Terochi
44c3e71746
Reversed indexing
2022-11-17 13:07:06 +01:00
Terochi
3d4962e181
Added functioning tests.
2022-11-17 13:07:06 +01:00
Terochi
6d83af01e2
Moved and renamed MessageHistoryTextBox.cs for better fit.
2022-11-17 13:07:06 +01:00
maromalo
1911120afe
Merge branch 'master' into long-standard
2022-11-12 09:52:11 -03:00
maromalo
b7ef9b176d
Make score type consistent
2022-11-06 19:59:27 -03:00
Dean Herbert
e7b543de2f
Move disabled check to apply to all calls to updateGlow()
2022-11-07 02:19:13 +09:00
Dean Herbert
700f8b0469
Remove pointless nested if conditional
...
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2022-11-07 02:13:04 +09:00
Dean Herbert
78bb940e6c
Don't play hover sounds on disabled elements
2022-11-04 19:06:08 +09:00
Dean Herbert
0e350f52f5
Fix SliderBar
disabled value potentially not transferring to hover sounds
2022-11-04 19:06:08 +09:00
Dean Herbert
a2fdad4afc
Fix slider updating glow when disabled
2022-11-04 19:06:08 +09:00
Dean Herbert
a16540dc6d
Update Nub
hover animation to better suit immediacy of sound effects
2022-11-04 19:06:08 +09:00
Dean Herbert
8b58475ee0
Update OsuButton
hover animation to better suit immediacy of sound effects
2022-11-04 18:51:09 +09:00
Dean Herbert
f6c376c090
Minor refactoring
2022-11-03 20:29:27 +09:00
Jamie Taylor
59bbd9c460
Fix some components using wrong sample set
2022-11-03 17:47:49 +09:00
Jamie Taylor
f1c17129eb
Add support for 'disabled' sample variation to HoverClickSounds
2022-11-03 17:47:49 +09:00
Dean Herbert
247cf589aa
Merge branch 'master' into directoryselector-hidden-toggle
2022-10-24 15:33:10 +09:00
Dean Herbert
447d420c99
Fix adjusting volume via settings playing tick samples twice
2022-10-21 21:03:39 +09:00
Jamie Taylor
7b1edff2b3
Add unique hover/select samples to settings sidebar buttons
2022-10-21 18:06:38 +09:00
ansel
295e6f5a68
Move toast to it's namespace
2022-10-13 23:57:25 +03:00
ansel
e97dbf3dbc
Move copy toast to its own file
2022-10-13 22:12:32 +03:00
Jamie Taylor
cb1d886c9c
Add audio feedback for Esc/Back clearing text from a FocusedTextBox
2022-09-07 13:17:04 +09:00
Dean Herbert
2bec8b82b3
Fix textbox sample playback potentially crashing if called before load
2022-09-05 16:26:41 +09:00
Dean Herbert
6a35b233e5
Merge branch 'master' into remove-dispose-updates
2022-09-01 23:03:19 +09:00
Jamie Taylor
212d76a11f
Add audio feedback for invalid textbox input
2022-08-31 17:31:36 +09:00
Jamie Taylor
cc9dc604a0
Refactor feedback sample playback logic
2022-08-31 17:29:57 +09:00
Dean Herbert
a215d009fe
Update Remove
/RemoveRange
/RemoveAll
calls in line with framework changes
2022-08-29 15:57:40 +09:00
Dean Herbert
470bec7949
Move private method down
2022-08-26 23:29:03 +09:00
Jamie Taylor
da7f8270da
Fix incorrect cast
2022-08-24 22:31:28 +09:00
Jamie Taylor
dc829334a1
Update for framework-side changes.
2022-08-24 22:19:32 +09:00
Jamie Taylor
41408a3106
Add audio feedback for text selection
2022-08-19 15:51:27 +09:00
Dan Balasescu
efc4a129d9
Merge pull request #19658 from peppy/user-button-better-display
...
Display connecting / failing states on toolbar user display
2022-08-09 17:59:28 +09:00
Dan Balasescu
d80db2aee7
Merge pull request #19639 from peppy/fix-fps-damping
...
Fix incorrect FPS damping implementation
2022-08-09 17:03:55 +09:00
Dean Herbert
4da9482a3e
Add ability for loading layer to not block input
2022-08-09 15:51:11 +09:00
Dean Herbert
c7313ac371
Allow LoadingLayer
's spinning circle to scale smaller than before
2022-08-09 15:34:11 +09:00
Dean Herbert
4f7d63be29
Ignore very long periods of no frame drawing when showing FPS counter ms value
2022-08-08 15:21:49 +09:00
Dean Herbert
81c079c937
Fix incorrect damping implementation
...
I'm not sure what I was thinking with the weighting stuff. It wasn't
correct. Can most easily be noticed if suspending the app on iOS for a
considerable period, or pausing debugger.
2022-08-08 15:21:49 +09:00
its5Q
68e7000620
Fix FPS counter disappearing when hovered over
2022-08-08 15:52:47 +10:00
Bartłomiej Dach
085080576a
Add button for creating new mod presets
2022-08-02 22:03:32 +02:00
Dean Herbert
34ffc51c51
Avoid clearing chat overlay textbox when pressing "back" key binding
...
Generally this is expected behaviour for usages of focused text boxes
(ie. to clear search content), but not so much here.
Addresses https://github.com/ppy/osu/discussions/19403#discussioncomment-3230395 .
2022-08-02 13:56:03 +09:00
Bartłomiej Dach
298efa5391
Fix broken ShearedButton
autosizing logic
2022-08-01 22:04:16 +02:00
Dean Herbert
f44a4c8652
Reorder file content to match expectations
2022-07-28 12:13:47 +09:00
Dean Herbert
f01c397220
Apply nullability
2022-07-28 12:12:46 +09:00
Andrew Hong
f097064eea
Adjust to reviews
2022-07-27 21:52:38 -04:00
Andrew Hong
ac39d3a142
"Copied URL" -> "URL copied"
2022-07-27 21:52:28 -04:00
Andrew Hong
2d4655f61e
Add Toast Notification to Copy URL
2022-07-27 02:25:40 -04:00
Dean Herbert
c30e8047ab
Merge pull request #19375 from novialriptide/contextmenu-external-beatmap
...
Add ContextMenu to beatmap external link
2022-07-26 19:06:10 +09:00
Andrew Hong
aaf6ec05bb
Remove notification upon copy
2022-07-26 04:19:54 -04:00
Andrew Hong
a8e315abf0
Refactor
2022-07-25 17:16:33 -04:00
Andrew Hong
46c4e78477
Add notification and another menuitem
2022-07-25 16:59:00 -04:00
Andrew Hong
f1534da683
Formatting issues
2022-07-25 04:13:05 -04:00
Andrew Hong
fcf767e28b
Add contextmenu to beatmap external link
2022-07-25 04:07:33 -04:00
Dean Herbert
2dd99ef1fd
Refactor FPSCounter
to not use scheduled tasks
...
While on the surface this looks harmless (ignoring allocations),
`Scheduler` doesn't clear cancelled tasks until they reach their
execution time. This can cause an increase in time spent processing the
scheduler itself.
I don't think a per-frame updating component should use scheduled tasks
in this way in the first place, so I've just rewritten the logic to
avoid that overhead altogether.
2022-07-25 16:26:48 +09:00
Salman Ahmed
4332e6cae9
Fix OsuSliderBar
throwing on negative draw width
2022-07-24 08:34:24 +03:00
Dean Herbert
b9f5074c13
Merge branch 'fps-counter-no-rolling-counter' into fps-counter-cleanup
2022-07-22 02:22:01 +09:00
Dean Herbert
0eeafea500
Increase responsiveness to change slightly
2022-07-21 23:37:32 +09:00
Dean Herbert
c140601c2d
Cleanup pass on FPSCounter
2022-07-21 23:02:31 +09:00
Dean Herbert
fc6445caea
Rate limit updates for good measure
2022-07-21 22:55:45 +09:00
Dean Herbert
3d2603e0eb
Remove unused classes
2022-07-21 22:51:35 +09:00
Dean Herbert
3fad481a96
Avoid using RollingCounter
in fps counter
...
It wasn't made to be updated every frame, and it shows. Inaccurate for
reasons I'm not really interested in investigating, because I don't want
to incur the `Transorm` overhead in the first place for an fps counter.
Was only used originally out of convenience.
2022-07-21 22:50:02 +09:00
Dean Herbert
5db4d9437a
Add missing using statement
2022-07-21 21:39:24 +09:00
Dan Balasescu
6fac34c721
Merge pull request #19274 from peppy/fix-fps-counter-fps-inaccuracy
...
Fix draw FPS being inaccurate due to using `ElapsedFrameTime`
2022-07-21 20:55:14 +09:00
Dean Herbert
4c4939d18d
Fix draw FPS being inaccurate due to using ElapsedFrameTime
...
Had a feeling this would be the case.
Basically, we're calculating on the update thread and checking the last
value of draw thread's `ElapsedFrameTime`. In the case that value is
spiky, a completely incorrect fps can be displayed.
I've left the spike display do use `ElapsedFrameTime`, as
`FramesPerSecond` is too averaged to see spikes.
2022-07-21 19:17:58 +09:00
Dean Herbert
fb728fbed1
Fix FPS counter not being wide enough to show large fps numbers
2022-07-21 18:56:39 +09:00
Dean Herbert
56106e43d2
Avoid div-by-zero
2022-07-21 13:06:43 +09:00
Dean Herbert
311a0a3de0
Always show counter temporarily when aim FPS changes
2022-07-21 12:57:40 +09:00
Dean Herbert
705ff06ea5
Better handle spikes and significant changes
2022-07-21 12:50:39 +09:00
Dean Herbert
285516b111
Fix isDisplayed
never actually being set
2022-07-21 12:40:27 +09:00
Dean Herbert
728e22fbce
Improve tooltip display when running single thread
2022-07-21 12:06:22 +09:00
Dean Herbert
e1a577ea48
Adjust spacing to make things feel more even
...
Co-authored-by: Salman Ahmed <frenzibyte@gmail.com>
2022-07-21 11:59:51 +09:00
Dean Herbert
57ecc3a6df
Remove unnecessary negative spacing from thread names
...
Co-authored-by: Salman Ahmed <frenzibyte@gmail.com>
2022-07-21 11:59:26 +09:00
Dean Herbert
c7313b4198
Fix alignment glitching due to non-matching anchor/origin
...
Co-authored-by: Salman Ahmed <frenzibyte@gmail.com>
2022-07-21 11:58:28 +09:00
Dean Herbert
75453b78c0
Adjust colours and metrics
2022-07-21 00:09:46 +09:00
Dean Herbert
f54aff2ece
Add global key binding for FPS toggle
2022-07-21 00:09:46 +09:00
Dean Herbert
0a1744faca
Add to game and bind with configuration setting
2022-07-20 23:49:19 +09:00
Dean Herbert
0fb959a565
Stay displayed while hovering
2022-07-20 23:49:19 +09:00
Dean Herbert
03e644e548
Choose colours based on relative performance goals
2022-07-20 23:49:19 +09:00
Dean Herbert
0c3d43026d
Add initial structure for fps counter
2022-07-20 23:49:19 +09:00
Gabe Livengood
d6abdc597d
correct label positioning
2022-07-11 17:12:41 -04:00
Dan Balasescu
9bf91835b6
Merge pull request #18962 from peppy/slider-range-control
...
Move star difficulty filter to song select
2022-07-03 21:58:00 +09:00
Dean Herbert
b626135940
Fix dragging slider bars on nub not performing correctly relative movement
2022-07-02 17:49:38 +09:00
Dean Herbert
545df0a8e8
Display difficulty on nub
2022-07-01 15:17:26 +09:00
Dean Herbert
d54f7fc728
Move slider range control to song select
2022-07-01 14:41:36 +09:00
Dean Herbert
3785027284
Update OsuSliderBar
colours to not use transparency
2022-07-01 14:41:36 +09:00
Dean Herbert
31a447fda0
Update parameter discards
2022-06-24 21:26:19 +09:00
Dean Herbert
f71f6302fd
Remove unnecessary null
casts
2022-06-24 14:50:11 +09:00
Dan Balasescu
f8830c6850
Automated #nullable processing
2022-06-17 16:37:17 +09:00
Jamie Taylor
930ec2a197
Add specific samples for dialog 'Ok' and 'Cancel' buttons
2022-06-15 15:41:27 +09:00
Jamie Taylor
396a566a0e
Add some randomness to click samples
2022-06-03 22:33:11 +09:00
Jamie Taylor
2878bb592f
Use more appropriate sounds for certain components
2022-06-03 22:32:12 +09:00
Jamie Taylor
365819865e
Remove 'submit' sample usages
2022-06-03 22:31:35 +09:00
Bartłomiej Dach
3847a586f1
Make GlobalAction.Back
close all opened dropdown menus
2022-05-23 23:37:40 +02:00
Bartłomiej Dach
21e1576b2f
Fix appearance of sheared button borders after click
...
The border would previously get brighter after click, but then dim
instantly when the flash layer has fully faded out. The underlying issue
there is https://github.com/ppy/osu-framework/issues/5191 , but
`ShearedButton` was placing the flashing layer incorrectly anyway, as
the intent was that it should also apply to the border.
2022-05-21 20:53:23 +02:00
Dan Balasescu
a633501687
Change FilterTerms to use LocalisableString
2022-05-16 14:09:37 +09:00
Dan Balasescu
8a559ff58a
Merge pull request #18191 from frenzibyte/button-use-overlay-colour
...
Fix buttons no longer coloured using `OverlayColourProvider`
2022-05-10 12:14:10 +09:00
Salman Ahmed
1fcfeac05f
Fix RoundedButton
not using its default background colour
2022-05-09 21:07:43 +03:00
Salman Ahmed
ace25af949
Revert "Move default background colour specification to OsuButton
"
...
This reverts commit 172524ff8a
.
2022-05-09 20:55:26 +03:00
Salman Ahmed
172524ff8a
Move default background colour specification to OsuButton
2022-05-09 18:21:00 +03:00
Dean Herbert
70a90722e8
Fix dropdown item hover colour not being set in time
...
Turns out to be an osu!-side issue. The colour transform was being
shortcutted for the non-displayed case, which meant it was not in a good
state in time for the first hover.
Closes https://github.com/ppy/osu/issues/18163#issuecomment-1120747301
2022-05-09 19:49:45 +09:00
Dean Herbert
983eed32fc
Reduce complexity of icon container nesting
2022-05-03 14:48:00 +09:00
Dean Herbert
b5ea26f2fa
Fix incorrect shear masking on nested textbox
2022-05-03 14:45:17 +09:00