||||
samplePopoverHasSingleAdditionBank(EditorSelectionHandler.HIT_BANK_AUTO);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestFullAutoBankHotkeyDuringPlacementPersistsAfterPlacement()
|
||||
{
|
||||
AddStep("Clear all objects", () => EditorBeatmap.Clear());
|
||||
AddStep("Enter placement mode", () => InputManager.Key(Key.Number2));
|
||||
AddStep("Move mouse to centre", () => InputManager.MoveMouseTo(Editor.ChildrenOfType<HitObjectComposer>().First().ScreenSpaceDrawQuad.Centre));
|
||||
|
||||
AddStep("Move to 3000", () => EditorClock.Seek(3000));
|
||||
|
||||
AddStep("Press auto normal bank shortcut", () =>
|
||||
{
|
||||
InputManager.PressKey(Key.ShiftLeft);
|
||||
InputManager.Key(Key.Q);
|
||||
InputManager.ReleaseKey(Key.ShiftLeft);
|
||||
});
|
||||
|
||||
AddAssert($"Placement sample is {HitSampleInfo.BANK_NORMAL}",
|
||||
() => EditorBeatmap.PlacementObject.Value.Samples.First(s => s.Name == HitSampleInfo.HIT_NORMAL).Bank, () => Is.EqualTo(HitSampleInfo.BANK_NORMAL));
|
||||
|
||||
AddStep("Press finish sample shortcut", () =>
|
||||
{
|
||||
InputManager.Key(Key.E);
|
||||
});
|
||||
|
||||
AddStep("Press auto addition bank shortcut", () =>
|
||||
{
|
||||
InputManager.PressKey(Key.AltLeft);
|
||||
InputManager.Key(Key.Q);
|
||||
InputManager.ReleaseKey(Key.AltLeft);
|
||||
});
|
||||
|
||||
AddAssert($"Placement sample addition is {HitSampleInfo.BANK_NORMAL}",
|
||||
() => EditorBeatmap.PlacementObject.Value.Samples.First(s => s.Name != HitSampleInfo.HIT_NORMAL).Bank, () => Is.EqualTo(HitSampleInfo.BANK_NORMAL));
|
||||
|
||||
AddStep("Finish placement", () => InputManager.Click(MouseButton.Left));
|
||||
|
||||
hitObjectHasSamples(0, HitSampleInfo.HIT_NORMAL, HitSampleInfo.HIT_FINISH);
|
||||
hitObjectHasSampleNormalBank(0, HitSampleInfo.BANK_NORMAL);
|
||||
hitObjectHasSampleAdditionBank(0, HitSampleInfo.BANK_NORMAL);
|
||||
hitObjectHasAutoNormalBankFlag(0, false); // it's the first object - nothing to inherit bank from
|
||||
hitObjectHasAutoAdditionBankFlag(0, true);
|
||||
|
||||
clickSamplePiece(0);
|
||||
samplePopoverIsOpen();
|
||||
samplePopoverHasSingleBank(HitSampleInfo.BANK_NORMAL);
|
||||
samplePopoverHasSingleAdditionBank(EditorSelectionHandler.HIT_BANK_AUTO);
|
||||
dismissPopover();
|
||||
|
||||
AddStep("Move to 5000", () => EditorClock.Seek(5000));
|
||||
AddStep("Enter placement mode", () => InputManager.Key(Key.Number2));
|
||||
AddStep("Move mouse to centre", () => InputManager.MoveMouseTo(Editor.ChildrenOfType<HitObjectComposer>().First().ScreenSpaceDrawQuad.Centre));
|
||||
AddStep("Finish placement", () => InputManager.Click(MouseButton.Left));
|
||||
|
||||
hitObjectHasSamples(1, HitSampleInfo.HIT_NORMAL, HitSampleInfo.HIT_FINISH); // finish is still implied, continuing from first placement
|
||||
hitObjectHasSampleNormalBank(1, HitSampleInfo.BANK_NORMAL);
|
||||
hitObjectHasSampleAdditionBank(1, HitSampleInfo.BANK_NORMAL);
|
||||
hitObjectHasAutoNormalBankFlag(1, true);
|
||||
hitObjectHasAutoAdditionBankFlag(1, true);
|
||||
|
||||
clickSamplePiece(1);
|
||||
samplePopoverIsOpen();
|
||||
samplePopoverHasSingleBank(HitSampleInfo.BANK_NORMAL);
|
||||
samplePopoverHasSingleAdditionBank(EditorSelectionHandler.HIT_BANK_AUTO);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void PopoverForMultipleSelectionChangesAllSamples()
|
||||
{
|
||||
@@ -599,19 +837,19 @@ namespace osu.Game.Tests.Visual.Editing
|
||||
Path = new SliderPath(new[] { new PathControlPoint(Vector2.Zero), new PathControlPoint(new Vector2(250, 0)) }),
|
||||
Samples =
|
||||
{
|
||||
new HitSampleInfo(HitSampleInfo.HIT_NORMAL)
|
||||
new HitSampleInfo(HitSampleInfo.HIT_NORMAL, editorAutoBank: false)
|
||||
},
|
||||
NodeSamples = new List<IList<HitSampleInfo>>
|
||||
{
|
||||
new List<HitSampleInfo>
|
||||
{
|
||||
new HitSampleInfo(HitSampleInfo.HIT_NORMAL, bank: HitSampleInfo.BANK_DRUM),
|
||||
new HitSampleInfo(HitSampleInfo.HIT_CLAP, bank: HitSampleInfo.BANK_DRUM),
|
||||
new HitSampleInfo(HitSampleInfo.HIT_NORMAL, bank: HitSampleInfo.BANK_DRUM, editorAutoBank: false),
|
||||
new HitSampleInfo(HitSampleInfo.HIT_CLAP, bank: HitSampleInfo.BANK_DRUM, editorAutoBank: false),
|
||||
},
|
||||
new List<HitSampleInfo>
|
||||
{
|
||||
new HitSampleInfo(HitSampleInfo.HIT_NORMAL, bank: HitSampleInfo.BANK_SOFT),
|
||||
new HitSampleInfo(HitSampleInfo.HIT_WHISTLE, bank: HitSampleInfo.BANK_SOFT),
|
||||
new HitSampleInfo(HitSampleInfo.HIT_NORMAL, bank: HitSampleInfo.BANK_SOFT, editorAutoBank: false),
|
||||
new HitSampleInfo(HitSampleInfo.HIT_WHISTLE, bank: HitSampleInfo.BANK_SOFT, editorAutoBank: false),
|
||||
},
|
||||
}
|
||||
});
|
||||
@@ -880,6 +1118,14 @@ namespace osu.Game.Tests.Visual.Editing
|
||||
return dropdown?.Current.Value == "(multiple)";
|
||||
});
|
||||
|
||||
private void samplePopoverHasSingleAdditionBank(string bank) => AddUntilStep($"sample popover has bank {bank}", () =>
|
||||
{
|
||||
var popover = this.ChildrenOfType<SamplePointPiece.SampleEditPopover>().SingleOrDefault();
|
||||
var dropdown = popover?.ChildrenOfType<LabelledDropdown<string>>().ElementAt(1);
|
||||
|
||||
return dropdown?.Current.Value == bank;
|
||||
});
|
||||
|
||||
private void dismissPopover()
|
||||
{
|
||||
AddStep("dismiss popover", () => InputManager.Key(Key.Escape));
|
||||
@@ -953,6 +1199,18 @@ namespace osu.Game.Tests.Visual.Editing
|
||||
return h.Samples.Where(o => o.Name != HitSampleInfo.HIT_NORMAL).All(o => o.Bank == bank);
|
||||
});
|
||||
|
||||
private void hitObjectHasAutoNormalBankFlag(int objectIndex, bool autoBank) => AddAssert($"{objectIndex.ToOrdinalWords()} has auto normal bank {(autoBank ? "on" : "off")}", () =>
|
||||
{
|
||||
var h = EditorBeatmap.HitObjects.ElementAt(objectIndex);
|
||||
return h.Samples.Where(o => o.Name == HitSampleInfo.HIT_NORMAL).All(o => o.EditorAutoBank == autoBank);
|
||||
});
|
||||
|
||||
private void hitObjectHasAutoAdditionBankFlag(int objectIndex, bool autoBank) => AddAssert($"{objectIndex.ToOrdinalWords()} has auto addition bank {(autoBank ? "on" : "off")}", () =>
|
||||
{
|
||||
var h = EditorBeatmap.HitObjects.ElementAt(objectIndex);
|
||||
return h.Samples.Where(o => o.Name != HitSampleInfo.HIT_NORMAL).All(o => o.EditorAutoBank == autoBank);
|
||||
});
|
||||
|
||||
private void hitObjectNodeHasSamples(int objectIndex, int nodeIndex, params string[] samples) => AddAssert(
|
||||
$"{objectIndex.ToOrdinalWords()} object {nodeIndex.ToOrdinalWords()} node has samples {string.Join(',', samples)}", () =>
|
||||
{
|
||||
|
||||
@@ -272,8 +272,8 @@ namespace osu.Game.Tests.Visual.Editing
|
||||
AddAssert("circle has 2 samples", () => EditorBeatmap.HitObjects[1].Samples, () => Has.Count.EqualTo(2));
|
||||
AddAssert("normal sample has soft bank", () => EditorBeatmap.HitObjects[1].Samples.Single(s => s.Name == HitSampleInfo.HIT_NORMAL).Bank,
|
||||
() => Is.EqualTo(HitSampleInfo.BANK_SOFT));
|
||||
AddAssert("clap sample has drum bank", () => EditorBeatmap.HitObjects[1].Samples.Single(s => s.Name == HitSampleInfo.HIT_CLAP).Bank,
|
||||
() => Is.EqualTo(HitSampleInfo.BANK_DRUM));
|
||||
AddAssert("clap sample has soft bank", () => EditorBeatmap.HitObjects[1].Samples.Single(s => s.Name == HitSampleInfo.HIT_CLAP).Bank,
|
||||
() => Is.EqualTo(HitSampleInfo.BANK_SOFT));
|
||||
AddAssert("circle inherited volume", () => EditorBeatmap.HitObjects[1].Samples.All(s => s.Volume == 70));
|
||||
|
||||
AddStep("seek to 1000", () => EditorClock.Seek(1000)); // previous object is the one at time 500, which has no additions
|
||||
|
||||
@@ -151,7 +151,7 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
{
|
||||
List<SkinBlueprint> blueprints = new List<SkinBlueprint>();
|
||||
|
||||
AddStep("clear list", () => blueprints.Clear());
|
||||
AddStep("clear list", blueprints.Clear);
|
||||
|
||||
for (int i = 0; i < 3; i++)
|
||||
{
|
||||
|
||||
@@ -1,6 +1,8 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
@@ -15,6 +17,7 @@ using osu.Game.Database;
|
||||
using osu.Game.Online.Multiplayer;
|
||||
using osu.Game.Online.Rooms;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
using osu.Game.Screens.OnlinePlay;
|
||||
using osu.Game.Screens.OnlinePlay.Lounge;
|
||||
@@ -22,6 +25,7 @@ using osu.Game.Screens.OnlinePlay.Multiplayer;
|
||||
using osu.Game.Screens.OnlinePlay.Multiplayer.Match;
|
||||
using osu.Game.Screens.Play;
|
||||
using osu.Game.Tests.Resources;
|
||||
using osuTK.Input;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Multiplayer
|
||||
{
|
||||
@@ -35,7 +39,8 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
protected IScreen CurrentScreen => multiplayerComponents.CurrentScreen;
|
||||
protected IScreen CurrentSubScreen => multiplayerComponents.MultiplayerScreen.CurrentSubScreen;
|
||||
|
||||
private BeatmapManager beatmaps = null!;
|
||||
protected BeatmapManager Beatmaps { get; private set; } = null!;
|
||||
|
||||
private BeatmapSetInfo importedSet = null!;
|
||||
private RulesetStore rulesets = null!;
|
||||
|
||||
@@ -49,7 +54,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
BeatmapStore beatmapStore;
|
||||
|
||||
Dependencies.Cache(rulesets = new RealmRulesetStore(Realm));
|
||||
Dependencies.Cache(beatmaps = new BeatmapManager(LocalStorage, Realm, null, audio, Resources, host, Beatmap.Default));
|
||||
Dependencies.Cache(Beatmaps = new BeatmapManager(LocalStorage, Realm, null, audio, Resources, host, Beatmap.Default));
|
||||
Dependencies.CacheAs(beatmapStore = new RealmDetachedBeatmapStore());
|
||||
Dependencies.Cache(Realm);
|
||||
|
||||
@@ -62,13 +67,13 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
|
||||
AddStep("import beatmap", () =>
|
||||
{
|
||||
beatmaps.Import(TestResources.GetQuickTestBeatmapForImport()).WaitSafely();
|
||||
Beatmaps.Import(TestResources.GetQuickTestBeatmapForImport()).WaitSafely();
|
||||
Realm.Write(r =>
|
||||
{
|
||||
foreach (var beatmapInfo in r.All<BeatmapInfo>())
|
||||
beatmapInfo.OnlineMD5Hash = beatmapInfo.MD5Hash;
|
||||
});
|
||||
importedSet = beatmaps.GetAllUsableBeatmapSets().First();
|
||||
importedSet = Beatmaps.GetAllUsableBeatmapSets().First();
|
||||
InitialBeatmap = importedSet.Beatmaps.First(b => b.Ruleset.OnlineID == 0);
|
||||
OtherBeatmap = importedSet.Beatmaps.Last(b => b.Ruleset.OnlineID == 0);
|
||||
});
|
||||
@@ -118,6 +123,30 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
AddStep("exit player", () => multiplayerComponents.MultiplayerScreen.MakeCurrent());
|
||||
}
|
||||
|
||||
protected void AddBeatmapFromSongSelect(Func<BeatmapInfo> beatmap, RulesetInfo? ruleset = null, IReadOnlyList<Mod>? mods = null)
|
||||
{
|
||||
Screens.SelectV2.SongSelect? songSelect = null;
|
||||
|
||||
AddStep("click add button", () =>
|
||||
{
|
||||
InputManager.MoveMouseTo(this.ChildrenOfType<MultiplayerMatchSubScreen.AddItemButton>().Single());
|
||||
InputManager.Click(MouseButton.Left);
|
||||
});
|
||||
|
||||
AddUntilStep("wait for song select", () => (songSelect = CurrentSubScreen as Screens.SelectV2.SongSelect) != null);
|
||||
AddUntilStep("wait for loaded", () => songSelect.IsCurrentScreen() && !songSelect.AsNonNull().IsFiltering);
|
||||
|
||||
if (ruleset != null)
|
||||
AddStep($"set {ruleset.Name} ruleset", () => songSelect.AsNonNull().Ruleset.Value = ruleset);
|
||||
|
||||
if (mods != null)
|
||||
AddStep($"set mods to {string.Join(",", mods.Select(m => m.Acronym))}", () => songSelect.AsNonNull().Mods.Value = mods);
|
||||
|
||||
AddStep("select other beatmap", () => songSelect.AsNonNull().Beatmap.Value = Beatmaps.GetWorkingBeatmap(beatmap()));
|
||||
AddStep("confirm selection", () => InputManager.Key(Key.Enter));
|
||||
AddUntilStep("wait for return to match", () => CurrentSubScreen is MultiplayerMatchSubScreen);
|
||||
}
|
||||
|
||||
protected override void Dispose(bool isDisposing)
|
||||
{
|
||||
base.Dispose(isDisposing);
|
||||
|
||||
@@ -1,24 +1,16 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Extensions.ObjectExtensions;
|
||||
using osu.Framework.Screens;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Online.Multiplayer;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Catch;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
using osu.Game.Rulesets.Osu.Mods;
|
||||
using osu.Game.Screens.OnlinePlay.Multiplayer;
|
||||
using osu.Game.Screens.OnlinePlay.Multiplayer.Match;
|
||||
using osu.Game.Screens.Play;
|
||||
using osuTK.Input;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Multiplayer
|
||||
{
|
||||
@@ -45,10 +37,10 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
[Test]
|
||||
public void TestItemAddedToTheEndOfQueue()
|
||||
{
|
||||
addItem(() => OtherBeatmap);
|
||||
AddBeatmapFromSongSelect(() => OtherBeatmap);
|
||||
AddUntilStep("playlist has 2 items", () => MultiplayerClient.ClientAPIRoom?.Playlist.Count == 2);
|
||||
|
||||
addItem(() => InitialBeatmap);
|
||||
AddBeatmapFromSongSelect(() => InitialBeatmap);
|
||||
AddUntilStep("playlist has 3 items", () => MultiplayerClient.ClientAPIRoom?.Playlist.Count == 3);
|
||||
|
||||
AddUntilStep("first item still selected", () => MultiplayerClient.ClientRoom?.Settings.PlaylistItemId == MultiplayerClient.ClientAPIRoom?.Playlist[0].ID);
|
||||
@@ -57,8 +49,8 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
[Test]
|
||||
public void TestNextItemSelectedAfterGameplayFinish()
|
||||
{
|
||||
addItem(() => OtherBeatmap);
|
||||
addItem(() => InitialBeatmap);
|
||||
AddBeatmapFromSongSelect(() => OtherBeatmap);
|
||||
AddBeatmapFromSongSelect(() => InitialBeatmap);
|
||||
|
||||
RunGameplay();
|
||||
|
||||
@@ -74,8 +66,8 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
[Test]
|
||||
public void TestItemsNotClearedWhenSwitchToHostOnlyMode()
|
||||
{
|
||||
addItem(() => OtherBeatmap);
|
||||
addItem(() => InitialBeatmap);
|
||||
AddBeatmapFromSongSelect(() => OtherBeatmap);
|
||||
AddBeatmapFromSongSelect(() => InitialBeatmap);
|
||||
|
||||
// Move to the "other" beatmap.
|
||||
RunGameplay();
|
||||
@@ -89,14 +81,14 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
[Test]
|
||||
public void TestCorrectItemSelectedAfterNewItemAdded()
|
||||
{
|
||||
addItem(() => OtherBeatmap);
|
||||
AddBeatmapFromSongSelect(() => OtherBeatmap);
|
||||
AddUntilStep("selected beatmap is initial beatmap", () => Beatmap.Value.BeatmapInfo.OnlineID == InitialBeatmap.OnlineID);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestCorrectRulesetSelectedAfterNewItemAdded()
|
||||
{
|
||||
addItem(() => OtherBeatmap, new CatchRuleset().RulesetInfo);
|
||||
AddBeatmapFromSongSelect(() => OtherBeatmap, new CatchRuleset().RulesetInfo);
|
||||
AddUntilStep("selected beatmap is initial beatmap", () => Beatmap.Value.BeatmapInfo.OnlineID == InitialBeatmap.OnlineID);
|
||||
|
||||
AddUntilStep("wait for idle", () => MultiplayerClient.LocalUser?.State == MultiplayerUserState.Idle);
|
||||
@@ -113,7 +105,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
[Test]
|
||||
public void TestCorrectModsSelectedAfterNewItemAdded()
|
||||
{
|
||||
addItem(() => OtherBeatmap, mods: new Mod[] { new OsuModDoubleTime() });
|
||||
AddBeatmapFromSongSelect(() => OtherBeatmap, mods: new Mod[] { new OsuModDoubleTime() });
|
||||
AddUntilStep("selected beatmap is initial beatmap", () => Beatmap.Value.BeatmapInfo.OnlineID == InitialBeatmap.OnlineID);
|
||||
|
||||
AddUntilStep("wait for idle", () => MultiplayerClient.LocalUser?.State == MultiplayerUserState.Idle);
|
||||
@@ -126,28 +118,5 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
AddAssert("mods are correct", () => !((Player)CurrentScreen).Mods.Value.Any());
|
||||
AddStep("exit player", () => CurrentScreen.Exit());
|
||||
}
|
||||
|
||||
private void addItem(Func<BeatmapInfo> beatmap, RulesetInfo? ruleset = null, IReadOnlyList<Mod>? mods = null)
|
||||
{
|
||||
Screens.Select.SongSelect? songSelect = null;
|
||||
|
||||
AddStep("click add button", () =>
|
||||
{
|
||||
InputManager.MoveMouseTo(this.ChildrenOfType<MultiplayerMatchSubScreen.AddItemButton>().Single());
|
||||
InputManager.Click(MouseButton.Left);
|
||||
});
|
||||
|
||||
AddUntilStep("wait for song select", () => (songSelect = CurrentSubScreen as Screens.Select.SongSelect) != null);
|
||||
AddUntilStep("wait for loaded", () => songSelect.AsNonNull().BeatmapSetsLoaded);
|
||||
|
||||
if (ruleset != null)
|
||||
AddStep($"set {ruleset.Name} ruleset", () => songSelect.AsNonNull().Ruleset.Value = ruleset);
|
||||
|
||||
if (mods != null)
|
||||
AddStep($"set mods to {string.Join(",", mods.Select(m => m.Acronym))}", () => songSelect.AsNonNull().Mods.Value = mods);
|
||||
|
||||
AddStep("select other beatmap", () => songSelect.AsNonNull().FinaliseSelection(beatmap()));
|
||||
AddUntilStep("wait for return to match", () => CurrentSubScreen is MultiplayerMatchSubScreen);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -7,14 +7,13 @@ using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Input;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Overlays.Mods;
|
||||
using osu.Game.Rulesets.Osu.Mods;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.Osu.Mods;
|
||||
using osu.Game.Screens;
|
||||
using osu.Game.Screens.Footer;
|
||||
using osu.Game.Screens.OnlinePlay;
|
||||
using osu.Game.Utils;
|
||||
@@ -22,12 +21,13 @@ using osuTK.Input;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Multiplayer
|
||||
{
|
||||
public partial class TestSceneFreeModSelectOverlay : MultiplayerTestScene
|
||||
public partial class TestSceneFreeModSelectOverlay : ScreenTestScene
|
||||
{
|
||||
private FreeModSelectOverlay freeModSelectOverlay = null!;
|
||||
private FooterButtonFreeMods footerButtonFreeMods = null!;
|
||||
private ScreenFooter footer = null!;
|
||||
private TestFreeModSelectOverlayScreen screen = null!;
|
||||
private readonly Bindable<Dictionary<ModType, IReadOnlyList<Mod>>> availableMods = new Bindable<Dictionary<ModType, IReadOnlyList<Mod>>>();
|
||||
private readonly Bindable<IReadOnlyList<Mod>> freeMods = new Bindable<IReadOnlyList<Mod>>([]);
|
||||
|
||||
private FreeModSelectOverlay freeModSelectOverlay => screen.Overlay;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuGameBase osuGameBase)
|
||||
@@ -35,6 +35,14 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
availableMods.BindTo(osuGameBase.AvailableMods);
|
||||
}
|
||||
|
||||
[SetUpSteps]
|
||||
public override void SetUpSteps()
|
||||
{
|
||||
base.SetUpSteps();
|
||||
|
||||
AddStep("reset selected mods", () => freeMods.Value = []);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestFreeModSelect()
|
||||
{
|
||||
@@ -44,11 +52,6 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
() => this.ChildrenOfType<ModPanel>()
|
||||
.Where(panel => panel.IsPresent)
|
||||
.All(panel => panel.Mod.HasImplementation && panel.Mod.UserPlayable));
|
||||
|
||||
AddToggleStep("toggle visibility", visible =>
|
||||
{
|
||||
freeModSelectOverlay.State.Value = visible ? Visibility.Visible : Visibility.Hidden;
|
||||
});
|
||||
}
|
||||
|
||||
[Test]
|
||||
@@ -72,18 +75,16 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
|
||||
AddAssert("select all button enabled", () => this.ChildrenOfType<SelectAllModsButton>().Single().Enabled.Value);
|
||||
|
||||
AddStep("click select all button", navigateAndClick<SelectAllModsButton>);
|
||||
AddStep("click select all button", () =>
|
||||
{
|
||||
InputManager.MoveMouseTo(this.ChildrenOfType<SelectAllModsButton>().Single());
|
||||
InputManager.Click(MouseButton.Left);
|
||||
});
|
||||
AddAssert("select all button disabled", () => !this.ChildrenOfType<SelectAllModsButton>().Single().Enabled.Value);
|
||||
|
||||
AddStep("change search term", () => freeModSelectOverlay.SearchTerm = "e");
|
||||
|
||||
AddAssert("select all button enabled", () => this.ChildrenOfType<SelectAllModsButton>().Single().Enabled.Value);
|
||||
|
||||
void navigateAndClick<T>() where T : Drawable
|
||||
{
|
||||
InputManager.MoveMouseTo(this.ChildrenOfType<T>().Single());
|
||||
InputManager.Click(MouseButton.Left);
|
||||
}
|
||||
}
|
||||
|
||||
[Test]
|
||||
@@ -124,55 +125,14 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
AddAssert("select all button enabled", () => this.ChildrenOfType<SelectAllModsButton>().Single().Enabled.Value);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestSelectAllViaFooterButtonThenDeselectFromOverlay()
|
||||
{
|
||||
createFreeModSelect();
|
||||
|
||||
AddAssert("overlay select all button enabled", () => this.ChildrenOfType<SelectAllModsButton>().Single().Enabled.Value);
|
||||
AddAssert("footer button displays off", () => footerButtonFreeMods.ChildrenOfType<IHasText>().Any(t => t.Text == "off"));
|
||||
|
||||
AddStep("click footer select all button", () =>
|
||||
{
|
||||
InputManager.MoveMouseTo(footerButtonFreeMods);
|
||||
InputManager.Click(MouseButton.Left);
|
||||
});
|
||||
|
||||
AddUntilStep("all mods selected", assertAllAvailableModsSelected);
|
||||
AddAssert("footer button displays all", () => footerButtonFreeMods.ChildrenOfType<IHasText>().Any(t => t.Text == "all"));
|
||||
|
||||
AddStep("click deselect all button", () =>
|
||||
{
|
||||
InputManager.MoveMouseTo(this.ChildrenOfType<DeselectAllModsButton>().Single());
|
||||
InputManager.Click(MouseButton.Left);
|
||||
});
|
||||
AddUntilStep("all mods deselected", () => !freeModSelectOverlay.SelectedMods.Value.Any());
|
||||
AddAssert("footer button displays off", () => footerButtonFreeMods.ChildrenOfType<IHasText>().Any(t => t.Text == "off"));
|
||||
}
|
||||
|
||||
private void createFreeModSelect()
|
||||
{
|
||||
AddStep("create free mod select screen", () => Child = new DependencyProvidingContainer
|
||||
AddStep("create free mod select screen", () => LoadScreen(screen = new TestFreeModSelectOverlayScreen
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
freeModSelectOverlay = new FreeModSelectOverlay
|
||||
{
|
||||
State = { Value = Visibility.Visible }
|
||||
},
|
||||
footerButtonFreeMods = new FooterButtonFreeMods(freeModSelectOverlay)
|
||||
{
|
||||
Anchor = Anchor.BottomRight,
|
||||
Origin = Anchor.BottomRight,
|
||||
Y = -ScreenFooter.HEIGHT,
|
||||
FreeMods = { BindTarget = freeModSelectOverlay.SelectedMods },
|
||||
},
|
||||
footer = new ScreenFooter(),
|
||||
},
|
||||
CachedDependencies = new (Type, object)[] { (typeof(ScreenFooter), footer) },
|
||||
});
|
||||
|
||||
FreeMods = { BindTarget = freeMods },
|
||||
}));
|
||||
AddUntilStep("wait until screen is loaded", () => screen.IsLoaded, () => Is.True);
|
||||
AddStep("show overlay", () => freeModSelectOverlay.Show());
|
||||
AddUntilStep("all column content loaded",
|
||||
() => freeModSelectOverlay.ChildrenOfType<ModColumn>().Any()
|
||||
&& freeModSelectOverlay.ChildrenOfType<ModColumn>().All(column => column.IsLoaded && column.ItemsLoaded));
|
||||
@@ -197,5 +157,50 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
private partial class TestFreeModSelectOverlayScreen : OsuScreen
|
||||
{
|
||||
public override bool ShowFooter => true;
|
||||
|
||||
public FreeModSelectOverlay Overlay = null!;
|
||||
private IDisposable? overlayRegistration;
|
||||
|
||||
public readonly Bindable<IReadOnlyList<Mod>> FreeMods = new Bindable<IReadOnlyList<Mod>>([]);
|
||||
|
||||
[Resolved]
|
||||
private IOverlayManager? overlayManager { get; set; }
|
||||
|
||||
[Cached]
|
||||
private OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Blue);
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
LoadComponent(Overlay = new FreeModSelectOverlay
|
||||
{
|
||||
SelectedMods = { BindTarget = FreeMods }
|
||||
});
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
overlayRegistration = overlayManager?.RegisterBlockingOverlay(Overlay);
|
||||
}
|
||||
|
||||
public override IReadOnlyList<ScreenFooterButton> CreateFooterButtons() =>
|
||||
[
|
||||
new FooterButtonFreeMods(Overlay)
|
||||
{
|
||||
FreeMods = { BindTarget = FreeMods },
|
||||
},
|
||||
];
|
||||
|
||||
protected override void Dispose(bool isDisposing)
|
||||
{
|
||||
base.Dispose(isDisposing);
|
||||
overlayRegistration?.Dispose();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -5,6 +5,8 @@ using System;
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Extensions;
|
||||
using osu.Framework.Extensions.ObjectExtensions;
|
||||
using osu.Framework.Screens;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Online.Multiplayer;
|
||||
@@ -36,6 +38,14 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
AddUntilStep("second playlist item selected", () => MultiplayerClient.ClientRoom?.Settings.PlaylistItemId == MultiplayerClient.ClientAPIRoom?.Playlist[1].ID);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestItemStillSelectedAfterChangeToSameBeatmap()
|
||||
{
|
||||
selectNewItem(() => InitialBeatmap);
|
||||
|
||||
AddUntilStep("playlist item still selected", () => MultiplayerClient.ClientRoom?.Settings.PlaylistItemId == MultiplayerClient.ClientAPIRoom?.Playlist[0].ID);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestSettingsUpdatedWhenChangingQueueMode()
|
||||
{
|
||||
@@ -47,14 +57,6 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
AddUntilStep("api room updated", () => MultiplayerClient.ClientAPIRoom?.QueueMode == QueueMode.AllPlayers);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestItemStillSelectedAfterChangeToSameBeatmap()
|
||||
{
|
||||
selectNewItem(() => InitialBeatmap);
|
||||
|
||||
AddUntilStep("playlist item still selected", () => MultiplayerClient.ClientRoom?.Settings.PlaylistItemId == MultiplayerClient.ClientAPIRoom?.Playlist[0].ID);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestItemStillSelectedAfterChangeToOtherBeatmap()
|
||||
{
|
||||
@@ -80,13 +82,15 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
[Test]
|
||||
public void TestAddItemsAsHost()
|
||||
{
|
||||
addItem(() => OtherBeatmap);
|
||||
AddBeatmapFromSongSelect(() => OtherBeatmap);
|
||||
|
||||
AddUntilStep("playlist contains two items", () => MultiplayerClient.ClientAPIRoom?.Playlist.Count == 2);
|
||||
}
|
||||
|
||||
private void selectNewItem(Func<BeatmapInfo> beatmap)
|
||||
{
|
||||
Screens.SelectV2.SongSelect? songSelect = null;
|
||||
|
||||
AddUntilStep("wait for playlist panels to load", () =>
|
||||
{
|
||||
var queueList = this.ChildrenOfType<MultiplayerQueueList>().Single();
|
||||
@@ -99,26 +103,15 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
InputManager.Click(MouseButton.Left);
|
||||
});
|
||||
|
||||
AddUntilStep("wait for song select", () => CurrentSubScreen is Screens.Select.SongSelect select && select.BeatmapSetsLoaded);
|
||||
AddUntilStep("wait for song select", () => (songSelect = CurrentSubScreen as Screens.SelectV2.SongSelect) != null);
|
||||
AddUntilStep("wait for loaded", () => songSelect.IsCurrentScreen() && !songSelect.AsNonNull().IsFiltering);
|
||||
|
||||
BeatmapInfo otherBeatmap = null!;
|
||||
AddStep("select other beatmap", () => ((Screens.Select.SongSelect)CurrentSubScreen).FinaliseSelection(otherBeatmap = beatmap()));
|
||||
|
||||
AddStep("select other beatmap", () => songSelect.AsNonNull().Beatmap.Value = Beatmaps.GetWorkingBeatmap(otherBeatmap = beatmap()));
|
||||
AddStep("confirm selection", () => InputManager.Key(Key.Enter));
|
||||
AddUntilStep("wait for return to match", () => CurrentSubScreen is MultiplayerMatchSubScreen);
|
||||
|
||||
AddUntilStep("selected item is new beatmap", () => Beatmap.Value.BeatmapInfo.OnlineID == otherBeatmap.OnlineID);
|
||||
}
|
||||
|
||||
private void addItem(Func<BeatmapInfo> beatmap)
|
||||
{
|
||||
AddStep("click add button", () =>
|
||||
{
|
||||
InputManager.MoveMouseTo(this.ChildrenOfType<MultiplayerMatchSubScreen.AddItemButton>().Single());
|
||||
InputManager.Click(MouseButton.Left);
|
||||
});
|
||||
|
||||
AddUntilStep("wait for song select", () => CurrentSubScreen is Screens.Select.SongSelect select && select.BeatmapSetsLoaded);
|
||||
AddStep("select other beatmap", () => ((Screens.Select.SongSelect)CurrentSubScreen).FinaliseSelection(beatmap()));
|
||||
AddUntilStep("wait for return to match", () => CurrentSubScreen is MultiplayerMatchSubScreen);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -228,7 +228,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
|
||||
// edit playlist item
|
||||
AddStep("Press select", () => InputManager.Key(Key.Enter));
|
||||
AddUntilStep("wait for song select", () => InputManager.ChildrenOfType<MultiplayerMatchSongSelect>().FirstOrDefault()?.BeatmapSetsLoaded == true);
|
||||
waitForSongSelect();
|
||||
|
||||
// select beatmap
|
||||
AddStep("Press select", () => InputManager.Key(Key.Enter));
|
||||
@@ -451,7 +451,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
((MultiplayerMatchSubScreen)currentSubScreen).ShowSongSelect(item);
|
||||
});
|
||||
|
||||
AddUntilStep("wait for song select", () => this.ChildrenOfType<MultiplayerMatchSongSelect>().FirstOrDefault()?.BeatmapSetsLoaded == true);
|
||||
waitForSongSelect();
|
||||
|
||||
AddUntilStep("Beatmap matches current item", () => Beatmap.Value.BeatmapInfo.OnlineID == multiplayerClient.ClientRoom?.Playlist.First().BeatmapID);
|
||||
|
||||
@@ -492,7 +492,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
((MultiplayerMatchSubScreen)currentSubScreen).ShowSongSelect(item);
|
||||
});
|
||||
|
||||
AddUntilStep("wait for song select", () => this.ChildrenOfType<MultiplayerMatchSongSelect>().FirstOrDefault()?.BeatmapSetsLoaded == true);
|
||||
waitForSongSelect();
|
||||
|
||||
AddUntilStep("Ruleset matches current item", () => Ruleset.Value.OnlineID == multiplayerClient.ClientRoom?.Playlist.First().RulesetID);
|
||||
|
||||
@@ -533,7 +533,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
((MultiplayerMatchSubScreen)currentSubScreen).ShowSongSelect(item);
|
||||
});
|
||||
|
||||
AddUntilStep("wait for song select", () => this.ChildrenOfType<MultiplayerMatchSongSelect>().FirstOrDefault()?.BeatmapSetsLoaded == true);
|
||||
waitForSongSelect();
|
||||
|
||||
AddUntilStep("Mods match current item",
|
||||
() => SelectedMods.Value.Select(m => m.Acronym).SequenceEqual(multiplayerClient.ClientRoom.AsNonNull().Playlist.First().RequiredMods.Select(m => m.Acronym)));
|
||||
@@ -1051,7 +1051,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
AddStep("press edit on second item", () => this.ChildrenOfType<DrawableRoomPlaylistItem>().Single(i => i.Item.RulesetID == 1)
|
||||
.ChildrenOfType<DrawableRoomPlaylistItem.PlaylistEditButton>().Single().TriggerClick());
|
||||
|
||||
AddUntilStep("wait for song select", () => InputManager.ChildrenOfType<MultiplayerMatchSongSelect>().FirstOrDefault()?.BeatmapSetsLoaded == true);
|
||||
waitForSongSelect();
|
||||
AddAssert("ruleset is taiko", () => Ruleset.Value.OnlineID == 1);
|
||||
|
||||
AddStep("start match", () => multiplayerClient.StartMatch().WaitSafely());
|
||||
@@ -1249,6 +1249,15 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
AddUntilStep("wait for join", () => multiplayerClient.RoomJoined);
|
||||
}
|
||||
|
||||
private void waitForSongSelect()
|
||||
{
|
||||
AddUntilStep("wait for song select", () =>
|
||||
{
|
||||
var songSelect = InputManager.ChildrenOfType<MultiplayerMatchSongSelect>().FirstOrDefault();
|
||||
return songSelect != null && songSelect.IsCurrentScreen() && !songSelect.IsFiltering;
|
||||
});
|
||||
}
|
||||
|
||||
protected override void Dispose(bool isDisposing)
|
||||
{
|
||||
base.Dispose(isDisposing);
|
||||
|
||||
@@ -16,6 +16,7 @@ using osu.Framework.Testing;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Configuration;
|
||||
using osu.Game.Database;
|
||||
using osu.Game.Online.API;
|
||||
using osu.Game.Online.Rooms;
|
||||
using osu.Game.Overlays.Mods;
|
||||
using osu.Game.Rulesets;
|
||||
@@ -26,8 +27,8 @@ using osu.Game.Rulesets.Taiko;
|
||||
using osu.Game.Rulesets.Taiko.Mods;
|
||||
using osu.Game.Screens.OnlinePlay;
|
||||
using osu.Game.Screens.OnlinePlay.Multiplayer;
|
||||
using osu.Game.Screens.Select;
|
||||
using osu.Game.Tests.Resources;
|
||||
using osuTK.Input;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Multiplayer
|
||||
{
|
||||
@@ -64,7 +65,11 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
{
|
||||
base.SetUpSteps();
|
||||
|
||||
AddStep("create room", () => room = CreateDefaultRoom());
|
||||
AddStep("create room", () =>
|
||||
{
|
||||
Ruleset.Value = new OsuRuleset().RulesetInfo;
|
||||
room = CreateDefaultRoom();
|
||||
});
|
||||
AddStep("join room", () => JoinRoom(room));
|
||||
WaitForJoined();
|
||||
}
|
||||
@@ -80,7 +85,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
LoadScreen(songSelect = new TestMultiplayerMatchSongSelect(room));
|
||||
});
|
||||
|
||||
AddUntilStep("wait for present", () => songSelect.IsCurrentScreen() && songSelect.BeatmapSetsLoaded);
|
||||
AddUntilStep("wait for present", () => songSelect.IsCurrentScreen() && !songSelect.IsFiltering);
|
||||
}
|
||||
|
||||
[Test]
|
||||
@@ -101,19 +106,21 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
setUp();
|
||||
|
||||
AddStep("change ruleset", () => Ruleset.Value = new TaikoRuleset().RulesetInfo);
|
||||
|
||||
AddUntilStep("wait for filtering", () => !songSelect.IsFiltering);
|
||||
AddStep("select beatmap",
|
||||
() => songSelect.Carousel.SelectBeatmap(selectedBeatmap = beatmaps.First(beatmap => beatmap.Ruleset.OnlineID == new TaikoRuleset().LegacyID)));
|
||||
() => songSelect.SelectBeatmap(selectedBeatmap = beatmaps.First(beatmap => beatmap.Ruleset.OnlineID == new TaikoRuleset().LegacyID)));
|
||||
|
||||
AddUntilStep("wait for selection", () => Beatmap.Value.BeatmapInfo.Equals(selectedBeatmap));
|
||||
AddUntilStep("wait for ongoing operation to complete", () => !OnlinePlayDependencies.OngoingOperationTracker.InProgress.Value);
|
||||
|
||||
AddStep("set mods", () => SelectedMods.Value = new[] { new TaikoModDoubleTime() });
|
||||
|
||||
AddStep("confirm selection", () => songSelect.FinaliseSelection());
|
||||
AddStep("confirm selection", () => InputManager.Key(Key.Enter));
|
||||
|
||||
AddUntilStep("song select exited", () => !songSelect.IsCurrentScreen());
|
||||
|
||||
AddAssert("beatmap not changed", () => Beatmap.Value.BeatmapInfo.Equals(selectedBeatmap));
|
||||
AddAssert("beatmap not changed", () => Beatmap.Value.BeatmapInfo, () => Is.EqualTo((selectedBeatmap)));
|
||||
AddAssert("ruleset not changed", () => Ruleset.Value.Equals(new TaikoRuleset().RulesetInfo));
|
||||
AddAssert("mods not changed", () => SelectedMods.Value.Single() is TaikoModDoubleTime);
|
||||
}
|
||||
@@ -133,10 +140,42 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
// A previous test's mod overlay could still be fading out.
|
||||
AddUntilStep("wait for only one freemod overlay", () => this.ChildrenOfType<FreeModSelectOverlay>().Count() == 1);
|
||||
|
||||
AddStep("open free mod overlay", () =>
|
||||
{
|
||||
InputManager.MoveMouseTo(this.ChildrenOfType<FooterButtonFreeMods>().Single());
|
||||
InputManager.Click(MouseButton.Left);
|
||||
});
|
||||
|
||||
assertFreeModNotShown(allowedMod);
|
||||
assertFreeModNotShown(requiredMod);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestFreeModsDisplayedOnEnter()
|
||||
{
|
||||
AddStep("set room freemods", () =>
|
||||
{
|
||||
var editedItem = MultiplayerClient.ClientRoom!.CurrentPlaylistItem.Clone();
|
||||
|
||||
editedItem.AllowedMods =
|
||||
[
|
||||
new APIMod(new OsuModHardRock()),
|
||||
];
|
||||
|
||||
MultiplayerClient.EditPlaylistItem(editedItem);
|
||||
});
|
||||
|
||||
setUp();
|
||||
|
||||
AddStep("open free mod overlay", () =>
|
||||
{
|
||||
InputManager.MoveMouseTo(this.ChildrenOfType<FooterButtonFreeMods>().Single());
|
||||
InputManager.Click(MouseButton.Left);
|
||||
});
|
||||
|
||||
assertFreeModShown(typeof(OsuModHardRock));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestChangeRulesetImmediatelyAfterLoadComplete()
|
||||
{
|
||||
@@ -154,16 +193,27 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
songSelect.OnLoadComplete += _ => Ruleset.Value = new TaikoRuleset().RulesetInfo;
|
||||
LoadScreen(songSelect);
|
||||
});
|
||||
AddUntilStep("wait for present", () => songSelect.IsCurrentScreen() && songSelect.BeatmapSetsLoaded);
|
||||
|
||||
AddStep("confirm selection", () => songSelect.FinaliseSelection());
|
||||
AddUntilStep("wait for present", () => songSelect.IsCurrentScreen() && !songSelect.IsFiltering);
|
||||
|
||||
AddStep("confirm selection", () => InputManager.Key(Key.Enter));
|
||||
AddAssert("beatmap is taiko", () => Beatmap.Value.BeatmapInfo.Ruleset.OnlineID, () => Is.EqualTo(1));
|
||||
AddAssert("ruleset is taiko", () => Ruleset.Value.OnlineID, () => Is.EqualTo(1));
|
||||
}
|
||||
|
||||
private void assertFreeModShown(Type type)
|
||||
{
|
||||
AddUntilStep($"{type.ReadableName()} displayed in freemod overlay",
|
||||
() => this.ChildrenOfType<FreeModSelectOverlay>()
|
||||
.Single()
|
||||
.ChildrenOfType<ModPanel>()
|
||||
.Where(panel => panel.Visible)
|
||||
.Any(b => b.Mod.GetType() == type));
|
||||
}
|
||||
|
||||
private void assertFreeModNotShown(Type type)
|
||||
{
|
||||
AddAssert($"{type.ReadableName()} not displayed in freemod overlay",
|
||||
AddUntilStep($"{type.ReadableName()} not displayed in freemod overlay",
|
||||
() => this.ChildrenOfType<FreeModSelectOverlay>()
|
||||
.Single()
|
||||
.ChildrenOfType<ModPanel>()
|
||||
@@ -185,12 +235,12 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
|
||||
public new Bindable<IReadOnlyList<Mod>> FreeMods => base.FreeMods;
|
||||
|
||||
public new BeatmapCarousel Carousel => base.Carousel;
|
||||
|
||||
public TestMultiplayerMatchSongSelect(Room room, PlaylistItem? itemToEdit = null)
|
||||
: base(room, itemToEdit)
|
||||
{
|
||||
}
|
||||
|
||||
public void SelectBeatmap(BeatmapInfo beatmap) => SelectAndRun(beatmap, () => { });
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
+5
-5
@@ -27,7 +27,7 @@ using osuTK.Input;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Multiplayer
|
||||
{
|
||||
public partial class TestScenePlaylistsSongSelectV2 : OnlinePlayTestScene
|
||||
public partial class TestScenePlaylistsSongSelect : OnlinePlayTestScene
|
||||
{
|
||||
private RulesetStore rulesets = null!;
|
||||
private BeatmapManager manager = null!;
|
||||
@@ -164,20 +164,20 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
AddAssert("freestyle enabled", () => songSelect.Freestyle.Value, () => Is.True);
|
||||
AddStep("click icon in free mods button", () =>
|
||||
{
|
||||
InputManager.MoveMouseTo(this.ChildrenOfType<FooterButtonFreeModsV2>().Single());
|
||||
InputManager.MoveMouseTo(this.ChildrenOfType<FooterButtonFreeMods>().Single());
|
||||
InputManager.Click(MouseButton.Left);
|
||||
});
|
||||
AddAssert("mod select not visible", () => this.ChildrenOfType<FreeModSelectOverlay>().Single().State.Value, () => Is.EqualTo(Visibility.Hidden));
|
||||
|
||||
AddStep("toggle freestyle off", () =>
|
||||
{
|
||||
InputManager.MoveMouseTo(this.ChildrenOfType<FooterButtonFreestyleV2>().Single());
|
||||
InputManager.MoveMouseTo(this.ChildrenOfType<FooterButtonFreestyle>().Single());
|
||||
InputManager.Click(MouseButton.Left);
|
||||
});
|
||||
AddAssert("freestyle disabled", () => songSelect.Freestyle.Value, () => Is.False);
|
||||
AddStep("click icon in free mods button", () =>
|
||||
{
|
||||
InputManager.MoveMouseTo(this.ChildrenOfType<FooterButtonFreeModsV2>().Single());
|
||||
InputManager.MoveMouseTo(this.ChildrenOfType<FooterButtonFreeMods>().Single());
|
||||
InputManager.Click(MouseButton.Left);
|
||||
});
|
||||
AddAssert("mod select visible", () => this.ChildrenOfType<FreeModSelectOverlay>().Single().State.Value, () => Is.EqualTo(Visibility.Visible));
|
||||
@@ -191,7 +191,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
rulesets.Dispose();
|
||||
}
|
||||
|
||||
private partial class TestPlaylistsSongSelect : PlaylistsSongSelectV2
|
||||
private partial class TestPlaylistsSongSelect : PlaylistsSongSelect
|
||||
{
|
||||
public new IBindable<bool> Freestyle => base.Freestyle;
|
||||
|
||||
@@ -8,9 +8,13 @@ using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Screens;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Overlays.Mods;
|
||||
using osu.Game.Screens;
|
||||
using osu.Game.Screens.Footer;
|
||||
|
||||
@@ -23,10 +27,13 @@ namespace osu.Game.Tests.Visual.Navigation
|
||||
[Test]
|
||||
public void TestFooterButtonsOnScreenTransitions()
|
||||
{
|
||||
PushAndConfirm(() => new TestScreenOne());
|
||||
PushAndConfirm(() => new TestScreen
|
||||
{
|
||||
CreateButtons = () => [new ScreenFooterButton { Text = "Button One" }]
|
||||
});
|
||||
AddUntilStep("button one shown", () => screenFooter.ChildrenOfType<ScreenFooterButton>().First().Text.ToString(), () => Is.EqualTo("Button One"));
|
||||
|
||||
PushAndConfirm(() => new TestScreenTwo());
|
||||
PushAndConfirm(() => new TestScreen { CreateButtons = () => [new ScreenFooterButton { Text = "Button Two" }] });
|
||||
AddUntilStep("button two shown", () => screenFooter.ChildrenOfType<ScreenFooterButton>().First().Text.ToString(), () => Is.EqualTo("Button Two"));
|
||||
|
||||
AddStep("exit screen", () => Game.ScreenStack.Exit());
|
||||
@@ -40,7 +47,7 @@ namespace osu.Game.Tests.Visual.Navigation
|
||||
AddAssert("footer hidden", () => screenFooter.State.Value, () => Is.EqualTo(Visibility.Hidden));
|
||||
AddAssert("old back button shown", () => Game.BackButton.State.Value, () => Is.EqualTo(Visibility.Visible));
|
||||
|
||||
PushAndConfirm(() => new TestScreen(true));
|
||||
PushAndConfirm(() => new TestScreen());
|
||||
AddAssert("footer shown", () => screenFooter.State.Value, () => Is.EqualTo(Visibility.Visible));
|
||||
AddAssert("old back button hidden", () => Game.BackButton.State.Value, () => Is.EqualTo(Visibility.Hidden));
|
||||
|
||||
@@ -69,10 +76,16 @@ namespace osu.Game.Tests.Visual.Navigation
|
||||
AddAssert("footer hidden", () => screenFooter.State.Value, () => Is.EqualTo(Visibility.Hidden));
|
||||
AddAssert("old back button shown", () => Game.BackButton.State.Value, () => Is.EqualTo(Visibility.Visible));
|
||||
|
||||
pushSubScreenAndConfirm(() => screen, () => new TestScreenOne());
|
||||
pushSubScreenAndConfirm(() => screen, () => new TestScreen
|
||||
{
|
||||
CreateButtons = () => [new ScreenFooterButton { Text = "Button One" }]
|
||||
});
|
||||
AddUntilStep("button one shown", () => screenFooter.ChildrenOfType<ScreenFooterButton>().First().Text.ToString(), () => Is.EqualTo("Button One"));
|
||||
|
||||
pushSubScreenAndConfirm(() => screen, () => new TestScreenTwo());
|
||||
pushSubScreenAndConfirm(() => screen, () => new TestScreen
|
||||
{
|
||||
CreateButtons = () => [new ScreenFooterButton { Text = "Button Two" }]
|
||||
});
|
||||
AddUntilStep("button two shown", () => screenFooter.ChildrenOfType<ScreenFooterButton>().First().Text.ToString(), () => Is.EqualTo("Button Two"));
|
||||
|
||||
AddStep("exit sub screen", () => screen.ExitSubScreen());
|
||||
@@ -92,10 +105,16 @@ namespace osu.Game.Tests.Visual.Navigation
|
||||
TestScreenWithSubScreen screen = null!;
|
||||
|
||||
PushAndConfirm(() => screen = new TestScreenWithSubScreen());
|
||||
pushSubScreenAndConfirm(() => screen, () => new TestScreenOne());
|
||||
pushSubScreenAndConfirm(() => screen, () => new TestScreen
|
||||
{
|
||||
CreateButtons = () => [new ScreenFooterButton { Text = "Button One" }]
|
||||
});
|
||||
AddUntilStep("button one shown", () => screenFooter.ChildrenOfType<ScreenFooterButton>().First().Text.ToString(), () => Is.EqualTo("Button One"));
|
||||
|
||||
PushAndConfirm(() => new TestScreenTwo());
|
||||
PushAndConfirm(() => new TestScreen
|
||||
{
|
||||
CreateButtons = () => [new ScreenFooterButton { Text = "Button Two" }]
|
||||
});
|
||||
AddUntilStep("button two shown", () => screenFooter.ChildrenOfType<ScreenFooterButton>().First().Text.ToString(), () => Is.EqualTo("Button Two"));
|
||||
|
||||
AddStep("exit parent screen", () => Game.ScreenStack.Exit());
|
||||
@@ -111,14 +130,23 @@ namespace osu.Game.Tests.Visual.Navigation
|
||||
TestScreenWithSubScreen screen = null!;
|
||||
|
||||
PushAndConfirm(() => screen = new TestScreenWithSubScreen());
|
||||
pushSubScreenAndConfirm(() => screen, () => new TestScreenOne());
|
||||
pushSubScreenAndConfirm(() => screen, () => new TestScreen
|
||||
{
|
||||
CreateButtons = () => [new ScreenFooterButton { Text = "Button One" }]
|
||||
});
|
||||
AddUntilStep("button one shown", () => screenFooter.ChildrenOfType<ScreenFooterButton>().First().Text.ToString(), () => Is.EqualTo("Button One"));
|
||||
|
||||
PushAndConfirm(() => new TestScreenOne());
|
||||
PushAndConfirm(() => new TestScreen
|
||||
{
|
||||
CreateButtons = () => [new ScreenFooterButton { Text = "Button One" }]
|
||||
});
|
||||
AddUntilStep("button one shown", () => screenFooter.ChildrenOfType<ScreenFooterButton>().First().Text.ToString(), () => Is.EqualTo("Button One"));
|
||||
|
||||
// Can't use the helper method because the screen never loads
|
||||
AddStep("Push new sub screen", () => screen.PushSubScreen(new TestScreenTwo()));
|
||||
AddStep("Push new sub screen", () => screen.PushSubScreen(new TestScreen
|
||||
{
|
||||
CreateButtons = () => [new ScreenFooterButton { Text = "Button Two" }]
|
||||
}));
|
||||
AddWaitStep("wait for potential screen load", 5);
|
||||
AddUntilStep("button one still shown", () => screenFooter.ChildrenOfType<ScreenFooterButton>().First().Text.ToString(), () => Is.EqualTo("Button One"));
|
||||
|
||||
@@ -126,6 +154,83 @@ namespace osu.Game.Tests.Visual.Navigation
|
||||
AddUntilStep("button two shown", () => screenFooter.ChildrenOfType<ScreenFooterButton>().First().Text.ToString(), () => Is.EqualTo("Button Two"));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Tests clicking the back button while an overlay is open.
|
||||
/// </summary>
|
||||
[Test]
|
||||
public void TestBackButtonWhenOverlayOpen()
|
||||
{
|
||||
TestScreen screen = null!;
|
||||
|
||||
PushAndConfirm(() =>
|
||||
{
|
||||
ShearedOverlayContainer overlay = new TestShearedOverlayContainer();
|
||||
|
||||
return screen = new TestScreen
|
||||
{
|
||||
Overlay = overlay,
|
||||
CreateButtons = () =>
|
||||
[
|
||||
new ScreenFooterButton(overlay)
|
||||
{
|
||||
AccentColour = Dependencies.Get<OsuColour>().Orange1,
|
||||
Icon = FontAwesome.Solid.Toolbox,
|
||||
Text = "One",
|
||||
},
|
||||
new ScreenFooterButton { Text = "Two", Action = () => { } },
|
||||
new ScreenFooterButton { Text = "Three", Action = () => { } },
|
||||
],
|
||||
};
|
||||
});
|
||||
|
||||
AddStep("show overlay", () => screen.Overlay.Show());
|
||||
AddAssert("overlay shown", () => screen.Overlay.State.Value, () => Is.EqualTo(Visibility.Visible));
|
||||
|
||||
AddStep("press back", () => screenFooter.ChildrenOfType<ScreenBackButton>().Single().TriggerClick());
|
||||
AddAssert("overlay hidden", () => screen.Overlay.State.Value, () => Is.EqualTo(Visibility.Hidden));
|
||||
AddAssert("screen still shown", () => screen.IsCurrentScreen(), () => Is.True);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Tests clicking the back button on an overlay with `BackButtonPressed` being overridden.
|
||||
/// </summary>
|
||||
[Test]
|
||||
public void TestBackButtonWithCustomBackButtonPressed()
|
||||
{
|
||||
TestScreen screen = null!;
|
||||
TestShearedOverlayContainer overlay = null!;
|
||||
|
||||
PushAndConfirm(() =>
|
||||
{
|
||||
return screen = new TestScreen
|
||||
{
|
||||
Overlay = overlay = new TestShearedOverlayContainer(),
|
||||
CreateButtons = () =>
|
||||
[
|
||||
new ScreenFooterButton(overlay)
|
||||
{
|
||||
AccentColour = Dependencies.Get<OsuColour>().Orange1,
|
||||
Icon = FontAwesome.Solid.Toolbox,
|
||||
Text = "One",
|
||||
},
|
||||
new ScreenFooterButton { Text = "Two", Action = () => { } },
|
||||
new ScreenFooterButton { Text = "Three", Action = () => { } },
|
||||
],
|
||||
};
|
||||
});
|
||||
|
||||
AddStep("show overlay", () => screen.Overlay.Show());
|
||||
AddAssert("overlay shown", () => screen.Overlay.State.Value, () => Is.EqualTo(Visibility.Visible));
|
||||
AddStep("set block count", () => overlay.BackButtonCount = 1);
|
||||
|
||||
AddStep("press back", () => screenFooter.ChildrenOfType<ScreenBackButton>().Single().TriggerClick());
|
||||
AddAssert("overlay still shown", () => screen.Overlay.State.Value, () => Is.EqualTo(Visibility.Visible));
|
||||
|
||||
AddStep("press back again", () => screenFooter.ChildrenOfType<ScreenBackButton>().Single().TriggerClick());
|
||||
AddAssert("overlay hidden", () => screen.Overlay.State.Value, () => Is.EqualTo(Visibility.Hidden));
|
||||
AddAssert("screen still shown", () => screen.IsCurrentScreen(), () => Is.True);
|
||||
}
|
||||
|
||||
private void pushSubScreenAndConfirm(Func<TestScreenWithSubScreen> target, Func<Screen> newScreen)
|
||||
{
|
||||
Screen screen = null!;
|
||||
@@ -142,39 +247,45 @@ namespace osu.Game.Tests.Visual.Navigation
|
||||
&& (previousScreen == null || previousScreen.GetChildScreen() == screen));
|
||||
}
|
||||
|
||||
private partial class TestScreenOne : OsuScreen
|
||||
{
|
||||
public override bool ShowFooter => true;
|
||||
|
||||
[Cached]
|
||||
private readonly OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Blue);
|
||||
|
||||
public override IReadOnlyList<ScreenFooterButton> CreateFooterButtons() => new[]
|
||||
{
|
||||
new ScreenFooterButton { Text = "Button One" },
|
||||
};
|
||||
}
|
||||
|
||||
private partial class TestScreenTwo : OsuScreen
|
||||
{
|
||||
public override bool ShowFooter => true;
|
||||
|
||||
[Cached]
|
||||
private readonly OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Blue);
|
||||
|
||||
public override IReadOnlyList<ScreenFooterButton> CreateFooterButtons() => new[]
|
||||
{
|
||||
new ScreenFooterButton { Text = "Button Two" },
|
||||
};
|
||||
}
|
||||
|
||||
private partial class TestScreen : OsuScreen
|
||||
{
|
||||
public override bool ShowFooter { get; }
|
||||
|
||||
public TestScreen(bool footer)
|
||||
public Func<IReadOnlyList<ScreenFooterButton>> CreateButtons = Array.Empty<ScreenFooterButton>;
|
||||
|
||||
public ShearedOverlayContainer Overlay = new TestShearedOverlayContainer();
|
||||
|
||||
private IDisposable? overlayRegistration;
|
||||
|
||||
[Cached]
|
||||
private readonly OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Blue);
|
||||
|
||||
[Resolved]
|
||||
private IOverlayManager? overlayManager { get; set; }
|
||||
|
||||
public TestScreen(bool showFooter = true)
|
||||
{
|
||||
ShowFooter = footer;
|
||||
ShowFooter = showFooter;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
LoadComponent(Overlay);
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
overlayRegistration = overlayManager?.RegisterBlockingOverlay(Overlay);
|
||||
}
|
||||
|
||||
public override IReadOnlyList<ScreenFooterButton> CreateFooterButtons() => CreateButtons.Invoke();
|
||||
|
||||
protected override void Dispose(bool isDisposing)
|
||||
{
|
||||
base.Dispose(isDisposing);
|
||||
overlayRegistration?.Dispose();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -196,5 +307,66 @@ namespace osu.Game.Tests.Visual.Navigation
|
||||
|
||||
public void ExitSubScreen() => SubScreenStack.Exit();
|
||||
}
|
||||
|
||||
private partial class TestShearedOverlayContainer : ShearedOverlayContainer
|
||||
{
|
||||
public TestShearedOverlayContainer()
|
||||
: base(OverlayColourScheme.Orange)
|
||||
{
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
Header.Title = "Test overlay";
|
||||
Header.Description = "An overlay that is made purely for testing purposes.";
|
||||
}
|
||||
|
||||
public int BackButtonCount;
|
||||
|
||||
public override bool OnBackButton()
|
||||
{
|
||||
if (BackButtonCount > 0)
|
||||
{
|
||||
BackButtonCount--;
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public override VisibilityContainer CreateFooterContent() => new TestFooterContent();
|
||||
|
||||
public partial class TestFooterContent : VisibilityContainer
|
||||
{
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
AutoSizeAxes = Axes.Both;
|
||||
|
||||
InternalChild = new FillFlowContainer
|
||||
{
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Children = new[]
|
||||
{
|
||||
new ShearedButton(200) { Text = "Action #1", Action = () => { } },
|
||||
new ShearedButton(140) { Text = "Action #2", Action = () => { } },
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
protected override void PopIn()
|
||||
{
|
||||
this.MoveToY(0, 400, Easing.OutQuint)
|
||||
.FadeIn(400, Easing.OutQuint);
|
||||
}
|
||||
|
||||
protected override void PopOut()
|
||||
{
|
||||
this.MoveToY(-20f, 200, Easing.OutQuint)
|
||||
.FadeOut(200, Easing.OutQuint);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -94,7 +94,7 @@ namespace osu.Game.Tests.Visual.Navigation
|
||||
|
||||
AddStep("edit playlist", () => InputManager.Key(Key.Enter));
|
||||
|
||||
AddUntilStep("wait for song select", () => playlistScreen.CurrentSubScreen is PlaylistsSongSelectV2 songSelect && songSelect.IsLoaded && !songSelect.IsFiltering);
|
||||
AddUntilStep("wait for song select", () => playlistScreen.CurrentSubScreen is PlaylistsSongSelect songSelect && songSelect.IsLoaded && !songSelect.IsFiltering);
|
||||
|
||||
AddUntilStep("wait for selection", () => !Game.Beatmap.IsDefault);
|
||||
|
||||
@@ -109,7 +109,7 @@ namespace osu.Game.Tests.Visual.Navigation
|
||||
InputManager.Click(MouseButton.Left);
|
||||
});
|
||||
|
||||
AddUntilStep("wait for song select", () => playlistScreen.CurrentSubScreen is PlaylistsSongSelectV2 songSelect && songSelect.IsLoaded && !songSelect.IsFiltering);
|
||||
AddUntilStep("wait for song select", () => playlistScreen.CurrentSubScreen is PlaylistsSongSelect songSelect && songSelect.IsLoaded && !songSelect.IsFiltering);
|
||||
|
||||
AddStep("press home button", () =>
|
||||
{
|
||||
|
||||
@@ -72,6 +72,10 @@ namespace osu.Game.Tests.Visual.Online
|
||||
Preview = @"https://b.ppy.sh/preview/12345.mp3",
|
||||
PlayCount = 123,
|
||||
FavouriteCount = 456,
|
||||
NominationStatus = new BeatmapSetNominationStatus
|
||||
{
|
||||
Current = 2,
|
||||
},
|
||||
Submitted = DateTime.Now,
|
||||
Ranked = DateTime.Now,
|
||||
BPM = 111,
|
||||
|
||||
@@ -0,0 +1,61 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Graphics.Cursor;
|
||||
using osu.Game.Online.API.Requests.Responses;
|
||||
using osu.Game.Users.Drawables;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Online
|
||||
{
|
||||
public partial class TestSceneClickableTeamFlag : OsuManualInputManagerTestScene
|
||||
{
|
||||
[SetUpSteps]
|
||||
public void SetUp()
|
||||
{
|
||||
AddStep("create flags", () =>
|
||||
{
|
||||
Child = new FillFlowContainer
|
||||
{
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Spacing = new Vector2(10f),
|
||||
Children = new[]
|
||||
{
|
||||
new ClickableTeamFlag(
|
||||
new APITeam
|
||||
{
|
||||
Id = 1,
|
||||
Name = "Collective Wangs",
|
||||
ShortName = "WANG",
|
||||
}, showTooltipOnHover: false) { Width = 300, Height = 150 },
|
||||
new ClickableTeamFlag(
|
||||
new APITeam
|
||||
{
|
||||
Id = 2,
|
||||
Name = "mom?",
|
||||
ShortName = "MOM",
|
||||
FlagUrl = "https://assets.ppy.sh/teams/flag/1/b46fb10dbfd8a35dc50e6c00296c0dc6172dffc3ed3d3a4b379277ba498399fe.png",
|
||||
}, showTooltipOnHover: true) { Width = 300, Height = 150 },
|
||||
},
|
||||
};
|
||||
});
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestHover()
|
||||
{
|
||||
AddStep("hover flag with no tooltip", () => InputManager.MoveMouseTo(this.ChildrenOfType<ClickableTeamFlag>().ElementAt(0)));
|
||||
AddWaitStep("wait", 3);
|
||||
AddAssert("tooltip is not visible", () => this.ChildrenOfType<OsuTooltipContainer.OsuTooltip>().FirstOrDefault()?.State.Value, () => Is.EqualTo(Visibility.Hidden));
|
||||
AddStep("hover flag with tooltip", () => InputManager.MoveMouseTo(this.ChildrenOfType<ClickableTeamFlag>().ElementAt(1)));
|
||||
AddUntilStep("wait for tooltip to show", () => this.ChildrenOfType<OsuTooltipContainer.OsuTooltip>().FirstOrDefault()?.State.Value, () => Is.EqualTo(Visibility.Visible));
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -3,18 +3,16 @@
|
||||
|
||||
using System;
|
||||
using System.Linq;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Database;
|
||||
using osu.Game.Online.API;
|
||||
using osu.Game.Online.API.Requests;
|
||||
using osu.Game.Online.API.Requests.Responses;
|
||||
using osu.Game.Online.Metadata;
|
||||
using osu.Game.Online.Spectator;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Overlays.Dashboard;
|
||||
using osu.Game.Screens.OnlinePlay.Match.Components;
|
||||
using osu.Game.Overlays.Dashboard.CurrentlyOnline;
|
||||
using osu.Game.Tests.Visual.Metadata;
|
||||
using osu.Game.Tests.Visual.Spectator;
|
||||
using osu.Game.Users;
|
||||
@@ -23,6 +21,26 @@ namespace osu.Game.Tests.Visual.Online
|
||||
{
|
||||
public partial class TestSceneCurrentlyOnlineDisplay : OsuTestScene
|
||||
{
|
||||
private static readonly string[] usernames =
|
||||
{
|
||||
"fieryrage",
|
||||
"Kerensa",
|
||||
"MillhioreF",
|
||||
"Player01",
|
||||
"smoogipoo",
|
||||
"Ephemeral",
|
||||
"BTMC",
|
||||
"Cilvery",
|
||||
"m980",
|
||||
"HappyStick",
|
||||
"LittleEndu",
|
||||
"frenzibyte",
|
||||
"Zallius",
|
||||
"BanchoBot",
|
||||
"rocketminer210",
|
||||
"pishifat"
|
||||
};
|
||||
|
||||
private readonly APIUser streamingUser = new APIUser { Id = 2, Username = "Test user" };
|
||||
|
||||
private TestSpectatorClient spectatorClient = null!;
|
||||
@@ -36,11 +54,34 @@ namespace osu.Game.Tests.Visual.Online
|
||||
{
|
||||
spectatorClient = new TestSpectatorClient();
|
||||
metadataClient = new TestMetadataClient();
|
||||
var lookupCache = new TestUserLookupCache();
|
||||
|
||||
((DummyAPIAccess)API).HandleRequest = req =>
|
||||
{
|
||||
switch (req)
|
||||
{
|
||||
case LookupUsersRequest lookupUsersRequest:
|
||||
var users = lookupUsersRequest.UserIds.Select(id =>
|
||||
{
|
||||
// tests against failed lookups
|
||||
if (id == 13)
|
||||
return null;
|
||||
|
||||
return new APIUser
|
||||
{
|
||||
Id = id,
|
||||
Username = usernames[id % usernames.Length],
|
||||
};
|
||||
}).ToList();
|
||||
lookupUsersRequest.TriggerSuccess(new GetUsersResponse { Users = users });
|
||||
return true;
|
||||
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
};
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
lookupCache,
|
||||
spectatorClient,
|
||||
metadataClient,
|
||||
new DependencyProvidingContainer
|
||||
@@ -50,13 +91,9 @@ namespace osu.Game.Tests.Visual.Online
|
||||
{
|
||||
(typeof(SpectatorClient), spectatorClient),
|
||||
(typeof(MetadataClient), metadataClient),
|
||||
(typeof(UserLookupCache), lookupCache),
|
||||
(typeof(OverlayColourProvider), new OverlayColourProvider(OverlayColourScheme.Purple)),
|
||||
},
|
||||
Child = currentlyOnline = new CurrentlyOnlineDisplay
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
}
|
||||
Child = currentlyOnline = new CurrentlyOnlineDisplay()
|
||||
},
|
||||
};
|
||||
});
|
||||
@@ -69,17 +106,18 @@ namespace osu.Game.Tests.Visual.Online
|
||||
|
||||
AddStep("Begin watching user presence", () => token = metadataClient.BeginWatchingUserPresence());
|
||||
AddStep("Add online user", () => metadataClient.UserPresenceUpdated(streamingUser.Id, new UserPresence { Status = UserStatus.Online, Activity = new UserActivity.ChoosingBeatmap() }));
|
||||
AddUntilStep("Panel loaded", () => currentlyOnline.ChildrenOfType<UserGridPanel>().FirstOrDefault()?.User.Id == 2);
|
||||
AddAssert("Spectate button disabled", () => currentlyOnline.ChildrenOfType<PurpleRoundedButton>().First().Enabled.Value, () => Is.False);
|
||||
AddUntilStep("Panel loaded", () => currentlyOnline.ChildrenOfType<OnlineUserPanel>().FirstOrDefault()?.User.Id == 2);
|
||||
AddAssert("Spectate button disabled", () => currentlyOnline.ChildrenOfType<OnlineUserPanel>().First().CanSpectate.Value, () => Is.False);
|
||||
|
||||
AddStep("User began playing", () => metadataClient.UserPresenceUpdated(streamingUser.Id, new UserPresence { Status = UserStatus.Online, Activity = new UserActivity.InSoloGame() }));
|
||||
AddAssert("Spectate button enabled", () => currentlyOnline.ChildrenOfType<PurpleRoundedButton>().First().Enabled.Value, () => Is.True);
|
||||
AddAssert("Spectate button enabled", () => currentlyOnline.ChildrenOfType<OnlineUserPanel>().First().CanSpectate.Value, () => Is.True);
|
||||
|
||||
AddStep("User finished playing", () => metadataClient.UserPresenceUpdated(streamingUser.Id, new UserPresence { Status = UserStatus.Online, Activity = new UserActivity.ChoosingBeatmap() }));
|
||||
AddAssert("Spectate button disabled", () => currentlyOnline.ChildrenOfType<PurpleRoundedButton>().First().Enabled.Value, () => Is.False);
|
||||
AddStep("User finished playing",
|
||||
() => metadataClient.UserPresenceUpdated(streamingUser.Id, new UserPresence { Status = UserStatus.Online, Activity = new UserActivity.ChoosingBeatmap() }));
|
||||
AddAssert("Spectate button disabled", () => currentlyOnline.ChildrenOfType<OnlineUserPanel>().First().CanSpectate.Value, () => Is.False);
|
||||
|
||||
AddStep("Remove playing user", () => metadataClient.UserPresenceUpdated(streamingUser.Id, null));
|
||||
AddUntilStep("Panel no longer present", () => !currentlyOnline.ChildrenOfType<UserGridPanel>().Any());
|
||||
AddUntilStep("Panel no longer present", () => !currentlyOnline.ChildrenOfType<OnlineUserPanel>().Any());
|
||||
AddStep("End watching user presence", () => token.Dispose());
|
||||
}
|
||||
|
||||
@@ -90,49 +128,14 @@ namespace osu.Game.Tests.Visual.Online
|
||||
|
||||
AddStep("Begin watching user presence", () => token = metadataClient.BeginWatchingUserPresence());
|
||||
AddStep("Add online user", () => metadataClient.UserPresenceUpdated(streamingUser.Id, new UserPresence { Status = UserStatus.Online, Activity = new UserActivity.InSoloGame() }));
|
||||
AddUntilStep("Panel loaded", () => currentlyOnline.ChildrenOfType<UserGridPanel>().FirstOrDefault()?.User.Id == streamingUser.Id);
|
||||
AddAssert("Spectate button enabled", () => currentlyOnline.ChildrenOfType<PurpleRoundedButton>().First().Enabled.Value, () => Is.True);
|
||||
AddUntilStep("Panel loaded", () => currentlyOnline.ChildrenOfType<OnlineUserPanel>().FirstOrDefault()?.User.Id == streamingUser.Id);
|
||||
AddAssert("Spectate button enabled", () => currentlyOnline.ChildrenOfType<OnlineUserPanel>().First().CanSpectate.Value, () => Is.True);
|
||||
|
||||
AddStep("User finished playing", () => metadataClient.UserPresenceUpdated(streamingUser.Id, new UserPresence { Status = UserStatus.Online, Activity = new UserActivity.ChoosingBeatmap() }));
|
||||
AddAssert("Spectate button disabled", () => currentlyOnline.ChildrenOfType<PurpleRoundedButton>().First().Enabled.Value, () => Is.False);
|
||||
AddStep("User finished playing",
|
||||
() => metadataClient.UserPresenceUpdated(streamingUser.Id, new UserPresence { Status = UserStatus.Online, Activity = new UserActivity.ChoosingBeatmap() }));
|
||||
AddAssert("Spectate button disabled", () => currentlyOnline.ChildrenOfType<OnlineUserPanel>().First().CanSpectate.Value, () => Is.False);
|
||||
AddStep("Remove playing user", () => metadataClient.UserPresenceUpdated(streamingUser.Id, null));
|
||||
AddStep("End watching user presence", () => token.Dispose());
|
||||
}
|
||||
|
||||
internal partial class TestUserLookupCache : UserLookupCache
|
||||
{
|
||||
private static readonly string[] usernames =
|
||||
{
|
||||
"fieryrage",
|
||||
"Kerensa",
|
||||
"MillhioreF",
|
||||
"Player01",
|
||||
"smoogipoo",
|
||||
"Ephemeral",
|
||||
"BTMC",
|
||||
"Cilvery",
|
||||
"m980",
|
||||
"HappyStick",
|
||||
"LittleEndu",
|
||||
"frenzibyte",
|
||||
"Zallius",
|
||||
"BanchoBot",
|
||||
"rocketminer210",
|
||||
"pishifat"
|
||||
};
|
||||
|
||||
protected override Task<APIUser?> ComputeValueAsync(int lookup, CancellationToken token = default)
|
||||
{
|
||||
// tests against failed lookups
|
||||
if (lookup == 13)
|
||||
return Task.FromResult<APIUser?>(null);
|
||||
|
||||
return Task.FromResult<APIUser?>(new APIUser
|
||||
{
|
||||
Id = lookup,
|
||||
Username = usernames[lookup % usernames.Length],
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,111 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Online.API.Requests.Responses;
|
||||
using osu.Game.Online.Metadata;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Overlays.Dashboard.CurrentlyOnline;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Tests.Visual.Metadata;
|
||||
using osu.Game.Users;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Online
|
||||
{
|
||||
[TestFixture]
|
||||
public partial class TestSceneOnlineUserPanel : OsuTestScene
|
||||
{
|
||||
[Cached]
|
||||
private readonly OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Purple);
|
||||
|
||||
[Resolved]
|
||||
private IRulesetStore rulesetStore { get; set; } = null!;
|
||||
|
||||
private TestMetadataClient metadataClient = null!;
|
||||
private OnlineUserListPanel panel = null!;
|
||||
|
||||
[SetUp]
|
||||
public void SetUp() => Schedule(() =>
|
||||
{
|
||||
Child = new DependencyProvidingContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
CachedDependencies =
|
||||
[
|
||||
(typeof(MetadataClient), metadataClient = new TestMetadataClient())
|
||||
],
|
||||
Children = new Drawable[]
|
||||
{
|
||||
metadataClient,
|
||||
new FillFlowContainer
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Spacing = new Vector2(10f),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new OnlineUserGridPanel(new APIUser
|
||||
{
|
||||
Username = @"flyte",
|
||||
Id = 3103765,
|
||||
CountryCode = CountryCode.JP,
|
||||
CoverUrl = @"https://assets.ppy.sh/user-cover-presets/1/df28696b58541a9e67f6755918951d542d93bdf1da41720fcca2fd2c1ea8cf51.jpeg",
|
||||
WasRecentlyOnline = true
|
||||
}),
|
||||
new OnlineUserGridPanel(new APIUser
|
||||
{
|
||||
Username = @"peppy",
|
||||
Id = 2,
|
||||
CountryCode = CountryCode.AU,
|
||||
CoverUrl = @"https://assets.ppy.sh/user-profile-covers/8195163/4a8e2ad5a02a2642b631438cfa6c6bd7e2f9db289be881cb27df18331f64144c.jpeg",
|
||||
IsSupporter = true,
|
||||
SupportLevel = 3,
|
||||
}),
|
||||
new OnlineUserListPanel(new APIUser
|
||||
{
|
||||
Username = @"flyte",
|
||||
Id = 3103765,
|
||||
CountryCode = CountryCode.JP,
|
||||
CoverUrl = @"https://assets.ppy.sh/user-cover-presets/1/df28696b58541a9e67f6755918951d542d93bdf1da41720fcca2fd2c1ea8cf51.jpeg",
|
||||
WasRecentlyOnline = true
|
||||
}),
|
||||
panel = new OnlineUserListPanel(new APIUser
|
||||
{
|
||||
Username = @"peppy",
|
||||
Id = 2,
|
||||
CountryCode = CountryCode.AU,
|
||||
CoverUrl = @"https://assets.ppy.sh/user-profile-covers/8195163/4a8e2ad5a02a2642b631438cfa6c6bd7e2f9db289be881cb27df18331f64144c.jpeg",
|
||||
LastVisit = DateTimeOffset.Now
|
||||
}),
|
||||
}
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
metadataClient.BeginWatchingUserPresence();
|
||||
});
|
||||
|
||||
[Test]
|
||||
public void TestUserActivity()
|
||||
{
|
||||
AddStep("idle", () => setPresence(UserStatus.Online, null));
|
||||
AddStep("in game", () => setPresence(UserStatus.Online, new UserActivity.InSoloGame(new BeatmapInfo(), rulesetStore.GetRuleset(0)!)));
|
||||
}
|
||||
|
||||
private void setPresence(UserStatus status, UserActivity? activity, int? userId = null)
|
||||
{
|
||||
if (status == UserStatus.Offline)
|
||||
metadataClient.UserPresenceUpdated(userId ?? panel.User.OnlineID, null);
|
||||
else
|
||||
metadataClient.UserPresenceUpdated(userId ?? panel.User.OnlineID, new UserPresence { Status = status, Activity = activity });
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,43 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using NUnit.Framework;
|
||||
using osu.Game.Online.API.Requests.Responses;
|
||||
using osu.Game.Users.Drawables;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Online
|
||||
{
|
||||
[TestFixture]
|
||||
public partial class TestSceneUpdateableTeamFlag : OsuTestScene
|
||||
{
|
||||
[Test]
|
||||
public void TestHideOnNull()
|
||||
{
|
||||
UpdateableTeamFlag flag = null!;
|
||||
|
||||
AddStep("create flag with team", () => Child = flag = new UpdateableTeamFlag(createTeam(), hideOnNull: true) { Width = 300, Height = 150 });
|
||||
AddAssert("flag is present", () => flag.IsPresent, () => Is.True);
|
||||
AddStep("set team to null", () => flag.Team = null);
|
||||
AddAssert("flag is not present", () => flag.IsPresent, () => Is.False);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void DontHideOnNull()
|
||||
{
|
||||
UpdateableTeamFlag flag = null!;
|
||||
|
||||
AddStep("create flag with team", () => Child = flag = new UpdateableTeamFlag(createTeam(), hideOnNull: false) { Width = 300, Height = 150 });
|
||||
AddAssert("flag is present", () => flag.IsPresent, () => Is.True);
|
||||
AddStep("set team to null", () => flag.Team = null);
|
||||
AddAssert("flag is present", () => flag.IsPresent, () => Is.True);
|
||||
}
|
||||
|
||||
private static APITeam createTeam() => new APITeam
|
||||
{
|
||||
Id = 2,
|
||||
Name = "mom?",
|
||||
ShortName = "MOM",
|
||||
FlagUrl = @"https://assets.ppy.sh/teams/flag/1/b46fb10dbfd8a35dc50e6c00296c0dc6172dffc3ed3d3a4b379277ba498399fe.png",
|
||||
};
|
||||
}
|
||||
}
|
||||
@@ -240,6 +240,7 @@ namespace osu.Game.Tests.Visual.Online
|
||||
CoverUrl = TestResources.COVER_IMAGE_1,
|
||||
JoinDate = DateTimeOffset.Now.AddDays(-1),
|
||||
LastVisit = DateTimeOffset.Now,
|
||||
PreviousUsernames = ["ForgetMe", "MySpaceLover", "i once was a man named enis", "mr anderson"],
|
||||
Groups = new[]
|
||||
{
|
||||
new APIUserGroup { Colour = "#EB47D0", ShortName = "DEV", Name = "Developers" },
|
||||
|
||||
@@ -17,13 +17,13 @@ namespace osu.Game.Tests.Visual.Playlists
|
||||
[Cached]
|
||||
private OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Aquamarine);
|
||||
|
||||
private readonly FooterButtonFreeModsV2 button;
|
||||
private readonly FooterButtonFreeMods button;
|
||||
|
||||
public TestSceneFooterButtonFreeModsV2()
|
||||
{
|
||||
ModSelectOverlay modSelectOverlay;
|
||||
Add(modSelectOverlay = new TestModSelectOverlay());
|
||||
Add(button = new FooterButtonFreeModsV2(modSelectOverlay)
|
||||
Add(button = new FooterButtonFreeMods(modSelectOverlay)
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.CentreLeft,
|
||||
|
||||
@@ -15,7 +15,7 @@ namespace osu.Game.Tests.Visual.Playlists
|
||||
|
||||
public TestSceneFooterButtonFreestyleV2()
|
||||
{
|
||||
Add(new FooterButtonFreestyleV2
|
||||
Add(new FooterButtonFreestyle
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.CentreLeft,
|
||||
|
||||
@@ -18,7 +18,7 @@ namespace osu.Game.Tests.Visual.Playlists
|
||||
{
|
||||
base.SetUpSteps();
|
||||
|
||||
AddStep("add tray", () => Child = new PlaylistsSongSelectV2.PlaylistTray(room = new Room())
|
||||
AddStep("add tray", () => Child = new PlaylistsSongSelect.PlaylistTray(room = new Room())
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre
|
||||
|
||||
@@ -13,11 +13,11 @@ using osu.Framework.Bindables;
|
||||
using osu.Framework.Extensions;
|
||||
using osu.Framework.Extensions.ObjectExtensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Platform;
|
||||
using osu.Framework.Screens;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Database;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Online.API;
|
||||
using osu.Game.Online.Rooms;
|
||||
using osu.Game.Rulesets;
|
||||
@@ -34,6 +34,7 @@ using osu.Game.Screens.OnlinePlay;
|
||||
using osu.Game.Screens.OnlinePlay.Playlists;
|
||||
using osu.Game.Tests.Resources;
|
||||
using osu.Game.Tests.Visual.OnlinePlay;
|
||||
using osuTK.Input;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Playlists
|
||||
{
|
||||
@@ -215,6 +216,85 @@ namespace osu.Game.Tests.Visual.Playlists
|
||||
AddUntilStep("second beatmap selected", () => Beatmap.Value.BeatmapInfo.Equals(importedSet.Beatmaps[0]));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestFreestyleSelectAbort()
|
||||
{
|
||||
Room room = null!;
|
||||
|
||||
AddStep("add room", () =>
|
||||
{
|
||||
room = new Room
|
||||
{
|
||||
RoomID = 1,
|
||||
Playlist =
|
||||
[
|
||||
new PlaylistItem(importedSet.Beatmaps[0])
|
||||
{
|
||||
RulesetID = new OsuRuleset().RulesetInfo.OnlineID,
|
||||
Freestyle = true
|
||||
},
|
||||
]
|
||||
};
|
||||
|
||||
API.Perform(new CreateRoomRequest(room));
|
||||
});
|
||||
|
||||
TestPlaylistsScreen playlistsScreen = null!;
|
||||
|
||||
AddStep("load screen", () => LoadScreen(playlistsScreen = new TestPlaylistsScreen(new TestPlaylistsRoomSubScreen(room))));
|
||||
AddUntilStep("wait for playlist room screen", () => playlistsScreen.Stack.CurrentScreen is PlaylistsRoomSubScreen roomSubScreen && roomSubScreen.IsLoaded);
|
||||
|
||||
AddUntilStep("original beatmap", () => Beatmap.Value.BeatmapInfo.Equals(importedSet.Beatmaps[0]));
|
||||
|
||||
AddStep("enter freestyle select", () => playlistsScreen.Stack.ChildrenOfType<DrawableRoomPlaylistItem.PlaylistEditButton>().Single(b => b.IsPresent).TriggerClick());
|
||||
AddUntilStep("wait for select screen", () => playlistsScreen.Stack.CurrentScreen is PlaylistsRoomFreestyleSelect selectScreen && selectScreen.CarouselItemsPresented);
|
||||
|
||||
AddStep("select next beatmap", () => InputManager.Key(Key.Down));
|
||||
AddStep("abort", () => playlistsScreen.Stack.CurrentScreen.Exit());
|
||||
|
||||
AddUntilStep("beatmap not changed", () => Beatmap.Value.BeatmapInfo.Equals(importedSet.Beatmaps[0]));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestFreestyleSelect()
|
||||
{
|
||||
Room room = null!;
|
||||
|
||||
AddStep("add room", () =>
|
||||
{
|
||||
room = new Room
|
||||
{
|
||||
RoomID = 1,
|
||||
Playlist =
|
||||
[
|
||||
new PlaylistItem(importedSet.Beatmaps[0])
|
||||
{
|
||||
RulesetID = new OsuRuleset().RulesetInfo.OnlineID,
|
||||
Freestyle = true
|
||||
},
|
||||
]
|
||||
};
|
||||
|
||||
API.Perform(new CreateRoomRequest(room));
|
||||
});
|
||||
|
||||
TestPlaylistsScreen playlistsScreen = null!;
|
||||
|
||||
AddStep("load screen", () => LoadScreen(playlistsScreen = new TestPlaylistsScreen(new TestPlaylistsRoomSubScreen(room))));
|
||||
AddUntilStep("wait for playlist room screen", () => playlistsScreen.Stack.CurrentScreen is PlaylistsRoomSubScreen roomSubScreen && roomSubScreen.IsLoaded);
|
||||
|
||||
AddUntilStep("original beatmap", () => Beatmap.Value.BeatmapInfo.Equals(importedSet.Beatmaps[0]));
|
||||
|
||||
AddStep("enter freestyle select", () => playlistsScreen.Stack.ChildrenOfType<DrawableRoomPlaylistItem.PlaylistEditButton>().Single(b => b.IsPresent).TriggerClick());
|
||||
AddUntilStep("wait for select screen", () => playlistsScreen.Stack.CurrentScreen is PlaylistsRoomFreestyleSelect selectScreen && selectScreen.CarouselItemsPresented);
|
||||
|
||||
AddStep("select next beatmap", () => InputManager.Key(Key.Down));
|
||||
AddStep("select (beatmap)", () => InputManager.Key(Key.Enter));
|
||||
AddStep("select (exit screen)", () => InputManager.Key(Key.Enter));
|
||||
|
||||
AddUntilStep("beatmap changed", () => Beatmap.Value.BeatmapInfo.Equals(importedSet.Beatmaps[1]));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Tests that the ruleset style is reset when the selected item is changed and it's no longer valid.
|
||||
/// </summary>
|
||||
@@ -591,30 +671,16 @@ namespace osu.Game.Tests.Visual.Playlists
|
||||
|
||||
private partial class TestPlaylistsScreen : OsuScreen
|
||||
{
|
||||
public readonly OnlinePlaySubScreenStack Stack;
|
||||
|
||||
public TestPlaylistsScreen(PlaylistsRoomSubScreen screen)
|
||||
{
|
||||
OnlinePlaySubScreenStack stack;
|
||||
|
||||
InternalChildren = new Drawable[]
|
||||
InternalChild = Stack = new OnlinePlaySubScreenStack
|
||||
{
|
||||
stack = new OnlinePlaySubScreenStack
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both
|
||||
},
|
||||
new BackButton
|
||||
{
|
||||
Anchor = Anchor.BottomLeft,
|
||||
Origin = Anchor.BottomLeft,
|
||||
State = { Value = Visibility.Visible },
|
||||
Action = () =>
|
||||
{
|
||||
if (stack.CurrentScreen is not PlaylistsRoomSubScreen)
|
||||
stack.Exit();
|
||||
}
|
||||
}
|
||||
RelativeSizeAxes = Axes.Both
|
||||
};
|
||||
|
||||
stack.Push(screen);
|
||||
Stack.Push(screen);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -11,6 +11,7 @@ using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Configuration;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Overlays.Settings.Sections.Audio;
|
||||
using osu.Game.Scoring;
|
||||
using osu.Game.Tests.Visual.Ranking;
|
||||
@@ -25,6 +26,9 @@ namespace osu.Game.Tests.Visual.Settings
|
||||
[Cached]
|
||||
private SessionAverageHitErrorTracker tracker = new SessionAverageHitErrorTracker();
|
||||
|
||||
[Cached]
|
||||
private readonly OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Purple);
|
||||
|
||||
private Container content = null!;
|
||||
protected override Container Content => content;
|
||||
|
||||
|
||||
@@ -13,6 +13,7 @@ using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Graphics.UserInterfaceV2;
|
||||
using osu.Game.Localisation;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Overlays.Settings;
|
||||
using osu.Game.Overlays.Settings.Sections.Input;
|
||||
using osu.Game.Rulesets.Taiko;
|
||||
using osuTK.Input;
|
||||
@@ -70,6 +71,15 @@ namespace osu.Game.Tests.Visual.Settings
|
||||
checkBinding("Increase volume", "Shift");
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestRulesetBindingSingleModifier()
|
||||
{
|
||||
scrollToAndStartBinding("Left button");
|
||||
AddStep("press left shift", () => InputManager.Key(Key.ShiftLeft));
|
||||
AddStep("release left shift", () => InputManager.ReleaseKey(Key.ShiftLeft));
|
||||
checkBinding("Left button", "LShift");
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestBindingSingleKeyWithModifier()
|
||||
{
|
||||
@@ -202,16 +212,16 @@ namespace osu.Game.Tests.Visual.Settings
|
||||
InputManager.ReleaseKey(Key.P);
|
||||
});
|
||||
|
||||
AddUntilStep("restore button shown", () => settingsKeyBindingRow.ChildrenOfType<RevertToDefaultButton<bool>>().First().Alpha > 0);
|
||||
AddUntilStep("restore button shown", () => settingsKeyBindingRow.ChildrenOfType<SettingsRevertToDefaultButton>().First().Alpha > 0);
|
||||
|
||||
AddStep("click reset button for bindings", () =>
|
||||
{
|
||||
var resetButton = settingsKeyBindingRow.ChildrenOfType<RevertToDefaultButton<bool>>().First();
|
||||
var resetButton = settingsKeyBindingRow.ChildrenOfType<SettingsRevertToDefaultButton>().First();
|
||||
|
||||
resetButton.TriggerClick();
|
||||
});
|
||||
|
||||
AddUntilStep("restore button hidden", () => settingsKeyBindingRow.ChildrenOfType<RevertToDefaultButton<bool>>().First().Alpha == 0);
|
||||
AddUntilStep("restore button hidden", () => settingsKeyBindingRow.ChildrenOfType<SettingsRevertToDefaultButton>().First().Alpha == 0);
|
||||
|
||||
AddAssert("binding cleared",
|
||||
() => settingsKeyBindingRow.ChildrenOfType<KeyBindingRow.KeyButton>().ElementAt(0).KeyBinding.Value.KeyCombination.Equals(settingsKeyBindingRow.Defaults.ElementAt(0)));
|
||||
@@ -232,7 +242,7 @@ namespace osu.Game.Tests.Visual.Settings
|
||||
InputManager.ReleaseKey(Key.P);
|
||||
});
|
||||
|
||||
AddUntilStep("restore button shown", () => settingsKeyBindingRow.ChildrenOfType<RevertToDefaultButton<bool>>().First().Alpha > 0);
|
||||
AddUntilStep("restore button shown", () => settingsKeyBindingRow.ChildrenOfType<SettingsRevertToDefaultButton>().First().Alpha > 0);
|
||||
|
||||
AddStep("click reset button for bindings", () =>
|
||||
{
|
||||
@@ -241,7 +251,7 @@ namespace osu.Game.Tests.Visual.Settings
|
||||
resetButton.TriggerClick();
|
||||
});
|
||||
|
||||
AddUntilStep("restore button hidden", () => settingsKeyBindingRow.ChildrenOfType<RevertToDefaultButton<bool>>().First().Alpha == 0);
|
||||
AddUntilStep("restore button hidden", () => settingsKeyBindingRow.ChildrenOfType<SettingsRevertToDefaultButton>().First().Alpha == 0);
|
||||
|
||||
AddAssert("binding cleared",
|
||||
() => settingsKeyBindingRow.ChildrenOfType<KeyBindingRow.KeyButton>().ElementAt(0).KeyBinding.Value.KeyCombination.Equals(settingsKeyBindingRow.Defaults.ElementAt(0)));
|
||||
@@ -394,7 +404,7 @@ namespace osu.Game.Tests.Visual.Settings
|
||||
AddStep("reset Left (centre) to default", () =>
|
||||
{
|
||||
var row = panel.ChildrenOfType<KeyBindingRow>().First(r => r.ChildrenOfType<OsuSpriteText>().Any(s => s.Text.ToString() == "Left (centre)"));
|
||||
row.ChildrenOfType<RevertToDefaultButton<bool>>().Single().TriggerClick();
|
||||
row.ChildrenOfType<SettingsRevertToDefaultButton>().Single().TriggerClick();
|
||||
});
|
||||
|
||||
KeyBindingConflictPopover popover = null;
|
||||
@@ -450,7 +460,7 @@ namespace osu.Game.Tests.Visual.Settings
|
||||
AddStep("revert row to default", () =>
|
||||
{
|
||||
var row = panel.ChildrenOfType<KeyBindingRow>().First(r => r.ChildrenOfType<OsuSpriteText>().Any(s => s.Text.ToString() == "Left (centre)"));
|
||||
InputManager.MoveMouseTo(row.ChildrenOfType<RevertToDefaultButton<bool>>().Single());
|
||||
InputManager.MoveMouseTo(row.ChildrenOfType<SettingsRevertToDefaultButton>().Single());
|
||||
InputManager.Click(MouseButton.Left);
|
||||
});
|
||||
AddWaitStep("wait a bit", 3);
|
||||
|
||||
@@ -10,6 +10,7 @@ using osu.Framework.Input.Bindings;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Input.Bindings;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Overlays.Settings;
|
||||
using osu.Game.Overlays.Settings.Sections.Input;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Settings
|
||||
@@ -45,7 +46,7 @@ namespace osu.Game.Tests.Visual.Settings
|
||||
row.KeyBindings.Add(new RealmKeyBinding(GlobalAction.Back, new KeyCombination(InputKey.Escape)));
|
||||
row.KeyBindings.Add(new RealmKeyBinding(GlobalAction.Back, new KeyCombination(InputKey.ExtraMouseButton1)));
|
||||
});
|
||||
AddUntilStep("revert to default button not shown", () => row.ChildrenOfType<RevertToDefaultButton<bool>>().Single().Alpha, () => Is.Zero);
|
||||
AddUntilStep("revert to default button not shown", () => row.ChildrenOfType<SettingsRevertToDefaultButton>().Single().Alpha, () => Is.Zero);
|
||||
|
||||
AddStep("change key bindings", () =>
|
||||
{
|
||||
@@ -54,7 +55,7 @@ namespace osu.Game.Tests.Visual.Settings
|
||||
row.KeyBindings.Add(new RealmKeyBinding(GlobalAction.Back, new KeyCombination(InputKey.Z)));
|
||||
row.KeyBindings.Add(new RealmKeyBinding(GlobalAction.Back, new KeyCombination(InputKey.I)));
|
||||
});
|
||||
AddUntilStep("revert to default button not shown", () => row.ChildrenOfType<RevertToDefaultButton<bool>>().Single().Alpha, () => Is.Not.Zero);
|
||||
AddUntilStep("revert to default button not shown", () => row.ChildrenOfType<SettingsRevertToDefaultButton>().Single().Alpha, () => Is.Not.Zero);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -10,6 +10,7 @@ using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Cursor;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Graphics.Containers;
|
||||
@@ -31,7 +32,6 @@ namespace osu.Game.Tests.Visual.Settings
|
||||
private readonly OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Purple);
|
||||
|
||||
private FormSliderBar<float> sliderBar = null!;
|
||||
private FormSliderBar<float> classicSliderBar = null!;
|
||||
|
||||
private SearchContainer searchContainer = null!;
|
||||
|
||||
@@ -173,7 +173,7 @@ namespace osu.Game.Tests.Visual.Settings
|
||||
{
|
||||
ShowRevertToDefaultButton = false
|
||||
},
|
||||
new SettingsItemV2(classicSliderBar = new FormSliderBar<float>
|
||||
new SettingsItemV2(new FormSliderBar<float>
|
||||
{
|
||||
Caption = "Slider with classic default",
|
||||
Current = new BindableFloat
|
||||
@@ -185,7 +185,7 @@ namespace osu.Game.Tests.Visual.Settings
|
||||
},
|
||||
})
|
||||
{
|
||||
ApplyClassicDefault = () => classicSliderBar.Current.Value = 2,
|
||||
ApplyClassicDefault = c => ((IHasCurrentValue<float>)c).Current.Value = 2,
|
||||
},
|
||||
},
|
||||
},
|
||||
|
||||
@@ -8,6 +8,7 @@ using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Input.Handlers;
|
||||
using osu.Framework.Input.Handlers.Tablet;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Framework.Utils;
|
||||
@@ -69,7 +70,7 @@ namespace osu.Game.Tests.Visual.Settings
|
||||
{
|
||||
AddStep("Test with wide tablet", () => tabletHandler.SetTabletSize(new Vector2(160, 100)));
|
||||
|
||||
AddStep("Reset to full area", () => settings.ChildrenOfType<DangerousSettingsButton>().First().TriggerClick());
|
||||
AddStep("Reset to full area", () => settings.ChildrenOfType<DangerousSettingsButtonV2>().First().TriggerClick());
|
||||
ensureValid();
|
||||
|
||||
AddStep("rotate 10", () => tabletHandler.Rotation.Value = 10);
|
||||
@@ -129,7 +130,7 @@ namespace osu.Game.Tests.Visual.Settings
|
||||
|
||||
private void ensureInvalid() => AddAssert("area invalid", () => !settings.AreaSelection.IsWithinBounds);
|
||||
|
||||
public class TestTabletHandler : ITabletHandler
|
||||
public class TestTabletHandler : InputHandler, ITabletHandler
|
||||
{
|
||||
public Bindable<Vector2> AreaOffset { get; } = new Bindable<Vector2>();
|
||||
public Bindable<Vector2> AreaSize { get; } = new Bindable<Vector2>();
|
||||
@@ -149,7 +150,7 @@ namespace osu.Game.Tests.Visual.Settings
|
||||
|
||||
private readonly Bindable<TabletInfo> tablet = new Bindable<TabletInfo>();
|
||||
|
||||
public BindableBool Enabled { get; } = new BindableBool(true);
|
||||
public override bool IsActive => true;
|
||||
|
||||
public void SetTabletSize(Vector2 size)
|
||||
{
|
||||
|
||||
@@ -44,6 +44,8 @@ namespace osu.Game.Tests.Visual.SongSelectV2
|
||||
|
||||
protected TestBeatmapCarousel Carousel = null!;
|
||||
|
||||
protected bool RetainSelection { get; set; }
|
||||
|
||||
protected OsuScrollContainer<Drawable> Scroll => Carousel.ChildrenOfType<OsuScrollContainer<Drawable>>().Single();
|
||||
|
||||
[Cached(typeof(BeatmapStore))]
|
||||
@@ -78,7 +80,7 @@ namespace osu.Game.Tests.Visual.SongSelectV2
|
||||
Dependencies.Cache(Realm);
|
||||
}
|
||||
|
||||
protected void CreateCarousel()
|
||||
protected void CreateCarousel(bool retainSelection = false)
|
||||
{
|
||||
AddStep("create components", () =>
|
||||
{
|
||||
@@ -87,6 +89,8 @@ namespace osu.Game.Tests.Visual.SongSelectV2
|
||||
BeatmapRecommendationFunction = null;
|
||||
NewItemsPresentedInvocationCount = 0;
|
||||
|
||||
GroupedBeatmap? previousSelection = retainSelection ? Carousel.CurrentGroupedBeatmap : null;
|
||||
|
||||
Box topBox;
|
||||
Children = new Drawable[]
|
||||
{
|
||||
@@ -120,6 +124,7 @@ namespace osu.Game.Tests.Visual.SongSelectV2
|
||||
{
|
||||
Carousel = new TestBeatmapCarousel
|
||||
{
|
||||
CurrentGroupedBeatmap = previousSelection,
|
||||
NewItemsPresented = _ => NewItemsPresentedInvocationCount++,
|
||||
RequestSelection = b =>
|
||||
{
|
||||
@@ -222,6 +227,7 @@ namespace osu.Game.Tests.Visual.SongSelectV2
|
||||
protected void SelectPrevPanel() => AddStep("select prev panel", () => InputManager.Key(Key.Up));
|
||||
protected void SelectNextSet() => AddStep("select next set", () => InputManager.Key(Key.Right));
|
||||
protected void SelectPrevSet() => AddStep("select prev set", () => InputManager.Key(Key.Left));
|
||||
protected void SelectRandomSet() => AddStep("select random set", () => Carousel.NextRandom());
|
||||
|
||||
protected void Select() => AddStep("select", () => InputManager.Key(Key.Enter));
|
||||
|
||||
|
||||
@@ -253,6 +253,54 @@ namespace osu.Game.Tests.Visual.SongSelectV2
|
||||
CheckDisplayedBeatmapsCount(30);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestGroupDoesExpandAfterRandomTraversal()
|
||||
{
|
||||
SelectNextSet();
|
||||
|
||||
ToggleGroupCollapse();
|
||||
AddAssert("group not expanded", () => Carousel.ExpandedGroup, () => Is.Null);
|
||||
|
||||
SelectRandomSet();
|
||||
|
||||
AddAssert("group expanded", () => Carousel.ExpandedGroup, () => Is.Not.Null);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestFilterWhileCollapsedUpdatesVisualStateCorrectly()
|
||||
{
|
||||
SelectNextSet();
|
||||
|
||||
CheckHasSelection();
|
||||
AddAssert("group expanded", () => Carousel.ExpandedGroup, () => Is.Not.Null);
|
||||
AddAssert("has expanded set", () => Carousel.ExpandedBeatmapSet != null);
|
||||
|
||||
AddAssert("has visible beatmaps", () => Carousel.GetCarouselItems()!.Count(item => item.Model is GroupedBeatmap && item.IsVisible), () => Is.EqualTo(3));
|
||||
AddAssert("has visually expanded set", () => Carousel.GetCarouselItems()!.Count(item => item.Model is GroupedBeatmapSet && item.IsExpanded && item.IsVisible), () => Is.EqualTo(1));
|
||||
|
||||
ToggleGroupCollapse();
|
||||
|
||||
CheckHasSelection();
|
||||
AddAssert("group not expanded", () => Carousel.ExpandedGroup, () => Is.Null);
|
||||
AddAssert("has expanded set", () => Carousel.ExpandedBeatmapSet != null);
|
||||
|
||||
AddAssert("has no visible beatmaps", () => Carousel.GetCarouselItems()!.Count(item => item.Model is GroupedBeatmap && item.IsVisible), () => Is.Zero);
|
||||
AddAssert("has no visually expanded set", () => Carousel.GetCarouselItems()!.Count(item => item.Model is GroupedBeatmapSet && item.IsExpanded && item.IsVisible), () => Is.Zero);
|
||||
|
||||
// filter while collapsed.
|
||||
ApplyToFilterAndWaitForFilter("filter", c => c.SearchText = Carousel.SelectedBeatmapSet!.Metadata.Title);
|
||||
|
||||
// then expand.
|
||||
ToggleGroupCollapse();
|
||||
|
||||
CheckHasSelection();
|
||||
AddAssert("group expanded", () => Carousel.ExpandedGroup, () => Is.Not.Null);
|
||||
AddAssert("has expanded set", () => Carousel.ExpandedBeatmapSet != null);
|
||||
|
||||
AddAssert("has visible beatmaps", () => Carousel.GetCarouselItems()!.Count(item => item.Model is GroupedBeatmap && item.IsVisible), () => Is.EqualTo(3));
|
||||
AddAssert("has visually expanded set", () => Carousel.GetCarouselItems()!.Count(item => item.Model is GroupedBeatmapSet && item.IsExpanded && item.IsVisible), () => Is.EqualTo(1));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestGroupDoesNotExpandAgainOnRefilterIfManuallyCollapsed()
|
||||
{
|
||||
|
||||
@@ -23,6 +23,33 @@ namespace osu.Game.Tests.Visual.SongSelectV2
|
||||
SortAndGroupBy(SortMode.Title, GroupMode.Length);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestInitialVisualState()
|
||||
{
|
||||
AddBeatmaps(3, splitApart: true);
|
||||
|
||||
WaitForDrawablePanels();
|
||||
SelectNextSet();
|
||||
WaitForSetSelection(set: 0, diff: 0);
|
||||
|
||||
AddAssert("selected item is visible", () => GetSelectedPanel()?.Item?.IsVisible, () => Is.True);
|
||||
AddAssert("has visually expanded set", () => Carousel.GetCarouselItems()!.Count(item => item.Model is GroupedBeatmapSet && item.IsExpanded && item.IsVisible), () => Is.EqualTo(1));
|
||||
|
||||
CreateCarousel(retainSelection: true);
|
||||
WaitForDrawablePanels();
|
||||
WaitForSetSelection(set: 0, diff: 0);
|
||||
|
||||
AddAssert("selected item is visible", () => GetSelectedPanel()?.Item?.IsVisible, () => Is.True);
|
||||
AddAssert("has visually expanded set", () => Carousel.GetCarouselItems()!.Count(item => item.Model is GroupedBeatmapSet && item.IsExpanded && item.IsVisible), () => Is.EqualTo(1));
|
||||
|
||||
CreateCarousel(retainSelection: true);
|
||||
WaitForDrawablePanels();
|
||||
WaitForSetSelection(set: 0, diff: 0);
|
||||
|
||||
AddAssert("selected item is visible", () => GetSelectedPanel()?.Item?.IsVisible, () => Is.True);
|
||||
AddAssert("has visually expanded set", () => Carousel.GetCarouselItems()!.Count(item => item.Model is GroupedBeatmapSet && item.IsExpanded && item.IsVisible), () => Is.EqualTo(1));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestSetTraversal()
|
||||
{
|
||||
|
||||
@@ -7,8 +7,10 @@ using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Extensions;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Models;
|
||||
using osu.Game.Online.API.Requests.Responses;
|
||||
using osu.Game.Screens.SelectV2;
|
||||
@@ -53,8 +55,8 @@ namespace osu.Game.Tests.Visual.SongSelectV2
|
||||
|
||||
working.Metadata.Source = string.Empty;
|
||||
|
||||
onlineLookupResult.Value = online;
|
||||
Beatmap.Value = working;
|
||||
onlineLookupResult.Value = online;
|
||||
});
|
||||
AddStep("no success rate", () =>
|
||||
{
|
||||
@@ -63,8 +65,8 @@ namespace osu.Game.Tests.Visual.SongSelectV2
|
||||
online.Result!.Beatmaps.Single().PlayCount = 0;
|
||||
online.Result!.Beatmaps.Single().PassCount = 0;
|
||||
|
||||
onlineLookupResult.Value = online;
|
||||
Beatmap.Value = working;
|
||||
onlineLookupResult.Value = online;
|
||||
});
|
||||
AddStep("no user ratings", () =>
|
||||
{
|
||||
@@ -72,8 +74,8 @@ namespace osu.Game.Tests.Visual.SongSelectV2
|
||||
|
||||
online.Result!.Ratings = Array.Empty<int>();
|
||||
|
||||
onlineLookupResult.Value = online;
|
||||
Beatmap.Value = working;
|
||||
onlineLookupResult.Value = online;
|
||||
});
|
||||
AddStep("no fail times", () =>
|
||||
{
|
||||
@@ -81,8 +83,8 @@ namespace osu.Game.Tests.Visual.SongSelectV2
|
||||
|
||||
online.Result!.Beatmaps.Single().FailTimes = null;
|
||||
|
||||
onlineLookupResult.Value = online;
|
||||
Beatmap.Value = working;
|
||||
onlineLookupResult.Value = online;
|
||||
});
|
||||
AddStep("no metrics", () =>
|
||||
{
|
||||
@@ -91,8 +93,8 @@ namespace osu.Game.Tests.Visual.SongSelectV2
|
||||
online.Result!.Ratings = Array.Empty<int>();
|
||||
online.Result!.Beatmaps.Single().FailTimes = null;
|
||||
|
||||
onlineLookupResult.Value = online;
|
||||
Beatmap.Value = working;
|
||||
onlineLookupResult.Value = online;
|
||||
});
|
||||
AddStep("local beatmap", () =>
|
||||
{
|
||||
@@ -100,8 +102,8 @@ namespace osu.Game.Tests.Visual.SongSelectV2
|
||||
|
||||
working.BeatmapInfo.OnlineID = 0;
|
||||
|
||||
onlineLookupResult.Value = null;
|
||||
Beatmap.Value = working;
|
||||
onlineLookupResult.Value = Screens.SelectV2.SongSelect.BeatmapSetLookupResult.Completed(null);
|
||||
});
|
||||
}
|
||||
|
||||
@@ -119,8 +121,8 @@ namespace osu.Game.Tests.Visual.SongSelectV2
|
||||
online.Result!.Language = new BeatmapSetOnlineLanguage { Id = 12, Name = "Verrrrryyyy llooonngggggg language" };
|
||||
online.Result!.Beatmaps.Single().TopTags = Enumerable.Repeat(online.Result!.Beatmaps.Single().TopTags, 3).SelectMany(t => t!).ToArray();
|
||||
|
||||
onlineLookupResult.Value = online;
|
||||
Beatmap.Value = working;
|
||||
onlineLookupResult.Value = online;
|
||||
});
|
||||
}
|
||||
|
||||
@@ -137,20 +139,28 @@ namespace osu.Game.Tests.Visual.SongSelectV2
|
||||
|
||||
working.BeatmapInfo.ResetOnlineInfo();
|
||||
|
||||
onlineLookupResult.Value = lookupResult;
|
||||
Beatmap.Value = working;
|
||||
onlineLookupResult.Value = lookupResult;
|
||||
});
|
||||
AddUntilStep("rating wedge hidden", () => !wedge.RatingsVisible);
|
||||
AddUntilStep("fail time wedge hidden", () => !wedge.FailRetryVisible);
|
||||
|
||||
// just check for text everywhere on the wedge as the classes are private and generic
|
||||
AddAssert("genre is still visible", () => wedge.ChildrenOfType<OsuSpriteText>().Any(t => t.Text == "Pop"));
|
||||
AddAssert("language is still visible", () => wedge.ChildrenOfType<OsuSpriteText>().Any(t => t.Text == "English"));
|
||||
|
||||
AddStep("local beatmap", () =>
|
||||
{
|
||||
var (working, _) = createTestBeatmap();
|
||||
|
||||
onlineLookupResult.Value = null;
|
||||
Beatmap.Value = working;
|
||||
onlineLookupResult.Value = Screens.SelectV2.SongSelect.BeatmapSetLookupResult.Completed(null);
|
||||
});
|
||||
AddAssert("rating wedge still hidden", () => !wedge.RatingsVisible);
|
||||
AddAssert("fail time wedge still hidden", () => !wedge.FailRetryVisible);
|
||||
|
||||
AddAssert("genre is cleared", () => wedge.ChildrenOfType<OsuSpriteText>().All(t => t.Text != "Pop"));
|
||||
AddAssert("language is cleared", () => wedge.ChildrenOfType<OsuSpriteText>().All(t => t.Text != "English"));
|
||||
}
|
||||
|
||||
[Test]
|
||||
@@ -166,8 +176,8 @@ namespace osu.Game.Tests.Visual.SongSelectV2
|
||||
online.Result!.RelatedTags = null;
|
||||
working.BeatmapSetInfo.Beatmaps.Single().Metadata.UserTags.Clear();
|
||||
|
||||
onlineLookupResult.Value = online;
|
||||
Beatmap.Value = working;
|
||||
onlineLookupResult.Value = online;
|
||||
});
|
||||
}
|
||||
|
||||
@@ -178,9 +188,9 @@ namespace osu.Game.Tests.Visual.SongSelectV2
|
||||
{
|
||||
var (working, online) = createTestBeatmap();
|
||||
|
||||
Beatmap.Value = working;
|
||||
onlineLookupResult.Value = Screens.SelectV2.SongSelect.BeatmapSetLookupResult.InProgress();
|
||||
Scheduler.AddDelayed(() => onlineLookupResult.Value = online, 500);
|
||||
Beatmap.Value = working;
|
||||
});
|
||||
AddWaitStep("wait", 5);
|
||||
|
||||
@@ -192,9 +202,9 @@ namespace osu.Game.Tests.Visual.SongSelectV2
|
||||
online.Result!.RelatedTags[1].Name = "another/tag";
|
||||
online.Result!.RelatedTags[2].Name = "some/tag";
|
||||
|
||||
Beatmap.Value = working;
|
||||
onlineLookupResult.Value = Screens.SelectV2.SongSelect.BeatmapSetLookupResult.InProgress();
|
||||
Scheduler.AddDelayed(() => onlineLookupResult.Value = online, 500);
|
||||
Beatmap.Value = working;
|
||||
});
|
||||
AddWaitStep("wait", 5);
|
||||
|
||||
@@ -206,9 +216,9 @@ namespace osu.Game.Tests.Visual.SongSelectV2
|
||||
online.Result!.RelatedTags = null;
|
||||
working.BeatmapSetInfo.Beatmaps.Single().Metadata.UserTags.Clear();
|
||||
|
||||
Beatmap.Value = working;
|
||||
onlineLookupResult.Value = Screens.SelectV2.SongSelect.BeatmapSetLookupResult.InProgress();
|
||||
Scheduler.AddDelayed(() => onlineLookupResult.Value = online, 500);
|
||||
Beatmap.Value = working;
|
||||
});
|
||||
AddWaitStep("wait", 5);
|
||||
|
||||
@@ -220,9 +230,9 @@ namespace osu.Game.Tests.Visual.SongSelectV2
|
||||
online.Result!.RelatedTags = null;
|
||||
working.BeatmapSetInfo.Beatmaps.Single().Metadata.UserTags.Clear();
|
||||
|
||||
Beatmap.Value = working;
|
||||
onlineLookupResult.Value = Screens.SelectV2.SongSelect.BeatmapSetLookupResult.InProgress();
|
||||
Scheduler.AddDelayed(() => onlineLookupResult.Value = online, 500);
|
||||
Beatmap.Value = working;
|
||||
});
|
||||
AddWaitStep("wait", 5);
|
||||
}
|
||||
|
||||
@@ -197,15 +197,15 @@ namespace osu.Game.Tests.Visual.SongSelectV2
|
||||
AddUntilStep("favourites count is 2345", () => this.ChildrenOfType<BeatmapTitleWedge.FavouriteButton>().Single().Text.ToString(), () => Is.EqualTo("2,345"));
|
||||
|
||||
AddStep("click favourite button", () => this.ChildrenOfType<BeatmapTitleWedge.FavouriteButton>().Single().TriggerClick());
|
||||
AddStep("allow request to complete", () => resetEvent.Set());
|
||||
AddStep("allow request to complete", resetEvent.Set);
|
||||
AddUntilStep("favourites count is 2346", () => this.ChildrenOfType<BeatmapTitleWedge.FavouriteButton>().Single().Text.ToString(), () => Is.EqualTo("2,346"));
|
||||
|
||||
AddStep("reset event", () => resetEvent.Reset());
|
||||
AddStep("reset event", resetEvent.Reset);
|
||||
AddStep("click favourite button", () => this.ChildrenOfType<BeatmapTitleWedge.FavouriteButton>().Single().TriggerClick());
|
||||
AddStep("allow request to complete", () => resetEvent.Set());
|
||||
AddStep("allow request to complete", resetEvent.Set);
|
||||
AddUntilStep("favourites count is 2345", () => this.ChildrenOfType<BeatmapTitleWedge.FavouriteButton>().Single().Text.ToString(), () => Is.EqualTo("2,345"));
|
||||
|
||||
AddStep("reset event", () => resetEvent.Reset());
|
||||
AddStep("reset event", resetEvent.Reset);
|
||||
AddStep("click favourite button", () => this.ChildrenOfType<BeatmapTitleWedge.FavouriteButton>().Single().TriggerClick());
|
||||
AddStep("change to another beatmap", () =>
|
||||
{
|
||||
@@ -217,7 +217,7 @@ namespace osu.Game.Tests.Visual.SongSelectV2
|
||||
Beatmap.Value = working;
|
||||
onlineLookupResult.Value = online;
|
||||
});
|
||||
AddStep("allow request to complete", () => resetEvent.Set());
|
||||
AddStep("allow request to complete", resetEvent.Set);
|
||||
AddUntilStep("favourites count is 9999", () => this.ChildrenOfType<BeatmapTitleWedge.FavouriteButton>().Single().Text.ToString(), () => Is.EqualTo("9,999"));
|
||||
|
||||
AddStep("set up request handler to fail", () =>
|
||||
@@ -239,11 +239,11 @@ namespace osu.Game.Tests.Visual.SongSelectV2
|
||||
}
|
||||
};
|
||||
});
|
||||
AddStep("reset event", () => resetEvent.Reset());
|
||||
AddStep("reset event", resetEvent.Reset);
|
||||
AddStep("click favourite button", () => this.ChildrenOfType<BeatmapTitleWedge.FavouriteButton>().Single().TriggerClick());
|
||||
AddAssert("spinner visible", () => this.ChildrenOfType<BeatmapTitleWedge.FavouriteButton>().Single()
|
||||
.ChildrenOfType<LoadingSpinner>().Single().State.Value, () => Is.EqualTo(Visibility.Visible));
|
||||
AddStep("allow request to complete", () => resetEvent.Set());
|
||||
AddStep("allow request to complete", resetEvent.Set);
|
||||
AddAssert("spinner hidden", () => this.ChildrenOfType<BeatmapTitleWedge.FavouriteButton>().Single()
|
||||
.ChildrenOfType<LoadingSpinner>().Single().State.Value, () => Is.EqualTo(Visibility.Hidden));
|
||||
}
|
||||
@@ -295,7 +295,7 @@ namespace osu.Game.Tests.Visual.SongSelectV2
|
||||
AddUntilStep($"displayed bpm is {target}", () =>
|
||||
{
|
||||
var label = titleWedge.ChildrenOfType<BeatmapTitleWedge.Statistic>().Single(l => l.TooltipText == BeatmapsetsStrings.ShowStatsBpm);
|
||||
return label.Text == target;
|
||||
return label.Text.ToString() == target;
|
||||
});
|
||||
}
|
||||
|
||||
|
||||
@@ -1,301 +0,0 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Cursor;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Overlays.Mods;
|
||||
using osu.Game.Screens.Footer;
|
||||
using osu.Game.Screens.SelectV2;
|
||||
|
||||
namespace osu.Game.Tests.Visual.SongSelectV2
|
||||
{
|
||||
public partial class TestSceneScreenFooter : OsuManualInputManagerTestScene
|
||||
{
|
||||
private DependencyProvidingContainer contentContainer = null!;
|
||||
private ScreenFooter screenFooter = null!;
|
||||
private UserModSelectOverlay modOverlay = null!;
|
||||
|
||||
[SetUp]
|
||||
public void SetUp() => Schedule(() =>
|
||||
{
|
||||
screenFooter = new ScreenFooter();
|
||||
|
||||
Child = contentContainer = new DependencyProvidingContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
CachedDependencies = new (Type, object)[]
|
||||
{
|
||||
(typeof(ScreenFooter), screenFooter)
|
||||
},
|
||||
Children = new Drawable[]
|
||||
{
|
||||
modOverlay = new UserModSelectOverlay { ShowPresets = true },
|
||||
new PopoverContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Depth = float.MinValue,
|
||||
Child = screenFooter,
|
||||
},
|
||||
},
|
||||
};
|
||||
|
||||
screenFooter.SetButtons(new ScreenFooterButton[]
|
||||
{
|
||||
new FooterButtonMods(modOverlay) { Current = SelectedMods },
|
||||
new FooterButtonRandom(),
|
||||
new FooterButtonOptions(),
|
||||
});
|
||||
});
|
||||
|
||||
[SetUpSteps]
|
||||
public void SetUpSteps()
|
||||
{
|
||||
AddStep("show footer", () => screenFooter.Show());
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Transition when moving from a screen with no buttons to a screen with buttons.
|
||||
/// </summary>
|
||||
[Test]
|
||||
public void TestButtonsIn()
|
||||
{
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Transition when moving from a screen with buttons to a screen with no buttons.
|
||||
/// </summary>
|
||||
[Test]
|
||||
public void TestButtonsOut()
|
||||
{
|
||||
AddStep("clear buttons", () => screenFooter.SetButtons(Array.Empty<ScreenFooterButton>()));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Transition when moving from a screen with buttons to a screen with buttons.
|
||||
/// </summary>
|
||||
[Test]
|
||||
public void TestReplaceButtons()
|
||||
{
|
||||
AddStep("replace buttons", () => screenFooter.SetButtons(new[]
|
||||
{
|
||||
new ScreenFooterButton { Text = "One", Action = () => { } },
|
||||
new ScreenFooterButton { Text = "Two", Action = () => { } },
|
||||
new ScreenFooterButton { Text = "Three", Action = () => { } },
|
||||
}));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestExternalOverlayContent()
|
||||
{
|
||||
TestShearedOverlayContainer externalOverlay = null!;
|
||||
|
||||
AddStep("add overlay", () => contentContainer.Add(externalOverlay = new TestShearedOverlayContainer()));
|
||||
AddStep("set buttons", () => screenFooter.SetButtons(new[]
|
||||
{
|
||||
new ScreenFooterButton(externalOverlay)
|
||||
{
|
||||
AccentColour = Dependencies.Get<OsuColour>().Orange1,
|
||||
Icon = FontAwesome.Solid.Toolbox,
|
||||
Text = "One",
|
||||
},
|
||||
new ScreenFooterButton { Text = "Two", Action = () => { } },
|
||||
new ScreenFooterButton { Text = "Three", Action = () => { } },
|
||||
}));
|
||||
AddWaitStep("wait for transition", 3);
|
||||
|
||||
AddStep("show overlay", () => externalOverlay.Show());
|
||||
contentDisplayed();
|
||||
AddUntilStep("other buttons hidden", () => screenFooter.ChildrenOfType<ScreenFooterButton>().Skip(1).All(b => b.Child.Parent!.Y > 0));
|
||||
|
||||
AddStep("hide overlay", () => externalOverlay.Hide());
|
||||
contentHidden();
|
||||
AddUntilStep("other buttons returned", () => screenFooter.ChildrenOfType<ScreenFooterButton>().Skip(1).All(b => b.ChildrenOfType<Container>().First().Y == 0));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestTemporarilyShowFooter()
|
||||
{
|
||||
TestShearedOverlayContainer externalOverlay = null!;
|
||||
|
||||
AddStep("hide footer", () => screenFooter.Hide());
|
||||
AddStep("remove buttons", () => screenFooter.SetButtons(Array.Empty<ScreenFooterButton>()));
|
||||
|
||||
AddStep("add external overlay", () => contentContainer.Add(externalOverlay = new TestShearedOverlayContainer()));
|
||||
AddStep("show external overlay", () => externalOverlay.Show());
|
||||
AddAssert("footer shown", () => screenFooter.State.Value == Visibility.Visible);
|
||||
contentDisplayed();
|
||||
|
||||
AddStep("hide external overlay", () => externalOverlay.Hide());
|
||||
AddAssert("footer hidden", () => screenFooter.State.Value == Visibility.Hidden);
|
||||
contentHidden();
|
||||
|
||||
AddStep("show footer", () => screenFooter.Show());
|
||||
AddAssert("content still hidden from footer", () => screenFooter.ChildrenOfType<TestShearedOverlayContainer.TestFooterContent>().SingleOrDefault()?.IsPresent != true);
|
||||
|
||||
AddStep("show external overlay", () => externalOverlay.Show());
|
||||
AddAssert("footer still visible", () => screenFooter.State.Value == Visibility.Visible);
|
||||
|
||||
AddStep("hide external overlay", () => externalOverlay.Hide());
|
||||
AddAssert("footer still visible", () => screenFooter.State.Value == Visibility.Visible);
|
||||
|
||||
AddStep("hide footer", () => screenFooter.Hide());
|
||||
AddStep("show external overlay", () => externalOverlay.Show());
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestBackButton()
|
||||
{
|
||||
TestShearedOverlayContainer externalOverlay = null!;
|
||||
|
||||
AddStep("hide footer", () => screenFooter.Hide());
|
||||
AddStep("remove buttons", () => screenFooter.SetButtons(Array.Empty<ScreenFooterButton>()));
|
||||
|
||||
AddStep("add external overlay", () => contentContainer.Add(externalOverlay = new TestShearedOverlayContainer()));
|
||||
AddStep("show external overlay", () => externalOverlay.Show());
|
||||
AddAssert("footer shown", () => screenFooter.State.Value == Visibility.Visible);
|
||||
|
||||
AddStep("press back", () => this.ChildrenOfType<ScreenBackButton>().Single().TriggerClick());
|
||||
AddAssert("overlay hidden", () => externalOverlay.State.Value == Visibility.Hidden);
|
||||
AddAssert("footer hidden", () => screenFooter.State.Value == Visibility.Hidden);
|
||||
|
||||
AddStep("show external overlay", () => externalOverlay.Show());
|
||||
AddStep("set block count", () => externalOverlay.BackButtonCount = 1);
|
||||
AddStep("press back", () => this.ChildrenOfType<ScreenBackButton>().Single().TriggerClick());
|
||||
AddAssert("overlay still visible", () => externalOverlay.State.Value == Visibility.Visible);
|
||||
AddAssert("footer still shown", () => screenFooter.State.Value == Visibility.Visible);
|
||||
AddStep("press back again", () => this.ChildrenOfType<ScreenBackButton>().Single().TriggerClick());
|
||||
AddAssert("overlay hidden", () => externalOverlay.State.Value == Visibility.Hidden);
|
||||
AddAssert("footer hidden", () => screenFooter.State.Value == Visibility.Hidden);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestLoadOverlayAfterFooterIsDisplayed()
|
||||
{
|
||||
TestShearedOverlayContainer externalOverlay = null!;
|
||||
|
||||
AddStep("show mod overlay", () => modOverlay.Show());
|
||||
AddUntilStep("mod footer content shown", () => this.ChildrenOfType<ModSelectFooterContent>().SingleOrDefault()?.IsPresent, () => Is.True);
|
||||
|
||||
AddStep("add external overlay", () => contentContainer.Add(externalOverlay = new TestShearedOverlayContainer()));
|
||||
AddUntilStep("wait for load", () => externalOverlay.IsLoaded);
|
||||
AddAssert("mod footer content still shown", () => this.ChildrenOfType<ModSelectFooterContent>().SingleOrDefault()?.IsPresent, () => Is.True);
|
||||
AddAssert("external overlay content not shown", () => this.ChildrenOfType<TestShearedOverlayContainer.TestFooterContent>().SingleOrDefault()?.IsPresent, () => Is.Not.True);
|
||||
|
||||
AddStep("hide mod overlay", () => modOverlay.Hide());
|
||||
AddUntilStep("mod footer content hidden", () => this.ChildrenOfType<ModSelectFooterContent>().SingleOrDefault()?.IsPresent, () => Is.Not.True);
|
||||
AddAssert("external overlay content still not shown", () => this.ChildrenOfType<TestShearedOverlayContainer.TestFooterContent>().SingleOrDefault()?.IsPresent, () => Is.Not.True);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestButtonResizedAfterFooterIsDisplayed()
|
||||
{
|
||||
TestShearedOverlayContainer externalOverlay = null!;
|
||||
|
||||
AddStep("add overlay", () => contentContainer.Add(externalOverlay = new TestShearedOverlayContainer()));
|
||||
AddStep("set buttons", () => screenFooter.SetButtons(new[]
|
||||
{
|
||||
new ScreenFooterButton(externalOverlay)
|
||||
{
|
||||
AccentColour = Dependencies.Get<OsuColour>().Orange1,
|
||||
Icon = FontAwesome.Solid.Toolbox,
|
||||
Text = "One",
|
||||
},
|
||||
new ScreenFooterButton { Text = "Two", Action = () => { } },
|
||||
new ScreenFooterButton { Text = "Three", Action = () => { } },
|
||||
}));
|
||||
AddWaitStep("wait for transition", 3);
|
||||
|
||||
AddStep("show overlay", () => externalOverlay.Show());
|
||||
contentDisplayed();
|
||||
AddUntilStep("other buttons hidden", () => screenFooter.ChildrenOfType<ScreenFooterButton>().Skip(1).All(b => b.Child.Parent!.Y > 0));
|
||||
|
||||
AddStep("resize active button", () => this.ChildrenOfType<ScreenFooterButton>().First().ResizeWidthTo(240, 300, Easing.OutQuint));
|
||||
AddStep("resize active button back", () => this.ChildrenOfType<ScreenFooterButton>().First().ResizeWidthTo(116, 300, Easing.OutQuint));
|
||||
|
||||
AddStep("hide overlay", () => externalOverlay.Hide());
|
||||
contentHidden();
|
||||
AddUntilStep("other buttons returned", () => screenFooter.ChildrenOfType<ScreenFooterButton>().Skip(1).All(b => b.ChildrenOfType<Container>().First().Y == 0));
|
||||
}
|
||||
|
||||
private void contentHidden()
|
||||
{
|
||||
AddUntilStep("content hidden from footer", () => screenFooter.ChildrenOfType<TestShearedOverlayContainer.TestFooterContent>().SingleOrDefault()?.IsPresent != true);
|
||||
}
|
||||
|
||||
private void contentDisplayed()
|
||||
{
|
||||
AddUntilStep("content displayed in footer", () => screenFooter.ChildrenOfType<TestShearedOverlayContainer.TestFooterContent>().Single().IsPresent);
|
||||
}
|
||||
|
||||
private partial class TestShearedOverlayContainer : ShearedOverlayContainer
|
||||
{
|
||||
public TestShearedOverlayContainer()
|
||||
: base(OverlayColourScheme.Orange)
|
||||
{
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
Header.Title = "Test overlay";
|
||||
Header.Description = "An overlay that is made purely for testing purposes.";
|
||||
}
|
||||
|
||||
public int BackButtonCount;
|
||||
|
||||
public override bool OnBackButton()
|
||||
{
|
||||
if (BackButtonCount > 0)
|
||||
{
|
||||
BackButtonCount--;
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public override VisibilityContainer CreateFooterContent() => new TestFooterContent();
|
||||
|
||||
public partial class TestFooterContent : VisibilityContainer
|
||||
{
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
AutoSizeAxes = Axes.Both;
|
||||
|
||||
InternalChild = new FillFlowContainer
|
||||
{
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Children = new[]
|
||||
{
|
||||
new ShearedButton(200) { Text = "Action #1", Action = () => { } },
|
||||
new ShearedButton(140) { Text = "Action #2", Action = () => { } },
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
protected override void PopIn()
|
||||
{
|
||||
this.MoveToY(0, 400, Easing.OutQuint)
|
||||
.FadeIn(400, Easing.OutQuint);
|
||||
}
|
||||
|
||||
protected override void PopOut()
|
||||
{
|
||||
this.MoveToY(-20f, 200, Easing.OutQuint)
|
||||
.FadeOut(200, Easing.OutQuint);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -12,6 +12,7 @@ using osu.Game.Beatmaps;
|
||||
using osu.Game.Configuration;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Online.Chat;
|
||||
using osu.Game.Rulesets.Catch;
|
||||
using osu.Game.Rulesets.Mania.Mods;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.Osu.Mods;
|
||||
@@ -266,6 +267,8 @@ namespace osu.Game.Tests.Visual.SongSelectV2
|
||||
AddUntilStep("wait for placeholder visible", () => getPlaceholder()?.State.Value == Visibility.Visible);
|
||||
|
||||
AddAssert("still has selection", () => Beatmap.IsDefault, () => Is.False);
|
||||
|
||||
AddStep("reset star difficulty filter", () => Config.SetValue(OsuSetting.DisplayStarsMinimum, 0.0));
|
||||
}
|
||||
|
||||
[Test]
|
||||
@@ -365,13 +368,7 @@ namespace osu.Game.Tests.Visual.SongSelectV2
|
||||
SortBy(SortMode.Difficulty);
|
||||
checkMatchedBeatmaps(6);
|
||||
|
||||
AddUntilStep("wait for spread indicator", () => this.ChildrenOfType<PanelBeatmapStandalone.SpreadDisplay>().Any(d => d.Enabled.Value));
|
||||
AddStep("click spread indicator", () =>
|
||||
{
|
||||
InputManager.MoveMouseTo(this.ChildrenOfType<PanelBeatmapStandalone.SpreadDisplay>().Single(d => d.Enabled.Value));
|
||||
InputManager.Click(MouseButton.Left);
|
||||
});
|
||||
WaitForFiltering();
|
||||
scopeBeatmap(false);
|
||||
checkMatchedBeatmaps(3);
|
||||
|
||||
AddStep("press Escape", () => InputManager.Key(Key.Escape));
|
||||
@@ -389,8 +386,7 @@ namespace osu.Game.Tests.Visual.SongSelectV2
|
||||
SortBy(SortMode.Artist);
|
||||
checkMatchedBeatmaps(6);
|
||||
|
||||
AddStep("click spread indicator", () => this.ChildrenOfType<PanelBeatmapSet.SpreadDisplay>().Single(d => d.Enabled.Value).TriggerClick());
|
||||
WaitForFiltering();
|
||||
scopeBeatmap(true);
|
||||
checkMatchedBeatmaps(3);
|
||||
|
||||
AddStep("press Escape", () => InputManager.Key(Key.Escape));
|
||||
@@ -412,8 +408,7 @@ namespace osu.Game.Tests.Visual.SongSelectV2
|
||||
WaitForFiltering();
|
||||
checkMatchedBeatmaps(3);
|
||||
|
||||
AddStep("click spread indicator", () => this.ChildrenOfType<PanelBeatmapSet.SpreadDisplay>().Single(d => d.Enabled.Value).TriggerClick());
|
||||
WaitForFiltering();
|
||||
scopeBeatmap(true);
|
||||
checkMatchedBeatmaps(3);
|
||||
|
||||
AddStep("press Escape", () => InputManager.Key(Key.Escape));
|
||||
@@ -422,6 +417,179 @@ namespace osu.Game.Tests.Visual.SongSelectV2
|
||||
AddAssert("text filter not emptied", () => filterTextBox.Current.Value, () => Is.Not.Empty);
|
||||
}
|
||||
|
||||
[TestCase(false)]
|
||||
[TestCase(true)]
|
||||
public void TestUnscopeRevertsToOriginalSelection(bool grouped)
|
||||
{
|
||||
ImportBeatmapForRuleset(0);
|
||||
ImportBeatmapForRuleset(0);
|
||||
|
||||
LoadSongSelect();
|
||||
SortBy(grouped ? SortMode.Title : SortMode.Difficulty);
|
||||
checkMatchedBeatmaps(6);
|
||||
|
||||
AddStep("select normal difficulty", () => Beatmap.Value = Beatmaps.GetWorkingBeatmap(findBeatmap("Normal")));
|
||||
AddUntilStep("selection changed", () => Beatmap.Value.BeatmapInfo, () => Is.EqualTo(findBeatmap("Normal")));
|
||||
|
||||
scopeBeatmap(grouped);
|
||||
checkMatchedBeatmaps(3);
|
||||
|
||||
AddStep("select insane difficulty", () => Beatmap.Value = Beatmaps.GetWorkingBeatmap(findBeatmap("Insane")));
|
||||
AddUntilStep("selection changed", () => Beatmap.Value.BeatmapInfo, () => Is.EqualTo(findBeatmap("Insane")));
|
||||
|
||||
AddStep("exit scoped view", () =>
|
||||
{
|
||||
InputManager.MoveMouseTo(this.ChildrenOfType<FilterControl.ScopedBeatmapSetDisplay>().First());
|
||||
InputManager.Click(MouseButton.Left);
|
||||
});
|
||||
WaitForFiltering();
|
||||
|
||||
checkMatchedBeatmaps(6);
|
||||
AddAssert("normal difficulty is selected", () => Beatmap.Value.BeatmapInfo, () => Is.EqualTo(findBeatmap("Normal")));
|
||||
|
||||
AddStep("reset star difficulty filter", () => Config.SetValue(OsuSetting.DisplayStarsMaximum, 10.1));
|
||||
}
|
||||
|
||||
[TestCase(false)]
|
||||
[TestCase(true)]
|
||||
public void TestUnscopeWhenSelectedBeatmapHiddenByFilters(bool grouped)
|
||||
{
|
||||
ImportBeatmapForRuleset(0);
|
||||
ImportBeatmapForRuleset(0);
|
||||
|
||||
LoadSongSelect();
|
||||
SortBy(grouped ? SortMode.Title : SortMode.Difficulty);
|
||||
checkMatchedBeatmaps(6);
|
||||
|
||||
AddStep("set star difficulty filter", () => Config.SetValue(OsuSetting.DisplayStarsMaximum, findBeatmap("Hard").StarRating + 0.1));
|
||||
WaitForFiltering();
|
||||
|
||||
AddStep("select hard difficulty", () => Beatmap.Value = Beatmaps.GetWorkingBeatmap(findBeatmap("Hard")));
|
||||
AddUntilStep("selection changed", () => Beatmap.Value.BeatmapInfo, () => Is.EqualTo(findBeatmap("Hard")));
|
||||
|
||||
scopeBeatmap(grouped);
|
||||
checkMatchedBeatmaps(3);
|
||||
|
||||
AddStep("select insane difficulty", () => Beatmap.Value = Beatmaps.GetWorkingBeatmap(findBeatmap("Insane")));
|
||||
AddUntilStep("selection changed", () => Beatmap.Value.BeatmapInfo, () => Is.EqualTo(findBeatmap("Insane")));
|
||||
|
||||
AddStep("exit scoped view", () =>
|
||||
{
|
||||
InputManager.MoveMouseTo(this.ChildrenOfType<FilterControl.ScopedBeatmapSetDisplay>().First());
|
||||
InputManager.Click(MouseButton.Left);
|
||||
});
|
||||
WaitForFiltering();
|
||||
|
||||
AddAssert("hard difficulty is selected", () => Beatmap.Value.BeatmapInfo, () => Is.EqualTo(findBeatmap("Hard")));
|
||||
|
||||
AddStep("reset star difficulty filter", () => Config.SetValue(OsuSetting.DisplayStarsMaximum, 10.1));
|
||||
}
|
||||
|
||||
[TestCase(false)]
|
||||
[TestCase(true)]
|
||||
public void TestUnscopeByChangingRuleset(bool grouped)
|
||||
{
|
||||
bool showConverts = Config.Get<bool>(OsuSetting.ShowConvertedBeatmaps);
|
||||
|
||||
AddStep("hide converts", () => Config.SetValue(OsuSetting.ShowConvertedBeatmaps, false));
|
||||
|
||||
ImportBeatmapForRuleset(0, 2);
|
||||
|
||||
LoadSongSelect();
|
||||
SortBy(grouped ? SortMode.Title : SortMode.Difficulty);
|
||||
checkMatchedBeatmaps(2);
|
||||
|
||||
scopeBeatmap(grouped);
|
||||
checkMatchedBeatmaps(2);
|
||||
|
||||
AddStep("select insane difficulty", () => Beatmap.Value = Beatmaps.GetWorkingBeatmap(findBeatmap("Insane")));
|
||||
AddUntilStep("selection changed", () => Beatmap.Value.BeatmapInfo, () => Is.EqualTo(findBeatmap("Insane")));
|
||||
|
||||
AddStep("change ruleset", () => Ruleset.Value = new CatchRuleset().RulesetInfo);
|
||||
WaitForFiltering();
|
||||
|
||||
AddAssert("hard catch difficulty is selected", () => Beatmap.Value.BeatmapInfo, () => Is.EqualTo(findBeatmap("Hard")));
|
||||
|
||||
AddStep("revert convert setting", () => Config.SetValue(OsuSetting.ShowConvertedBeatmaps, showConverts));
|
||||
}
|
||||
|
||||
[TestCase(false)]
|
||||
[TestCase(true)]
|
||||
public void TestUnscopeByShowingConverts(bool grouped)
|
||||
{
|
||||
bool showConverts = Config.Get<bool>(OsuSetting.ShowConvertedBeatmaps);
|
||||
|
||||
AddStep("hide converts", () => Config.SetValue(OsuSetting.ShowConvertedBeatmaps, false));
|
||||
|
||||
ImportBeatmapForRuleset(0);
|
||||
ImportBeatmapForRuleset(0);
|
||||
|
||||
LoadSongSelect();
|
||||
SortBy(grouped ? SortMode.Title : SortMode.Difficulty);
|
||||
checkMatchedBeatmaps(6);
|
||||
|
||||
AddStep("set star difficulty filter", () => Config.SetValue(OsuSetting.DisplayStarsMaximum, Beatmap.Value.BeatmapSetInfo.Beatmaps.ElementAt(1).StarRating + 0.1));
|
||||
WaitForFiltering();
|
||||
|
||||
AddStep("select hard difficulty", () => Beatmap.Value = Beatmaps.GetWorkingBeatmap(findBeatmap("Hard")));
|
||||
AddUntilStep("selection changed", () => Beatmap.Value.BeatmapInfo, () => Is.EqualTo(findBeatmap("Hard")));
|
||||
|
||||
scopeBeatmap(grouped);
|
||||
checkMatchedBeatmaps(3);
|
||||
|
||||
AddStep("select insane difficulty", () => Beatmap.Value = Beatmaps.GetWorkingBeatmap(findBeatmap("Insane")));
|
||||
AddUntilStep("selection changed", () => Beatmap.Value.BeatmapInfo, () => Is.EqualTo(findBeatmap("Insane")));
|
||||
|
||||
AddStep("show converts", () => Config.SetValue(OsuSetting.ShowConvertedBeatmaps, true));
|
||||
WaitForFiltering();
|
||||
|
||||
AddAssert("hard difficulty is selected", () => Beatmap.Value.BeatmapInfo, () => Is.EqualTo(findBeatmap("Hard")));
|
||||
|
||||
AddStep("revert convert setting", () => Config.SetValue(OsuSetting.ShowConvertedBeatmaps, showConverts));
|
||||
AddStep("reset star difficulty filter", () => Config.SetValue(OsuSetting.DisplayStarsMaximum, 10.1));
|
||||
}
|
||||
|
||||
[TestCase(false)]
|
||||
[TestCase(true)]
|
||||
public void TestUnscopeByChangingFilterText(bool grouped)
|
||||
{
|
||||
ImportBeatmapForRuleset(0);
|
||||
ImportBeatmapForRuleset(0);
|
||||
|
||||
LoadSongSelect();
|
||||
SortBy(grouped ? SortMode.Title : SortMode.Difficulty);
|
||||
checkMatchedBeatmaps(6);
|
||||
|
||||
AddStep("select hard difficulty", () => Beatmap.Value = Beatmaps.GetWorkingBeatmap(findBeatmap("Hard")));
|
||||
AddUntilStep("selection changed", () => Beatmap.Value.BeatmapInfo, () => Is.EqualTo(findBeatmap("Hard")));
|
||||
|
||||
scopeBeatmap(grouped);
|
||||
checkMatchedBeatmaps(3);
|
||||
|
||||
AddStep("set filter text", () => filterTextBox.Current.Value = findBeatmap("Normal").DifficultyName);
|
||||
WaitForFiltering();
|
||||
|
||||
AddAssert("normal difficulty is selected", () => Beatmap.Value.BeatmapInfo, () => Is.EqualTo(findBeatmap("Normal")));
|
||||
}
|
||||
|
||||
private void scopeBeatmap(bool grouped)
|
||||
{
|
||||
if (grouped)
|
||||
{
|
||||
AddUntilStep("wait for spread indicator", () => this.ChildrenOfType<PanelBeatmapSet.SpreadDisplay>().Any(d => d.Enabled.Value));
|
||||
AddStep("click spread indicator", () => this.ChildrenOfType<PanelBeatmapSet.SpreadDisplay>().Single(d => d.Enabled.Value).TriggerClick());
|
||||
}
|
||||
else
|
||||
{
|
||||
AddUntilStep("wait for spread indicator", () => this.ChildrenOfType<PanelBeatmapStandalone.SpreadDisplay>().Any(d => d.Enabled.Value));
|
||||
AddStep("click spread indicator", () => this.ChildrenOfType<PanelBeatmapStandalone.SpreadDisplay>().Single(d => d.Enabled.Value).TriggerClick());
|
||||
}
|
||||
|
||||
WaitForFiltering();
|
||||
}
|
||||
|
||||
private BeatmapInfo findBeatmap(string difficultySubstring) => Beatmap.Value.BeatmapSetInfo.Beatmaps.First(b => b.DifficultyName.Contains(difficultySubstring));
|
||||
|
||||
private NoResultsPlaceholder? getPlaceholder() => SongSelect.ChildrenOfType<NoResultsPlaceholder>().FirstOrDefault();
|
||||
|
||||
private void checkMatchedBeatmaps(int expected) => AddUntilStep($"{expected} matching shown", () => Carousel.MatchedBeatmapsCount, () => Is.EqualTo(expected));
|
||||
|
||||
@@ -91,7 +91,7 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
{
|
||||
AddStep("Move cursor to button", () => InputManager.MoveMouseTo(settingsButton));
|
||||
AddAssert("Button is hovered", () => settingsButton.IsHovered);
|
||||
AddStep("Move cursor to padded area", () => InputManager.MoveMouseTo(settingsButton.ScreenSpaceDrawQuad.TopLeft + new Vector2(SettingsPanel.CONTENT_MARGINS / 2f, 10)));
|
||||
AddStep("Move cursor to padded area", () => InputManager.MoveMouseTo(settingsButton.ScreenSpaceDrawQuad.TopLeft + new Vector2(SettingsPanel.CONTENT_PADDING.Left / 2f, 10)));
|
||||
AddAssert("Cursor within a button", () => settingsButton.ScreenSpaceDrawQuad.Contains(InputManager.CurrentState.Mouse.Position));
|
||||
AddAssert("Button is not hovered", () => !settingsButton.IsHovered);
|
||||
}
|
||||
|
||||
@@ -12,7 +12,6 @@ using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Extensions.ObjectExtensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Screens;
|
||||
using osu.Framework.Testing;
|
||||
@@ -23,17 +22,16 @@ using osu.Game.Overlays;
|
||||
using osu.Game.Overlays.FirstRunSetup;
|
||||
using osu.Game.Overlays.Notifications;
|
||||
using osu.Game.Screens;
|
||||
using osu.Game.Screens.Footer;
|
||||
using osu.Game.Tests.Beatmaps;
|
||||
using osuTK;
|
||||
using osuTK.Input;
|
||||
|
||||
namespace osu.Game.Tests.Visual.UserInterface
|
||||
{
|
||||
public partial class TestSceneFirstRunSetupOverlay : OsuManualInputManagerTestScene
|
||||
public partial class TestSceneFirstRunSetupOverlay : ScreenTestScene
|
||||
{
|
||||
private FirstRunSetupOverlay overlay;
|
||||
private ScreenFooter footer;
|
||||
private TestFirstRunSetupOverlayScreen screen = null!;
|
||||
private FirstRunSetupOverlay overlay => screen.Overlay;
|
||||
|
||||
private readonly Mock<TestPerformerFromScreenRunner> performer = new Mock<TestPerformerFromScreenRunner>();
|
||||
|
||||
@@ -53,8 +51,10 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
}
|
||||
|
||||
[SetUpSteps]
|
||||
public void SetUpSteps()
|
||||
public override void SetUpSteps()
|
||||
{
|
||||
base.SetUpSteps();
|
||||
|
||||
AddStep("setup dependencies", () =>
|
||||
{
|
||||
performer.Reset();
|
||||
@@ -67,16 +67,16 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
.Callback((Notification n) => lastNotification = n);
|
||||
});
|
||||
|
||||
createOverlay();
|
||||
AddStep("reset first run", () => LocalConfig.SetValue(OsuSetting.ShowFirstRunSetup, true));
|
||||
|
||||
AddStep("show overlay", () => overlay.Show());
|
||||
createScreen();
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestBasic()
|
||||
{
|
||||
AddAssert("overlay visible", () => overlay.State.Value == Visibility.Visible);
|
||||
AddAssert("footer visible", () => footer.State.Value == Visibility.Visible);
|
||||
AddAssert("footer visible", () => ScreenFooter.State.Value == Visibility.Visible);
|
||||
}
|
||||
|
||||
[Test]
|
||||
@@ -92,7 +92,8 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
|
||||
AddAssert("first run false", () => !LocalConfig.Get<bool>(OsuSetting.ShowFirstRunSetup));
|
||||
|
||||
createOverlay();
|
||||
AddStep("exit screen", () => Stack.Exit());
|
||||
createScreen();
|
||||
|
||||
AddWaitStep("wait some", 5);
|
||||
|
||||
@@ -146,7 +147,7 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
if (keyboard)
|
||||
InputManager.Key(Key.Escape);
|
||||
else
|
||||
footer.BackButton.TriggerClick();
|
||||
ScreenFooter.BackButton.TriggerClick();
|
||||
}
|
||||
|
||||
return overlay.CurrentScreen is ScreenWelcome;
|
||||
@@ -161,7 +162,7 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
}
|
||||
else
|
||||
{
|
||||
AddStep("press back button", () => footer.BackButton.TriggerClick());
|
||||
AddStep("press back button", () => ScreenFooter.BackButton.TriggerClick());
|
||||
AddAssert("overlay dismissed", () => overlay.State.Value == Visibility.Hidden);
|
||||
}
|
||||
}
|
||||
@@ -204,25 +205,45 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
AddAssert("is resumed", () => overlay.CurrentScreen is ScreenUIScale);
|
||||
}
|
||||
|
||||
private void createOverlay()
|
||||
private void createScreen()
|
||||
{
|
||||
AddStep("add overlay", () =>
|
||||
{
|
||||
var receptor = new ScreenFooter.BackReceptor();
|
||||
footer = new ScreenFooter(receptor);
|
||||
AddStep("push screen", () => LoadScreen(screen = new TestFirstRunSetupOverlayScreen()));
|
||||
AddUntilStep("wait until screen is loaded", () => screen.IsLoaded, () => Is.True);
|
||||
}
|
||||
|
||||
Child = new DependencyProvidingContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
CachedDependencies = new[] { (typeof(ScreenFooter), (object)footer) },
|
||||
Children = new Drawable[]
|
||||
{
|
||||
receptor,
|
||||
overlay = new FirstRunSetupOverlay(),
|
||||
footer,
|
||||
}
|
||||
};
|
||||
});
|
||||
private partial class TestFirstRunSetupOverlayScreen : OsuScreen
|
||||
{
|
||||
public override bool ShowFooter => true;
|
||||
|
||||
public FirstRunSetupOverlay Overlay = null!;
|
||||
|
||||
[CanBeNull]
|
||||
private IDisposable overlayRegistration;
|
||||
|
||||
[CanBeNull]
|
||||
[Resolved]
|
||||
private IOverlayManager overlayManager { get; set; }
|
||||
|
||||
[Cached]
|
||||
private OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Blue);
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
LoadComponent(Overlay = new FirstRunSetupOverlay());
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
overlayRegistration = overlayManager?.RegisterBlockingOverlay(Overlay);
|
||||
}
|
||||
|
||||
protected override void Dispose(bool isDisposing)
|
||||
{
|
||||
base.Dispose(isDisposing);
|
||||
overlayRegistration?.Dispose();
|
||||
}
|
||||
}
|
||||
|
||||
// interface mocks break hot reload, mocking this stub implementation instead works around it.
|
||||
|
||||
@@ -169,6 +169,17 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
InputManager.Key(Key.Enter);
|
||||
});
|
||||
AddAssert("slider is still at 1", () => slider.Current.Value, () => Is.EqualTo(1));
|
||||
|
||||
AddStep("re-enable slider", () => slider.Current.Disabled = false);
|
||||
|
||||
AddStep("move mouse to nub", () => InputManager.MoveMouseTo(slider.ChildrenOfType<Circle>().Single()));
|
||||
|
||||
AddStep("double click nub", () =>
|
||||
{
|
||||
InputManager.Click(MouseButton.Left);
|
||||
InputManager.Click(MouseButton.Left);
|
||||
});
|
||||
AddAssert("slider is at 5", () => slider.Current.Value, () => Is.EqualTo(5));
|
||||
}
|
||||
|
||||
[Test]
|
||||
@@ -212,5 +223,133 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
});
|
||||
AddAssert("no text selected", () => slider.ChildrenOfType<FormTextBox.InnerTextBox>().Single().SelectedText, () => Is.Empty);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestDisplayAsPercentageFloat()
|
||||
{
|
||||
OsuSpriteText text;
|
||||
FormSliderBar<float> slider = null!;
|
||||
|
||||
AddStep("create content", () =>
|
||||
{
|
||||
Child = new FillFlowContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Width = 0.5f,
|
||||
Direction = FillDirection.Vertical,
|
||||
Spacing = new Vector2(10),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
text = new OsuSpriteText(),
|
||||
slider = new FormSliderBar<float>
|
||||
{
|
||||
Caption = "Slider",
|
||||
Current = new BindableFloat
|
||||
{
|
||||
MinValue = 0,
|
||||
MaxValue = 1,
|
||||
Precision = 0.01f,
|
||||
Default = 0.5f,
|
||||
Value = 0.5f,
|
||||
},
|
||||
DisplayAsPercentage = true,
|
||||
},
|
||||
}
|
||||
};
|
||||
slider.Current.BindValueChanged(_ => text.Text = $"Current value is: {slider.Current.Value}", true);
|
||||
});
|
||||
|
||||
AddStep("click on textbox part", () =>
|
||||
{
|
||||
InputManager.MoveMouseTo(slider.ChildrenOfType<FormTextBox.InnerTextBox>().Single());
|
||||
InputManager.Click(MouseButton.Left);
|
||||
});
|
||||
AddAssert("text selected", () => slider.ChildrenOfType<FormTextBox.InnerTextBox>().Single().SelectedText, () => Is.EqualTo("50"));
|
||||
AddStep("input 9%", () =>
|
||||
{
|
||||
slider.ChildrenOfType<FormTextBox.InnerTextBox>().Single().Text = "9";
|
||||
InputManager.Key(Key.Enter);
|
||||
});
|
||||
AddAssert("slider is at 0.09", () => slider.Current.Value, () => Is.EqualTo(0.09f));
|
||||
|
||||
AddStep("start dragging nub", () =>
|
||||
{
|
||||
InputManager.MoveMouseTo(slider.ChildrenOfType<FormSliderBar<float>.InnerSliderNub>().Single());
|
||||
InputManager.PressButton(MouseButton.Left);
|
||||
});
|
||||
AddStep("drag nub to 50%", () =>
|
||||
{
|
||||
var innerSlider = slider.ChildrenOfType<FormSliderBar<float>.InnerSlider>().Single();
|
||||
InputManager.MoveMouseTo((innerSlider.ScreenSpaceDrawQuad.TopLeft + innerSlider.ScreenSpaceDrawQuad.TopRight) / 2);
|
||||
InputManager.ReleaseButton(MouseButton.Left);
|
||||
});
|
||||
AddAssert("slider is at ~0.5", () => slider.Current.Value, () => Is.EqualTo(0.5).Within(0.01f));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestDisplayAsPercentageInt()
|
||||
{
|
||||
OsuSpriteText text;
|
||||
FormSliderBar<int> slider = null!;
|
||||
|
||||
AddStep("create content", () =>
|
||||
{
|
||||
Child = new FillFlowContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Width = 0.5f,
|
||||
Direction = FillDirection.Vertical,
|
||||
Spacing = new Vector2(10),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
text = new OsuSpriteText(),
|
||||
slider = new FormSliderBar<int>
|
||||
{
|
||||
Caption = "Slider",
|
||||
Current = new BindableInt
|
||||
{
|
||||
MinValue = 0,
|
||||
MaxValue = 100,
|
||||
Precision = 1,
|
||||
Default = 50,
|
||||
Value = 50,
|
||||
},
|
||||
DisplayAsPercentage = true,
|
||||
},
|
||||
}
|
||||
};
|
||||
slider.Current.BindValueChanged(_ => text.Text = $"Current value is: {slider.Current.Value}", true);
|
||||
});
|
||||
|
||||
AddStep("click on textbox part", () =>
|
||||
{
|
||||
InputManager.MoveMouseTo(slider.ChildrenOfType<FormTextBox.InnerTextBox>().Single());
|
||||
InputManager.Click(MouseButton.Left);
|
||||
});
|
||||
AddAssert("text selected", () => slider.ChildrenOfType<FormTextBox.InnerTextBox>().Single().SelectedText, () => Is.EqualTo("50"));
|
||||
AddStep("input 9%", () =>
|
||||
{
|
||||
slider.ChildrenOfType<FormTextBox.InnerTextBox>().Single().Text = "9";
|
||||
InputManager.Key(Key.Enter);
|
||||
});
|
||||
AddAssert("slider is at 9", () => slider.Current.Value, () => Is.EqualTo(9));
|
||||
|
||||
AddStep("start dragging nub", () =>
|
||||
{
|
||||
InputManager.MoveMouseTo(slider.ChildrenOfType<FormSliderBar<int>.InnerSliderNub>().Single());
|
||||
InputManager.PressButton(MouseButton.Left);
|
||||
});
|
||||
AddStep("drag nub to 50%", () =>
|
||||
{
|
||||
var innerSlider = slider.ChildrenOfType<FormSliderBar<int>.InnerSlider>().Single();
|
||||
InputManager.MoveMouseTo((innerSlider.ScreenSpaceDrawQuad.TopLeft + innerSlider.ScreenSpaceDrawQuad.TopRight) / 2);
|
||||
InputManager.ReleaseButton(MouseButton.Left);
|
||||
});
|
||||
AddAssert("slider is at ~50", () => slider.Current.Value, () => Is.EqualTo(50).Within(1));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -40,20 +40,20 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
firedText
|
||||
};
|
||||
|
||||
AddStep("start confirming", () => overlay.Begin());
|
||||
AddStep("abort confirming", () => overlay.Abort());
|
||||
AddStep("start confirming", overlay.Begin);
|
||||
AddStep("abort confirming", overlay.Abort);
|
||||
|
||||
AddAssert("ensure not fired internally", () => !overlay.Fired);
|
||||
AddAssert("ensure aborted", () => !fired);
|
||||
|
||||
AddStep("start confirming", () => overlay.Begin());
|
||||
AddStep("start confirming", overlay.Begin);
|
||||
|
||||
AddUntilStep("wait until confirmed", () => fired);
|
||||
AddAssert("ensure fired internally", () => overlay.Fired);
|
||||
|
||||
AddStep("abort after fire", () => overlay.Abort());
|
||||
AddStep("abort after fire", overlay.Abort);
|
||||
AddAssert("ensure not fired internally", () => !overlay.Fired);
|
||||
AddStep("start confirming", () => overlay.Begin());
|
||||
AddStep("start confirming", overlay.Begin);
|
||||
AddUntilStep("wait until fired again", () => overlay.Fired);
|
||||
}
|
||||
|
||||
|
||||
@@ -7,21 +7,27 @@ using NUnit.Framework;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Input.Bindings;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Graphics.UserInterfaceV2;
|
||||
using osu.Game.Input.Bindings;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
using osuTK.Input;
|
||||
|
||||
namespace osu.Game.Tests.Visual.UserInterface
|
||||
{
|
||||
public partial class TestSceneLoadingLayer : OsuTestScene
|
||||
public partial class TestSceneLoadingLayer : OsuManualInputManagerTestScene
|
||||
{
|
||||
private TestLoadingLayer overlay;
|
||||
|
||||
private Container content;
|
||||
|
||||
private PressableButton pressableButton;
|
||||
|
||||
[SetUp]
|
||||
public void SetUp() => Schedule(() =>
|
||||
{
|
||||
@@ -51,10 +57,9 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
{
|
||||
new OsuSpriteText { Text = "Sample content" },
|
||||
new RoundedButton { Text = "can't puush me", Width = 200, },
|
||||
new RoundedButton { Text = "puush me", Width = 200, Action = () => { } },
|
||||
pressableButton = new PressableButton { Text = "puush me", Width = 200 },
|
||||
}
|
||||
},
|
||||
overlay = new TestLoadingLayer(true),
|
||||
}
|
||||
},
|
||||
};
|
||||
@@ -63,20 +68,62 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
[Test]
|
||||
public void TestShowHide()
|
||||
{
|
||||
AddStep("create loading layer", () => content.Add(overlay = new TestLoadingLayer(true)));
|
||||
|
||||
AddAssert("not visible", () => !overlay.IsPresent);
|
||||
|
||||
AddStep("show", () => overlay.Show());
|
||||
|
||||
AddUntilStep("wait for content dim", () => overlay.Alpha > 0);
|
||||
|
||||
AddStep("hide", () => overlay.Hide());
|
||||
|
||||
AddUntilStep("wait for content restore", () => Precision.AlmostEquals(overlay.Alpha, 0));
|
||||
}
|
||||
|
||||
[TestCase(true)]
|
||||
[TestCase(false)]
|
||||
public void TestBlockPositional(bool blockInput)
|
||||
{
|
||||
AddStep("create loading layer", () => content.Add(overlay = new TestLoadingLayer(true) { BlockPositionalInput = blockInput }));
|
||||
AddStep("show", () => overlay.Show());
|
||||
|
||||
AddStep("click button", () =>
|
||||
{
|
||||
InputManager.MoveMouseTo(pressableButton);
|
||||
InputManager.Click(MouseButton.Left);
|
||||
});
|
||||
|
||||
AddAssert("check pressed", () => pressableButton.Pressed, () => Is.EqualTo(!blockInput));
|
||||
}
|
||||
|
||||
[TestCase(true)]
|
||||
[TestCase(false)]
|
||||
public void TestBlockNonPositional(bool blockKeyboardInput)
|
||||
{
|
||||
AddStep("create loading layer", () => content.Add(overlay = new TestLoadingLayer(true) { BlockNonPositionalInput = blockKeyboardInput }));
|
||||
AddStep("show", () => overlay.Show());
|
||||
|
||||
AddStep("press enter", () => InputManager.Key(Key.Enter));
|
||||
|
||||
AddAssert("check pressed", () => pressableButton.Pressed, () => Is.EqualTo(!blockKeyboardInput));
|
||||
}
|
||||
|
||||
[TestCase(true)]
|
||||
[TestCase(false)]
|
||||
public void TestBlockNonPositionalGlobalAction(bool blockKeyboardInput)
|
||||
{
|
||||
AddStep("create loading layer", () => content.Add(overlay = new TestLoadingLayer(true) { BlockNonPositionalInput = blockKeyboardInput }));
|
||||
AddStep("show", () => overlay.Show());
|
||||
|
||||
AddStep("press enter", () => InputManager.Key(Key.F8));
|
||||
|
||||
AddAssert("check pressed", () => pressableButton.Pressed, () => Is.EqualTo(!blockKeyboardInput));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestLargeArea()
|
||||
{
|
||||
AddStep("create loading layer", () => content.Add(overlay = new TestLoadingLayer(true)));
|
||||
|
||||
AddStep("show", () =>
|
||||
{
|
||||
content.RelativeSizeAxes = Axes.Both;
|
||||
@@ -88,6 +135,42 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
AddStep("hide", () => overlay.Hide());
|
||||
}
|
||||
|
||||
public partial class PressableButton : RoundedButton, IKeyBindingHandler<GlobalAction>
|
||||
{
|
||||
public PressableButton()
|
||||
{
|
||||
Action = () => Pressed = true;
|
||||
}
|
||||
|
||||
public bool Pressed { get; private set; }
|
||||
|
||||
protected override bool OnKeyDown(KeyDownEvent e)
|
||||
{
|
||||
if (e.Key == Key.Enter)
|
||||
{
|
||||
Pressed = true;
|
||||
return true;
|
||||
}
|
||||
|
||||
return base.OnKeyDown(e);
|
||||
}
|
||||
|
||||
public bool OnPressed(KeyBindingPressEvent<GlobalAction> e)
|
||||
{
|
||||
if (e.Action == GlobalAction.ToggleChat)
|
||||
{
|
||||
Pressed = true;
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public void OnReleased(KeyBindingReleaseEvent<GlobalAction> e)
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
private partial class TestLoadingLayer : LoadingLayer
|
||||
{
|
||||
public TestLoadingLayer(bool dimBackground = false, bool withBox = true)
|
||||
|
||||
@@ -80,6 +80,35 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
});
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestNumericHotkeys()
|
||||
{
|
||||
AddStep("set osu! ruleset", () => Ruleset.Value = rulesets.GetRuleset(0));
|
||||
AddStep("create content", () => Child = new ModPresetColumn
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
});
|
||||
|
||||
AddUntilStep("3 panels visible", () => this.ChildrenOfType<ModPresetPanel>().Count() == 3);
|
||||
|
||||
AddStep("select first preset", () => InputManager.Key(Key.Number1));
|
||||
AddAssert("first panel selected", () => this.ChildrenOfType<ModPresetPanel>().ElementAt(0).Active.Value);
|
||||
|
||||
AddAssert("selected mods match correct preset", () => SelectedMods.Value, () => Is.EquivalentTo(createTestPresets().ElementAt(1).Mods));
|
||||
|
||||
AddStep("select third preset", () => InputManager.Key(Key.Number3));
|
||||
AddAssert("first panel not selected", () => !this.ChildrenOfType<ModPresetPanel>().ElementAt(0).Active.Value);
|
||||
AddAssert("third panel selected", () => this.ChildrenOfType<ModPresetPanel>().ElementAt(2).Active.Value);
|
||||
|
||||
AddAssert("selected mods match correct preset", () => SelectedMods.Value, () => Is.EquivalentTo(createTestPresets().ElementAt(2).Mods));
|
||||
|
||||
AddStep("deselect third preset", () => InputManager.Key(Key.Number3));
|
||||
AddAssert("third panel not selected", () => !this.ChildrenOfType<ModPresetPanel>().ElementAt(2).Active.Value);
|
||||
|
||||
AddAssert("no selected mods", () => SelectedMods.Value.Count == 0);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestBasicOperation()
|
||||
{
|
||||
|
||||
@@ -12,6 +12,7 @@ using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Input;
|
||||
using osu.Framework.Localisation;
|
||||
using osu.Framework.Screens;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Configuration;
|
||||
@@ -25,6 +26,7 @@ using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
using osu.Game.Rulesets.Osu.Mods;
|
||||
using osu.Game.Rulesets.Taiko.Mods;
|
||||
using osu.Game.Screens;
|
||||
using osu.Game.Screens.Footer;
|
||||
using osu.Game.Tests.Mods;
|
||||
using osuTK;
|
||||
@@ -33,17 +35,19 @@ using osuTK.Input;
|
||||
namespace osu.Game.Tests.Visual.UserInterface
|
||||
{
|
||||
[TestFixture]
|
||||
public partial class TestSceneModSelectOverlay : OsuManualInputManagerTestScene
|
||||
public partial class TestSceneModSelectOverlay : ScreenTestScene
|
||||
{
|
||||
protected override bool UseFreshStoragePerRun => true;
|
||||
|
||||
private RulesetStore rulesetStore = null!;
|
||||
|
||||
private TestModSelectOverlay modSelectOverlay = null!;
|
||||
private TestModSelectOverlayScreen screen = null!;
|
||||
|
||||
[Resolved]
|
||||
private OsuConfigManager configManager { get; set; } = null!;
|
||||
|
||||
private ModSelectOverlay modSelectOverlay => screen.Overlay;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
@@ -52,9 +56,10 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
}
|
||||
|
||||
[SetUpSteps]
|
||||
public void SetUpSteps()
|
||||
public override void SetUpSteps()
|
||||
{
|
||||
AddStep("clear contents", Clear);
|
||||
base.SetUpSteps();
|
||||
|
||||
AddStep("reset ruleset", () => Ruleset.Value = rulesetStore.GetRuleset(0));
|
||||
AddStep("reset mods", () => SelectedMods.SetDefault());
|
||||
AddStep("reset config", () => configManager.SetValue(OsuSetting.ModSelectTextSearchStartsActive, true));
|
||||
@@ -97,29 +102,8 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
|
||||
private void createScreen()
|
||||
{
|
||||
AddStep("create screen", () =>
|
||||
{
|
||||
var receptor = new ScreenFooter.BackReceptor();
|
||||
var footer = new ScreenFooter(receptor);
|
||||
|
||||
Child = new DependencyProvidingContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
CachedDependencies = new[] { (typeof(ScreenFooter), (object)footer) },
|
||||
Children = new Drawable[]
|
||||
{
|
||||
receptor,
|
||||
modSelectOverlay = new TestModSelectOverlay
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
State = { Value = Visibility.Visible },
|
||||
Beatmap = { Value = Beatmap.Value },
|
||||
SelectedMods = { BindTarget = SelectedMods },
|
||||
},
|
||||
footer,
|
||||
}
|
||||
};
|
||||
});
|
||||
AddStep("create screen", () => LoadScreen(screen = new TestModSelectOverlayScreen { SelectedMods = { BindTarget = SelectedMods } }));
|
||||
AddUntilStep("wait until screen is loaded", () => screen.IsLoaded, () => Is.True);
|
||||
waitForColumnLoad();
|
||||
}
|
||||
|
||||
@@ -306,29 +290,30 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
[Test]
|
||||
public void TestSettingsNotCrossPolluting()
|
||||
{
|
||||
TestScreenWithTwoOverlays screenWithTwoOverlays = null!;
|
||||
Bindable<IReadOnlyList<Mod>> selectedMods2 = null!;
|
||||
ModSelectOverlay modSelectOverlay2 = null!;
|
||||
|
||||
createScreen();
|
||||
AddStep("push screen", () =>
|
||||
{
|
||||
selectedMods2 = new Bindable<IReadOnlyList<Mod>>(new Mod[] { new OsuModDifficultyAdjust() });
|
||||
|
||||
LoadScreen(screen = screenWithTwoOverlays = new TestScreenWithTwoOverlays
|
||||
{
|
||||
SelectedMods = { BindTarget = SelectedMods },
|
||||
SelectedMods2 = { BindTarget = selectedMods2 },
|
||||
});
|
||||
});
|
||||
AddStep("wait until screen is loaded", () => screenWithTwoOverlays.IsCurrentScreen());
|
||||
waitForColumnLoad();
|
||||
|
||||
AddStep("select difficulty adjust via panel", () => getPanelForMod(typeof(OsuModDifficultyAdjust)).TriggerClick());
|
||||
|
||||
AddStep("set setting", () => modSelectOverlay.ChildrenOfType<RoundedSliderBar<float>>().First().Current.Value = 8);
|
||||
AddStep("set setting", () => screenWithTwoOverlays.Overlay.ChildrenOfType<RoundedSliderBar<float>>().First().Current.Value = 8);
|
||||
|
||||
AddAssert("ensure setting is propagated", () => SelectedMods.Value.OfType<OsuModDifficultyAdjust>().Single().CircleSize.Value == 8);
|
||||
|
||||
AddStep("create second bindable", () => selectedMods2 = new Bindable<IReadOnlyList<Mod>>(new Mod[] { new OsuModDifficultyAdjust() }));
|
||||
|
||||
AddStep("create second overlay", () =>
|
||||
{
|
||||
Add(modSelectOverlay2 = new UserModSelectOverlay().With(d =>
|
||||
{
|
||||
d.Origin = Anchor.TopCentre;
|
||||
d.Anchor = Anchor.TopCentre;
|
||||
d.SelectedMods.BindTarget = selectedMods2;
|
||||
}));
|
||||
});
|
||||
|
||||
AddStep("show", () => modSelectOverlay2.Show());
|
||||
AddStep("hide first overlay", () => screenWithTwoOverlays.Overlay.Hide());
|
||||
AddStep("show second overlay", () => screenWithTwoOverlays.SecondOverlay.Show());
|
||||
|
||||
AddAssert("ensure first is unchanged", () => SelectedMods.Value.OfType<OsuModDifficultyAdjust>().Single().CircleSize.Value == 8);
|
||||
AddAssert("ensure second is default", () => selectedMods2.Value.OfType<OsuModDifficultyAdjust>().Single().CircleSize.Value == null);
|
||||
@@ -481,6 +466,7 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
AddStep("set customized mod externally", () => SelectedMods.Value = new[] { new OsuModDoubleTime { SpeedChange = { Value = 1.01 } } });
|
||||
AddAssert("setting remains", () => (SelectedMods.Value.SingleOrDefault() as OsuModDoubleTime)?.SpeedChange.Value == 1.01);
|
||||
|
||||
AddStep("exit screen", () => Stack.Exit());
|
||||
createScreen();
|
||||
AddAssert("setting remains", () => (SelectedMods.Value.SingleOrDefault() as OsuModDoubleTime)?.SpeedChange.Value == 1.01);
|
||||
}
|
||||
@@ -797,16 +783,11 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
[Test]
|
||||
public void TestColumnHidingOnIsValidChange()
|
||||
{
|
||||
AddStep("create screen", () => Child = modSelectOverlay = new TestModSelectOverlay
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
State = { Value = Visibility.Visible },
|
||||
SelectedMods = { BindTarget = SelectedMods },
|
||||
IsValidMod = mod => mod.Type == ModType.DifficultyIncrease || mod.Type == ModType.Conversion
|
||||
});
|
||||
waitForColumnLoad();
|
||||
createScreen();
|
||||
changeRuleset(0);
|
||||
|
||||
AddStep("set filter for 2 columns", () => modSelectOverlay.IsValidMod = mod => mod.Type is ModType.DifficultyIncrease or ModType.Conversion);
|
||||
|
||||
AddAssert("two columns visible", () => this.ChildrenOfType<ModColumn>().Count(col => col.IsPresent) == 2);
|
||||
|
||||
AddStep("unset filter", () => modSelectOverlay.IsValidMod = _ => true);
|
||||
@@ -816,9 +797,7 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
AddAssert("no columns visible", () => this.ChildrenOfType<ModColumn>().All(col => !col.IsPresent));
|
||||
|
||||
AddStep("hide", () => modSelectOverlay.Hide());
|
||||
AddStep("set filter for 3 columns", () => modSelectOverlay.IsValidMod = mod => mod.Type == ModType.DifficultyReduction
|
||||
|| mod.Type == ModType.Automation
|
||||
|| mod.Type == ModType.Conversion);
|
||||
AddStep("set filter for 3 columns", () => modSelectOverlay.IsValidMod = mod => mod.Type is ModType.DifficultyReduction or ModType.Automation or ModType.Conversion);
|
||||
|
||||
AddStep("show", () => modSelectOverlay.Show());
|
||||
AddUntilStep("3 columns visible", () => this.ChildrenOfType<ModColumn>().Count(col => col.IsPresent) == 3);
|
||||
@@ -830,13 +809,7 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
[Test]
|
||||
public void TestColumnHidingOnTextFilterChange()
|
||||
{
|
||||
AddStep("create screen", () => Child = modSelectOverlay = new TestModSelectOverlay
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
State = { Value = Visibility.Visible },
|
||||
SelectedMods = { BindTarget = SelectedMods }
|
||||
});
|
||||
waitForColumnLoad();
|
||||
createScreen();
|
||||
changeRuleset(0);
|
||||
|
||||
AddAssert("all columns visible", () => this.ChildrenOfType<ModColumn>().All(col => col.IsPresent));
|
||||
@@ -854,13 +827,7 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
[Test]
|
||||
public void TestHidingOverlayClearsTextSearch()
|
||||
{
|
||||
AddStep("create screen", () => Child = modSelectOverlay = new TestModSelectOverlay
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
State = { Value = Visibility.Visible },
|
||||
SelectedMods = { BindTarget = SelectedMods }
|
||||
});
|
||||
waitForColumnLoad();
|
||||
createScreen();
|
||||
changeRuleset(0);
|
||||
|
||||
AddAssert("all columns visible", () => this.ChildrenOfType<ModColumn>().All(col => col.IsPresent));
|
||||
@@ -1019,8 +986,8 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
{
|
||||
selectedMods = new Bindable<IReadOnlyList<Mod>>([]);
|
||||
|
||||
modSelectOverlay.SelectedMods.UnbindFrom(SelectedMods);
|
||||
modSelectOverlay.SelectedMods.BindTo(selectedMods);
|
||||
screen.SelectedMods.UnbindFrom(SelectedMods);
|
||||
screen.SelectedMods.BindTo(selectedMods);
|
||||
});
|
||||
|
||||
AddStep("activate PF", () => selectedMods.Value = [new OsuModPerfect()]);
|
||||
@@ -1066,11 +1033,79 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
rulesetStore.Dispose();
|
||||
}
|
||||
|
||||
private partial class TestModSelectOverlay : UserModSelectOverlay
|
||||
private partial class TestModSelectOverlayScreen : OsuScreen
|
||||
{
|
||||
public TestModSelectOverlay()
|
||||
public readonly Bindable<IReadOnlyList<Mod>> SelectedMods = new Bindable<IReadOnlyList<Mod>>();
|
||||
|
||||
public override bool ShowFooter => true;
|
||||
|
||||
public ModSelectOverlay Overlay = null!;
|
||||
|
||||
private IDisposable? firstOverlayRegistration;
|
||||
|
||||
[Cached]
|
||||
private OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Blue);
|
||||
|
||||
[Resolved]
|
||||
protected IOverlayManager? OverlayManager { get; private set; }
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
ShowPresets = true;
|
||||
LoadComponent(Overlay = new UserModSelectOverlay
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
State = { Value = Visibility.Visible },
|
||||
Beatmap = { Value = Beatmap.Value },
|
||||
SelectedMods = { BindTarget = SelectedMods },
|
||||
ShowPresets = true,
|
||||
});
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
firstOverlayRegistration = OverlayManager?.RegisterBlockingOverlay(Overlay);
|
||||
}
|
||||
|
||||
protected override void Dispose(bool isDisposing)
|
||||
{
|
||||
base.Dispose(isDisposing);
|
||||
firstOverlayRegistration?.Dispose();
|
||||
}
|
||||
}
|
||||
|
||||
private partial class TestScreenWithTwoOverlays : TestModSelectOverlayScreen
|
||||
{
|
||||
public readonly Bindable<IReadOnlyList<Mod>> SelectedMods2 = new Bindable<IReadOnlyList<Mod>>([]);
|
||||
|
||||
public ModSelectOverlay SecondOverlay = null!;
|
||||
|
||||
private IDisposable? secondOverlayRegistration;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
LoadComponent(SecondOverlay = new UserModSelectOverlay
|
||||
{
|
||||
Origin = Anchor.TopCentre,
|
||||
Anchor = Anchor.TopCentre,
|
||||
SelectedMods = { BindTarget = SelectedMods2 },
|
||||
});
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
secondOverlayRegistration = OverlayManager?.RegisterBlockingOverlay(SecondOverlay);
|
||||
}
|
||||
|
||||
protected override void Dispose(bool isDisposing)
|
||||
{
|
||||
base.Dispose(isDisposing);
|
||||
secondOverlayRegistration?.Dispose();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,365 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Screens;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Overlays.Mods;
|
||||
using osu.Game.Screens;
|
||||
using osu.Game.Screens.Footer;
|
||||
using osu.Game.Screens.SelectV2;
|
||||
|
||||
namespace osu.Game.Tests.Visual.UserInterface
|
||||
{
|
||||
public partial class TestSceneScreenFooter : ScreenTestScene
|
||||
{
|
||||
[Test]
|
||||
public void TestButtonsIn()
|
||||
{
|
||||
AddStep("push empty screen", () => LoadScreen(new TestScreen()));
|
||||
AddStep("push screen", () => LoadScreen(new TestScreen
|
||||
{
|
||||
CreateButtons = () => new[]
|
||||
{
|
||||
new ScreenFooterButton { Text = "Button 1", Action = () => { } },
|
||||
new ScreenFooterButton { Text = "Button 2", Action = () => { } },
|
||||
new ScreenFooterButton { Text = "Button 3", Action = () => { } },
|
||||
},
|
||||
}));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestButtonsOut()
|
||||
{
|
||||
AddStep("push empty screen", () => LoadScreen(new TestScreen()));
|
||||
AddStep("push screen", () => LoadScreen(new TestScreen
|
||||
{
|
||||
CreateButtons = () => new[]
|
||||
{
|
||||
new ScreenFooterButton { Text = "Button 1", Action = () => { } },
|
||||
new ScreenFooterButton { Text = "Button 2", Action = () => { } },
|
||||
new ScreenFooterButton { Text = "Button 3", Action = () => { } },
|
||||
},
|
||||
}));
|
||||
AddStep("exit screen", () => Stack.Exit());
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestReplaceButtons()
|
||||
{
|
||||
AddStep("push first screen", () => LoadScreen(new TestScreen
|
||||
{
|
||||
CreateButtons = () => new[]
|
||||
{
|
||||
new ScreenFooterButton { Text = "Button 1", Action = () => { } },
|
||||
new ScreenFooterButton { Text = "Button 2", Action = () => { } },
|
||||
new ScreenFooterButton { Text = "Button 3", Action = () => { } },
|
||||
},
|
||||
}));
|
||||
AddStep("push second screen", () => LoadScreen(new TestScreen
|
||||
{
|
||||
CreateButtons = () => new[]
|
||||
{
|
||||
new ScreenFooterButton { Text = "Button 4", Action = () => { } },
|
||||
new ScreenFooterButton { Text = "Button 5", Action = () => { } },
|
||||
new ScreenFooterButton { Text = "Button 6", Action = () => { } },
|
||||
},
|
||||
}));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestFooterVisibility()
|
||||
{
|
||||
TestScreen screen = null!;
|
||||
TestScreen screenWithoutFooter = null!;
|
||||
|
||||
AddAssert("footer hidden", () => ScreenFooter.State.Value, () => Is.EqualTo(Visibility.Hidden));
|
||||
|
||||
AddStep("push screen", () => LoadScreen(screen = new TestScreen
|
||||
{
|
||||
CreateButtons = () => new[]
|
||||
{
|
||||
new ScreenFooterButton { Text = "Button 1", Action = () => { } },
|
||||
new ScreenFooterButton { Text = "Button 2", Action = () => { } },
|
||||
new ScreenFooterButton { Text = "Button 3", Action = () => { } },
|
||||
},
|
||||
}));
|
||||
AddUntilStep("wait until screen is loaded", () => screen.IsCurrentScreen(), () => Is.True);
|
||||
AddAssert("footer shown", () => ScreenFooter.State.Value, () => Is.EqualTo(Visibility.Visible));
|
||||
|
||||
AddStep("push screen with no footer", () => LoadScreen(screenWithoutFooter = new TestScreen(showFooter: false)));
|
||||
AddUntilStep("wait until screen is loaded", () => screenWithoutFooter.IsCurrentScreen(), () => Is.True);
|
||||
AddAssert("footer hidden", () => ScreenFooter.State.Value, () => Is.EqualTo(Visibility.Hidden));
|
||||
|
||||
AddStep("exit screen", () => Stack.Exit());
|
||||
AddUntilStep("wait until screen is loaded", () => screen.IsCurrentScreen(), () => Is.True);
|
||||
AddAssert("footer shown", () => ScreenFooter.State.Value, () => Is.EqualTo(Visibility.Visible));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestExternalOverlayContent()
|
||||
{
|
||||
TestScreen screen = null!;
|
||||
|
||||
AddStep("push screen", () =>
|
||||
{
|
||||
ShearedOverlayContainer overlay = new TestShearedOverlayContainer();
|
||||
|
||||
LoadScreen(screen = new TestScreen
|
||||
{
|
||||
Overlay = overlay,
|
||||
CreateButtons = () => new[]
|
||||
{
|
||||
new ScreenFooterButton(overlay)
|
||||
{
|
||||
AccentColour = Dependencies.Get<OsuColour>().Orange1,
|
||||
Icon = FontAwesome.Solid.Toolbox,
|
||||
Text = "One",
|
||||
},
|
||||
new ScreenFooterButton { Text = "Two", Action = () => { } },
|
||||
new ScreenFooterButton { Text = "Three", Action = () => { } },
|
||||
},
|
||||
});
|
||||
});
|
||||
AddUntilStep("wait until screen is loaded", () => screen.IsCurrentScreen(), () => Is.True);
|
||||
|
||||
AddStep("show overlay", () => screen.Overlay.Show());
|
||||
contentDisplayed();
|
||||
AddAssert("other buttons hidden", () => ScreenFooter.ChildrenOfType<ScreenFooterButton>().Skip(1).All(b => b.Child.Parent!.Y > 0));
|
||||
|
||||
AddStep("hide overlay", () => screen.Overlay.Hide());
|
||||
contentHidden();
|
||||
AddAssert("other buttons returned", () => ScreenFooter.ChildrenOfType<ScreenFooterButton>().Skip(1).All(b => b.ChildrenOfType<Container>().First().Y == 0));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestTemporarilyShowFooter()
|
||||
{
|
||||
TestScreen screen = null!;
|
||||
|
||||
AddStep("push screen", () => LoadScreen(screen = new TestScreen(showFooter: false)));
|
||||
AddUntilStep("wait until screen is loaded", () => screen.IsCurrentScreen(), () => Is.True);
|
||||
AddAssert("footer hidden", () => ScreenFooter.State.Value, () => Is.EqualTo(Visibility.Hidden));
|
||||
|
||||
AddStep("show overlay", () => screen.Overlay.Show());
|
||||
AddAssert("footer shown", () => ScreenFooter.State.Value, () => Is.EqualTo(Visibility.Visible));
|
||||
contentDisplayed();
|
||||
|
||||
AddStep("hide overlay", () => screen.Overlay.Hide());
|
||||
AddAssert("footer hidden", () => ScreenFooter.State.Value, () => Is.EqualTo(Visibility.Hidden));
|
||||
contentHidden();
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestShowOverlayHidesOtherOverlays()
|
||||
{
|
||||
TestScreen screen = null!;
|
||||
|
||||
AddStep("push screen", () =>
|
||||
{
|
||||
ShearedOverlayContainer overlay = new TestShearedOverlayContainer();
|
||||
ModSelectOverlay secondOverlay = new ModSelectOverlay();
|
||||
|
||||
LoadScreen(screen = new TestScreen
|
||||
{
|
||||
Overlay = overlay,
|
||||
SecondOverlay = secondOverlay,
|
||||
CreateButtons = () => new[]
|
||||
{
|
||||
new ScreenFooterButton(overlay)
|
||||
{
|
||||
AccentColour = Dependencies.Get<OsuColour>().Orange1,
|
||||
Icon = FontAwesome.Solid.Toolbox,
|
||||
Text = "One",
|
||||
},
|
||||
new FooterButtonMods(secondOverlay),
|
||||
new ScreenFooterButton { Text = "Two", Action = () => { } },
|
||||
new ScreenFooterButton { Text = "Three", Action = () => { } },
|
||||
},
|
||||
});
|
||||
});
|
||||
AddUntilStep("wait until screen is loaded", () => screen.IsCurrentScreen(), () => Is.True);
|
||||
|
||||
AddStep("show mods overlay", () => ScreenFooter.ChildrenOfType<FooterButtonMods>().First().TriggerClick());
|
||||
AddUntilStep("wait until overlay is shown", () => screen.SecondOverlay.State.Value, () => Is.EqualTo(Visibility.Visible));
|
||||
AddAssert("first button still visible", () => ScreenFooter.ChildrenOfType<ScreenFooterButton>().First(b => b.Text == "One").Y, () => Is.EqualTo(0));
|
||||
|
||||
AddStep("show test overlay", () => ScreenFooter.ChildrenOfType<ScreenFooterButton>().First(b => b.Text == "One").TriggerClick());
|
||||
AddUntilStep("wait until overlay is shown", () => screen.Overlay.State.Value, () => Is.EqualTo(Visibility.Visible));
|
||||
AddAssert("mod overlay is hidden", () => screen.SecondOverlay.State.Value, () => Is.EqualTo(Visibility.Hidden));
|
||||
|
||||
AddStep("hide test overlay", () => screen.Overlay.Hide());
|
||||
contentHidden();
|
||||
AddAssert("other buttons returned", () => ScreenFooter.ChildrenOfType<ScreenFooterButton>().Skip(1).All(b => b.ChildrenOfType<Container>().First().Y == 0));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestButtonResizedAfterFooterIsDisplayed()
|
||||
{
|
||||
TestScreen screen = null!;
|
||||
|
||||
const float initial_width = 116;
|
||||
const float width_increase = 124;
|
||||
|
||||
float secondButtonX = 0;
|
||||
float overlayContentX = 0;
|
||||
|
||||
AddStep("push screen", () =>
|
||||
{
|
||||
ShearedOverlayContainer overlay = new TestShearedOverlayContainer();
|
||||
|
||||
LoadScreen(screen = new TestScreen
|
||||
{
|
||||
Overlay = overlay,
|
||||
CreateButtons = () => new[]
|
||||
{
|
||||
new ScreenFooterButton(overlay)
|
||||
{
|
||||
AccentColour = Dependencies.Get<OsuColour>().Orange1,
|
||||
Icon = FontAwesome.Solid.Toolbox,
|
||||
Text = "One",
|
||||
},
|
||||
new ScreenFooterButton { Text = "Two", Action = () => { } },
|
||||
new ScreenFooterButton { Text = "Three", Action = () => { } },
|
||||
},
|
||||
});
|
||||
});
|
||||
AddUntilStep("wait until screen is loaded", () => screen.IsCurrentScreen(), () => Is.True);
|
||||
AddStep("save second button position", () => secondButtonX = ScreenFooter.ChildrenOfType<ScreenFooterButton>().ElementAt(1).X);
|
||||
|
||||
AddStep("resize active button", () => ScreenFooter.ChildrenOfType<ScreenFooterButton>().First().ResizeWidthTo(initial_width + width_increase, 300, Easing.OutQuint));
|
||||
AddUntilStep("second button moved", () => ScreenFooter.ChildrenOfType<ScreenFooterButton>().ElementAt(1).X, () => Is.EqualTo(secondButtonX + width_increase).Within(0.001));
|
||||
AddStep("resize active button back", () => this.ChildrenOfType<ScreenFooterButton>().First().ResizeWidthTo(initial_width, 300, Easing.OutQuint));
|
||||
AddUntilStep("second button moved back", () => ScreenFooter.ChildrenOfType<ScreenFooterButton>().ElementAt(1).X, () => Is.EqualTo(secondButtonX).Within(0.001));
|
||||
|
||||
AddStep("show overlay", () => screen.Overlay.Show());
|
||||
contentDisplayed();
|
||||
AddAssert("other buttons hidden", () => ScreenFooter.ChildrenOfType<ScreenFooterButton>().Skip(1).All(b => b.Child.Parent!.Y > 0));
|
||||
AddStep("save overlay content position", () => overlayContentX = ScreenFooter.ChildrenOfType<TestShearedOverlayContainer.TestFooterContent>().First().Parent!.Parent!.X);
|
||||
|
||||
AddStep("resize active button", () => ScreenFooter.ChildrenOfType<ScreenFooterButton>().First().ResizeWidthTo(initial_width + width_increase, 300, Easing.OutQuint));
|
||||
AddUntilStep("overlay content moved", () => ScreenFooter.ChildrenOfType<TestShearedOverlayContainer.TestFooterContent>().First().Parent!.Parent!.X, () => Is.EqualTo(overlayContentX + width_increase).Within(0.001));
|
||||
AddStep("resize active button back", () => this.ChildrenOfType<ScreenFooterButton>().First().ResizeWidthTo(initial_width, 300, Easing.OutQuint));
|
||||
AddUntilStep("overlay content moved back", () => ScreenFooter.ChildrenOfType<TestShearedOverlayContainer.TestFooterContent>().First().Parent!.Parent!.X, () => Is.EqualTo(overlayContentX).Within(0.001));
|
||||
|
||||
AddStep("hide overlay", () => screen.Overlay.Hide());
|
||||
contentHidden();
|
||||
AddUntilStep("other buttons returned", () => ScreenFooter.ChildrenOfType<ScreenFooterButton>().Skip(1).All(b => b.ChildrenOfType<Container>().First().Y == 0));
|
||||
}
|
||||
|
||||
private void contentHidden()
|
||||
{
|
||||
AddUntilStep("content hidden from footer", () => ScreenFooter.ChildrenOfType<TestShearedOverlayContainer.TestFooterContent>().SingleOrDefault()?.IsPresent != true);
|
||||
}
|
||||
|
||||
private void contentDisplayed()
|
||||
{
|
||||
AddUntilStep("content displayed in footer", () => ScreenFooter.ChildrenOfType<TestShearedOverlayContainer.TestFooterContent>().Single().IsPresent);
|
||||
}
|
||||
|
||||
private partial class TestScreen : OsuScreen
|
||||
{
|
||||
public override bool ShowFooter { get; }
|
||||
|
||||
public Func<IReadOnlyList<ScreenFooterButton>> CreateButtons = Array.Empty<ScreenFooterButton>;
|
||||
|
||||
public ShearedOverlayContainer Overlay = new TestShearedOverlayContainer();
|
||||
public ShearedOverlayContainer SecondOverlay = new TestShearedOverlayContainer();
|
||||
|
||||
private IDisposable? overlayRegistration;
|
||||
private IDisposable? secondOverlayRegistration;
|
||||
|
||||
[Cached]
|
||||
private readonly OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Blue);
|
||||
|
||||
[Resolved]
|
||||
private IOverlayManager? overlayManager { get; set; }
|
||||
|
||||
public TestScreen(bool showFooter = true)
|
||||
{
|
||||
ShowFooter = showFooter;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
LoadComponent(Overlay);
|
||||
LoadComponent(SecondOverlay);
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
overlayRegistration = overlayManager?.RegisterBlockingOverlay(Overlay);
|
||||
secondOverlayRegistration = overlayManager?.RegisterBlockingOverlay(SecondOverlay);
|
||||
}
|
||||
|
||||
public override IReadOnlyList<ScreenFooterButton> CreateFooterButtons() => CreateButtons.Invoke();
|
||||
|
||||
protected override void Dispose(bool isDisposing)
|
||||
{
|
||||
base.Dispose(isDisposing);
|
||||
overlayRegistration?.Dispose();
|
||||
secondOverlayRegistration?.Dispose();
|
||||
}
|
||||
}
|
||||
|
||||
private partial class TestShearedOverlayContainer : ShearedOverlayContainer
|
||||
{
|
||||
public TestShearedOverlayContainer()
|
||||
: base(OverlayColourScheme.Orange)
|
||||
{
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
Header.Title = "Test overlay";
|
||||
Header.Description = "An overlay that is made purely for testing purposes.";
|
||||
}
|
||||
|
||||
public override VisibilityContainer CreateFooterContent() => new TestFooterContent();
|
||||
|
||||
public partial class TestFooterContent : VisibilityContainer
|
||||
{
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
AutoSizeAxes = Axes.Both;
|
||||
|
||||
InternalChild = new FillFlowContainer
|
||||
{
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Children = new[]
|
||||
{
|
||||
new ShearedButton(200) { Text = "Action #1", Action = () => { } },
|
||||
new ShearedButton(140) { Text = "Action #2", Action = () => { } },
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
protected override void PopIn()
|
||||
{
|
||||
this.MoveToY(0, 400, Easing.OutQuint)
|
||||
.FadeIn(400, Easing.OutQuint);
|
||||
}
|
||||
|
||||
protected override void PopOut()
|
||||
{
|
||||
this.MoveToY(-20f, 200, Easing.OutQuint)
|
||||
.FadeOut(200, Easing.OutQuint);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -133,9 +133,9 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
|
||||
var loadedBackgrounds = backgrounds.Where(b => b.ContentLoaded);
|
||||
|
||||
AddUntilStep("some loaded", () => loadedBackgrounds.Any());
|
||||
AddUntilStep("some loaded", loadedBackgrounds.Any);
|
||||
AddStep("scroll to bottom", () => scrollContainer.ScrollToEnd());
|
||||
AddUntilStep("all unloaded", () => !loadedBackgrounds.Any());
|
||||
AddUntilStep("all unloaded", loadedBackgrounds.Any, () => Is.False);
|
||||
}
|
||||
|
||||
private partial class TestUpdateableBeatmapBackgroundSprite : UpdateableBeatmapBackgroundSprite
|
||||
|
||||
@@ -89,9 +89,9 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
|
||||
var loadedCovers = covers.Where(c => c.ChildrenOfType<OnlineBeatmapSetCover>().SingleOrDefault()?.IsLoaded ?? false);
|
||||
|
||||
AddUntilStep("some loaded", () => loadedCovers.Any());
|
||||
AddUntilStep("some loaded", loadedCovers.Any);
|
||||
AddStep("scroll to end", () => scroll.ScrollToEnd());
|
||||
AddUntilStep("all unloaded", () => !loadedCovers.Any());
|
||||
AddUntilStep("all unloaded", loadedCovers.Any, () => Is.False);
|
||||
}
|
||||
|
||||
[Test]
|
||||
|
||||
@@ -22,7 +22,7 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
OsuSpriteText sort;
|
||||
OsuSpriteText displayStyle;
|
||||
|
||||
Add(toolbar = new UserListToolbar
|
||||
Add(toolbar = new UserListToolbar(true)
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
|
||||
@@ -98,7 +98,7 @@ namespace osu.Game.Tournament.Screens.Editors
|
||||
Width = 0.2f,
|
||||
Margin = new MarginPadding(10),
|
||||
Text = "Add beatmap",
|
||||
Action = () => beatmapEditor.CreateNew()
|
||||
Action = beatmapEditor.CreateNew
|
||||
},
|
||||
beatmapEditor
|
||||
}
|
||||
|
||||
@@ -80,7 +80,7 @@ namespace osu.Game.Tournament.Screens.Editors
|
||||
Width = 0.2f,
|
||||
Margin = new MarginPadding(10),
|
||||
Text = "Add beatmap",
|
||||
Action = () => beatmapEditor.CreateNew()
|
||||
Action = beatmapEditor.CreateNew
|
||||
},
|
||||
beatmapEditor
|
||||
}
|
||||
|
||||
@@ -150,7 +150,7 @@ namespace osu.Game.Tournament.Screens.Editors
|
||||
new SettingsButton
|
||||
{
|
||||
Text = "Add player",
|
||||
Action = () => playerEditor.CreateNew()
|
||||
Action = playerEditor.CreateNew
|
||||
},
|
||||
new Container
|
||||
{
|
||||
|
||||
@@ -75,6 +75,13 @@ namespace osu.Game.Beatmaps
|
||||
|
||||
currentMods.BindValueChanged(mods =>
|
||||
{
|
||||
// A change in bindable here doesn't guarantee that mods have actually changed.
|
||||
// However, we *do* want to make sure that the mod *references* are the same;
|
||||
// `SequenceEqual()` without a comparer would fall back to `IEquatable`.
|
||||
// Failing to ensure reference equality can cause setting change tracking to fail later.
|
||||
if (mods.OldValue.SequenceEqual(mods.NewValue, ReferenceEqualityComparer.Instance))
|
||||
return;
|
||||
|
||||
modSettingChangeTracker?.Dispose();
|
||||
|
||||
Scheduler.AddOnce(updateTrackedBindables);
|
||||
@@ -82,15 +89,37 @@ namespace osu.Game.Beatmaps
|
||||
modSettingChangeTracker = new ModSettingChangeTracker(mods.NewValue);
|
||||
modSettingChangeTracker.SettingChanged += _ =>
|
||||
{
|
||||
debouncedModSettingsChange?.Cancel();
|
||||
debouncedModSettingsChange = Scheduler.AddDelayed(updateTrackedBindables, 100);
|
||||
lock (bindableUpdateLock)
|
||||
{
|
||||
debouncedModSettingsChange?.Cancel();
|
||||
debouncedModSettingsChange = Scheduler.AddDelayed(updateTrackedBindables, 100);
|
||||
}
|
||||
};
|
||||
}, true);
|
||||
}
|
||||
|
||||
public void Invalidate(IBeatmapInfo beatmap)
|
||||
/// <summary>
|
||||
/// Notify this cache that a beatmap has been invalidated/updated.
|
||||
/// </summary>
|
||||
/// <param name="oldBeatmap">The old beatmap model.</param>
|
||||
/// <param name="newBeatmap">The updated beatmap model.</param>
|
||||
public void Invalidate(IBeatmapInfo oldBeatmap, IBeatmapInfo newBeatmap)
|
||||
{
|
||||
base.Invalidate(lookup => lookup.BeatmapInfo.Equals(beatmap));
|
||||
base.Invalidate(lookup => lookup.BeatmapInfo.Equals(oldBeatmap));
|
||||
|
||||
lock (bindableUpdateLock)
|
||||
{
|
||||
bool trackedBindablesRefreshRequired = false;
|
||||
|
||||
foreach (var bsd in trackedBindables.Where(bsd => bsd.BeatmapInfo.Equals(oldBeatmap)))
|
||||
{
|
||||
bsd.BeatmapInfo = newBeatmap;
|
||||
trackedBindablesRefreshRequired = true;
|
||||
}
|
||||
|
||||
if (trackedBindablesRefreshRequired)
|
||||
Scheduler.AddOnce(updateTrackedBindables);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -195,6 +224,9 @@ namespace osu.Game.Beatmaps
|
||||
{
|
||||
lock (bindableUpdateLock)
|
||||
{
|
||||
debouncedModSettingsChange?.Cancel();
|
||||
debouncedModSettingsChange = null;
|
||||
|
||||
trackedUpdateCancellationSource.Cancel();
|
||||
trackedUpdateCancellationSource = new CancellationTokenSource();
|
||||
|
||||
@@ -348,7 +380,7 @@ namespace osu.Game.Beatmaps
|
||||
|
||||
private class BindableStarDifficulty : Bindable<StarDifficulty>
|
||||
{
|
||||
public readonly IBeatmapInfo BeatmapInfo;
|
||||
public IBeatmapInfo BeatmapInfo;
|
||||
public readonly CancellationToken CancellationToken;
|
||||
|
||||
public BindableStarDifficulty(IBeatmapInfo beatmapInfo, CancellationToken cancellationToken)
|
||||
|
||||
@@ -154,7 +154,11 @@ namespace osu.Game.Beatmaps
|
||||
{
|
||||
DifficultyName = NamingUtils.GetNextBestName(targetBeatmapSet.Beatmaps.Select(b => b.DifficultyName), "New Difficulty")
|
||||
};
|
||||
var newBeatmap = new Beatmap { BeatmapInfo = newBeatmapInfo };
|
||||
var newBeatmap = new Beatmap
|
||||
{
|
||||
BeatmapInfo = newBeatmapInfo,
|
||||
Bookmarks = referenceWorkingBeatmap.Beatmap.Bookmarks.ToArray()
|
||||
};
|
||||
|
||||
foreach (var timingPoint in referenceWorkingBeatmap.Beatmap.ControlPointInfo.TimingPoints)
|
||||
newBeatmap.ControlPointInfo.Add(timingPoint.Time, timingPoint.DeepClone());
|
||||
|
||||
@@ -1,7 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Diagnostics;
|
||||
using System.Linq;
|
||||
using System.Threading.Tasks;
|
||||
using osu.Framework.Extensions.ObjectExtensions;
|
||||
@@ -53,13 +52,11 @@ namespace osu.Game.Beatmaps
|
||||
|
||||
foreach (BeatmapInfo beatmap in beatmapSet.Beatmaps)
|
||||
{
|
||||
difficultyCache.Invalidate(beatmap);
|
||||
|
||||
var working = workingBeatmapCache.GetWorkingBeatmap(beatmap);
|
||||
|
||||
difficultyCache.Invalidate(beatmap, working.BeatmapInfo);
|
||||
|
||||
var ruleset = working.BeatmapInfo.Ruleset.CreateInstance();
|
||||
|
||||
Debug.Assert(ruleset != null);
|
||||
|
||||
var calculator = ruleset.CreateDifficultyCalculator(working);
|
||||
|
||||
beatmap.StarRating = calculator.Calculate().StarRating;
|
||||
|
||||
@@ -296,20 +296,20 @@ namespace osu.Game.Beatmaps.Drawables.Cards
|
||||
return original;
|
||||
}
|
||||
|
||||
statisticsContainer.Content[0][0] = withMargin(new FavouritesStatistic(BeatmapSet)
|
||||
{
|
||||
Current = FavouriteState,
|
||||
});
|
||||
|
||||
statisticsContainer.Content[1][0] = withMargin(new PlayCountStatistic(BeatmapSet));
|
||||
|
||||
var hypesStatistic = HypesStatistic.CreateFor(BeatmapSet);
|
||||
if (hypesStatistic != null)
|
||||
statisticsContainer.Content[0][1] = withMargin(hypesStatistic);
|
||||
statisticsContainer.Content[0][0] = withMargin(hypesStatistic);
|
||||
|
||||
var nominationsStatistic = NominationsStatistic.CreateFor(BeatmapSet);
|
||||
if (nominationsStatistic != null)
|
||||
statisticsContainer.Content[1][1] = withMargin(nominationsStatistic);
|
||||
statisticsContainer.Content[1][0] = withMargin(nominationsStatistic);
|
||||
|
||||
statisticsContainer.Content[0][1] = withMargin(new PlayCountStatistic(BeatmapSet));
|
||||
|
||||
statisticsContainer.Content[1][1] = withMargin(new FavouritesStatistic(BeatmapSet)
|
||||
{
|
||||
Current = FavouriteState,
|
||||
});
|
||||
|
||||
var dateStatistic = BeatmapCardDateStatistic.CreateFor(BeatmapSet);
|
||||
if (dateStatistic != null)
|
||||
|
||||
@@ -278,8 +278,8 @@ namespace osu.Game.Beatmaps.Drawables.Cards
|
||||
if (nominationsStatistic != null)
|
||||
yield return nominationsStatistic;
|
||||
|
||||
yield return new FavouritesStatistic(BeatmapSet) { Current = FavouriteState };
|
||||
yield return new PlayCountStatistic(BeatmapSet);
|
||||
yield return new FavouritesStatistic(BeatmapSet) { Current = FavouriteState };
|
||||
|
||||
var dateStatistic = BeatmapCardDateStatistic.CreateFor(BeatmapSet);
|
||||
if (dateStatistic != null)
|
||||
|
||||
@@ -17,7 +17,7 @@ namespace osu.Game.Beatmaps.Drawables.Cards.Statistics
|
||||
{
|
||||
this.dateTime = dateTime;
|
||||
|
||||
Icon = FontAwesome.Regular.CheckCircle;
|
||||
Icon = FontAwesome.Solid.CheckCircle;
|
||||
Text = dateTime.ToLocalisedMediumDate();
|
||||
}
|
||||
|
||||
|
||||
@@ -15,7 +15,7 @@ namespace osu.Game.Beatmaps.Drawables.Cards.Statistics
|
||||
{
|
||||
public PlayCountStatistic(IBeatmapSetOnlineInfo onlineInfo)
|
||||
{
|
||||
Icon = FontAwesome.Regular.PlayCircle;
|
||||
Icon = FontAwesome.Solid.PlayCircle;
|
||||
Text = onlineInfo.PlayCount.ToMetric(decimals: 1);
|
||||
TooltipText = BeatmapsStrings.PanelPlaycount(onlineInfo.PlayCount.ToLocalisableString(@"N0"));
|
||||
}
|
||||
|
||||
@@ -170,21 +170,21 @@ namespace osu.Game.Beatmaps.Formats
|
||||
{
|
||||
SampleControlPoint sampleControlPoint = (beatmap.ControlPointInfo as LegacyControlPointInfo)?.SamplePointAt(hitObject.StartTime + CONTROL_POINT_LENIENCY + 1)
|
||||
?? SampleControlPoint.DEFAULT;
|
||||
hitObject.Samples = hitObject.Samples.Select(o => sampleControlPoint.ApplyTo(o)).ToList();
|
||||
hitObject.Samples = hitObject.Samples.Select(sampleControlPoint.ApplyTo).ToList();
|
||||
|
||||
for (int i = 0; i < hasRepeats.NodeSamples.Count; i++)
|
||||
{
|
||||
double time = hitObject.StartTime + i * hasRepeats.Duration / hasRepeats.SpanCount() + CONTROL_POINT_LENIENCY;
|
||||
var nodeSamplePoint = (beatmap.ControlPointInfo as LegacyControlPointInfo)?.SamplePointAt(time) ?? SampleControlPoint.DEFAULT;
|
||||
|
||||
hasRepeats.NodeSamples[i] = hasRepeats.NodeSamples[i].Select(o => nodeSamplePoint.ApplyTo(o)).ToList();
|
||||
hasRepeats.NodeSamples[i] = hasRepeats.NodeSamples[i].Select(nodeSamplePoint.ApplyTo).ToList();
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
SampleControlPoint sampleControlPoint = (beatmap.ControlPointInfo as LegacyControlPointInfo)?.SamplePointAt(hitObject.GetEndTime() + CONTROL_POINT_LENIENCY)
|
||||
?? SampleControlPoint.DEFAULT;
|
||||
hitObject.Samples = hitObject.Samples.Select(o => sampleControlPoint.ApplyTo(o)).ToList();
|
||||
hitObject.Samples = hitObject.Samples.Select(sampleControlPoint.ApplyTo).ToList();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -4,6 +4,7 @@
|
||||
#nullable disable
|
||||
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using JetBrains.Annotations;
|
||||
@@ -104,6 +105,10 @@ namespace osu.Game.Beatmaps
|
||||
|
||||
beatmapInfo = beatmapInfo.Detach();
|
||||
|
||||
// If this ever gets hit, a request has arrived with an outdated BeatmapInfo.
|
||||
// An outdated BeatmapInfo may contain a reference to a previous version of the beatmap's files on disk.
|
||||
Debug.Assert(confirmFileHashIsUpToDate(beatmapInfo), "working beatmap returned with outdated path");
|
||||
|
||||
workingCache.Add(working = new BeatmapManagerWorkingBeatmap(beatmapInfo, this));
|
||||
|
||||
// best effort; may be higher than expected.
|
||||
@@ -113,6 +118,12 @@ namespace osu.Game.Beatmaps
|
||||
}
|
||||
}
|
||||
|
||||
private bool confirmFileHashIsUpToDate(BeatmapInfo beatmapInfo)
|
||||
{
|
||||
string refetchPath = realm.Run(r => r.Find<BeatmapInfo>(beatmapInfo.ID)?.File?.File.Hash);
|
||||
return refetchPath == null || refetchPath == beatmapInfo.File?.File.Hash;
|
||||
}
|
||||
|
||||
#region IResourceStorageProvider
|
||||
|
||||
TextureStore IBeatmapResourceProvider.LargeTextureStore => largeTextureStore;
|
||||
|
||||
@@ -15,6 +15,7 @@ using osu.Game.Input;
|
||||
using osu.Game.Input.Bindings;
|
||||
using osu.Game.Localisation;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Overlays.Dashboard.Friends;
|
||||
using osu.Game.Overlays.Mods.Input;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using osu.Game.Screens.Edit.Compose.Components;
|
||||
@@ -234,6 +235,9 @@ namespace osu.Game.Configuration
|
||||
|
||||
// intentionally uses `DateTime?` and not `DateTimeOffset?` because the latter fails due to `DateTimeOffset` not implementing `IConvertible`
|
||||
SetDefault(OsuSetting.LastOnlineTagsPopulation, (DateTime?)null);
|
||||
|
||||
SetDefault(OsuSetting.DashboardSortMode, UserSortCriteria.LastVisit);
|
||||
SetDefault(OsuSetting.DashboardDisplayStyle, OverlayPanelDisplayStyle.Card);
|
||||
}
|
||||
|
||||
protected override bool CheckLookupContainsPrivateInformation(OsuSetting lookup)
|
||||
@@ -486,5 +490,8 @@ namespace osu.Game.Configuration
|
||||
LastOnlineTagsPopulation,
|
||||
|
||||
AutomaticallyAdjustBeatmapOffset,
|
||||
|
||||
DashboardSortMode,
|
||||
DashboardDisplayStyle,
|
||||
}
|
||||
}
|
||||
|
||||
@@ -140,7 +140,7 @@ namespace osu.Game.Configuration
|
||||
LabelText = attr.Label,
|
||||
TooltipText = attr.Description,
|
||||
Current = bNumber,
|
||||
KeyboardStep = 0.1f,
|
||||
KeyboardStep = bNumber.Precision,
|
||||
};
|
||||
|
||||
break;
|
||||
@@ -151,7 +151,7 @@ namespace osu.Game.Configuration
|
||||
LabelText = attr.Label,
|
||||
TooltipText = attr.Description,
|
||||
Current = bNumber,
|
||||
KeyboardStep = 0.1f,
|
||||
KeyboardStep = (float)bNumber.Precision,
|
||||
};
|
||||
|
||||
break;
|
||||
@@ -161,7 +161,8 @@ namespace osu.Game.Configuration
|
||||
{
|
||||
LabelText = attr.Label,
|
||||
TooltipText = attr.Description,
|
||||
Current = bNumber
|
||||
Current = bNumber,
|
||||
KeyboardStep = bNumber.Precision,
|
||||
};
|
||||
|
||||
break;
|
||||
|
||||
@@ -76,6 +76,15 @@ namespace osu.Game.Database
|
||||
statistics.Value.Usage = cache.Count;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Completely purge the cache.
|
||||
/// </summary>
|
||||
public virtual void Clear()
|
||||
{
|
||||
cache.Clear();
|
||||
statistics.Value.Usage = 0;
|
||||
}
|
||||
|
||||
protected bool CheckExists(TLookup lookup, [MaybeNullWhen(false)] out TValue value) =>
|
||||
cache.TryGetValue(lookup, out value);
|
||||
|
||||
|
||||
@@ -12,6 +12,7 @@ using osu.Game.Beatmaps;
|
||||
using osu.Game.Extensions;
|
||||
using osu.Game.Models;
|
||||
using osu.Game.Overlays.Notifications;
|
||||
using osu.Game.Utils;
|
||||
using Realms;
|
||||
|
||||
namespace osu.Game.Database
|
||||
@@ -87,6 +88,10 @@ namespace osu.Game.Database
|
||||
public void AddFile(TModel item, Stream contents, string filename, Realm realm)
|
||||
{
|
||||
filename = filename.ToStandardisedPath();
|
||||
|
||||
if (FilesystemSanityCheckHelpers.IncursPathTraversalRisk(filename))
|
||||
throw new InvalidOperationException($@"Filename ""{filename}"" is not allowed.");
|
||||
|
||||
var existing = item.GetFile(filename);
|
||||
|
||||
if (existing != null)
|
||||
|
||||
@@ -17,6 +17,7 @@ using osu.Game.Extensions;
|
||||
using osu.Game.IO.Archives;
|
||||
using osu.Game.Models;
|
||||
using osu.Game.Overlays.Notifications;
|
||||
using osu.Game.Utils;
|
||||
using Realms;
|
||||
|
||||
namespace osu.Game.Database
|
||||
@@ -221,7 +222,15 @@ namespace osu.Game.Database
|
||||
foreach (string piece in realmFile.Filename.Split('/').Select(f => f.GetValidFilename()))
|
||||
destinationPath = Path.Combine(destinationPath, piece);
|
||||
|
||||
Directory.CreateDirectory(Path.GetDirectoryName(destinationPath)!);
|
||||
string destinationDirectory = Path.GetDirectoryName(destinationPath)!;
|
||||
|
||||
if (!FilesystemSanityCheckHelpers.IsSubDirectory(parent: mountedPath, child: destinationDirectory))
|
||||
{
|
||||
Logger.Log($@"Skipping attempt to mount {realmFile.Filename} due to detected escape out of mounted path.", LoggingTarget.Database);
|
||||
continue;
|
||||
}
|
||||
|
||||
Directory.CreateDirectory(destinationDirectory);
|
||||
|
||||
// Consider using hard links here to make this instant.
|
||||
using (var inStream = Files.Storage.GetStream(sourcePath))
|
||||
@@ -361,6 +370,9 @@ namespace osu.Game.Database
|
||||
// We intentionally delay adding to realm to avoid blocking on a write during disk operations.
|
||||
foreach (var filenames in getShortenedFilenames(archive))
|
||||
{
|
||||
if (FilesystemSanityCheckHelpers.IncursPathTraversalRisk(filenames.shortened))
|
||||
throw new InvalidOperationException($@"Filename ""{filenames.original}"" is not allowed.");
|
||||
|
||||
using (Stream s = archive.GetStream(filenames.original))
|
||||
files.Add(new RealmNamedFileUsage(Files.Add(s, realm, false, parameters.PreferHardLinks), filenames.shortened));
|
||||
}
|
||||
@@ -474,8 +486,10 @@ namespace osu.Game.Database
|
||||
|
||||
foreach (RealmNamedFileUsage file in item.Files.Where(f => HashableFileTypes.Any(ext => f.Filename.EndsWith(ext, StringComparison.OrdinalIgnoreCase))).OrderBy(f => f.Filename))
|
||||
{
|
||||
using (Stream s = Files.Store.GetStream(file.File.GetStoragePath()))
|
||||
s.CopyTo(hashable);
|
||||
using (Stream? s = Files.Store.GetStream(file.File.GetStoragePath()))
|
||||
{
|
||||
s?.CopyTo(hashable);
|
||||
}
|
||||
}
|
||||
|
||||
if (hashable.Length > 0)
|
||||
|
||||
@@ -51,7 +51,7 @@ namespace osu.Game.Database
|
||||
|
||||
var beatmap = new Beatmap();
|
||||
|
||||
HitResult maxRulesetJudgement = ruleset.GetHitResults().First().result;
|
||||
HitResult maxRulesetJudgement = ruleset.GetHitResultsForDisplay().First().result;
|
||||
|
||||
// This is a list of all results, ordered from best to worst.
|
||||
// We are constructing a "best possible" score from the statistics provided because it's the best we can do.
|
||||
|
||||
@@ -33,6 +33,9 @@ namespace osu.Game.Graphics.Carousel
|
||||
/// </summary>
|
||||
protected partial class ScrollContainer : UserTrackingScrollContainer, IKeyBindingHandler<GlobalAction>
|
||||
{
|
||||
public Action? OnPageUp { get; init; }
|
||||
public Action? OnPageDown { get; init; }
|
||||
|
||||
public readonly Container Panels;
|
||||
|
||||
public void SetLayoutHeight(float height) => Panels.Height = height;
|
||||
@@ -127,6 +130,22 @@ namespace osu.Game.Graphics.Carousel
|
||||
|
||||
protected override bool IsDragging => base.IsDragging || AbsoluteScrolling;
|
||||
|
||||
protected override bool OnKeyDown(KeyDownEvent e)
|
||||
{
|
||||
switch (e.Key)
|
||||
{
|
||||
case Key.PageUp:
|
||||
OnPageUp?.Invoke();
|
||||
return true;
|
||||
|
||||
case Key.PageDown:
|
||||
OnPageDown?.Invoke();
|
||||
return true;
|
||||
}
|
||||
|
||||
return base.OnKeyDown(e);
|
||||
}
|
||||
|
||||
public bool OnPressed(KeyBindingPressEvent<GlobalAction> e)
|
||||
{
|
||||
switch (e.Action)
|
||||
@@ -201,6 +220,8 @@ namespace osu.Game.Graphics.Carousel
|
||||
|
||||
private readonly Drawable box;
|
||||
|
||||
private bool capturingMouseDown;
|
||||
|
||||
protected override float MinimumDimSize => SCROLL_BAR_WIDTH * 3;
|
||||
|
||||
private const float expanded_size_ratio = 2;
|
||||
@@ -261,6 +282,7 @@ namespace osu.Game.Graphics.Carousel
|
||||
{
|
||||
if (!base.OnMouseDown(e)) return false;
|
||||
|
||||
capturingMouseDown = true;
|
||||
updateVisuals(e);
|
||||
return true;
|
||||
}
|
||||
@@ -275,13 +297,14 @@ namespace osu.Game.Graphics.Carousel
|
||||
{
|
||||
if (e.Button != MouseButton.Left) return;
|
||||
|
||||
capturingMouseDown = false;
|
||||
updateVisuals(e);
|
||||
base.OnMouseUp(e);
|
||||
}
|
||||
|
||||
private void updateVisuals(MouseEvent e)
|
||||
{
|
||||
if (IsDragged || e.PressedButtons.Contains(MouseButton.Left))
|
||||
if (capturingMouseDown)
|
||||
box.FadeColour(highlightColour, 100);
|
||||
else if (IsHovered)
|
||||
box.FadeColour(hoverColour, 100);
|
||||
|
||||
@@ -317,6 +317,8 @@ namespace osu.Game.Graphics.Carousel
|
||||
{
|
||||
Masking = false,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
OnPageUp = () => Scheduler.AddOnce(traverseFromKey, new TraversalOperation(TraversalType.Page, -1)),
|
||||
OnPageDown = () => Scheduler.AddOnce(traverseFromKey, new TraversalOperation(TraversalType.Page, 1)),
|
||||
};
|
||||
|
||||
Items.BindCollectionChanged((_, args) =>
|
||||
@@ -538,30 +540,40 @@ namespace osu.Game.Graphics.Carousel
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
void traverseFromKey(TraversalOperation traversal)
|
||||
private void traverseFromKey(TraversalOperation traversal)
|
||||
{
|
||||
switch (traversal.Type)
|
||||
{
|
||||
switch (traversal.Type)
|
||||
{
|
||||
case TraversalType.Keyboard:
|
||||
traverseKeyboardSelection(traversal.Direction);
|
||||
break;
|
||||
case TraversalType.Keyboard:
|
||||
traverseKeyboardSelection(traversal.Direction);
|
||||
break;
|
||||
|
||||
case TraversalType.Set:
|
||||
traverseSetSelection(traversal.Direction);
|
||||
break;
|
||||
case TraversalType.Page:
|
||||
traverseKeyboardPage(traversal.Direction);
|
||||
break;
|
||||
|
||||
case TraversalType.Group:
|
||||
traverseGroupSelection(traversal.Direction);
|
||||
break;
|
||||
case TraversalType.Set:
|
||||
traverseSetSelection(traversal.Direction);
|
||||
break;
|
||||
|
||||
default:
|
||||
throw new ArgumentOutOfRangeException();
|
||||
}
|
||||
case TraversalType.Group:
|
||||
traverseGroupSelection(traversal.Direction);
|
||||
break;
|
||||
|
||||
default:
|
||||
throw new ArgumentOutOfRangeException();
|
||||
}
|
||||
}
|
||||
|
||||
private enum TraversalType { Keyboard, Set, Group }
|
||||
private enum TraversalType
|
||||
{
|
||||
Keyboard,
|
||||
Set,
|
||||
Page,
|
||||
Group
|
||||
}
|
||||
|
||||
private record TraversalOperation(TraversalType Type, int Direction);
|
||||
|
||||
@@ -617,6 +629,59 @@ namespace osu.Game.Graphics.Carousel
|
||||
} while (newIndex != originalIndex);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Performs a page-wise keyboard traversal in the carousel, moving the selection by approximately one "page" of items.
|
||||
/// </summary>
|
||||
/// <param name="direction">Positive for downwards, negative for upwards.</param>
|
||||
private void traverseKeyboardPage(int direction)
|
||||
{
|
||||
if (carouselItems == null || carouselItems.Count == 0)
|
||||
return;
|
||||
|
||||
int startIndex = currentKeyboardSelection.Index ?? (direction > 0 ? carouselItems.Count - 1 : 0);
|
||||
|
||||
// Compute the number of visible panels to treat as one page.
|
||||
// Reduced by 50% to account for the search bar covering the top items.
|
||||
int visiblePanelsCount = Math.Max(1, Scroll.Panels.Count / 2);
|
||||
int visibleCount = 0;
|
||||
int i = startIndex;
|
||||
|
||||
while (i >= 0 && i < carouselItems.Count)
|
||||
{
|
||||
i += direction;
|
||||
|
||||
if (i < 0 || i >= carouselItems.Count)
|
||||
break;
|
||||
|
||||
var item = carouselItems[i];
|
||||
|
||||
if (!item.IsVisible)
|
||||
continue;
|
||||
|
||||
visibleCount++;
|
||||
|
||||
if (visibleCount >= visiblePanelsCount)
|
||||
{
|
||||
setKeyboardSelection(item.Model);
|
||||
ScrollToSelection();
|
||||
playTraversalSound();
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
// If we are at the beginning or end and there are not enough items left to scroll through a complete page, then we go to the last or first item.
|
||||
var fallback = direction > 0
|
||||
? carouselItems.LastOrDefault(x => x.IsVisible)
|
||||
: carouselItems.FirstOrDefault(x => x.IsVisible);
|
||||
|
||||
if (fallback != null && !CheckModelEquality(fallback.Model, currentKeyboardSelection.Model))
|
||||
{
|
||||
setKeyboardSelection(fallback.Model);
|
||||
ScrollToSelection();
|
||||
playTraversalSound();
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Select the next valid group selection relative to a current selection.
|
||||
/// This is generally for keyboard based traversal.
|
||||
|
||||
@@ -11,6 +11,7 @@ using osu.Framework.Graphics.Effects;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Localisation;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Utils;
|
||||
|
||||
namespace osu.Game.Graphics.Cursor
|
||||
{
|
||||
@@ -93,10 +94,10 @@ namespace osu.Game.Graphics.Cursor
|
||||
protected override void PopIn()
|
||||
{
|
||||
instantMovement |= !IsPresent;
|
||||
this.FadeIn(500, Easing.OutQuint);
|
||||
this.FadeIn(300, Easing.OutQuint);
|
||||
}
|
||||
|
||||
protected override void PopOut() => this.Delay(150).FadeOut(500, Easing.OutQuint);
|
||||
protected override void PopOut() => this.Delay(150).FadeOut(300, Easing.OutQuint);
|
||||
|
||||
public override void Move(Vector2 pos)
|
||||
{
|
||||
@@ -107,7 +108,8 @@ namespace osu.Game.Graphics.Cursor
|
||||
}
|
||||
else
|
||||
{
|
||||
this.MoveTo(pos, 200, Easing.OutQuint);
|
||||
// This method is called every frame so we can do this safely here.
|
||||
Position = Interpolation.ValueAt(Time.Elapsed, Position, pos, 0, 120, Easing.OutQuint);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user