Salman Ahmed
e374ef163d
Update localisable formattable extensions usages inline with framework change
2021-08-29 15:00:28 +03:00
Joseph Madamba
9a5445bded
Fix overlays closing when clicking any empty area of the toolbar instead
2021-08-28 22:25:13 -07:00
Joseph Madamba
38912bfc16
Fix floating overlays not closing when clicking some empty area of the toolbar
2021-08-28 20:38:35 -07:00
Bartłomiej Dach
2efe82a18d
Remove popover container from manual input manager test scene
2021-08-28 20:20:42 +02:00
Bartłomiej Dach
d9db1ecee9
Remove game-global popover container
2021-08-28 20:05:59 +02:00
Bartłomiej Dach
fcc3e57d5d
Move overlay colour provider up to editor screen
2021-08-28 20:05:58 +02:00
Bartłomiej Dach
e94d96f250
Add local popover container to editor screens
2021-08-28 20:05:58 +02:00
Bartłomiej Dach
7457480b50
Add local popover container to lounge subscreen
2021-08-28 20:05:58 +02:00
Bartłomiej Dach
7122f48568
Merge pull request #14552 from frenzibyte/fix-test-visibility-regression
...
Fix editor screen test scenes not updated to show their screens
2021-08-28 19:55:44 +02:00
Salman Ahmed
eb90cedc9b
Fix editor screen test scenes not updated to show their screens
2021-08-28 20:09:35 +03:00
Dean Herbert
6f03f7a6a6
Merge pull request #14534 from peppy/fix-tournament-startup-crash
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Fix tournament client crashing at startup when osu!(stalble) is at ranking screen
2021-08-28 17:44:01 +09:00
Bartłomiej Dach
d37df6afec
Fix test failing after BDL -> [Test]
change
2021-08-28 09:45:00 +02:00
Dean Herbert
b008a86d8c
Remove unused using statement
2021-08-28 16:35:54 +09:00
Dean Herbert
6ef096001e
Fix several cases of incorrect handling of CurrentMatch
nullability
2021-08-28 16:24:36 +09:00
Dean Herbert
303c70791d
Add more failing test coverage for null
CurrentMatch
2021-08-28 16:24:36 +09:00
Dean Herbert
e9b97f7937
Fix tournament crashing when osu!(stable) is at ranking screen at startup
2021-08-28 14:28:33 +09:00
Dean Herbert
7fbeb9ecc7
Add failing test coverage for tournament startup states
2021-08-28 14:28:30 +09:00
Salman Ahmed
589f2863ca
Move incompatibility tooltip logic to local player mod select overlays
...
This one turned out to be a bit more involved, due to tooltips being
shared and having the potential of being used somewhere where it
shouldn't be, due to the same content type matching.
That's the reason I've defined a protected `TargetContentType`, to be
able to separate "local player mod tooltips" and regular mod tooltips
apart.
Definitely unsure about the solution, but that's as far as I can think
of right now.
2021-08-28 02:38:46 +03:00
Salman Ahmed
e527bfd4bf
Move incompatibility icon logic to local player mod select overlays
2021-08-28 02:37:46 +03:00
Salman Ahmed
69f5705ca0
Merge pull request #14526 from peppy/update-framework
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Update framework
2021-08-28 01:42:50 +03:00
Dean Herbert
681a87d4ec
Update framework
2021-08-28 07:08:06 +09:00
Dean Herbert
804ca88d63
Update framework
2021-08-27 19:52:45 +09:00
Salman Ahmed
378734a7f8
Separate solo spectator player and "exit on restart" logic to own class
2021-08-27 13:24:37 +03:00
Salman Ahmed
1650fbb8be
Add failing test steps
2021-08-27 13:24:37 +03:00
Dean Herbert
2bfb9d5478
Merge pull request #14512 from nekodex/lobby-sounds
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Add sounds for some lobby events
2021-08-27 19:21:11 +09:00
Salman Ahmed
b7a0316194
Shorten test player count to 4 for less steps
2021-08-27 13:14:56 +03:00
Dean Herbert
97f27897b1
Add test coverage of mass multiplayer event firing
2021-08-27 18:57:35 +09:00
Dean Herbert
2b06dacd0e
Change debounce back to using scheduler
...
Should better allow for adjusting in the future, as well.
2021-08-27 18:57:19 +09:00
Dean Herbert
33aa48bcf6
Merge branch 'master' into lobby-sounds
2021-08-27 18:46:12 +09:00
Dean Herbert
23414b0c63
Combine test scene to avoid huge copy paste
2021-08-27 18:44:44 +09:00
Dean Herbert
34d185d846
Convert final step to until step to avoid unnecessary delays
2021-08-27 18:39:36 +09:00
Dean Herbert
7d9bae4507
Update resources
2021-08-27 18:29:49 +09:00
Dan Balasescu
8e57547ec3
Merge pull request #14510 from peppy/avoid-default-skin-judgement-transform-overhead
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Change default skin's judgement result transform to reduce allocation overhead
2021-08-27 10:34:44 +09:00
Dan Balasescu
f0296e5d12
Merge branch 'master' into avoid-default-skin-judgement-transform-overhead
2021-08-27 10:02:40 +09:00
Dan Balasescu
4f22acb632
Merge pull request #14507 from peppy/path-control-point-bindable-removal
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Remove bindable usage in `PathControlPoint`
2021-08-27 10:02:29 +09:00
Dan Balasescu
a28bc9f6b2
Merge branch 'master' into path-control-point-bindable-removal
2021-08-27 09:37:37 +09:00
Bartłomiej Dach
aacca006e4
Merge pull request #14487 from frenzibyte/alternative-difficulty-bindable
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Fix unbind exception in `DifficultyBindable` due to different bindable type bindings
2021-08-26 23:29:54 +02:00
Bartłomiej Dach
2ef2af17eb
Merge branch 'master' into alternative-difficulty-bindable
2021-08-26 23:07:52 +02:00
Bartłomiej Dach
b2ab670ae4
Merge pull request #14506 from peppy/skip-overlay-optimisations
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Remove delegate overhead in `SkipOverlay`
2021-08-26 23:00:04 +02:00
Bartłomiej Dach
d71dff4340
Merge branch 'master' into skip-overlay-optimisations
2021-08-26 22:38:17 +02:00
Salman Ahmed
cea632463e
Remove empty newline
2021-08-26 22:30:20 +03:00
Bartłomiej Dach
23df13d6d2
Merge pull request #14495 from frenzibyte/fix-mania-editor
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Fix osu!mania editor crashing on compose screen load
2021-08-26 21:28:26 +02:00
Bartłomiej Dach
875ef3e68f
Merge branch 'master' into fix-mania-editor
2021-08-26 21:00:20 +02:00
Dean Herbert
90e81a595d
Move DrumSampleTriggerSource
into its own class to avoid nested references
2021-08-26 17:19:46 +09:00
Dean Herbert
f078a9d2bf
Fix incorrect step type
2021-08-26 17:17:39 +09:00
Dean Herbert
15aa0458bc
Use PausableSkinnableSound
instead
2021-08-26 17:15:36 +09:00
Dean Herbert
ec85d7f356
Remove unused helper method
2021-08-26 17:15:23 +09:00
Dean Herbert
982c4eff14
Merge branch 'master' into taiko-drum-refacor
2021-08-26 17:13:14 +09:00
Salman Ahmed
dc16883681
Merge pull request #14511 from peppy/score-processor-enum-getvalue-overhead-reduction
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Avoid `Enum.GetValues` allocation overhead in each score population pass
2021-08-26 10:39:11 +03:00
Salman Ahmed
2f26d270a3
Merge branch 'master' into score-processor-enum-getvalue-overhead-reduction
2021-08-26 09:55:09 +03:00