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mirror of https://github.com/ppy/osu.git synced 2024-12-16 05:02:56 +08:00
osu-lazer/osu.Game/Screens
Dean Herbert ed78be825f Fix editor timeline not snapping on non-precise wheel scroll
For wheel input with precision, we still prefer exact tracking for now.
May change this in the future based on feedback from mappers, but it
makes little sense to do non-snapped scrolling when input is coming from
a non-precise source.
2021-01-15 15:47:42 +09:00
..
Backgrounds Make IAPIProvider read-only bindables into IBindables 2020-12-18 15:16:36 +09:00
Edit Fix editor timeline not snapping on non-precise wheel scroll 2021-01-15 15:47:42 +09:00
Import Reorder functions and simplify transform logic 2020-12-15 13:04:11 +09:00
Menu Add back button but rename to "browse" 2021-01-06 23:28:14 +09:00
OnlinePlay Merge branch 'master' into fix-is-connected-thread-safety 2021-01-15 12:56:21 +09:00
Play Move ControlPointInfo copying to base Beatmap.Clone method (and remove setter) 2021-01-07 23:52:04 +09:00
Ranking Rename download state Downloaded to Importing 2021-01-13 18:04:53 +03:00
Select Fix the beatmap carousel playing the difficulty change sample on beatmap change 2021-01-15 14:07:24 +09:00
BackgroundScreen.cs Add xmldoc and throw a local exception on null background 2021-01-06 15:26:44 +09:00
BackgroundScreenStack.cs
IOsuScreen.cs Extract UserActivity logic to OsuGame. 2020-11-08 12:29:52 +01:00
Loader.cs Add original sprite and visualiser 2020-06-02 21:06:41 +02:00
OsuScreen.cs Move screen activity update to LoadComplete() 2021-01-08 21:18:15 +01:00
OsuScreenDependencies.cs Fix OsuScreenDependencies not caching non-leased versions 2019-12-13 20:05:54 +09:00
OsuScreenStack.cs Simplify the way multiple subscreens handle their disable states via a custom stack 2020-02-06 14:22:01 +09:00
ScorePresentType.cs Update class exclusion for dynamic compilation 2020-09-04 20:41:08 +09:00
ScreenWhiteBox.cs .NET Standard 2.1 implements Math.Clamp , use it instead of MathHelper.Clamp from osuTK. 2019-11-20 13:37:47 +01:00
StartupScreen.cs Cast base immutable bindable to mutable for testing purposes and make InitialOverlayActivationMode property protected 2020-08-31 11:26:55 +02:00