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h1or4dme8
/
osu-lazer
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https://github.com/ppy/osu.git
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2026-05-19 23:01:03 +08:00
Code
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Releases
Wiki
Activity
48,475
Commits
4
Branches
793
Tags
f2cecad83b2e1df2b2e15c5cd49e04534cf55dca
Commit Graph
214 Commits
Refactor editor saving test scene for scalability
Salman Ahmed
·
2022-01-26 07:57:46 +03:00
064468faad
Merge branch 'master' into improve-timeline-zoom
Dean Herbert
·
2022-01-26 03:40:53 +09:00
bdf215c576
Update timeline selection test scene with zoom changes
Salman Ahmed
·
2022-01-25 18:57:39 +03:00
ad18bc4983
Merge branch 'master' into fix-beat-divisor-not-saving
Dean Herbert
·
2022-01-25 23:29:37 +09:00
5b82eaf112
Update editor test scenes to set working beatmap properly
Salman Ahmed
·
2022-01-25 15:56:27 +03:00
6c69df815a
Add failing test asserts
Salman Ahmed
·
2022-01-25 11:56:38 +03:00
b2b6672095
Merge branch 'master' into custom-meter
Dean Herbert
·
2022-01-24 15:46:44 +09:00
d7db6fa918
Add failing test coverage for correct beatmap filename generation on save
Bartłomiej Dach
·
2022-01-23 20:28:19 +01:00
e236f5d604
Fix incorrect assert step name
Salman Ahmed
·
2022-01-23 10:11:12 +03:00
1ea5a2e6a7
Add control for arbitrary-numerator time signatures
Bartłomiej Dach
·
2022-01-22 20:50:31 +01:00
f39f2c93b5
Merge branch 'master' into global-bindable-thread-safety
Dean Herbert
·
2022-01-18 18:12:00 +09:00
02baad30d7
Update broken test scenes to match new
OsuTestScene
logic
Dean Herbert
·
2022-01-18 13:41:50 +09:00
da9a60a695
Merge branch 'master' into realm-integration/score-and-beatmaps
Bartłomiej Dach
·
2022-01-15 14:45:42 +01:00
03e4ec4214
Add far too many fixes for ruleset non-nullable requirements
Dean Herbert
·
2022-01-12 23:24:11 +09:00
b5f670cc5b
Remove incorrect test assertion
Dean Herbert
·
2022-01-12 17:49:11 +09:00
dc9ea4adeb
Make tests compile again
Dean Herbert
·
2022-01-12 17:00:16 +09:00
31a3161189
Add failing test for incorrect sample control point time after paste
Bartłomiej Dach
·
2022-01-11 21:34:22 +01:00
e91d3dd8b4
Update usages to new naming
Dean Herbert
·
2022-01-06 22:54:43 +09:00
00177a3ae1
Replace usage of
.Result
with
.WaitSafelyForResult
Dean Herbert
·
2022-01-04 11:51:41 +09:00
73b40e6833
Add test coverage of editor resetting mods on entering
Dean Herbert
·
2021-12-10 18:57:33 +09:00
5e9510be36
Merge branch 'master' into primary-key-consistency
Dean Herbert
·
2021-12-08 21:34:38 +09:00
8d9c37a825
Fix test to wait for drawable ruleset load before attempting paste
Bartłomiej Dach
·
2021-12-07 21:10:45 +01:00
7720a1b69b
Fix SongSelect-related test failures
Dan Balasescu
·
2021-11-25 21:11:13 +09:00
09dd054283
Replace existing cases with new helper method
Dean Herbert
·
2021-11-19 22:15:41 +09:00
83b4625bd5
Update all simple cases of switching to
IWorkingBeatmap
Dean Herbert
·
2021-11-17 20:56:57 +09:00
7c2e79f911
Merge branch 'master' into sample-point-multiple
Dean Herbert
·
2021-11-15 14:13:58 +09:00
5471994450
Add failing test case for sharing clock state with gameplay test
Bartłomiej Dach
·
2021-11-13 22:10:59 +01:00
ca239ca40a
Improve sample bank text box UX in case of multiple selection
Bartłomiej Dach
·
2021-11-13 21:59:44 +01:00
73ca1d39a2
Expand test coverage with desired bank text box placeholder behaviour
Bartłomiej Dach
·
2021-11-13 21:59:44 +01:00
76baf08140
Add support for setting sample bank & volume for multiple objects at once
Bartłomiej Dach
·
2021-11-13 21:24:59 +01:00
3fee6b0938
Add failing test coverage for setting sample bank on multiple objects
Bartłomiej Dach
·
2021-11-13 21:24:58 +01:00
9cf45e418a
Add failing test coverage for setting sample volume on multiple objects
Bartłomiej Dach
·
2021-11-13 18:14:50 +01:00
6ba154129b
Add test coverage for sample control point piece operation
Bartłomiej Dach
·
2021-11-13 18:14:50 +01:00
9800cd4903
Merge branch 'master' into difficulty-point-multiple
Dean Herbert
·
2021-11-13 23:47:12 +09:00
983d5a6cb8
Ensure editor clock is stopped before testing gameplay
Bartłomiej Dach
·
2021-11-13 14:01:00 +01:00
5f2a789a6d
Ensure editor background is dimmed after return from gameplay test
Bartłomiej Dach
·
2021-11-13 13:50:57 +01:00
eb8c5292d5
Move gameplay test pieces to own namespace
Bartłomiej Dach
·
2021-11-13 13:39:17 +01:00
a5ba3bd012
Allow to adjust slider velocity on multiple objects simultaneously
Bartłomiej Dach
·
2021-11-12 23:32:11 +01:00
e55e2a1697
Add failing tests for desired multiple selection behaviour
Bartłomiej Dach
·
2021-11-12 23:32:11 +01:00
b8b86cbd2a
Add test coverage for difficulty point piece operation
Bartłomiej Dach
·
2021-11-12 22:16:09 +01:00
7ba93aac27
Fix test failures due to missing dependencies
Bartłomiej Dach
·
2021-11-11 20:54:37 +01:00
459ec7b3bf
Ensure track is stopped on player completion
Bartłomiej Dach
·
2021-11-11 20:54:36 +01:00
c465bcb821
Ensure editor test player is exited on completion
Bartłomiej Dach
·
2021-11-11 20:54:36 +01:00
385df51b06
Add test coverage for basic gameplay testing scenarios
Bartłomiej Dach
·
2021-11-11 20:54:36 +01:00
6ce1a78723
Add preview gameplay button to bottom editor bar
Bartłomiej Dach
·
2021-11-11 17:12:21 +01:00
32b5a736c8
Rename
BeatmapInfo.Version
to
DifficultyName
to match underlying interface
Dean Herbert
·
2021-11-11 17:20:53 +09:00
51a353e12d
Extract class for clipboard contents for DI purposes
Bartłomiej Dach
·
2021-11-10 12:36:23 +01:00
5e31e890ae
Fix test failures due to missing dependencies
Bartłomiej Dach
·
2021-11-09 19:54:38 +01:00
410e9159d1
Merge branch 'master' into editor-context-menu-on-select
Dean Herbert
·
2021-11-04 15:59:06 +09:00
0f4f1349db
Update some other missed incorrect null/empty usages
Dean Herbert
·
2021-11-04 14:50:43 +09:00
d1e6d1cb98
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