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mirror of https://github.com/ppy/osu.git synced 2026-05-17 16:53:15 +08:00

Merge pull request #36738 from peppy/user-button-animation-fix

Fix transient user stats animation changing speed after first display
This commit is contained in:
Bartłomiej Dach
2026-02-24 08:19:02 +01:00
committed by GitHub
Unverified
4 changed files with 66 additions and 57 deletions
@@ -45,12 +45,6 @@ namespace osu.Game.Overlays.Toolbar
Icon = icon,
});
public LocalisableString Text
{
get => DrawableText.Text;
set => DrawableText.Text = value;
}
public LocalisableString TooltipMain
{
get => tooltip1.Text;
@@ -67,7 +61,6 @@ namespace osu.Game.Overlays.Toolbar
protected readonly Container ButtonContent;
protected ConstrainedIconContainer IconContainer;
protected SpriteText DrawableText;
protected Box HoverBackground;
private readonly Box flashBackground;
private readonly FillFlowContainer tooltipContainer;
@@ -124,7 +117,6 @@ namespace osu.Game.Overlays.Toolbar
Flow = new FillFlowContainer
{
Direction = FillDirection.Horizontal,
Spacing = new Vector2(5),
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
Padding = new MarginPadding { Left = Toolbar.HEIGHT / 2, Right = Toolbar.HEIGHT / 2 },
@@ -139,11 +131,6 @@ namespace osu.Game.Overlays.Toolbar
Size = new Vector2(20),
Alpha = 0,
},
DrawableText = new OsuSpriteText
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
},
},
},
},
@@ -43,7 +43,7 @@ namespace osu.Game.Overlays.Toolbar
Origin = Anchor.CentreLeft,
Width = 3f,
Height = IconContainer.Height,
Margin = new MarginPadding { Horizontal = 2.5f },
Margin = new MarginPadding { Left = 7.5f, Right = 2.5f },
Masking = true,
Children = new[]
{
+46 -37
View File
@@ -10,6 +10,7 @@ using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Effects;
using osu.Framework.Graphics.Sprites;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface;
using osu.Game.Localisation;
using osu.Game.Online.API;
@@ -32,6 +33,8 @@ namespace osu.Game.Overlays.Toolbar
private IBindable<APIState> apiState = null!;
private OsuSpriteText usernameText = null!;
public ToolbarUserButton()
{
ButtonContent.AutoSizeAxes = Axes.X;
@@ -40,52 +43,58 @@ namespace osu.Game.Overlays.Toolbar
[BackgroundDependencyLoader]
private void load(OsuColour colours, IAPIProvider api, LoginOverlay? login)
{
Flow.Add(new Container
Flow.AddRange(new Drawable[]
{
Masking = true,
CornerRadius = 4,
Size = new Vector2(32),
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
EdgeEffect = new EdgeEffectParameters
usernameText = new OsuSpriteText
{
Type = EdgeEffectType.Shadow,
Radius = 4,
Colour = Color4.Black.Opacity(0.1f),
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
Margin = new MarginPadding { Right = 5 },
},
Children = new Drawable[]
new Container
{
avatar = new UpdateableAvatar(isInteractive: false)
Masking = true,
CornerRadius = 4,
Size = new Vector2(32),
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
EdgeEffect = new EdgeEffectParameters
{
RelativeSizeAxes = Axes.Both,
Type = EdgeEffectType.Shadow,
Radius = 4,
Colour = Color4.Black.Opacity(0.1f),
},
spinner = new LoadingLayer(dimBackground: true, withBox: false)
Children = new Drawable[]
{
BlockPositionalInput = false,
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.Both,
},
failingIcon = new SpriteIcon
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Alpha = 0,
Size = new Vector2(0.3f),
Icon = FontAwesome.Solid.ExclamationTriangle,
RelativeSizeAxes = Axes.Both,
Colour = colours.YellowLight,
},
avatar = new UpdateableAvatar(isInteractive: false)
{
RelativeSizeAxes = Axes.Both,
},
spinner = new LoadingLayer(dimBackground: true, withBox: false)
{
BlockPositionalInput = false,
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.Both,
},
failingIcon = new SpriteIcon
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Alpha = 0,
Size = new Vector2(0.3f),
Icon = FontAwesome.Solid.ExclamationTriangle,
RelativeSizeAxes = Axes.Both,
Colour = colours.YellowLight,
},
}
},
new TransientUserStatisticsUpdateDisplay
{
Alpha = 0,
}
});
Flow.Add(new TransientUserStatisticsUpdateDisplay
{
Alpha = 0
});
Flow.AutoSizeEasing = Easing.OutQuint;
Flow.AutoSizeDuration = 250;
apiState = api.State.GetBoundCopy();
apiState.BindValueChanged(onlineStateChanged, true);
@@ -97,7 +106,7 @@ namespace osu.Game.Overlays.Toolbar
private void userChanged(ValueChangedEvent<APIUser> user) => Schedule(() =>
{
Text = user.NewValue.Username;
usernameText.Text = user.NewValue.Username;
avatar.User = user.NewValue;
});
@@ -26,12 +26,12 @@ namespace osu.Game.Overlays.Toolbar
private Statistic<int> globalRank = null!;
private Statistic<int> pp = null!;
private ScheduledDelegate? shrinkDelegate;
[BackgroundDependencyLoader]
private void load(UserStatisticsWatcher? userStatisticsWatcher)
{
RelativeSizeAxes = Axes.Y;
AutoSizeAxes = Axes.X;
Alpha = 0;
InternalChild = new FillFlowContainer
{
@@ -40,7 +40,7 @@ namespace osu.Game.Overlays.Toolbar
Padding = new MarginPadding { Horizontal = 10 },
Spacing = new Vector2(10),
Direction = FillDirection.Horizontal,
Children = new Drawable[]
Children = new[]
{
globalRank = new Statistic<int>(UsersStrings.ShowRankGlobalSimple, @"#", Comparer<int>.Create((before, after) => before - after)),
pp = new Statistic<int>(RankingsStrings.StatPerformance, string.Empty, Comparer<int>.Create((before, after) => Math.Sign(after - before))),
@@ -71,8 +71,7 @@ namespace osu.Game.Overlays.Toolbar
return;
FinishTransforms(true);
this.FadeIn(500, Easing.OutQuint);
shrinkDelegate?.Cancel();
if (update.After.GlobalRank != null)
{
@@ -90,7 +89,21 @@ namespace osu.Game.Overlays.Toolbar
pp.Display(before, delta, after);
}
this.Delay(5000).FadeOut(500, Easing.OutQuint);
this.FadeIn(500, Easing.OutQuint);
AutoSizeAxes = Axes.X;
AutoSizeDuration = 500;
AutoSizeEasing = Easing.OutQuint;
using (BeginDelayedSequence(5000))
{
this.FadeOut(500, Easing.OutQuint);
shrinkDelegate = Schedule(() =>
{
AutoSizeAxes = Axes.None;
this.ResizeWidthTo(0, 500, Easing.OutQuint);
});
}
});
}