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mirror of https://github.com/ppy/osu.git synced 2024-11-18 18:52:56 +08:00
Commit Graph

1292 Commits

Author SHA1 Message Date
Dean Herbert
35a02aa972 Fade in headers but not difficulties by default. 2016-11-25 12:48:41 +09:00
Dean Herbert
12c74b1b0b Don't set hidden; make it based on alpha value. 2016-11-25 12:47:58 +09:00
Thomas Müller
78be1dd3af Merge pull request #193 from peppy/general-fixes
General things
2016-11-24 20:28:41 +01:00
Tom94
97b0da1d6b Merge branch 'master' of github.com:ppy/osu into general-fixes 2016-11-24 20:26:44 +01:00
Tom94
495cb926f7 Move beatmap panels back to an X of 0 when they are unselected. 2016-11-24 20:25:29 +01:00
Tom94
d9de35141e Update framework. 2016-11-24 20:24:35 +01:00
Dean Herbert
6c69bd2ba3 Fix regression causing crash on using z/x in player mode. 2016-11-24 21:27:12 +09:00
Dean Herbert
3dff72ac6c Bypass masking checks for input on playfields. 2016-11-24 18:59:09 +09:00
Dean Herbert
97cf6008f3 Remove playfield background box. 2016-11-24 18:52:27 +09:00
Thomas Müller
ae07806e43 Merge pull request #192 from peppy/fix-parallax-outside-bounds
Parallax fixes.
2016-11-24 09:23:50 +01:00
Dean Herbert
29d6c47a3f Update framework. 2016-11-24 17:09:08 +09:00
Dean Herbert
c48acd4c3d Fix coordinates being in wrong space. 2016-11-24 16:17:40 +09:00
Dean Herbert
9938084343 Make parallax container work with global mouse state (so it ignores bounds checks). 2016-11-24 16:04:16 +09:00
Dean Herbert
ece3bc0e01 Refactor BeatmapInfoWedge to be async. 2016-11-24 13:48:48 +09:00
Dean Herbert
1eb04ff11e Don't use the overlay suffix for beatmapInfo wedge. 2016-11-24 13:35:25 +09:00
Dean Herbert
311b5c623c Adjust difficulty panel offsets slightly. 2016-11-24 13:33:32 +09:00
Dean Herbert
bb0424f83f Merge pull request #191 from Tom94/beatmap-carousel-refactor
Beatmap carousel refactor
2016-11-24 13:24:45 +09:00
Tom94
718f2b13a8 Do not change depth value of drawables currently contained within a container. 2016-11-24 13:23:05 +09:00
Tom94
3e4ff27865 Simplify Y position computations and do not scroll to selected beatmap whenever Y positions are recomputed. 2016-11-23 17:42:21 +01:00
Thomas Müller
bd4ba32ebc Merge pull request #186 from peppy/general-fixes
General UI improvements.
2016-11-23 08:16:01 +01:00
Dean Herbert
20ae8df2bd Refactor volume control to load asynchronously. 2016-11-23 16:12:21 +09:00
Dean Herbert
0c841cffdd Change GetChildren recursive default to false (should be more common). 2016-11-23 15:34:32 +09:00
Dean Herbert
6dc992dd45 Framework bump. 2016-11-23 15:03:32 +09:00
Dean Herbert
1e0b7dffc0 Move WedgeBackground to its own class and improve display a bit. 2016-11-23 14:29:20 +09:00
Dean Herbert
622b127180 One missing carousel rename. 2016-11-23 13:28:49 +09:00
Dean Herbert
60d939f323 Use FillMode in more cases. 2016-11-23 13:18:22 +09:00
Dean Herbert
2e05ec0296 Fix scaling of BeatmapInfoOverlay wedge. 2016-11-23 13:07:35 +09:00
Dean Herbert
611619fd9c Fix some namespaces. 2016-11-23 12:00:17 +09:00
Dean Herbert
b3b7fb90c5 Add shadows to toolbar tooltips. 2016-11-23 11:35:52 +09:00
Dean Herbert
f7766fa384 Merge pull request #184 from Tom94/better-song-select
Better song select
2016-11-23 11:05:55 +09:00
Dean Herbert
45462f4cfa Update framework. 2016-11-23 10:55:38 +09:00
Thomas Müller
030a20a3f2 Fix minor issues with alpha fading at edges. 2016-11-22 21:58:46 +01:00
Thomas Müller
5cf5e8c80c Move BeatmapInfoOverlay into its own class.
No loading async optimizations yet.
2016-11-22 21:51:42 +01:00
Thomas Müller
9bf23bc4ad Only handle beatmap panels that are visible in song select. 2016-11-22 21:41:48 +01:00
Thomas Müller
ba1d3ab20e Carousell -> Carousel 2016-11-22 20:10:25 +01:00
Thomas Müller
2596e71494 Improve smooth movement in beatmap carousel. 2016-11-22 20:10:04 +01:00
Thomas Müller
20be2f4628 Terminate loop through beatmap groups when having found a selection. 2016-11-22 19:00:42 +01:00
Thomas Müller
b22762d0e1 Merge branch 'master' of github.com:ppy/osu into better-song-select 2016-11-22 18:55:13 +01:00
Thomas Müller
420ed08119 Merge pull request #183 from peppy/general-fixes
Explicit disposal via using() to WorkingBeatmap.
2016-11-22 16:56:42 +01:00
Dean Herbert
d71550d22a Don't do a recursive fill by default, we don't need it. 2016-11-22 22:07:28 +09:00
Dean Herbert
4cf2dd90d6 Standardise and simplify the amount of beatmap information passed around song select. 2016-11-22 22:07:15 +09:00
Dean Herbert
ccb00aeb94 Add comment about wedgedBeatmapInfo performance issues. 2016-11-22 21:43:35 +09:00
Dean Herbert
b73cdba08c Change the structure of BeatmapSetHeader to allow for bufferedcontainer invalidation. 2016-11-22 21:38:46 +09:00
Dean Herbert
a3234a5269 Avoid synchronous queries in BackgroundModeBeatmap. 2016-11-22 21:22:12 +09:00
Dean Herbert
3bc38268a0 Make MusicController more async. 2016-11-22 20:47:28 +09:00
Dean Herbert
f576b4bf82 Don't use texture atlases for beatmap backgrounds. 2016-11-22 20:14:58 +09:00
Dean Herbert
0109c79cae Async load of panel backgrounds (failing for on-screen panels). 2016-11-22 19:48:51 +09:00
Dean Herbert
2ba365657e Tidy up some linq. 2016-11-22 17:21:42 +09:00
Dean Herbert
a251db804c Stop adding beatmaps to song select when disposed. 2016-11-22 16:13:38 +09:00
Dean Herbert
7df8324957 Explicit disposal via using() to WorkingBeatmap. 2016-11-22 14:57:53 +09:00