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Localize "Effect, Master, Music" in VolumeOverlay (#36594)

This commit is contained in:
Ботников Максим
2026-02-06 15:22:06 +05:00
committed by GitHub
Unverified
parent 5231cfa1c7
commit e77e08c049
3 changed files with 10 additions and 6 deletions
@@ -5,6 +5,7 @@ using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Localisation;
using osuTK.Graphics;
namespace osu.Game.Overlays.Volume
@@ -20,7 +21,7 @@ namespace osu.Game.Overlays.Volume
[Resolved]
private VolumeOverlay volumeOverlay { get; set; } = null!;
public MasterVolumeMeter(string name, float circleSize, Color4 meterColour)
public MasterVolumeMeter(LocalisableString name, float circleSize, Color4 meterColour)
: base(name, circleSize, meterColour)
{
}
+3 -2
View File
@@ -19,6 +19,7 @@ using osu.Framework.Graphics.Effects;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.UserInterface;
using osu.Framework.Input.Events;
using osu.Framework.Localisation;
using osu.Framework.Threading;
using osu.Framework.Utils;
using osu.Game.Graphics;
@@ -42,7 +43,7 @@ namespace osu.Game.Overlays.Volume
protected readonly float CircleSize;
private readonly Color4 meterColour;
private readonly string name;
private readonly LocalisableString name;
private OsuSpriteText text;
private BufferedContainer maxGlow;
@@ -75,7 +76,7 @@ namespace osu.Game.Overlays.Volume
private const float transition_length = 500;
public VolumeMeter(string name, float circleSize, Color4 meterColour)
public VolumeMeter(LocalisableString name, float circleSize, Color4 meterColour)
{
CircleSize = circleSize;
this.meterColour = meterColour;
+5 -3
View File
@@ -6,6 +6,7 @@ using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Framework.Bindables;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Extensions.LocalisationExtensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Colour;
using osu.Framework.Graphics.Containers;
@@ -15,6 +16,7 @@ using osu.Framework.Threading;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Input.Bindings;
using osu.Game.Localisation;
using osu.Game.Overlays.Volume;
using osuTK;
using osuTK.Graphics;
@@ -67,9 +69,9 @@ namespace osu.Game.Overlays
Spacing = new Vector2(0, offset),
Children = new[]
{
volumeMeterEffect = new VolumeMeter("EFFECTS", 125, colours.BlueDarker),
volumeMeterMaster = new MasterVolumeMeter("MASTER", 150, colours.PinkDarker) { IsMuted = { BindTarget = IsMuted }, },
volumeMeterMusic = new VolumeMeter("MUSIC", 125, colours.BlueDarker),
volumeMeterEffect = new VolumeMeter(AudioSettingsStrings.EffectVolume.ToUpper(), 125, colours.BlueDarker),
volumeMeterMaster = new MasterVolumeMeter(AudioSettingsStrings.MasterVolume.ToUpper(), 150, colours.PinkDarker) { IsMuted = { BindTarget = IsMuted }, },
volumeMeterMusic = new VolumeMeter(AudioSettingsStrings.MusicVolume.ToUpper(), 125, colours.BlueDarker),
}
},
},