Dean Herbert
a3d9ab1e2e
Move approach rate to EffectControlPoint
2021-09-03 16:58:16 +09:00
Dean Herbert
071c56e90b
Update usages of DifficultyPointAt
2021-09-03 16:58:16 +09:00
Dean Herbert
eb21ed08f8
Update test to only compare HitObject
s
2021-08-31 14:51:14 +09:00
Dean Herbert
ce0d7cce2d
Merge branch 'remove-ijsonserializable' into no-more-sample-control-points-info
2021-08-31 14:40:54 +09:00
Dean Herbert
a2cff75fc0
Fix editor not cloning control points as expected
2021-08-30 21:55:08 +09:00
Dean Herbert
2115d6f93e
Add test coverage of legacy sample point recreation
2021-08-30 17:14:53 +09:00
Dean Herbert
ccacf56dd8
Move to legacy namespace
2021-08-30 17:14:53 +09:00
Dean Herbert
7257aae7f2
Move samples to LegacyControlPointInfo
2021-08-30 17:14:53 +09:00
Dean Herbert
4adfe9a6dc
Add test coverage of double-convert stability
2021-08-30 15:30:04 +09:00
Dean Herbert
6dcd9427ac
Remove bindable usage in PathControlPoint
...
This is quite a breaking change, but I think it is beneficial due to the large amount of usage of this class.
I originally intended just to remove the allocations of the two delegates handling the `Changed` flow internally, but as nothing was really using the bindables for anything more than a general "point has changed" case, this felt like a better direction.
2021-08-26 12:33:53 +09:00
Bartłomiej Dach
a6c2cbd2e5
Add countdown settings to beatmap info model
2021-08-24 21:55:10 +02:00
Bartłomiej Dach
6108451449
Retrieve separated skin instance from working beatmap for editing
2021-08-15 21:18:09 +02:00
Dean Herbert
399c3b0be8
Rename property, reword xmldoc and improve readability of update code
2021-07-21 17:32:56 +09:00
Salman Ahmed
9d92b795fa
Revert making ComboOffset
s legacy and define BeatmapSkinComboIndex
instead
2021-07-20 14:15:43 +03:00
Salman Ahmed
554652b033
Merge branch 'refactor-combo-colour-retrieval' into legacy-beatmap-combo-offset
2021-07-20 10:11:52 +03:00
Salman Ahmed
4f6de6fdc6
Implement GetSkin()
for other working beatmaps
2021-05-21 20:21:29 +03:00
Salman Ahmed
bf6e98345c
Remove and update pre-existing test cases
2021-05-05 14:23:18 +03:00
Naxess
400f8b3938
Add GetStream
to IWorkingBeatmap
...
This is necessary to obtain the filesize of the audio and background files.
2021-04-17 17:47:13 +02:00
Leon Gebler
dd902441b0
Add tests for consecutive perfect-curve segments
2021-04-06 13:32:17 +02:00
smoogipoo
9c1320e18b
Add test
2021-04-06 14:34:26 +09:00
smoogipoo
42e816fcae
Add failing tests
2021-04-05 17:48:29 +09:00
Bartłomiej Dach
d7e5a21213
Add failing test case
2021-01-31 15:43:58 +01:00
Dean Herbert
20d04d6933
Fix Storyboard's FirstEventTime not finding the true earliest event
2021-01-04 15:16:01 +09:00
Dean Herbert
cb7df0fe11
Add failing test for storyboard start time ordering
2021-01-04 15:15:23 +09:00
Dean Herbert
fed4accfea
Update tests to refect new mappings
2020-10-30 12:12:30 +09:00
Dean Herbert
88ffcb9234
Update EndsWith usages
2020-10-16 12:58:34 +09:00
smoogipoo
58194b4a31
Fix incorrect blank lines
2020-10-12 19:36:35 +09:00
smoogipoo
36a8f61d26
Add failing test for implicit segments
2020-10-12 18:58:07 +09:00
smoogipoo
e70d261474
Add failing test
2020-10-12 18:03:41 +09:00
Dean Herbert
3e7f70e225
Add failing test covering post-converted json serializing
2020-09-14 17:32:32 +09:00
Dan Balasescu
e17ccdfe9f
Merge branch 'master' into combo-colors
2020-09-07 13:55:41 +09:00
Bartłomiej Dach
2b16e25353
Revert unnecessary passing down of tuple in test
2020-09-06 18:44:41 +02:00
Craftplacer
2a7259f7aa
Update LegacyBeatmapEncoderTest.cs
2020-09-01 18:15:46 +02:00
Craftplacer
c2ade44656
Change types back
2020-09-01 17:58:06 +02:00
Dan Balasescu
f08e7828da
Merge branch 'master' into beatmap-track-rework
2020-09-01 16:06:38 +09:00
Craftplacer
a893aa8af8
Cut down changes done to LegacyBeatmapEncoderTest
2020-08-31 17:24:24 +02:00
Craftplacer
07f6a68179
Update LegacyBeatmapEncoderTest.cs
2020-08-30 21:13:06 +02:00
Craftplacer
43d144b7c0
Remove empty argument list
2020-08-30 16:23:00 +02:00
Craftplacer
337037ab3b
Make test load actual beatmap's skin configuration
2020-08-30 16:08:52 +02:00
Craftplacer
919d7b7785
Remove redundant call to TestResources
2020-08-30 16:08:13 +02:00
Craftplacer
e428144f73
Use IBeatmapSkin
2020-08-30 11:34:50 +02:00
Craftplacer
00b68b050c
Merge remote-tracking branch 'upstream/master' into combo-colors
2020-08-30 10:16:38 +02:00
Craftplacer
da5853e7eb
Create a new BeatmapSetInfo when setting files
2020-08-29 10:25:43 +02:00
Bartłomiej Dach
37387d7741
Add assertions to existing test to cover bug
2020-08-27 18:18:30 +02:00
Bartłomiej Dach
9d70b4af09
Add failing test case
2020-08-27 18:06:59 +02:00
Craftplacer
492be0e016
Fix formatting
2020-08-23 15:23:10 +02:00
Craftplacer
e6646b9877
Resolve review comments
2020-08-23 15:08:02 +02:00
Craftplacer
cfd82104db
Minor changes and improvements
2020-08-16 01:00:28 +02:00
Craftplacer
434354c44c
Properly implement SkinConfiguration equality
2020-08-16 00:21:26 +02:00
Craftplacer
3a6e378a08
Change skin testing
2020-08-15 23:41:53 +02:00
Craftplacer
0e8411f76c
Rename fields and make readonly
2020-08-15 22:06:26 +02:00
Craftplacer
c4a7fac760
Add required parameters and other various changes
2020-08-15 22:03:24 +02:00
Craftplacer
69590113d6
Temporary changes
2020-08-12 06:40:21 +02:00
smoogipoo
e87f50f74f
Rename method
2020-08-07 22:31:41 +09:00
Dean Herbert
6b5b215299
Split out IHasPath from IHasCurve to better define hitobjects
2020-05-26 17:44:47 +09:00
Bartłomiej Dach
6e27247cdf
Adjust storyboard decoder test in line with changes
2020-05-19 19:47:50 +02:00
smoogipoo
ca6e6f7496
Add required parameter for android build
2020-05-11 17:26:11 +09:00
Dean Herbert
7f7d5e6617
Fix apparently required argument
2020-05-11 16:37:08 +09:00
Dean Herbert
93440874db
Refactor beatmap encoder test to be a bit easier to understand
2020-05-11 16:30:54 +09:00
smoogipoo
1e7e7417ed
Fix testing relying on control point order
2020-04-22 09:04:44 +09:00
smoogipoo
8ea76244a2
Fix only single beatmap being tested
2020-04-22 09:04:44 +09:00
smoogipoo
9713d90388
Always apply beatmap converter/processor
2020-04-22 09:04:44 +09:00
smoogipoo
72fb34f82c
Fix overriding control points incorrectly
2020-04-21 14:19:05 +09:00
Will Kennedy
877bd7837a
Changed variable names
2020-04-02 22:02:57 -04:00
Will Kennedy
c042e709a5
Fix GetDecoder getting fallback decoder too often
2020-04-02 20:43:54 -04:00
Dean Herbert
6d81da5419
Merge branch 'master' into video-offset
2020-03-25 11:28:59 +09:00
Dean Herbert
368bf58521
Rename and make fields readonly
2020-03-25 11:08:08 +09:00
Dan Balasescu
1d556bfc5f
Merge branch 'master' into video-offset
2020-03-11 15:13:18 +09:00
smoogipoo
7a9c85d69d
Fix now failing test due to parsing ranges
2020-03-10 12:21:40 +09:00
voidedWarranties
48282dea8b
Remove individual setting to disable videos, fix tests
2020-03-07 22:08:38 -08:00
Dean Herbert
0677f746aa
Provide the ruleset to converter classes
2019-12-24 16:02:16 +09:00
smoogipoo
705cdde148
Fix incorrect test
2019-12-20 16:42:45 +09:00
smoogipoo
c976427206
Refactor test to be more complete
2019-12-13 19:00:28 +09:00
smoogipoo
be000e13e4
Implement initial legacy beatmap encoding support
2019-12-12 18:34:40 +09:00
Huo Yaoyuan
d60493a961
Use discards.
2019-11-12 20:03:21 +08:00
Huo Yaoyuan
144812669d
Use static local functions.
2019-11-12 19:56:54 +08:00
smoogipoo
cf2d885099
Fix control points being flushed too late
2019-10-30 18:02:18 +09:00
Dan Balasescu
514c9f1eef
Merge branch 'master' into bindable-control-points
2019-10-30 16:20:54 +09:00
Dean Herbert
7c6ccce3ba
Add tests covering precision case
2019-10-29 18:02:30 +09:00
Dean Herbert
8baf569f59
Remove necessity of AutoGenerated flag
2019-10-25 19:58:42 +09:00
Bartłomiej Dach
76c74719a4
Add test for fallback decoder overwrite
...
LegacyDifficultyCalculatorBeatmapDecoder was registered as a fallback
decoder in commit ffde389
for future use in the server-side difficulty
calculation components. Due to the pre-existing fallback registrations
this causes a runtime crash when the diffcalc components are started.
Add a test reproducing this scenario to prevent the issue from
resurfacing in the future.
2019-10-04 17:00:51 +02:00
Bartłomiej Dach
86588778b1
Implement fallback decoder registration
...
After the preparatory introduction of LineBufferedReader, it is now
possible to introduce registration of fallback decoders that won't drop
input supplied in the first line of the file.
A fallback decoder is used when the magic in the first line of the file
does not match any of the other known decoders. In such a case,
the fallback decoder is constructed and provided a LineBufferedReader
instance. The process of matching magic only peeks the first non-empty
line, so it is available for re-reading in Decode() using ReadLine().
There can be only one fallback decoder per type; a second attempt of
registering a fallback will result in an exception to avoid bugs.
To address the issue of parsing failing on badly or non-headered files,
set the legacy decoders for Beatmaps and Storyboards as the fallbacks.
Due to non-trivial logic, several new, passing unit tests with possible
edge cases also included.
2019-09-15 01:28:07 +02:00
Bartłomiej Dach
11eda44d34
Migrate decoding to line-buffered reader
...
Migrate all usages of StreamReader in the context of decoding beatmaps,
storyboards or skins to the new LineBufferedReader.
2019-09-15 01:28:07 +02:00
Dean Herbert
f925e781a9
Refactor HitWindows for legibility
2019-09-06 15:24:14 +09:00
iiSaLMaN
94b5caf740
Fix build issues
2019-08-23 15:18:56 +03:00
David Zhao
15a592e25e
Just assert doesn't throw and don't catch at LegacyDecoder
2019-08-07 19:25:40 +09:00
David Zhao
497d2cb677
shorten tests and rename
2019-08-06 12:35:18 +09:00
David Zhao
2c32d886d7
Add better asserts
2019-08-06 10:39:54 +09:00
David Zhao
b8c38d4dfd
remove unnecessary assert
2019-08-06 10:36:26 +09:00
David Zhao
a5c17ae26d
Don't use GetDecoder
2019-08-06 10:14:36 +09:00
David Zhao
cd6fe91882
Log error for invalid events
2019-08-06 10:05:21 +09:00
Dean Herbert
60ea3d4e1a
Fix skinning support for combobreak
2019-06-30 21:58:30 +09:00
Dean Herbert
58efa7a177
Merge pull request #4729 from peppy/fix-control-point-ordering
...
Fix control points with same timestamp potentially being parsed incorrectly
2019-05-21 15:33:27 +09:00
smoogipoo
7e38aabe75
Remove equivalence check from controlpoint parsing
2019-05-21 14:27:41 +09:00
smoogipoo
e3ae858c87
Adjust testcase to avoid potential rounding issues
2019-05-21 14:01:41 +09:00
smoogipoo
f1c9073338
Fix commented line check not working with whitespace
2019-05-14 16:16:55 +09:00
smoogipoo
19bc6b72cc
More tests to showcase failures
2019-05-14 10:13:42 +09:00
smoogipoo
7aa10956b5
Add unit test
2019-05-14 09:46:42 +09:00
smoogipoo
d7c09e7dbd
Merge remote-tracking branch 'origin/master' into fix-new-inspections
...
# Conflicts:
# osu.Game.Rulesets.Catch/Judgements/CatchDropletJudgement.cs
# osu.Game.Rulesets.Catch/Judgements/CatchJudgement.cs
# osu.Game.Rulesets.Mania/Scoring/ManiaScoreProcessor.cs
# osu.Game.Rulesets.Osu/Replays/OsuAutoGenerator.cs
# osu.Game.Rulesets.Osu/UI/Cursor/CursorTrail.cs
# osu.Game.Tests/Visual/SongSelect/TestCaseBeatmapScoresContainer.cs
# osu.Game/Graphics/OsuFont.cs
# osu.Game/Online/API/Requests/Responses/APILegacyScoreInfo.cs
# osu.Game/Overlays/Profile/Header/BadgeContainer.cs
# osu.Game/Overlays/Profile/ProfileHeader.cs
# osu.Game/Screens/Select/PlaySongSelect.cs
# osu.Game/Skinning/LegacySkinDecoder.cs
2019-05-07 13:20:17 +09:00
smoogipoo
0222424aef
Make mods IReadOnlyList<Mod> gamewide
...
Prevents potential multiple evaluations of enumerable.
2019-04-10 17:20:36 +09:00