Dan Balasescu
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377cb1d9e3
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Merge pull request #15728 from MBmasher/fl-decay
Remove decay factor in Flashlight skill
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2021-12-21 07:59:32 +09:00 |
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MBmasher
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c71655a75e
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Merge branch 'master' into fl-cumulative-strain
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2021-12-21 06:06:19 +11:00 |
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MBmasher
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6caa950c44
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Rename osuPrevious to osuLoop
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2021-12-20 19:16:41 +11:00 |
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StanR
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2f2006715e
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Slightly refactor difficulty and pp calculators
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2021-12-17 23:40:23 +03:00 |
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rumoi
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e662a9f0c4
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Remove redundant code.
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2021-12-15 12:36:45 +13:00 |
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rumoi
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4664bb1d29
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Remove uneeded complexity
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2021-12-15 05:16:10 +13:00 |
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rumoi
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c87ff82c1c
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calculateRhythmBonus performance fix.
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2021-12-14 09:25:29 +13:00 |
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Dan Balasescu
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99991a6703
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Minor cleanups, unifying wording a bit more
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2021-12-08 15:59:15 +09:00 |
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Dan Balasescu
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1a09a3469a
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Merge branch 'master' into refactor-osu-difficulty-hit-object
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2021-12-08 15:53:44 +09:00 |
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Dan Balasescu
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11104124f1
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Restructure doc for easier readability
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2021-12-08 15:52:59 +09:00 |
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Dan Balasescu
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814f072767
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Use new LazyJumpDistance terminology in documentation
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2021-12-08 15:17:56 +09:00 |
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Dan Balasescu
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7c0f7b1baa
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Use "x" for cursor position in diagrams
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2021-12-08 14:57:21 +09:00 |
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Dan Balasescu
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ded86282c1
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Rename + better documentation
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2021-12-07 23:14:35 +09:00 |
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MBmasher
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9824d805ea
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Remove unnecessary clockRate in Opacity function
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2021-11-30 14:36:38 +11:00 |
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MBmasher
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5884b058b9
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Add blank line
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2021-11-30 13:54:41 +11:00 |
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MBmasher
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3339afd648
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Change input variable name in Opacity function
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2021-11-30 13:52:58 +11:00 |
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MBmasher
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b0dc8bf061
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Change Opacity function to take in absolute map time rather than relative time
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2021-11-30 12:58:49 +11:00 |
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MBmasher
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4354699258
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Fix cumulative strain time calculation in Flashlight skill
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2021-11-30 12:51:23 +11:00 |
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Dan Balasescu
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383bf7cdfc
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Only allow HD combination alongside FL
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2021-11-30 10:39:48 +09:00 |
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Dan Balasescu
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e6e6e2d951
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Merge branch 'master' into fl-opacity
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2021-11-30 10:00:44 +09:00 |
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Dan Balasescu
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3e4b774992
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Invert lines for better chronological order
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2021-11-25 14:08:08 +09:00 |
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Dan Balasescu
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b20ff22af0
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Ensure travel distance is calculated for all sliders
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2021-11-24 16:50:33 +09:00 |
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Dan Balasescu
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274444ed67
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Add additional information to diagram
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2021-11-24 13:22:52 +09:00 |
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Dan Balasescu
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b5747f351d
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Reword xmldocs
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2021-11-24 13:11:44 +09:00 |
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Dan Balasescu
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a081038076
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Normalized -> Normalised
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2021-11-24 13:01:53 +09:00 |
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Dan Balasescu
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e07c44d79a
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Reword comment with a more diagrammatical explanation
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2021-11-24 13:01:15 +09:00 |
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Dan Balasescu
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402de754f7
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Make TravelDistance/TravelTime apply to the current object
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2021-11-24 12:37:22 +09:00 |
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Dan Balasescu
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e67d9b1c21
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Reorder members a bit
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2021-11-24 12:14:52 +09:00 |
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GoldenMine0502
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9157b91e5f
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fix adding wrong values
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2021-11-23 16:41:20 +09:00 |
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MBmasher
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7560d3de04
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Remove decay factor in Flashlight skill
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2021-11-22 10:52:04 +11:00 |
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MBmasher
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65ef030341
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Further balancing
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2021-11-22 08:59:41 +11:00 |
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MBmasher
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7833fab02d
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Balancing bonuses to adjust for corrected opacity formula
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2021-11-22 08:41:56 +11:00 |
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MBmasher
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e9745a3ac4
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Fix wrong opacity formula
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2021-11-22 08:32:35 +11:00 |
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MBmasher
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e9a4ee6800
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Cleaning up code
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2021-11-21 23:53:40 +11:00 |
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MBmasher
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a57c277a58
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Move preempt back to CreateDifficultyAttributes
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2021-11-21 23:43:09 +11:00 |
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MBmasher
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afbec94124
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Move opacity function to OsuDifficultyHitObject
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2021-11-21 23:40:15 +11:00 |
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Dean Herbert
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9f688f6291
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Stop persisting Skill s in DifficultyAttributes
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2021-11-21 12:15:32 +09:00 |
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MBmasher
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fe83b8fc77
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Add line break
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2021-11-18 10:50:32 +11:00 |
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MBmasher
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f4b23f0960
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Remove setting preempt in CreateDifficultyAttributes
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2021-11-18 10:37:07 +11:00 |
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MBmasher
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30e18f16d9
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Change mods and preemptTime to readonly
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2021-11-18 10:33:44 +11:00 |
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MBmasher
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92cf447180
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Remove unnecessary braces
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2021-11-18 10:32:41 +11:00 |
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MBmasher
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8e8571543d
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Removing unnecessary file
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2021-11-18 09:48:18 +11:00 |
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MBmasher
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6a444b9edb
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Further balancing opacity/hidden bonus
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2021-11-18 09:47:41 +11:00 |
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Dean Herbert
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fd0cae2bfb
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Merge branch 'master' into difficulty-attribute-helpers
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2021-11-17 20:49:31 +09:00 |
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Dan Balasescu
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815179f713
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Use consts for attribute IDs
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2021-11-17 20:31:18 +09:00 |
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Dan Balasescu
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43cbb23b15
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Use ShouldSerializeFlashlightRating() to serialise database attribute
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2021-11-17 20:23:08 +09:00 |
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Dan Balasescu
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2ae46f901e
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Add comment for implicitly-used method
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2021-11-17 20:22:43 +09:00 |
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MBmasher
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63c5f7d9d7
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Balancing opacity and hidden bonus
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2021-11-17 11:39:12 +11:00 |
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MBmasher
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f2d05ea899
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Remove strain being multiplied by max opacity bonus
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2021-11-17 11:27:48 +11:00 |
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Dan Balasescu
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2c45a327bb
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Remove JsonIgnores, require opt-in properties
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2021-11-15 19:54:35 +09:00 |
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Dean Herbert
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369b4ba789
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Update DifficultyCalculator to take an IRulesetInfo
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2021-11-15 19:16:48 +09:00 |
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Dean Herbert
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62d670a3ca
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Update DifficultyCalculator to take an IWorkingBeatmap
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2021-11-15 19:16:48 +09:00 |
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Dan Balasescu
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c8a01c35f7
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Remove extra members from FromDatabaseAttributes
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2021-11-15 18:11:07 +09:00 |
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Dan Balasescu
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21c0882b74
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Don't serialize FL rating without FL mod
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2021-11-15 17:24:53 +09:00 |
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Dan Balasescu
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45382a8127
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Ignore some properties
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2021-11-15 16:32:25 +09:00 |
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Dan Balasescu
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0cfd6fdf04
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Add to/from database mapping functions to difficulty attributes
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2021-11-15 16:06:50 +09:00 |
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Dan Balasescu
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907499f73a
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Add json properties to difficulty attributes
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2021-11-15 16:06:29 +09:00 |
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MBmasher
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efac11e886
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Add extra bonus for hidden+flashlight
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2021-11-12 21:42:27 +11:00 |
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MBmasher
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5a3be778a1
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Resolve conflicts with recent slider hotfix
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2021-11-12 21:41:01 +11:00 |
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MBmasher
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131e64e56c
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Add bonus based on opacity of hit objects
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2021-11-12 21:29:51 +11:00 |
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Dan Balasescu
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9fb2402781
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Remove unnecessary parens
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2021-11-12 17:31:25 +09:00 |
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apollo-dw
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cdfe022805
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Fix potential NaN values
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2021-11-12 00:56:08 +00:00 |
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apollo-dw
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c330093476
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Add clamp back in
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2021-11-11 14:42:54 +00:00 |
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apollo-dw
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1ba01a7e9a
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Fix circle-only map NaN values
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2021-11-11 14:37:50 +00:00 |
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apollo-dw
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95bfb2c69b
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Clamp slider end estimate to 0
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2021-11-11 12:46:22 +00:00 |
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apollo-dw
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7075108062
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Clean up clamp logic relating to slider end estimate
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2021-11-11 02:57:34 +00:00 |
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apollo-dw
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86c6837e5d
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Make slider nerf factor more lenient
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2021-11-11 02:49:24 +00:00 |
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apollo-dw
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5df694e912
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Estimate number of difficult sliders, and increase assumed slider radius
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2021-11-11 00:42:06 +00:00 |
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apollo-dw
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2d2a6d8a18
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Swap to a harsher formula for slider dropped nerf
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2021-11-10 04:00:54 +00:00 |
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apollo-dw
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fe2f143e8a
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Nerf slider aim for plays with dropped slider ends
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2021-11-10 00:59:28 +00:00 |
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Sebastian Krajewski
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b84b288c23
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Merge branch 'master' of github.com:ppy/osu into fix-initial-strain
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2021-11-08 02:07:08 +01:00 |
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Sebastian Krajewski
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bd35a3b7ba
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Change currentStrain to 0 for standard mode skills
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2021-11-08 01:53:51 +01:00 |
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Dan Balasescu
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547feaa392
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Merge branch 'master' into aim-refactor-ppcalc
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2021-11-08 01:38:18 +09:00 |
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Dan Balasescu
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fd9e86d399
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Merge pull request #14847 from emu1337/aim-refactor-velocity
osu! Difficulty Aim Overhaul: velocity change
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2021-11-08 01:38:07 +09:00 |
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smoogipoo
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480a1604fa
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Rename constant
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2021-11-08 00:47:22 +09:00 |
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smoogipoo
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84f3168a6c
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More comment refactorings
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2021-11-08 00:46:35 +09:00 |
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Bartłomiej Dach
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cc73db09d3
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Merge branch 'master' into relax-nan-fix
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2021-11-07 16:31:59 +01:00 |
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Xexxar
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fed733202e
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removed unneeded comment
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2021-11-07 14:59:25 +00:00 |
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Xexxar
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4493ca4dda
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Merge branch 'aim-refactor-velocity' into aim-refactor-ppcalc
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2021-11-07 14:56:50 +00:00 |
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Xexxar
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86b635cdd3
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refactor comments to be on previous line for readability
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2021-11-07 14:56:23 +00:00 |
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Dean Herbert
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ca933c53ab
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Fix weird english in old comment
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2021-11-07 23:52:32 +09:00 |
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Xexxar
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80248f436d
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Merge branch 'aim-refactor-slider' into aim-refactor-velocity
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2021-11-07 14:51:19 +00:00 |
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Xexxar
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e23b93bc4c
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Merge branch 'aim-refactor-slider' of https://github.com/emu1337/osu into aim-refactor-slider
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2021-11-07 14:50:29 +00:00 |
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Xexxar
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03476e018e
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fixed comment
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2021-11-07 14:49:26 +00:00 |
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smoogipoo
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6aecd682af
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Refactor a bit
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2021-11-07 23:26:13 +09:00 |
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Xexxar
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771620cef1
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refactored duplicate code for simplicity
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2021-11-07 14:21:18 +00:00 |
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Sebastian Krajewski
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91e261e256
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Start comments with upper case
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2021-11-07 14:51:17 +01:00 |
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Sebastian Krajewski
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fedbbc0210
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Add a comment why Math.Min is used
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2021-11-07 14:50:00 +01:00 |
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Sebastian Krajewski
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b1f3fee239
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Add sanity check in Relax effectiveMissCount calculation
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2021-11-07 05:54:17 +01:00 |
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Xexxar
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291ef1fe9c
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Merge branch 'aim-refactor-velocity' into aim-refactor-ppcalc
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2021-11-07 01:50:59 +00:00 |
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Xexxar
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24ba515f09
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Merge branch 'aim-refactor-slider' into aim-refactor-velocity
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2021-11-07 01:50:47 +00:00 |
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Xexxar
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22b9d2e879
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adjustment to decrease slider leniency
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2021-11-07 01:50:17 +00:00 |
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Xexxar
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866c731b74
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Merge branch 'aim-refactor-velocity' into aim-refactor-ppcalc
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2021-11-07 01:09:09 +00:00 |
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Xexxar
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26ff292337
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revert velchangetest change
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2021-11-07 01:08:51 +00:00 |
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Xexxar
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fc25f9501f
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Merge branch 'aim-refactor-velocity' into aim-refactor-ppcalc
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2021-11-07 00:13:37 +00:00 |
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Xexxar
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adeebd954a
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update to fix velocity change oversight
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2021-11-07 00:13:13 +00:00 |
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Xexxar
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e0632c4b1f
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Merge branch 'aim-refactor-velocity' into aim-refactor-ppcalc
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2021-11-06 22:28:13 +00:00 |
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Xexxar
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f135a98d69
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updated for review, adding wide angle buff for velchanges
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2021-11-06 22:27:58 +00:00 |
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Xexxar
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860f9f0860
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Merge branch 'aim-refactor-velocity' into aim-refactor-ppcalc
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2021-11-06 21:56:02 +00:00 |
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Xexxar
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bd58d2873e
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revert velocity multiplier to 0.75
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2021-11-06 21:55:47 +00:00 |
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