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mirror of https://github.com/ppy/osu.git synced 2026-05-27 21:40:42 +08:00

Localise some more strings in settings (#36590)

This commit is contained in:
Denis Titovets
2026-02-06 13:23:02 +03:00
committed by GitHub
Unverified
parent e77e08c049
commit a616fa61c9
5 changed files with 33 additions and 6 deletions
+20
View File
@@ -29,6 +29,26 @@ namespace osu.Game.Localisation
/// </summary>
public static LocalisableString Cancel => new TranslatableString(getKey(@"cancel"), @"No! Abort mission");
/// <summary>
/// "Failed to automatically locate an osu!stable installation."
/// </summary>
public static LocalisableString StableDirectoryLocationHeaderText => new TranslatableString(getKey(@"stable_directory_location_header_text"), @"Failed to automatically locate an osu!stable installation.");
/// <summary>
/// "An existing install could not be located. If you know where it is, you can help locate it."
/// </summary>
public static LocalisableString StableDirectoryLocationBodyText => new TranslatableString(getKey(@"stable_directory_location_body_text"), @"An existing install could not be located. If you know where it is, you can help locate it.");
/// <summary>
/// "Sure! I know where it is located!"
/// </summary>
public static LocalisableString StableDirectoryLocationOkButton => new TranslatableString(getKey(@"stable_directory_location_ok_button"), @"Sure! I know where it is located!");
/// <summary>
/// "Actually I don't have osu!stable installed."
/// </summary>
public static LocalisableString StableDirectoryLocationCancelButton => new TranslatableString(getKey(@"stable_directory_location_cancel_button"), @"Actually I don't have osu!stable installed.");
private static string getKey(string key) => $@"{prefix}:{key}";
}
}
@@ -19,6 +19,11 @@ namespace osu.Game.Localisation
/// </summary>
public static LocalisableString CurrentSkin => new TranslatableString(getKey(@"current_skin"), @"Current skin");
/// <summary>
/// "Skin name"
/// </summary>
public static LocalisableString SkinName => new TranslatableString(getKey(@"skin_name"), @"Skin name");
/// <summary>
/// "Skin layout editor"
/// </summary>
@@ -5,6 +5,7 @@ using System.Threading.Tasks;
using osu.Framework.Allocation;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Screens;
using osu.Game.Localisation;
using osu.Game.Overlays.Dialog;
using osu.Game.Screens;
@@ -17,20 +18,20 @@ namespace osu.Game.Overlays.Settings.Sections.Maintenance
public StableDirectoryLocationDialog(TaskCompletionSource<string> taskCompletionSource)
{
HeaderText = "Failed to automatically locate an osu!stable installation.";
BodyText = "An existing install could not be located. If you know where it is, you can help locate it.";
HeaderText = DialogStrings.StableDirectoryLocationHeaderText;
BodyText = DialogStrings.StableDirectoryLocationBodyText;
Icon = FontAwesome.Solid.QuestionCircle;
Buttons = new PopupDialogButton[]
{
new PopupDialogOkButton
{
Text = "Sure! I know where it is located!",
Text = DialogStrings.StableDirectoryLocationOkButton,
Action = () => Schedule(() => performer.PerformFromScreen(screen => screen.Push(new StableDirectorySelectScreen(taskCompletionSource))))
},
new PopupDialogCancelButton
{
Text = "Actually I don't have osu!stable installed.",
Text = DialogStrings.StableDirectoryLocationCancelButton,
Action = () => taskCompletionSource.TrySetCanceled()
}
};
@@ -8,6 +8,7 @@ using osu.Framework.Allocation;
using osu.Framework.Localisation;
using osu.Framework.Screens;
using osu.Game.Database;
using osu.Game.Localisation;
namespace osu.Game.Overlays.Settings.Sections.Maintenance
{
@@ -22,7 +23,7 @@ namespace osu.Game.Overlays.Settings.Sections.Maintenance
protected override bool IsValidDirectory(DirectoryInfo? info) => legacyImportManager.IsUsableForStableImport(info, out _);
public override LocalisableString HeaderText => "Please select your osu!stable install location";
public override LocalisableString HeaderText => MaintenanceSettingsStrings.StableDirectorySelectHeader;
public StableDirectorySelectScreen(TaskCompletionSource<string> taskCompletionSource)
{
@@ -261,7 +261,7 @@ namespace osu.Game.Overlays.Settings.Sections
{
textBox = new FocusedTextBox
{
PlaceholderText = @"Skin name",
PlaceholderText = SkinSettingsStrings.SkinName,
FontSize = OsuFont.DEFAULT_FONT_SIZE,
RelativeSizeAxes = Axes.X,
SelectAllOnFocus = true,