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mirror of https://github.com/ppy/osu.git synced 2024-11-19 17:52:57 +08:00
Commit Graph

533 Commits

Author SHA1 Message Date
MrTheMake
d9c26f98c7 Suggested changes 2017-08-13 19:54:07 +02:00
MrTheMake
4c2d7bf343 Parse the mods of a leaderboard's score 2017-08-13 17:41:13 +02:00
MillhioreF
e216bfcf10 Recommended fixes (obsolete try/catch, fix infinite loop during variable parsing in a better way) 2017-08-13 00:40:05 -05:00
MillhioreF
2e5a7374a8 Actually use mapName whoops 2017-08-10 01:49:34 -05:00
MillhioreF
f819ffce2b Make the legacy decoder more resilient against leading linebreaks 2017-08-10 00:08:39 -05:00
MillhioreF
64d92c1557 Fix infinite loop when importing maps that have storyboard elements with '$' in the filename 2017-08-09 23:31:18 -05:00
MillhioreF
a8cf7ff93a Add a better error message for corrupt maps with no .osu files 2017-08-09 23:27:13 -05:00
MillhioreF
10321497ca Add decoder entries for v3/4 2017-08-09 21:21:43 -05:00
tgi74000
8dd4f513e7 Symplified migration using MigrateTable<> instead of commands 2017-08-09 11:55:36 +02:00
tgi74000
c0642ad6d3 Added database migration 2017-08-09 10:54:03 +02:00
tgi74000
b00d1cd077 Merged ppy:master 2017-08-09 08:49:29 +02:00
tgi74000
a751c19cf7 Moved JsonProperty file_md5 and added file_sha2 2017-08-09 08:36:15 +02:00
Dean Herbert
723e27353c HitRenderer -> RulesetContainer 2017-08-09 13:28:29 +09:00
Dean Herbert
7c0e7ebcd0 Give HitRenderer a reference to Ruleset
Used to get correct bindings for a mode (ActionMappingInputManager).
2017-08-09 13:05:52 +09:00
tgi74000
3d4db427ff Pass RuleSet to ScoreStore, compute and store MD5 for legacy replays compatibility 2017-08-08 17:17:53 +02:00
Dean Herbert
de3b65e1fa Fix StoredBookmarks not being serialized 2017-08-07 09:45:44 +09:00
Dean Herbert
e75f438c29 Add difficulty application mods
Also fixes circular references when using IJsonSerializable.
2017-08-07 08:54:54 +09:00
Huo Yaoyuan
62b3540fd6 Merge branch 'master' into fixes 2017-08-04 13:49:03 +08:00
Huo Yaoyuan
eb9972581e Provide Autoplay mod in Ruleset. 2017-08-04 00:25:24 +08:00
Dean Herbert
248486f8f9 Merge branch 'master' into osulegacydecoder-parser 2017-08-03 16:30:37 +09:00
Dean Herbert
0d9ea97828 Allow Rulesets to create a non-FontAwesome icon
This also
- Renames TextAwesome to SpriteIcon.
- Removes the default size of "20" from SpriteIcon (now defaults to the underlying texture size).
2017-08-03 14:36:21 +09:00
MrTheMake
be3c7ec5f8 Added missing space 2017-08-02 16:17:33 +02:00
MrTheMake
79724e8018 Fix OsuLegacyDecoder's parser being NULL if no ruleset was specified 2017-08-02 16:05:09 +02:00
Dean Herbert
7cb87c7145 Run each import in a single transaction
Improves performance substantially.
2017-08-02 14:18:35 +09:00
Dean Herbert
6eb960010f Speed up startup cleanup operations. 2017-08-01 17:58:21 +09:00
Dean Herbert
3b1166d1e6 Optimise file lookups and other database operations
FirstOrDefault when called on a TableQuery with a predicate doesn't use table indices
2017-08-01 17:37:21 +09:00
Dean Herbert
941f3f0934 Tidy up osu-stable import process
Now can locate any osu-stable installation using registry lookup (with ample fallbacks). Also uses a much more controlled access method via StableStorage.
2017-08-01 15:12:38 +09:00
Dean Herbert
b4acdd5f90 Merge remote-tracking branch 'upstream/master' into fix-file-references 2017-08-01 11:05:38 +09:00
Dean Herbert
c73e139954 Add "migration"
Also simplify initial migration for BeatmapStore by just nuking everything.
2017-08-01 10:24:04 +09:00
Dean Herbert
c060d32765 Separate out startup tasks to ensure they run after migrations 2017-08-01 10:24:00 +09:00
Dean Herbert
ed3e78452e Lock beatmaps for good measure 2017-08-01 09:38:43 +09:00
Dean Herbert
6af0629cc0 Remove unnecessary newline 2017-08-01 09:37:33 +09:00
Dean Herbert
404497fa10 Allow a single beatmap to reference the same file multiple times
This fixes incorrect reference counts causing database desync.
2017-07-31 21:49:57 +09:00
Dean Herbert
f67822a59b Add progress for deleting all maps 2017-07-31 18:52:59 +09:00
Dean Herbert
92b3c7ac08 Fix the whole database being retrieved when importing each beatmap 2017-07-31 18:38:42 +09:00
Dean Herbert
df5094c0d4 Rework how notifications are distributed 2017-07-31 18:03:55 +09:00
Dean Herbert
57d45b180c Merge remote-tracking branch 'upstream/master' into import-from-stable 2017-07-31 17:31:10 +09:00
Dean Herbert
b45f1e5381 Merge branch 'master' into transaction-on-import 2017-07-28 17:43:18 +09:00
Dean Herbert
6807caa752 Use a transaction when adding a beatmap
Fixes flakey unit test.
2017-07-28 17:31:50 +09:00
Dean Herbert
c48bf3940e Add a progress notification when importing beatmaps 2017-07-28 16:57:33 +09:00
Dean Herbert
f5b0253e82 Apply CI fixes 2017-07-28 15:36:23 +09:00
Dean Herbert
d93d9e6190 Tidy up file deletion after import 2017-07-28 15:08:56 +09:00
Dean Herbert
6616721e37 Don't block imports and BeatmapStore operations using the same lock 2017-07-28 15:05:12 +09:00
Dean Herbert
d51ce896f9 Add locking to all BeatmapManager operations 2017-07-28 12:58:35 +09:00
Dean Herbert
7d4218ea6c Add option to import from osu-stable
Also adds an option to delete all beatmaps for testing purposes.
2017-07-28 12:58:35 +09:00
Dean Herbert
9ee59dd637 Add the ability to create migrations on a per-store level
Now stores store versions to the database itself.
2017-07-28 12:58:35 +09:00
Dean Herbert
3a6f3cdd8a Add the ability to create migrations on a per-store level
Now stores store versions to the database itself.
2017-07-27 20:38:40 +09:00
Dean Herbert
996e5e8b4a Use SHA2 for hashing 2017-07-27 17:40:08 +09:00
Dean Herbert
5f53426a9a *Database -> *Store
Welcome back BeatmapManager
2017-07-27 16:56:41 +09:00
Dean Herbert
fdc6666c71 Simplify hashing method
Also exit the import process before importing files to the file store to avoid incorrect reference count increments.
2017-07-27 15:55:55 +09:00
Dean Herbert
cbe7b08642 Make BeatmapStore's BeatmapDatabase private 2017-07-27 15:34:13 +09:00
Dean Herbert
96b08b8777 Simplify and document DatabaseStore API 2017-07-27 15:06:10 +09:00
Dean Herbert
a90eff69db Simplify BeatmapSetInfo deletion by relying on cascading deletes 2017-07-27 12:51:49 +09:00
Dean Herbert
c7a6343985 Never cascade-delete rulesets 2017-07-27 12:51:21 +09:00
Dean Herbert
aa81397df4 Recursively retrieve files 2017-07-27 12:41:34 +09:00
Dean Herbert
690b41b1e9 Fix join rows not being deleted when a beatmap is cleaned up 2017-07-27 12:37:37 +09:00
Dean Herbert
4e742959f2 CI fixes 2017-07-27 00:21:57 +09:00
Dean Herbert
87add0765e Initial documentation pass on BeatmapDatabase
Also a bit of tidying up.
2017-07-27 00:08:19 +09:00
Dean Herbert
07d4d2dbe4 Secondary documentation pass on BeatmapStore 2017-07-26 23:13:02 +09:00
Dean Herbert
99e53b5109 Initial documentation pass on BeatmapStore 2017-07-26 22:48:16 +09:00
Dean Herbert
898a601098 Introduce a reference counting file store 2017-07-26 20:22:02 +09:00
Dean Herbert
5fc68aabbf Fix reset function not running in correct order 2017-07-26 17:14:38 +09:00
Dean Herbert
9e20a02c0a Split out BeatmapDatabase into BeatmapStore
Hide database functionality at a lower level in preparation from eventually making it private.
2017-07-26 16:31:34 +09:00
Dean Herbert
fce580d717 Reshuffle namespaces 2017-07-26 13:22:46 +09:00
Dean Herbert
64f2e2dc32 Use Colour instead of ColourInfo 2017-07-23 13:06:16 +02:00
Thomas Müller
e68675f970 Rename EasingTypes to Easing 2017-07-22 20:53:53 +02:00
Thomas Müller
2cd8f6b30c Merge branch 'master' of github.com:ppy/osu into better-transforms
# Conflicts:
#	osu-framework
2017-07-21 11:15:26 +02:00
Dean Herbert
d6968ca09c Remove FullyLoaded logic
Always parse storyboards for now.

Let's not optimise this until it is necessary. It was leading to weird threading problems due to the load call in Player's async load method.
2017-07-20 11:01:50 +09:00
Dean Herbert
d69470f2ae Fix TestWorkingBeatmap broken by attempting to load storyboard 2017-07-20 09:22:39 +09:00
Thomas Müller
c4619f614a Merge branch 'master' of github.com:ppy/osu into better-transforms
# Conflicts:
#	osu-framework
2017-07-19 19:15:51 +02:00
Dean Herbert
da92fccdb0 Merge branch 'master' into non-null-beatmap 2017-07-19 18:32:42 +09:00
Dean Herbert
d7dddec328 Set zero-difficulty values local to the dummy beatmap 2017-07-19 18:32:11 +09:00
Dean Herbert
0b53f1a7e3 Reference system 2017-07-19 18:09:59 +09:00
Dean Herbert
a01209cfe0 Simplify comparator 2017-07-19 18:09:59 +09:00
Dean Herbert
d0dea33faa Make Beatmap (bindable) non-nullable. 2017-07-19 15:16:53 +09:00
Dean Herbert
632d2e8ba5 Dummy beatmap has dummy ruleset 2017-07-19 15:16:48 +09:00
Dean Herbert
3289d93f22 Give the dummy beatmap a background 2017-07-19 15:16:42 +09:00
Dean Herbert
007b343854 Fix incorrect equality check when TimingPointAt returns a default T 2017-07-19 15:16:40 +09:00
Dean Herbert
21984ba764 Move DummyWorkingBeatmap to a more global level (OsuScreen) 2017-07-19 15:16:39 +09:00
Dean Herbert
e47faf4e85 Add a dummy beatmap provider for use in BeatmapInfoWedge 2017-07-19 15:16:33 +09:00
Dean Herbert
6f59e5feec Add null check on stream 2017-07-19 14:56:27 +09:00
Thomas Müller
a5e610a7ba Update framework and fix compilation
Most issues were related to BeginLoopedSequence usage and lack of
"this." in front of transform helpers.
2017-07-14 19:18:12 +03:00
Dean Herbert
3aeed86392 Merge branch 'master' into drawable-room-update 2017-07-14 15:29:27 +09:00
Dean Herbert
de46f3ab07 Remove all unnecessary parenthesis where object initialisers are used
Enforces at CI.
2017-07-13 15:11:33 +09:00
DrabWeb
b196b1d3c6 CI fixes, switch RoomInspector to use BeatmapSetCover. 2017-07-13 01:24:59 -03:00
DrabWeb
fea40ccc1a Share BeatmapSet cover sprite code. 2017-07-13 01:17:47 -03:00
Thomas Müller
9d523ea012 Update framework 2017-07-12 11:06:13 +09:00
Thomas Müller
40225238d9 Set RelativeSizeAxes for updated FillMode behavior 2017-06-28 12:24:23 +03:00
paparony03
62dee59672 Shapes namespace
Depends on https://github.com/ppy/osu-framework/pull/837
2017-06-20 15:54:23 +10:00
Dean Herbert
f439237bd7 Set a more sane default for TimingControlPoint's BeatLength 2017-06-15 14:19:06 +09:00
smoogipooo
ffbb46f668 Update in line with framework. 2017-06-12 12:48:47 +09:00
John Neijzen
4abad17b92 Fix Black Space after } and Symbol Spacing 2017-06-08 14:48:42 +08:00
smoogipooo
223c75327f Remove key/val in favor of local variables + method call. 2017-05-30 20:59:53 +09:00
smoogipooo
5b5c2e4717 Back to using val... 2017-05-30 20:37:30 +09:00
smoogipooo
0728aea6a4 Fixes + cleanup. 2017-05-30 20:26:39 +09:00
smoogipooo
93a33be596 val -> value, val -> line (in cases where a key is not used). 2017-05-30 19:52:43 +09:00
smoogipooo
0175b91927 Cleanups. 2017-05-30 19:52:21 +09:00
Dan Balasescu
94ae730a20 Merge branch 'master' into storyboards 2017-05-29 17:49:51 +09:00
smoogipooo
6101fe98e1 Always ApplyDefaults after parsing beatmaps to make sure hit objects are in their most loaded state. 2017-05-29 12:10:29 +09:00
ColdVolcano
e46e1d96a7 Move logic to handleEvent 2017-05-27 00:20:19 -05:00