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mirror of https://github.com/ppy/osu.git synced 2024-12-14 09:32:55 +08:00

Remove necessity of AutoGenerated flag

This commit is contained in:
Dean Herbert 2019-10-25 19:58:42 +09:00
parent e987db37ec
commit 8baf569f59
5 changed files with 55 additions and 29 deletions

View File

@ -167,9 +167,9 @@ namespace osu.Game.Tests.Beatmaps.Formats
var controlPoints = beatmap.ControlPointInfo;
Assert.AreEqual(4, controlPoints.TimingPoints.Count);
Assert.AreEqual(42, controlPoints.DifficultyPoints.Count);
Assert.AreEqual(42, controlPoints.SamplePoints.Count);
Assert.AreEqual(42, controlPoints.EffectPoints.Count);
Assert.AreEqual(5, controlPoints.DifficultyPoints.Count);
Assert.AreEqual(34, controlPoints.SamplePoints.Count);
Assert.AreEqual(8, controlPoints.EffectPoints.Count);
var timingPoint = controlPoints.TimingPointAt(0);
Assert.AreEqual(956, timingPoint.Time);
@ -191,7 +191,7 @@ namespace osu.Game.Tests.Beatmaps.Formats
Assert.AreEqual(1.0, difficultyPoint.SpeedMultiplier);
difficultyPoint = controlPoints.DifficultyPointAt(48428);
Assert.AreEqual(48428, difficultyPoint.Time);
Assert.AreEqual(0, difficultyPoint.Time);
Assert.AreEqual(1.0, difficultyPoint.SpeedMultiplier);
difficultyPoint = controlPoints.DifficultyPointAt(116999);
@ -224,7 +224,7 @@ namespace osu.Game.Tests.Beatmaps.Formats
Assert.IsFalse(effectPoint.OmitFirstBarLine);
effectPoint = controlPoints.EffectPointAt(119637);
Assert.AreEqual(119637, effectPoint.Time);
Assert.AreEqual(95901, effectPoint.Time);
Assert.IsFalse(effectPoint.KiaiMode);
Assert.IsFalse(effectPoint.OmitFirstBarLine);
}

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@ -1,4 +1,4 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
@ -12,11 +12,6 @@ namespace osu.Game.Beatmaps.ControlPoints
/// </summary>
public double Time => controlPointGroup?.Time ?? 0;
/// <summary>
/// Whether this timing point was generated internally, as opposed to parsed from the underlying beatmap.
/// </summary>
internal bool AutoGenerated;
private ControlPointGroup controlPointGroup;
public void AttachGroup(ControlPointGroup pointGroup) => this.controlPointGroup = pointGroup;

View File

@ -177,7 +177,7 @@ namespace osu.Game.Beatmaps.ControlPoints
GroupAt(time, true).Add(newPoint);
}
public ControlPointGroup GroupAt(double time, bool createIfNotExisting)
public ControlPointGroup GroupAt(double time, bool createIfNotExisting = false)
{
var existing = Groups.FirstOrDefault(g => g.Time == time);

View File

@ -2,6 +2,7 @@
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using osu.Framework.IO.File;
@ -50,6 +51,8 @@ namespace osu.Game.Beatmaps.Formats
base.ParseStreamInto(stream, beatmap);
flushPendingPoints();
// Objects may be out of order *only* if a user has manually edited an .osu file.
// Unfortunately there are ranked maps in this state (example: https://osu.ppy.sh/s/594828).
// OrderBy is used to guarantee that the parsing order of hitobjects with equal start times is maintained (stably-sorted)
@ -369,34 +372,64 @@ namespace osu.Game.Beatmaps.Formats
if (timingChange)
{
var controlPoint = CreateTimingControlPoint();
controlPoint.BeatLength = beatLength;
controlPoint.TimeSignature = timeSignature;
beatmap.ControlPointInfo.Add(time, controlPoint);
}
else
{
beatmap.ControlPointInfo.Add(time, new DifficultyControlPoint
{
SpeedMultiplier = speedMultiplier,
AutoGenerated = timingChange
});
addControlPoint(time, controlPoint, true);
}
beatmap.ControlPointInfo.Add(time, new EffectControlPoint
addControlPoint(time, new DifficultyControlPoint
{
SpeedMultiplier = speedMultiplier,
}, timingChange);
addControlPoint(time, new EffectControlPoint
{
KiaiMode = kiaiMode,
OmitFirstBarLine = omitFirstBarSignature,
AutoGenerated = timingChange
});
}, timingChange);
beatmap.ControlPointInfo.Add(time, new LegacySampleControlPoint
addControlPoint(time, new LegacySampleControlPoint
{
SampleBank = stringSampleSet,
SampleVolume = sampleVolume,
CustomSampleBank = customSampleBank,
AutoGenerated = timingChange
});
}, timingChange);
// To handle the scenario where a non-timing line shares the same time value as a subsequent timing line but
// appears earlier in the file, we buffer non-timing control points and rewrite them *after* control points from the timing line
// with the same time value (allowing them to overwrite as necessary).
//
// The expected outcome is that we prefer the non-timing line's adjustments over the timing line's adjustments when time is equal.
if (timingChange)
flushPendingPoints();
}
private readonly List<ControlPoint> pendingControlPoints = new List<ControlPoint>();
private double pendingControlPointsTime;
private void addControlPoint(double time, ControlPoint point, bool timingChange)
{
if (timingChange)
{
beatmap.ControlPointInfo.Add(time, point);
return;
}
if (time != pendingControlPointsTime)
flushPendingPoints();
pendingControlPoints.Add(point);
pendingControlPointsTime = time;
}
private void flushPendingPoints()
{
foreach (var p in pendingControlPoints)
beatmap.ControlPointInfo.Add(pendingControlPointsTime, p);
pendingControlPoints.Clear();
}
private void handleHitObject(string line)

View File

@ -104,12 +104,10 @@ namespace osu.Game.Graphics.Containers
defaultTiming = new TimingControlPoint
{
BeatLength = default_beat_length,
AutoGenerated = true,
};
defaultEffect = new EffectControlPoint
{
AutoGenerated = true,
KiaiMode = false,
OmitFirstBarLine = false
};