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Commit Graph

62868 Commits

Author SHA1 Message Date
Dean Herbert
eee7dc02da
Reduce severity of clock running check to avoid production crashes 2023-10-10 17:58:11 +09:00
Dean Herbert
4319b22db8
Add failing test coverage of player not pausing track correctly 2023-10-10 17:55:35 +09:00
Dean Herbert
1388f7240e
Merge pull request #25077 from bdach/fix-guest-score-lookup
Fix score importer looking up guest user by username online
2023-10-10 17:35:15 +09:00
Dean Herbert
a0bd91f3bb
Merge pull request #25070 from frenzibyte/fix-legacy-catcher-layout
Adjust legacy catcher display to match 1:1 with osu!(stable)
2023-10-10 17:31:10 +09:00
Dean Herbert
0ca05d986d
Merge pull request #25067 from bdach/approach-circle-cutoff
Adjust approach circle maximum size limits for backwards compatibility
2023-10-10 17:05:16 +09:00
Bartłomiej Dach
ea400a9db7
Fix cross-test interference
`TestLastPlayedUpdated` was implicitly relying on running first.
`TestGuestScoreIsStoredAsGuest` showing up changed test ordering,
causing the former test to fail if it didn't get to run first.
2023-10-10 09:30:51 +02:00
Bartłomiej Dach
24956588e9
Fix score importer looking up guest user by username online 2023-10-10 09:28:01 +02:00
Bartłomiej Dach
08b1a3cbe2
Add failing test case for guest user being looked up in API 2023-10-10 09:18:57 +02:00
Bartłomiej Dach
6b38600010
Merge pull request #25073 from peppy/mania-beat-snap-grid-fix
Fix osu!mania beat snap grid sometimes not displaying correctly
2023-10-10 08:21:43 +02:00
Dean Herbert
1a60d6ade5
Use a DrawablePool for mania's beat snap grid
I'm not sure what the cause of the issue is, but I'm also not sure why
it wasn't using `DrawablePool` (was it not around back then?).

Either way, switching to a proper pool fixes things just fine.

Resolves https://github.com/ppy/osu/issues/25009.
2023-10-10 13:36:31 +09:00
Salman Ahmed
6073f3e756 Refactor catch playfield size adjustment logic w.r.t. catcher position 2023-10-10 02:42:37 +03:00
Salman Ahmed
b2987caf7c Adjust the catch playfield's position to match 1:1 with stable 2023-10-10 02:17:43 +03:00
Salman Ahmed
693b8d72db Fix test catcher sprites in "special skin" incorrectly suffixed as being @2x 2023-10-10 01:26:59 +03:00
Salman Ahmed
fed0deac02 Add brief explaination of BASE_SIZE 2023-10-10 01:26:59 +03:00
Salman Ahmed
fc63ee43be Fix legacy catcher sprites getting shrunk 2023-10-10 01:26:59 +03:00
Salman Ahmed
0fb7895a52 Adjust catcher origin position to match 1:1 with stable
Change catcher origin position logic to 1:1 match stable on legacy skin
2023-10-10 01:26:59 +03:00
Bartłomiej Dach
b3d3ae87be
Merge pull request #24988 from smoogipoo/fix-legacy-score-multipliers-2
Fix legacy score calculators using incorrect mod multipliers
2023-10-09 12:56:39 +02:00
Bartłomiej Dach
71c4b138fb
Merge branch 'master' into fix-legacy-score-multipliers-2 2023-10-09 10:53:14 +02:00
Dean Herbert
ad6f04cfb0
Hotfix approach circle cutoff 2023-10-09 10:16:57 +02:00
Bartłomiej Dach
ca217094d6
Merge pull request #25063 from peppy/move-download-button
Move playlist item download button to left
2023-10-09 10:01:15 +02:00
Dean Herbert
142c61ab9b
Move playlist item download button to left 2023-10-09 12:21:56 +09:00
Dean Herbert
e5207167c8
Rename FailAnimation to FailAnimationContainer 2023-10-08 00:39:30 +09:00
Dean Herbert
7c7771afca
Merge pull request #24986 from peppy/health-animates-in-intro
Add initial animation for health bars
2023-10-07 10:31:34 +09:00
Bartłomiej Dach
cfcdbe1c30
Merge pull request #25028 from peppy/bindable-fixes
Fix some incorrect bindable-related code
2023-10-06 22:31:30 +02:00
Bartłomiej Dach
250b9112c4
Merge pull request #25029 from peppy/socket-exception-handling
Fix OAuth refresh attempt when no network available causing full logout (part 2)
2023-10-06 21:59:27 +02:00
Bartłomiej Dach
a099cc0f36
Merge pull request #25030 from peppy/adjustable-health-bar
Adjust argon health bar to fit with existing layout
2023-10-06 21:51:18 +02:00
Bartłomiej Dach
b7d0bf3756
Only flush the Current transform specifically 2023-10-06 21:39:29 +02:00
Bartłomiej Dach
ce0d4bd0df
Fix health display potentially desyncing from actual if health was changed during initial animation 2023-10-06 21:35:08 +02:00
Bartłomiej Dach
037632940d
Merge pull request #24885 from peppy/clock-fix-attempt-2
Adjust clock usage in line with framework changes
2023-10-06 20:43:24 +02:00
Bartłomiej Dach
5ea45e3e96
Rename local variable 2023-10-06 19:43:00 +02:00
Dean Herbert
58448d3dd9
Fix health animation affecting failing tint 2023-10-07 01:06:31 +09:00
Dean Herbert
1a60e6d76e
Merge branch 'master' into health-animates-in-intro 2023-10-07 00:32:19 +09:00
Bartłomiej Dach
10ce5705ce
Update framework 2023-10-06 14:11:41 +02:00
Dean Herbert
8e5b2e78e5
Fix variable clash 2023-10-06 21:01:23 +09:00
Dean Herbert
d87ab9c82d
Adjust transition time based on miss/hit 2023-10-06 19:34:38 +09:00
Dean Herbert
3f2a00d90d
Add argon health display to default skin layout 2023-10-06 19:34:27 +09:00
Dean Herbert
71be3c8f8b
Add ability to adjust health bar settings in test scene 2023-10-06 19:34:27 +09:00
Dean Herbert
f40e910c51
Remove left line from health display 2023-10-06 19:34:27 +09:00
Dean Herbert
db5178e453
Change ArgonHealthDisplay to be relative sized for now 2023-10-06 18:56:39 +09:00
Dean Herbert
c78b5112c6
Fix OAuth refresh attempt when no network available causing full logout (part 2)
This time for `SocketException`s. I seem to recall looking at this and
deciding there was a reason to not catch socket exceptions, but on
revisiting it seems sane to do so.

This covers a fail case like reported:

```
2023-10-06 03:24:17 [verbose]: Request to https://lazer.ppy.sh/oauth/token failed with System.Net.Http.HttpRequestException: No such host is known. (lazer.ppy.sh:443)
2023-10-06 03:24:17 [verbose]: ---> System.Net.Sockets.SocketException (11001): No such host is known.
2023-10-06 03:24:17 [verbose]: at System.Net.Sockets.Socket.AwaitableSocketAsyncEventArgs.ThrowException(SocketError error, CancellationToken cancellationToken)
```

Closes https://github.com/ppy/osu/issues/24890 (again).
2023-10-06 18:24:22 +09:00
Dean Herbert
7227f5c881
Fix a couple of compilation errors 2023-10-06 18:13:02 +09:00
Dean Herbert
936a21a661
Fix redundant bindable initialisation in SongSelect 2023-10-06 16:51:56 +09:00
Dean Herbert
1d7b8ea21a
Fix incorrect implementation of IHasCurrentValue in FooterButtonFreeMods 2023-10-06 16:51:40 +09:00
Dean Herbert
f2e56bbb65
Fix publicly-settable bindables 2023-10-06 16:51:24 +09:00
Dean Herbert
f9021bf551
Remove pointless test class in TestSceneStoryboardSamples 2023-10-06 16:43:28 +09:00
Dean Herbert
1005b7ac85
Fix incorrect test assumption in TestSceneEditorClock
I don't know what this test was trying to do, but it was wrong. Any
offset which is applied should be invisible to the clock's final
`CurrentTime` (and to the user).
2023-10-06 16:43:28 +09:00
Dean Herbert
354193c53a
Merge branch 'master' into clock-fix-attempt-2 2023-10-06 16:43:27 +09:00
Dean Herbert
cc6210035f
Merge pull request #25023 from bdach/skinning-max-size-update
Adjust gameplay element maximum size limits for backwards compatibility
2023-10-06 14:37:15 +09:00
Bartłomiej Dach
96bb8ed150
Apply feedback regarding maximum osu! element sizings
- `default-N` number sprites maximum size increased by 1.25x to a total
  of 320x320 to counteract the 0.8x factor applied onto them when
  displayed on a hitcircle.

- `sliderb` and parts' maximum size increased to 384x384, to match
  `sliderfollowcircle`, as the two are apparently sometimes used
  interchangeably by skinners to achieve different visual effects.
2023-10-05 22:33:49 +02:00
Bartłomiej Dach
0ae4a0f11f
Adjust gameplay element maximum size limits for backwards compatibility
The new limits were chosen by sampling across over 4000 skins. The
methodology for doing so is described in the following gist:

	https://gist.github.com/bdach/6228ba41d128b23d1f89142f404108a3
2023-10-05 20:37:10 +02:00