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Commit Graph

7844 Commits

Author SHA1 Message Date
Dean Herbert
bdc05af4b7 Make playlist settings area taller to better match screen aspect ratio 2021-02-02 16:30:45 +09:00
smoogipoo
0bce9d6833 Clear freemods when ruleset is changed 2021-02-02 13:54:58 +09:00
smoogipoo
173e20938c Revert changes to ModDisplay 2021-02-02 13:49:58 +09:00
smoogipoo
1d3dff8c75 Refactor ModDisplay flag usage 2021-02-02 13:41:01 +09:00
smoogipoo
87f9e46b16 Add option to select all 2021-02-02 13:37:25 +09:00
smoogipoo
9c3c0895cf Hide customise button + multiplier label 2021-02-02 13:36:58 +09:00
smoogipoo
7a14e14e67 Refactor condition
This won't make any noticeable difference, but is the more correct way
to handle MultiMod because flattening works through infinite recursion levels.
2021-02-02 12:54:26 +09:00
smoogipoo
b54f65c282 Exclude more mods from multiplayer 2021-02-02 12:48:15 +09:00
smoogipoo
4cf52077b6 Make checkbox also respond to all mods selected 2021-02-02 11:11:28 +09:00
Dan Balasescu
c70dd2edfc
Merge pull request #11569 from peppy/fix-editor-new-beatmap-crash
Fix a potential crash when exiting the editor before a new beatmap is added to the database
2021-02-01 21:01:51 +09:00
smoogipoo
97e3023df9 Renamespace/rename MatchSongSelect -> PlaylistsSongSelect 2021-02-01 20:16:58 +09:00
smoogipoo
e5ca9b1e50 Remove usage of removed method 2021-02-01 19:28:33 +09:00
smoogipoo
9c4c47599f Merge branch 'master' into freemods 2021-02-01 19:28:10 +09:00
smoogipoo
ee92ec0a5c Disallow local user mod customisation 2021-02-01 18:54:47 +09:00
smoogipoo
89a42d60fb General cleanup 2021-02-01 18:50:32 +09:00
smoogipoo
3a906a89fc Pin mod position in participant panels 2021-02-01 18:27:15 +09:00
smoogipoo
51cb288717 Reduce mod selection height 2021-02-01 18:18:59 +09:00
smoogipoo
e134af82f5 Stack freemods for the local user 2021-02-01 18:16:38 +09:00
smoogipoo
3e74f8fd9e Disable customisation of freemods, move stacking to property 2021-02-01 18:11:20 +09:00
smoogipoo
3cd30d284e Renamespace 2021-02-01 18:08:49 +09:00
smoogipoo
f538963607 Extra mods -> user mods 2021-02-01 17:57:32 +09:00
smoogipoo
ac2a995041 Add user and panel states 2021-02-01 17:54:56 +09:00
Dean Herbert
328bd191d4
Merge pull request #11561 from Mysfit/fix-storyboard-samples
Fix storyboard samples continuing to play when the beatmap is paused or intro is skipped
2021-02-01 17:48:08 +09:00
Dean Herbert
1d8de2f718 Rename class to better match purpose 2021-02-01 17:32:54 +09:00
Dean Herbert
c73a05d0b5
Merge branch 'master' into multiplayer-beatmap-tracker 2021-02-01 17:24:24 +09:00
smoogipoo
0909c73ead Once again disallow DT/etc as allowable mods 2021-02-01 15:07:56 +09:00
smoogipoo
b43e529964 Fix allowed mods being copied into required mods 2021-02-01 15:07:43 +09:00
smoogipoo
426569c2a9 Move common song select implementation for online play 2021-02-01 14:57:39 +09:00
smoogipoo
b846146f16 Update mods when resuming room subscreen 2021-02-01 13:58:44 +09:00
smoogipoo
4ae10b1e1c Add initial UI for selecting extra mods 2021-02-01 13:40:59 +09:00
smoogipoo
e02e3cf19a Disallow selecting DT/HT/WU/WD as allowable freemods 2021-02-01 13:35:48 +09:00
smoogipoo
797a810287 Allow unstacking mods 2021-02-01 13:24:56 +09:00
smoogipoo
230b347c1e Move ModSelectOverlay.IsValidMod to a property 2021-02-01 12:18:11 +09:00
Bartłomiej Dach
5f320cd426 Move lease check inside schedule
Theoretically safer due to avoiding a potential data race (change in
`leasedInProgress` between the time of the check and start of schedule
execution).
2021-01-30 21:03:09 +01:00
Bartłomiej Dach
96f56d1c94 Return tracker lease via UnbindAll()
Improves reliability by being fail-safe in case of multiple returns,
which can happen if the operation tracker is part of a screen being
exited (as is the case with its current primary usage in multiplayer).
2021-01-30 21:00:13 +01:00
Dean Herbert
a61444690e Remove all usage of CatchUnobservedExceptions
This should no longer be required with the recent framework side change
that stops a game from crashing on unobserved exceptions
(https://github.com/ppy/osu-framework/pull/4171).
2021-01-29 16:32:29 +09:00
smoogipoo
b79d1c7b81 Add mods to footer 2021-01-27 22:33:03 +09:00
smoogipoo
ff8ee379fb Fix possible nullref 2021-01-27 22:27:31 +09:00
smoogipoo
4c256f1fb3 Actually populate the playlist item 2021-01-27 22:23:38 +09:00
smoogipoo
45e41aaeac Initial implementation of freemod selection overlay 2021-01-27 22:15:53 +09:00
smoogipoo
4019cc38e5 Allow footer buttons to be customised 2021-01-27 22:03:51 +09:00
smoogipoo
91d34d86f7 Abstractify ModSelectOverlay 2021-01-27 22:02:23 +09:00
Dan Balasescu
30f7e4c794
Merge branch 'master' into fix-timeline-parts-working-beatmap 2021-01-25 21:22:45 +09:00
Dean Herbert
b489e92c9e Fix TimelineParts not using correct beatmap 2021-01-25 18:44:36 +09:00
Dean Herbert
4ac362ee1a Move cloning local to editor 2021-01-25 18:29:00 +09:00
Dean Herbert
f054b38105 Merge branch 'master' into revert-beatmap-controlpointinfo-cloning 2021-01-25 18:25:53 +09:00
Dan Balasescu
803ada42ea
Merge pull request #11595 from peppy/leaderboard-bind-handlers-later
Bind MultiplayerGameplayLeaderboard to player updates later in load process
2021-01-25 18:18:54 +09:00
Dean Herbert
91ce3df3a9 Bind MultiplayerGameplayLeaderboard to player updates later in load process 2021-01-25 17:44:01 +09:00
Dean Herbert
10e8b7082e Rework logic to avoid custom disposal early return handling 2021-01-25 16:53:58 +09:00
Bartłomiej Dach
d22f557a3b Remove possibility of double-disposal interference 2021-01-23 16:14:58 +01:00
Bartłomiej Dach
7f89d9117d Make disposal of tracker idempotent for operations 2021-01-23 16:04:12 +01:00
Bartłomiej Dach
18b309a195 Make disposal of tracker operation idempotent 2021-01-23 16:02:51 +01:00
Bartłomiej Dach
360f26c13d Merge branch 'master' into scroll-to-20 2021-01-22 19:58:36 +01:00
Dean Herbert
b44bd8c4ee Remove unused using statement 2021-01-22 18:03:33 +09:00
Dean Herbert
a9c8f9bd4a Fix a potential crash when exiting the editor before a new beatmap is added to the database 2021-01-22 17:47:38 +09:00
Mysfit
b220939650 Fix storyboard samples continuing to play when the beatmap is paused or the intro is skipped. 2021-01-21 17:10:11 -05:00
Dan Balasescu
0fa0e70bff
Merge branch 'master' into leave-channel-on-exiting-multiplayer 2021-01-21 19:04:33 +09:00
Dan Balasescu
04095cd5b9
Merge branch 'master' into fix-editor-scroll-interruption 2021-01-21 17:46:18 +09:00
Dan Balasescu
9eb74e86ed
Apply comment suggestion
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2021-01-21 17:40:15 +09:00
Dean Herbert
e6980688f6 Leave the multiplayer channel when leaving multiplayer 2021-01-21 15:42:23 +09:00
Dean Herbert
a6516e3be5 Merge branch 'master' into scroll-to-20 2021-01-21 14:28:17 +09:00
Dean Herbert
7c4a072568 Merge branch 'master' into scroll-to-20 2021-01-21 13:48:26 +09:00
Dan Balasescu
7da7079ef2
Merge pull request #11537 from Mysfit/mp-initial-creation-screen-fix
Fix match/playlist room screen showing briefly behind initial room settings window on creation.
2021-01-20 22:05:14 +09:00
Dan Balasescu
455383c3c0
Merge pull request #11528 from peppy/fix-autoplay-in-multiplayer
Fix multiplayer mod select showing autoplay as a choice
2021-01-20 21:49:16 +09:00
smoogipoo
eb85efcea2 Add check to playlists too 2021-01-20 20:59:28 +09:00
Dan Balasescu
250727cbd1
Merge branch 'master' into mp-initial-creation-screen-fix 2021-01-20 20:53:33 +09:00
Salman Ahmed
34612ae233 Forward internal management to a container alongside tracker 2021-01-19 20:01:22 +03:00
Mysfit
052e9eef02 Added inline comments 2021-01-19 09:16:39 -05:00
Mysfit
33677f5770 Use BindValueChanged to show main content for new multiplayer and playlist rooms when the settings overlay is hidden. 2021-01-19 08:52:43 -05:00
Mysfit
6d1d488831 Revert "Use the client.RoomUpdated action instead of binding the value of the settings overlay visibility and creating an event from it based on its ValueChanged action."
This reverts commit cbfb999c28.
2021-01-19 08:24:14 -05:00
Mysfit
9b7187e3c8 Revert "Use fades instead of event listening. Fixed same issue in the playlist room creation."
This reverts commit 3a7608275d.
2021-01-19 08:23:31 -05:00
Mysfit
3a7608275d Use fades instead of event listening. Fixed same issue in the playlist room creation. 2021-01-19 00:35:56 -05:00
Mysfit
cbfb999c28 Use the client.RoomUpdated action instead of binding the value of the settings overlay visibility and creating an event from it based on its ValueChanged action. 2021-01-18 17:13:24 -05:00
Bartłomiej Dach
b35d224efb
Merge branch 'master' into less-black-confirm-to-exit 2021-01-18 23:03:24 +01:00
Mysfit
5233a0449a Hide main room subscreen on initial mp room creation. Toggle mp room subscreen visibility based on settings overlay visibility before room is created. 2021-01-18 16:08:06 -05:00
Salman Ahmed
4a1acdece2 Merge branch 'multiplayer-beatmap-tracker' into ready-button-clean-up 2021-01-18 20:06:47 +03:00
Salman Ahmed
dc91cebce9 Merge branch 'master' into multiplayer-beatmap-tracker 2021-01-18 19:15:45 +03:00
Dean Herbert
fda271d9d9
Merge pull request #11520 from frenzibyte/fix-item-download-button
Fix playlist item download button never shown back after hiding
2021-01-18 23:37:33 +09:00
Dean Herbert
0560eb4120 Reduce final fill alpha of main menu confirm-to-exit 2021-01-18 18:22:21 +09:00
Dean Herbert
0b165dce4b Fix multiplayer mod select showing autoplay as a choice 2021-01-18 17:50:32 +09:00
Dean Herbert
1364de1166
Merge branch 'master' into beatmap-colour-setting 2021-01-18 16:07:46 +09:00
Salman Ahmed
585aa87c53 Fix playlist item download button never shown back after hiding 2021-01-17 19:17:14 +03:00
Dean Herbert
5fd644fc57 Unify variable names 2021-01-17 22:42:48 +09:00
Dean Herbert
edb6d3907b
Merge pull request #11472 from frenzibyte/explicit-beatmap-markers
Add explicit content markers to beatmap panels and overlay
2021-01-17 21:44:10 +09:00
Bartłomiej Dach
1d7be6a604 Merge branch 'master' into android-multiple-import-support-suppot 2021-01-16 23:13:11 +01:00
Salman Ahmed
59ae50b0e5 Clean up ready button logic into using MultiplayerBeatmapTracker 2021-01-17 01:11:03 +03:00
Salman Ahmed
cf23781036 Cache beatmap tracker and bind to selected item in RoomSubScreen 2021-01-17 00:01:11 +03:00
Dean Herbert
d6e6b4bbee Revert forced cloning of ControlPointInfo
This reverts commit 3c3e860dbc.

Closes https://github.com/ppy/osu/issues/11491.
2021-01-15 17:34:59 +09:00
Dean Herbert
831c06a3c7 Expose and consume boolean covering whether an ongoing smooth seek is running 2021-01-15 16:14:38 +09:00
Dean Herbert
04fa32bc34 Rename and add xmldoc for smooth seeking method 2021-01-15 16:14:21 +09:00
Dean Herbert
ed78be825f Fix editor timeline not snapping on non-precise wheel scroll
For wheel input with precision, we still prefer exact tracking for now.
May change this in the future based on feedback from mappers, but it
makes little sense to do non-snapped scrolling when input is coming from
a non-precise source.
2021-01-15 15:47:42 +09:00
Dan Balasescu
40f020c683
Merge pull request #11494 from peppy/fix-beatmap-carousel-incorrect-sample
Fix the beatmap carousel playing the difficulty change sample on beatmap change
2021-01-15 14:47:00 +09:00
Dean Herbert
0a65ae8f1e Fix the beatmap carousel playing the difficulty change sample on beatmap change 2021-01-15 14:07:24 +09:00
Dan Balasescu
67b5ebadf5
Merge branch 'master' into fix-is-connected-thread-safety 2021-01-15 12:56:21 +09:00
Dan Balasescu
3e8732a59f
Merge branch 'master' into fix-participants-list 2021-01-14 21:30:53 +09:00
Salman Ahmed
1f12b2bd09 Rename download state Downloaded to Importing 2021-01-13 18:04:53 +03:00
Salman Ahmed
1502b07ea8 Add explicit pill to playlist items 2021-01-13 12:27:15 +03:00
Mysfit
5f10bcce02 Added beatmap colour settings checkbox and associated tests. 2021-01-13 00:09:22 -05:00
Bartłomiej Dach
2d3cacca11 Fix non-hosts crashing on load requested
`onLoadRequested()` always released the `readyClickOperation` ongoing
operation, without checking whether it actually needs to/should (it
should only do so if the action initiating the operation was starting
the game by the host). This would crash all other consumers, who already
released the operation when their ready-up operation completed server
side.

To resolve, relax the constraint such that the operation can be ended
multiple times in any order. At the end of the day the thing that
matters is that the operation is done and the ready button is unblocked.
2021-01-13 00:58:53 +01:00
Dean Herbert
7298adc9d9 Fix non-threadsafe usage of MultiplayerClient.IsConnected 2021-01-12 19:04:16 +09:00