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Backgrounds
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Make IAPIProvider read-only bindables into IBindables
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2020-12-18 15:16:36 +09:00 |
Edit
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Fix editor timeline not snapping on non-precise wheel scroll
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2021-01-15 15:47:42 +09:00 |
Import
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Reorder functions and simplify transform logic
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2020-12-15 13:04:11 +09:00 |
Menu
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Add back button but rename to "browse"
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2021-01-06 23:28:14 +09:00 |
OnlinePlay
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Clean up ready button logic into using MultiplayerBeatmapTracker
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2021-01-17 01:11:03 +03:00 |
Play
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Move ControlPointInfo copying to base Beatmap.Clone method (and remove setter)
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2021-01-07 23:52:04 +09:00 |
Ranking
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Rename download state Downloaded to Importing
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2021-01-13 18:04:53 +03:00 |
Select
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Fix the beatmap carousel playing the difficulty change sample on beatmap change
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2021-01-15 14:07:24 +09:00 |
BackgroundScreen.cs
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Add xmldoc and throw a local exception on null background
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2021-01-06 15:26:44 +09:00 |
BackgroundScreenStack.cs
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Turn on warnings, resolve issues
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2019-04-25 17:36:17 +09:00 |
IOsuScreen.cs
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Extract UserActivity logic to OsuGame.
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2020-11-08 12:29:52 +01:00 |
Loader.cs
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Add original sprite and visualiser
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2020-06-02 21:06:41 +02:00 |
OsuScreen.cs
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Move screen activity update to LoadComplete()
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2021-01-08 21:18:15 +01:00 |
OsuScreenDependencies.cs
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Fix OsuScreenDependencies not caching non-leased versions
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2019-12-13 20:05:54 +09:00 |
OsuScreenStack.cs
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Simplify the way multiple subscreens handle their disable states via a custom stack
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2020-02-06 14:22:01 +09:00 |
ScorePresentType.cs
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Update class exclusion for dynamic compilation
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2020-09-04 20:41:08 +09:00 |
ScreenWhiteBox.cs
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.NET Standard 2.1 implements Math.Clamp , use it instead of MathHelper.Clamp from osuTK.
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2019-11-20 13:37:47 +01:00 |
StartupScreen.cs
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Cast base immutable bindable to mutable for testing purposes and make InitialOverlayActivationMode property protected
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2020-08-31 11:26:55 +02:00 |