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Add prefix for input device header

This commit is contained in:
Dean Herbert
2026-01-26 20:52:23 +09:00
Unverified
parent 42dc73d849
commit fdf28474bf
@@ -12,7 +12,6 @@ using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface;
using osu.Game.Graphics.UserInterfaceV2;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Overlays.Settings.Sections
@@ -85,14 +84,14 @@ namespace osu.Game.Overlays.Settings.Sections
private partial class ToggleableHeader : CompositeDrawable
{
private readonly LocalisableString header;
private readonly LocalisableString text;
private readonly bool toggleable;
public readonly BindableBool Current = new BindableBool(true);
public ToggleableHeader(LocalisableString header, bool toggleable)
public ToggleableHeader(LocalisableString text, bool toggleable)
{
this.header = header;
this.text = text;
this.toggleable = toggleable;
}
@@ -119,7 +118,7 @@ namespace osu.Game.Overlays.Settings.Sections
},
headerText = new OsuSpriteText
{
Text = header,
Text = $"Device: {text}",
Font = OsuFont.Style.Heading2,
Margin = new MarginPadding { Vertical = 12 },
X = 18,