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Commit Graph

9111 Commits

Author SHA1 Message Date
Dan Balasescu
e051353dad
Merge branch 'master' into add-deselect-mods-button 2017-12-21 11:54:46 +09:00
Aergwyn
ebc2ad55f8 greatly expanded tests for ModSelectOverlay 2017-12-20 19:05:23 +01:00
Dean Herbert
cee39af08e
Merge pull request #1707 from FreezyLemon/customize-progress-notification
Make completion notification text for ProgressNotifications customisable
2017-12-20 20:15:48 +09:00
Dean Herbert
9940d4630f
Merge branch 'master' into customize-progress-notification 2017-12-20 02:52:57 +09:00
FreezyLemon
b91090a4e1 Reverted update notification to original implementation 2017-12-19 16:51:36 +01:00
FreezyLemon
3644eda9a9 Changed notification from "installed" to "imported" on beatmap download 2017-12-19 11:34:23 +01:00
Dan Balasescu
fe1044a853
Merge pull request #1708 from peppy/fix-masking
Fix profile header not correctly being masked
2017-12-19 18:29:35 +09:00
Dean Herbert
c8afc553cb Fix profile header not correctly being masked
Closes #1592.
2017-12-18 23:55:34 +09:00
Dean Herbert
e59ce0cd28
Merge pull request #1690 from smoogipoo/editor-selection-tool
Implement Editor hitobject selections
2017-12-18 22:11:31 +09:00
Dean Herbert
051a3c4d47 Fix line endings 2017-12-18 21:51:00 +09:00
Dean Herbert
a74ac278fe Merge remote-tracking branch 'upstream/master' into editor-selection-tool 2017-12-18 21:48:01 +09:00
Dean Herbert
7c8a33b757
Merge pull request #1706 from smoogipoo/play-overlay-selections
Implement keyboard controls in gameplay overlays (pause/fail)
2017-12-18 21:43:14 +09:00
smoogipoo
fabf1bf60a Make the captured objects not update for now
Since this is not the intended functionality.
2017-12-18 19:31:03 +09:00
smoogipoo
5493493f82 FinishCapture -> FinishDrag from Handles 2017-12-18 19:24:41 +09:00
smoogipoo
09c51df2bd Marker* -> Handle 2017-12-18 19:21:26 +09:00
smoogipoo
3999940538 DragSelector -> HitObjectSelectionBox 2017-12-18 19:17:26 +09:00
FreezyLemon
f898481523 Changed existing implementations to have a custom CompletionText 2017-12-18 11:14:07 +01:00
smoogipoo
f90e3346c1 Add automated test cases 2017-12-18 19:13:40 +09:00
smoogipoo
5e111e14db Make it possible to change the overlay actions beyond instantiation 2017-12-18 19:13:25 +09:00
smoogipoo
a17b2e4c18 Expose buttons for test cases 2017-12-18 19:13:08 +09:00
FreezyLemon
7c9d11756e Add the ability to change what text is displayed when a ProgressNotification finishes its task. 2017-12-18 10:59:25 +01:00
smoogipoo
918e7c9a4b MenuOverlay -> GameplayMenuOverlay 2017-12-18 16:40:50 +09:00
smoogipoo
cf640d084e Use using 2017-12-18 16:38:15 +09:00
smoogipoo
846750a190 Remove unnecessary flag 2017-12-18 16:36:11 +09:00
smoogipoo
5f538f03ea Comments 2017-12-18 16:34:25 +09:00
smoogipoo
59365bbdce Make MenuOverlay support key selections 2017-12-18 16:34:17 +09:00
smoogipoo
1e4cad900d Fix up incorrect RequiredTypes 2017-12-18 16:04:51 +09:00
smoogipoo
9fb3d3704a TestCaseMenuOverlays -> TestCaseMenuOverlay 2017-12-18 15:42:11 +09:00
smoogipoo
8fdaf6f8f4 Restructure DialogButton to support selection 2017-12-18 14:47:17 +09:00
Dan Balasescu
812181190e
Update SelectionLayer.cs 2017-12-18 14:10:14 +09:00
smoogipoo
f3a5258c5b Reorder file (ctor + bdl) 2017-12-18 14:05:12 +09:00
Dan Balasescu
17c58678cf
Update SelectionInfo.cs 2017-12-18 13:59:46 +09:00
Dan Balasescu
35b6114d01
Merge branch 'master' into editor-selection-tool 2017-12-18 13:57:32 +09:00
Dan Balasescu
57e5b2debe
Merge branch 'master' into add-deselect-mods-button 2017-12-18 13:48:35 +09:00
Dan Balasescu
dd5e082105
Merge pull request #1697 from peppy/song-select-state-simplification
Rewrite BeatmapCarousel with ModelView implementation
2017-12-18 12:57:07 +09:00
Dean Herbert
6121cd3b67 Remove animating skipping and reorder file a bit 2017-12-18 12:30:39 +09:00
Dean Herbert
23e014b52d Simplify drawable removal logic 2017-12-18 12:05:49 +09:00
Dean Herbert
b2cd32eb95 Move children to CarouselGroup 2017-12-18 11:57:13 +09:00
Dean Herbert
7173829896 Add filter checks to difficulty selection 2017-12-18 11:43:10 +09:00
Dean Herbert
4c1f00567b Fix incorrect flush logic when starting play from non-selected difficulty using context menu 2017-12-18 11:31:38 +09:00
Dean Herbert
4e46565f6e Remove todo 2017-12-18 11:25:02 +09:00
Dean Herbert
5bfb6d1f58 Remove unused variable 2017-12-18 11:13:51 +09:00
Dean Herbert
b21c22085d Make more things private 2017-12-18 11:13:16 +09:00
Dean Herbert
d6ba53acb3 Update framework 2017-12-18 09:47:53 +09:00
Dean Herbert
954bc77a71 Indicate unused variable 2017-12-18 08:05:57 +09:00
Dean Herbert
dfd7787b15 Move more overhead from ctor to BDL 2017-12-18 07:58:48 +09:00
Dean Herbert
c10288541c Avoid redundant IndexOf calls 2017-12-18 07:58:34 +09:00
Dean Herbert
482941b333 Preload drawables to force asynchronous construction 2017-12-18 06:59:32 +09:00
Dean Herbert
3759c39f00 Update test case to handle scheduled removal 2017-12-18 02:51:09 +09:00
Dean Herbert
30a15729ec Fix event handling from outside carousel being scheduled at the wrong level
Was causing BeatmapSet's Set to run *after* newer events were received.
2017-12-18 02:46:53 +09:00