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4883 Commits

Author SHA1 Message Date
EVAST9919
ac7feafe9a Merge branch 'master' into login_fix 2017-01-28 11:24:08 +02:00
DrabWeb
feba3f35ba Changed the roles of PauseOverlay and player in pausing, PauseOverlay is now only the UI portion and doesn't do things like actually pause the game, and only calls actions and hides itself, whereas Player actually pauses the game and brings up the pause overlay in the first place 2017-01-27 15:28:39 -04:00
DrabWeb
490feac030 Working on design 2017-01-27 14:18:57 -04:00
DrabWeb
e115120543 Renamed pauseDisableTime to pauseCooldown 2017-01-27 08:13:39 -04:00
DrabWeb
8c6d9bdf2e Added commas to the end of UI creation to match how the rest of the project does, moved PauseButton audio loading to PauseOverlay, much more reliable(still using placeholder assets), made it so the player can't spam pause, cools down to one second 2017-01-27 08:03:32 -04:00
DrabWeb
3ed88ea043 Added PauseOverlay.TogglePaused, renamed OnPlay and similar to OnResume, made Pause and Play public, added proper testing for the visual test(pause button instead of auto-pause, logging actions), made PauseOverlay's fade duration a constant instead of statically typed 2017-01-27 07:11:22 -04:00
DrabWeb
81de5a2097 Made the pause overlay be at -1 depth so it renders on top of everything(used to allow circles to draw on top) 2017-01-27 06:36:43 -04:00
DrabWeb
f35974021a Set actions for retry/quit, moved setting paused to PopIn and PopOut, added null propogation for the sound samples for PauseButton(sometimes in the visual tests the audio doesn't load for whatever reason), added a gradient to the background of the PauseOverlay visual test(same as the one in the menu button system test), wired up the retry and quit actions in Player, made the quit action quit the map, retry still does nothing 2017-01-27 06:19:52 -04:00
DrabWeb
dedd6a4bcf Small cleanups 2017-01-27 05:39:15 -04:00
DrabWeb
fe265c01cb Added current work on pause overlay 2017-01-27 05:24:49 -04:00
Dean Herbert
7ee6a50404 Fix checkbox design regressions. 2017-01-27 00:16:02 +09:00
Dean Herbert
25da8a53dc Fix incorrect configuration retrievals. 2017-01-26 23:08:39 +09:00
Dean Herbert
1853bbdda8 Move window/volume configuration to framework level. 2017-01-25 18:44:51 +09:00
Drew DeVault
f5f545df62 Refactor OsuColour into injected instance class
Which should allow you to change the color palette in the future for
skinning purposes.
2017-01-12 23:49:05 -05:00
Drew DeVault
fa007e632d Refactor colors to palette based design 2017-01-12 16:38:27 -05:00
Andrey Zavadskiy
63fcfdbbde Fixed checkboxes state and better code 2017-01-11 10:28:24 +03:00
Drew DeVault
c222be05c0 Add Color4.Opacity and OsuColor.Gray 2017-01-10 13:44:40 -05:00
Drew DeVault
70ecf48ca7 Add central color class
I didn't move _every_ color here, but most of them. The ones I left
behind are mostly just shades of gray.

Closes #126
2017-01-09 17:20:31 -05:00
Andrey Zavadskiy
c0980437a6 Removed unnecessary api reference 2017-01-07 00:55:04 +03:00
Drew DeVault
4899d88d19 Update framework 2017-01-05 02:10:05 -05:00
Drew DeVault
b27139c2bd Simplify layout of dropdown menu item 2017-01-05 00:57:19 -05:00
Drew DeVault
af4aeeab09 Update following framework changes 2017-01-04 01:14:25 -05:00
Drew DeVault
a1f8c0df64 Style dropdown to match osu!stable 2017-01-03 23:00:28 -05:00
Huo Yaoyuan
6690d1bd72 Move logic into updateDisplay. 2017-01-04 02:12:18 +08:00
Huo Yaoyuan
794e4663d8 Fix PreferUnicode changing when nothing to play. 2017-01-04 01:00:08 +08:00
Andrey Zavadskiy
eabfa11614 Minor fix 2016-12-24 10:04:43 +03:00
Andrey Zavadskiy
ba1d0b3a84 Added Events for checkboxes 2016-12-24 09:09:01 +03:00
Andrey Zavadskiy
9f202ecba8 fix 2016-12-23 23:49:42 +03:00
Andrey Zavadskiy
70c8250021 Revert "Dependent checkboxes"
This reverts commit 70dc3bae4aacb9490e4dbf422a79935d9e200595.
2016-12-23 23:05:44 +03:00
Andrey Zavadskiy
70dc3bae4a Dependent checkboxes 2016-12-23 20:24:28 +03:00
Andrey Zavadskiy
1c79ebff9f Fix loggining on start even after logout and exit 2016-12-21 01:51:01 +03:00
Andrey Zavadskiy
bba4c46ae3 TODO comment and deleted repeating lines 2016-12-21 01:05:10 +03:00
Andrey Zavadskiy
d519e28dda PasswordTextBox fix 2016-12-20 17:52:16 +03:00
Andrey Zavadskiy
21c6c23189 Login improvements 2016-12-20 17:28:27 +03:00
Andrey Zavadskiy
e23a1b8e92 Remove unnecessary items from OptionsOverlay 2016-12-19 19:17:04 +03:00
Drew DeVault
67d748f677 Adjust padding on sliders 2016-12-16 01:27:57 -05:00
Drew DeVault
796858f86f Fix transparency issues 2016-12-16 00:37:37 -05:00
Drew DeVault
96a6e30a21 Drop complicated type constraints 2016-12-16 00:27:06 -05:00
Drew DeVault
80574423cb Drop SliderBarEventSource 2016-12-16 00:27:06 -05:00
Drew DeVault
abc6db18b3 Add license header 2016-12-16 00:27:06 -05:00
Drew DeVault
a751cfcba3 Update SliderOption implementation
Per @Tom94's suggestion, the bars track the nub in Update instead of
animating seperately. Also only animates when the event source is the
keyboard.
2016-12-16 00:27:06 -05:00
Drew DeVault
10cc6f7885 Move where clause to next line 2016-12-16 00:27:06 -05:00
Drew DeVault
9e75ecab4f Fix up slider bugs 2016-12-16 00:27:06 -05:00
Drew DeVault
22c2a4757c Play slider sample as the value changes in 1/10ths 2016-12-16 00:27:06 -05:00
Drew DeVault
c642f6c34f Add sliderbar L+F 2016-12-16 00:27:06 -05:00
Dean Herbert
0538681f3b Merge branch 'refs/heads/master' into general-fixes 2016-12-08 13:29:59 +09:00
Drew DeVault
bf7ec397dd Wire dropdowns back to bindables 2016-12-07 09:42:53 -05:00
Drew DeVault
bf33bded24 Update star min/max type, just use sliders for now 2016-12-07 09:42:53 -05:00
Drew DeVault
b06f412ffb Use styled dropdown 2016-12-07 09:42:53 -05:00
Drew DeVault
0e07ce26bc Remove Height from dropdown 2016-12-07 09:42:53 -05:00