Dean Herbert
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d9ac5866b6
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Merge branch 'editor-default-hit-sample' into editor-implicit-autoplay
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2020-09-28 15:48:37 +09:00 |
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Dean Herbert
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a4e9c85333
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Trigger a hitobject update after blueprint drag ends
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2020-09-28 15:37:06 +09:00 |
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Dean Herbert
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0ae2266b82
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Fix new placement hitobjects in the editor not getting the default sample added
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2020-09-28 15:36:13 +09:00 |
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Dan Balasescu
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cc41b4bb9e
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Merge branch 'master' into editor-sample-addition-buttons
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2020-09-25 19:39:12 +09:00 |
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Dean Herbert
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8e6bf516d9
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Merge branch 'master' into editor-ternary-buttons
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2020-09-25 18:30:59 +09:00 |
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Dean Herbert
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dbfa05d3b3
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Fix placement object not getting updated with initial state
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2020-09-25 18:00:17 +09:00 |
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Dean Herbert
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b561429f92
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Add toolbar toggle buttons for hit samples
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2020-09-25 17:53:41 +09:00 |
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Dean Herbert
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346d14d40b
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Rename variables to match
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2020-09-25 17:45:19 +09:00 |
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Dean Herbert
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22511c36c3
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Ensure toggles are not instantiated more than once for safety
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2020-09-25 17:43:09 +09:00 |
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Dean Herbert
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51cc644b7b
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Fix set access to SelectionHandler
Co-authored-by: Dan Balasescu <smoogipoo@smgi.me>
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2020-09-25 17:42:49 +09:00 |
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Dean Herbert
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b8e9f19b92
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Move common HitSampleInfo lookup to static method
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2020-09-25 17:30:31 +09:00 |
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Dean Herbert
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98c6027352
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Remove unused using
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2020-09-25 17:07:58 +09:00 |
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Dean Herbert
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ae68dcd962
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Add ternary toggle buttons to editor toolbox selection
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2020-09-25 16:38:12 +09:00 |
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Dean Herbert
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0f8551e9ea
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Merge branch 'editor-ternary-states' into new-combo-toggle
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2020-09-25 15:36:33 +09:00 |
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Dean Herbert
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a859fe78ee
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Expose update ternary state method and use better state determination function
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2020-09-25 15:32:36 +09:00 |
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Dean Herbert
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50290f3cb4
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Rework ternary states to fix context menus not updating after already displayed
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2020-09-25 15:10:13 +09:00 |
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Dean Herbert
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a6adf8334e
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Use existing method to update combo state of selection
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2020-09-25 14:19:35 +09:00 |
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Dean Herbert
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e009264f10
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Add new combo toggle to main composer interface
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2020-09-25 14:10:30 +09:00 |
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Dean Herbert
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44be0ab762
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Add basic osu! object to object snapping
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2020-09-24 16:24:35 +09:00 |
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Dean Herbert
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ccb3ef5020
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Merge branch 'new-combo-editor-toggle' into fix-taiko-change-handling
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2020-09-23 17:08:27 +09:00 |
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Dean Herbert
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02201d0ec6
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Fix incorrect cast logic
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2020-09-23 17:08:25 +09:00 |
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Dean Herbert
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487fc2a2c6
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Add missing change handler scopings to taiko context menu operations
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2020-09-23 16:58:22 +09:00 |
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Dean Herbert
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2d67faeb72
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Add xmldoc
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2020-09-23 16:40:56 +09:00 |
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Dean Herbert
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a1ec167982
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Add the ability to toggle new combo state from composer context menu
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2020-09-23 16:38:16 +09:00 |
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Dean Herbert
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62c55165d4
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Merge branch 'editor-fix-multiple-selection' into editor-clipboard
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2020-09-14 15:47:20 +09:00 |
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Dean Herbert
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b7a06524fb
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Update comment to make more sense
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2020-09-14 15:47:10 +09:00 |
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Dean Herbert
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75e4f224e5
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Add back accidentally removed remove
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2020-09-14 15:47:04 +09:00 |
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Dean Herbert
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81f30cd264
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Select blueprint if object is already selected at the point of adding
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2020-09-12 21:23:11 +09:00 |
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Dean Herbert
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94d929d8cd
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Remove unnecessary contains checks
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2020-09-11 22:03:19 +09:00 |
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Dean Herbert
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22e6df02b6
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Fix editor selected hitobjects containing the selection up to five times
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2020-09-11 20:27:07 +09:00 |
|
Dean Herbert
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c3123bf117
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Rename drag blueprint selection method for discoverability
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2020-09-08 17:22:59 +09:00 |
|
Dean Herbert
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249ae5df1b
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Merge branch 'master' into beatmap-track-rework
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2020-09-02 15:24:46 +09:00 |
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Dean Herbert
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d1f79a6a48
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Fix potentially incorrect zoom level getting set on very short audio
track
|
2020-09-01 15:41:36 +09:00 |
|
Dean Herbert
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f65991f31f
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Revert some usages based on review feedback
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2020-08-26 23:28:58 +09:00 |
|
Dean Herbert
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122265ff0e
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Revert non-track usage
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2020-08-22 19:47:08 +09:00 |
|
Dean Herbert
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70697cf1a0
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Restore remaining editor components to use Beatmap.Track
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2020-08-21 17:11:29 +09:00 |
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Dean Herbert
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0b0ff62647
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Switch timeline to use track directly from beatmap again
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2020-08-21 14:49:34 +09:00 |
|
smoogipoo
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070d71ec27
|
More cleanups
|
2020-08-12 00:48:38 +09:00 |
|
smoogipoo
|
5002d69f69
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Update inspections
|
2020-08-07 20:51:56 +09:00 |
|
smoogipoo
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61b632516e
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Ensure CurrentTrack is never null
|
2020-08-07 19:43:16 +09:00 |
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smoogipoo
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5c05fe3988
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Expose track from MusicController
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2020-08-06 16:24:14 +09:00 |
|
smoogipoo
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6e42b8219c
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Move track to MusicController, compiles
|
2020-08-06 16:24:14 +09:00 |
|
Dan Balasescu
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288c0402ee
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Merge branch 'master' into editor-show-selected-count
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2020-07-17 18:00:35 +09:00 |
|
Dean Herbert
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b4b230288b
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Shift hue of selection handler box to not collide with blueprints
|
2020-07-17 17:51:39 +09:00 |
|
Dean Herbert
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ea6f257dc2
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Add a display of count of selected objects in editor
|
2020-07-17 17:48:27 +09:00 |
|
Dean Herbert
|
222a22182e
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Fix double-click incorrectly firing across disparate targets
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2020-07-17 17:03:57 +09:00 |
|
Dan Balasescu
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fd9ac3503f
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Merge branch 'master' into fix-editor-drag-selection-while-playing
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2020-06-23 21:56:31 +09:00 |
|
smoogipoo
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e7238e25f9
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Fix exception when dragging after deleting object
|
2020-06-23 20:36:09 +09:00 |
|
Dean Herbert
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a5eac716ec
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Make work for all editors based on track running state
|
2020-06-23 18:42:56 +09:00 |
|
Dean Herbert
|
53d542546e
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Fix editor drag selection not continuing to select unless the mouse is moved
|
2020-06-23 18:04:50 +09:00 |
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