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Revert "Fix current beatmap set being incorrectly expanded after collapsing group with current selection"
This reverts commit 9ba9966078.
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@@ -378,7 +378,7 @@ namespace osu.Game.Screens.SelectV2
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if (userCollapsedGroup)
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{
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if (grouping.BeatmapSetsGroupedTogether && CurrentGroupedBeatmap != null && CheckModelEquality(group, CurrentGroupedBeatmap.Group))
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if (grouping.BeatmapSetsGroupedTogether && CurrentGroupedBeatmap != null)
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setExpandedSet(new GroupedBeatmapSet(CurrentGroupedBeatmap.Group, CurrentGroupedBeatmap.Beatmap.BeatmapSet!));
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userCollapsedGroup = false;
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}
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