Dan Balasescu
|
05b79f864e
|
Merge pull request #15867 from MBmasher/fl-cumulative-strain
Fix cumulative strain time calculation in Flashlight skill
|
2021-12-21 17:19:09 +09:00 |
|
Dan Balasescu
|
f366cdc73e
|
Extract initial set out of loop
|
2021-12-21 12:39:34 +09:00 |
|
Dan Balasescu
|
c21b2d1662
|
Fix incorrect variable
|
2021-12-21 12:39:09 +09:00 |
|
Dan Balasescu
|
e21dbf10ff
|
Refactor further to remove indexing confusion
|
2021-12-21 12:25:32 +09:00 |
|
Dan Balasescu
|
377cb1d9e3
|
Merge pull request #15728 from MBmasher/fl-decay
Remove decay factor in Flashlight skill
|
2021-12-21 07:59:32 +09:00 |
|
MBmasher
|
c71655a75e
|
Merge branch 'master' into fl-cumulative-strain
|
2021-12-21 06:06:19 +11:00 |
|
MBmasher
|
6caa950c44
|
Rename osuPrevious to osuLoop
|
2021-12-20 19:16:41 +11:00 |
|
StanR
|
2f2006715e
|
Slightly refactor difficulty and pp calculators
|
2021-12-17 23:40:23 +03:00 |
|
rumoi
|
e662a9f0c4
|
Remove redundant code.
|
2021-12-15 12:36:45 +13:00 |
|
rumoi
|
4664bb1d29
|
Remove uneeded complexity
|
2021-12-15 05:16:10 +13:00 |
|
rumoi
|
c87ff82c1c
|
calculateRhythmBonus performance fix.
|
2021-12-14 09:25:29 +13:00 |
|
Dan Balasescu
|
99991a6703
|
Minor cleanups, unifying wording a bit more
|
2021-12-08 15:59:15 +09:00 |
|
Dan Balasescu
|
1a09a3469a
|
Merge branch 'master' into refactor-osu-difficulty-hit-object
|
2021-12-08 15:53:44 +09:00 |
|
Dan Balasescu
|
11104124f1
|
Restructure doc for easier readability
|
2021-12-08 15:52:59 +09:00 |
|
Dan Balasescu
|
814f072767
|
Use new LazyJumpDistance terminology in documentation
|
2021-12-08 15:17:56 +09:00 |
|
Dan Balasescu
|
7c0f7b1baa
|
Use "x" for cursor position in diagrams
|
2021-12-08 14:57:21 +09:00 |
|
Dan Balasescu
|
ded86282c1
|
Rename + better documentation
|
2021-12-07 23:14:35 +09:00 |
|
MBmasher
|
9824d805ea
|
Remove unnecessary clockRate in Opacity function
|
2021-11-30 14:36:38 +11:00 |
|
MBmasher
|
5884b058b9
|
Add blank line
|
2021-11-30 13:54:41 +11:00 |
|
MBmasher
|
3339afd648
|
Change input variable name in Opacity function
|
2021-11-30 13:52:58 +11:00 |
|
MBmasher
|
b0dc8bf061
|
Change Opacity function to take in absolute map time rather than relative time
|
2021-11-30 12:58:49 +11:00 |
|
MBmasher
|
4354699258
|
Fix cumulative strain time calculation in Flashlight skill
|
2021-11-30 12:51:23 +11:00 |
|
Dan Balasescu
|
383bf7cdfc
|
Only allow HD combination alongside FL
|
2021-11-30 10:39:48 +09:00 |
|
Dan Balasescu
|
e6e6e2d951
|
Merge branch 'master' into fl-opacity
|
2021-11-30 10:00:44 +09:00 |
|
Dan Balasescu
|
3e4b774992
|
Invert lines for better chronological order
|
2021-11-25 14:08:08 +09:00 |
|
Dan Balasescu
|
b20ff22af0
|
Ensure travel distance is calculated for all sliders
|
2021-11-24 16:50:33 +09:00 |
|
Dan Balasescu
|
274444ed67
|
Add additional information to diagram
|
2021-11-24 13:22:52 +09:00 |
|
Dan Balasescu
|
b5747f351d
|
Reword xmldocs
|
2021-11-24 13:11:44 +09:00 |
|
Dan Balasescu
|
a081038076
|
Normalized -> Normalised
|
2021-11-24 13:01:53 +09:00 |
|
Dan Balasescu
|
e07c44d79a
|
Reword comment with a more diagrammatical explanation
|
2021-11-24 13:01:15 +09:00 |
|
Dan Balasescu
|
402de754f7
|
Make TravelDistance/TravelTime apply to the current object
|
2021-11-24 12:37:22 +09:00 |
|
Dan Balasescu
|
e67d9b1c21
|
Reorder members a bit
|
2021-11-24 12:14:52 +09:00 |
|
GoldenMine0502
|
9157b91e5f
|
fix adding wrong values
|
2021-11-23 16:41:20 +09:00 |
|
MBmasher
|
7560d3de04
|
Remove decay factor in Flashlight skill
|
2021-11-22 10:52:04 +11:00 |
|
MBmasher
|
65ef030341
|
Further balancing
|
2021-11-22 08:59:41 +11:00 |
|
MBmasher
|
7833fab02d
|
Balancing bonuses to adjust for corrected opacity formula
|
2021-11-22 08:41:56 +11:00 |
|
MBmasher
|
e9745a3ac4
|
Fix wrong opacity formula
|
2021-11-22 08:32:35 +11:00 |
|
MBmasher
|
e9a4ee6800
|
Cleaning up code
|
2021-11-21 23:53:40 +11:00 |
|
MBmasher
|
a57c277a58
|
Move preempt back to CreateDifficultyAttributes
|
2021-11-21 23:43:09 +11:00 |
|
MBmasher
|
afbec94124
|
Move opacity function to OsuDifficultyHitObject
|
2021-11-21 23:40:15 +11:00 |
|
Dean Herbert
|
9f688f6291
|
Stop persisting Skill s in DifficultyAttributes
|
2021-11-21 12:15:32 +09:00 |
|
MBmasher
|
fe83b8fc77
|
Add line break
|
2021-11-18 10:50:32 +11:00 |
|
MBmasher
|
f4b23f0960
|
Remove setting preempt in CreateDifficultyAttributes
|
2021-11-18 10:37:07 +11:00 |
|
MBmasher
|
30e18f16d9
|
Change mods and preemptTime to readonly
|
2021-11-18 10:33:44 +11:00 |
|
MBmasher
|
92cf447180
|
Remove unnecessary braces
|
2021-11-18 10:32:41 +11:00 |
|
MBmasher
|
8e8571543d
|
Removing unnecessary file
|
2021-11-18 09:48:18 +11:00 |
|
MBmasher
|
6a444b9edb
|
Further balancing opacity/hidden bonus
|
2021-11-18 09:47:41 +11:00 |
|
Dean Herbert
|
fd0cae2bfb
|
Merge branch 'master' into difficulty-attribute-helpers
|
2021-11-17 20:49:31 +09:00 |
|
Dan Balasescu
|
815179f713
|
Use consts for attribute IDs
|
2021-11-17 20:31:18 +09:00 |
|
Dan Balasescu
|
43cbb23b15
|
Use ShouldSerializeFlashlightRating() to serialise database attribute
|
2021-11-17 20:23:08 +09:00 |
|
Dan Balasescu
|
2ae46f901e
|
Add comment for implicitly-used method
|
2021-11-17 20:22:43 +09:00 |
|
MBmasher
|
63c5f7d9d7
|
Balancing opacity and hidden bonus
|
2021-11-17 11:39:12 +11:00 |
|
MBmasher
|
f2d05ea899
|
Remove strain being multiplied by max opacity bonus
|
2021-11-17 11:27:48 +11:00 |
|
Dan Balasescu
|
2c45a327bb
|
Remove JsonIgnores, require opt-in properties
|
2021-11-15 19:54:35 +09:00 |
|
Dean Herbert
|
369b4ba789
|
Update DifficultyCalculator to take an IRulesetInfo
|
2021-11-15 19:16:48 +09:00 |
|
Dean Herbert
|
62d670a3ca
|
Update DifficultyCalculator to take an IWorkingBeatmap
|
2021-11-15 19:16:48 +09:00 |
|
Dan Balasescu
|
c8a01c35f7
|
Remove extra members from FromDatabaseAttributes
|
2021-11-15 18:11:07 +09:00 |
|
Dan Balasescu
|
21c0882b74
|
Don't serialize FL rating without FL mod
|
2021-11-15 17:24:53 +09:00 |
|
Dan Balasescu
|
45382a8127
|
Ignore some properties
|
2021-11-15 16:32:25 +09:00 |
|
Dan Balasescu
|
0cfd6fdf04
|
Add to/from database mapping functions to difficulty attributes
|
2021-11-15 16:06:50 +09:00 |
|
Dan Balasescu
|
907499f73a
|
Add json properties to difficulty attributes
|
2021-11-15 16:06:29 +09:00 |
|
MBmasher
|
efac11e886
|
Add extra bonus for hidden+flashlight
|
2021-11-12 21:42:27 +11:00 |
|
MBmasher
|
5a3be778a1
|
Resolve conflicts with recent slider hotfix
|
2021-11-12 21:41:01 +11:00 |
|
MBmasher
|
131e64e56c
|
Add bonus based on opacity of hit objects
|
2021-11-12 21:29:51 +11:00 |
|
Dan Balasescu
|
9fb2402781
|
Remove unnecessary parens
|
2021-11-12 17:31:25 +09:00 |
|
apollo-dw
|
cdfe022805
|
Fix potential NaN values
|
2021-11-12 00:56:08 +00:00 |
|
apollo-dw
|
c330093476
|
Add clamp back in
|
2021-11-11 14:42:54 +00:00 |
|
apollo-dw
|
1ba01a7e9a
|
Fix circle-only map NaN values
|
2021-11-11 14:37:50 +00:00 |
|
apollo-dw
|
95bfb2c69b
|
Clamp slider end estimate to 0
|
2021-11-11 12:46:22 +00:00 |
|
apollo-dw
|
7075108062
|
Clean up clamp logic relating to slider end estimate
|
2021-11-11 02:57:34 +00:00 |
|
apollo-dw
|
86c6837e5d
|
Make slider nerf factor more lenient
|
2021-11-11 02:49:24 +00:00 |
|
apollo-dw
|
5df694e912
|
Estimate number of difficult sliders, and increase assumed slider radius
|
2021-11-11 00:42:06 +00:00 |
|
apollo-dw
|
2d2a6d8a18
|
Swap to a harsher formula for slider dropped nerf
|
2021-11-10 04:00:54 +00:00 |
|
apollo-dw
|
fe2f143e8a
|
Nerf slider aim for plays with dropped slider ends
|
2021-11-10 00:59:28 +00:00 |
|
Sebastian Krajewski
|
b84b288c23
|
Merge branch 'master' of github.com:ppy/osu into fix-initial-strain
|
2021-11-08 02:07:08 +01:00 |
|
Sebastian Krajewski
|
bd35a3b7ba
|
Change currentStrain to 0 for standard mode skills
|
2021-11-08 01:53:51 +01:00 |
|
Dan Balasescu
|
547feaa392
|
Merge branch 'master' into aim-refactor-ppcalc
|
2021-11-08 01:38:18 +09:00 |
|
Dan Balasescu
|
fd9e86d399
|
Merge pull request #14847 from emu1337/aim-refactor-velocity
osu! Difficulty Aim Overhaul: velocity change
|
2021-11-08 01:38:07 +09:00 |
|
smoogipoo
|
480a1604fa
|
Rename constant
|
2021-11-08 00:47:22 +09:00 |
|
smoogipoo
|
84f3168a6c
|
More comment refactorings
|
2021-11-08 00:46:35 +09:00 |
|
Bartłomiej Dach
|
cc73db09d3
|
Merge branch 'master' into relax-nan-fix
|
2021-11-07 16:31:59 +01:00 |
|
Xexxar
|
fed733202e
|
removed unneeded comment
|
2021-11-07 14:59:25 +00:00 |
|
Xexxar
|
4493ca4dda
|
Merge branch 'aim-refactor-velocity' into aim-refactor-ppcalc
|
2021-11-07 14:56:50 +00:00 |
|
Xexxar
|
86b635cdd3
|
refactor comments to be on previous line for readability
|
2021-11-07 14:56:23 +00:00 |
|
Dean Herbert
|
ca933c53ab
|
Fix weird english in old comment
|
2021-11-07 23:52:32 +09:00 |
|
Xexxar
|
80248f436d
|
Merge branch 'aim-refactor-slider' into aim-refactor-velocity
|
2021-11-07 14:51:19 +00:00 |
|
Xexxar
|
e23b93bc4c
|
Merge branch 'aim-refactor-slider' of https://github.com/emu1337/osu into aim-refactor-slider
|
2021-11-07 14:50:29 +00:00 |
|
Xexxar
|
03476e018e
|
fixed comment
|
2021-11-07 14:49:26 +00:00 |
|
smoogipoo
|
6aecd682af
|
Refactor a bit
|
2021-11-07 23:26:13 +09:00 |
|
Xexxar
|
771620cef1
|
refactored duplicate code for simplicity
|
2021-11-07 14:21:18 +00:00 |
|
Sebastian Krajewski
|
91e261e256
|
Start comments with upper case
|
2021-11-07 14:51:17 +01:00 |
|
Sebastian Krajewski
|
fedbbc0210
|
Add a comment why Math.Min is used
|
2021-11-07 14:50:00 +01:00 |
|
Sebastian Krajewski
|
b1f3fee239
|
Add sanity check in Relax effectiveMissCount calculation
|
2021-11-07 05:54:17 +01:00 |
|
Xexxar
|
291ef1fe9c
|
Merge branch 'aim-refactor-velocity' into aim-refactor-ppcalc
|
2021-11-07 01:50:59 +00:00 |
|
Xexxar
|
24ba515f09
|
Merge branch 'aim-refactor-slider' into aim-refactor-velocity
|
2021-11-07 01:50:47 +00:00 |
|
Xexxar
|
22b9d2e879
|
adjustment to decrease slider leniency
|
2021-11-07 01:50:17 +00:00 |
|
Xexxar
|
866c731b74
|
Merge branch 'aim-refactor-velocity' into aim-refactor-ppcalc
|
2021-11-07 01:09:09 +00:00 |
|
Xexxar
|
26ff292337
|
revert velchangetest change
|
2021-11-07 01:08:51 +00:00 |
|
Xexxar
|
fc25f9501f
|
Merge branch 'aim-refactor-velocity' into aim-refactor-ppcalc
|
2021-11-07 00:13:37 +00:00 |
|
Xexxar
|
adeebd954a
|
update to fix velocity change oversight
|
2021-11-07 00:13:13 +00:00 |
|