dependabot-preview[bot]
b236c75ac8
Bump Microsoft.Win32.Registry from 4.7.0 to 5.0.0
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Bumps [Microsoft.Win32.Registry](https://github.com/dotnet/runtime ) from 4.7.0 to 5.0.0.
- [Release notes](https://github.com/dotnet/runtime/releases )
- [Commits](https://github.com/dotnet/runtime/commits )
Signed-off-by: dependabot-preview[bot] <support@dependabot.com>
2020-12-01 17:32:24 +00:00
Dean Herbert
86ef73c587
Merge pull request #10830 from Joehuu/consistent-tournament-strings
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Make tournament strings more consistent
2020-11-16 16:20:49 +09:00
Bartłomiej Dach
610ed99ae3
Add null checks to unguarded resolved-as-null fields
2020-11-14 14:52:58 +01:00
Joehu
706d7890b4
Make tournaments strings more consistent
2020-11-13 13:25:45 -08:00
Dean Herbert
1e1569eb53
Use int instead of long for user_id fields for now
2020-11-06 12:59:46 +09:00
Dean Herbert
ac13a1d217
Adjust a couple of flag scales to match previous display size
2020-10-26 14:27:55 +09:00
Shivam
c24a29d1ac
Update flag scale of drawablematchteam
2020-10-23 14:23:08 +02:00
Shivam
ae9e60560b
Fixed gameplay flags being bigger and changed values to make more sense
2020-10-23 14:11:29 +02:00
Shivam
afa86f959f
Changed scales of Seeding and Win screen to match the original
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These were measured by pixel-to-pixel comparing master vs this branch in ShareX at the same resolution.
2020-10-19 23:38:06 +02:00
Shivam
1c073a9ea5
Merge branch 'master' into flag-fit
2020-10-19 22:27:48 +02:00
Dean Herbert
daceb0c049
Fix texture store not being initialised correctly
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Without this change flags/mods would not work as expected. The video
store was being added as the texture store incorrectly.
2020-10-19 15:48:34 +09:00
Dean Herbert
3f41003d35
Move video store out of TournamentStorage
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There was no reason it should be nested inside.
2020-10-19 15:48:15 +09:00
Dean Herbert
7ed862edd7
Add comment about migration code
2020-10-19 15:08:49 +09:00
Dean Herbert
f218a32e5f
Merge branch 'master' into tourney-asset-refactor
2020-10-19 14:42:52 +09:00
Dean Herbert
cc41845f56
Add missing string function ordinal specifications
2020-10-16 12:49:31 +09:00
Dean Herbert
1989141968
Merge branch 'master' into tourney-asset-refactor
2020-10-07 21:34:07 +09:00
Dean Herbert
9d7880afda
Make SettingsItem conform to IHasCurrentValue
2020-10-06 17:18:54 +09:00
Dean Herbert
61e62929ee
Apply changes in line with framework event logic update
2020-10-01 13:06:01 +09:00
Dean Herbert
937d5870b3
Add a basic file selector with extension filtering support
2020-09-24 20:54:25 +09:00
Shivam
9f1a231f92
Add anchor to the fillflowcontainer in TeamDisplay
2020-09-13 21:03:46 +02:00
Shivam
7f0eaded26
Merge branch 'master' into flag-fit
2020-09-13 19:55:56 +02:00
Shivam
59dcdd41aa
Merge branch 'master' into flag-fit
2020-09-13 19:55:28 +02:00
Shivam
18ae17e129
Add scale to GroupTeam and remove unnecessary sizing and scaling in other scenes
2020-09-13 19:55:21 +02:00
Dean Herbert
d3957e6155
Move title specification for settings groups to constructor
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Using an abstract property was awkward for this as it is being consumed
in the underlying constructor but could not be dynamically set in time from a
derived class.
2020-09-09 18:50:31 +09:00
Dean Herbert
5195da3ceb
Add message box in bracket editor explaining how to get started
2020-09-02 15:18:51 +09:00
smoogipoo
8bf679db8b
Fix nullref in date text box
2020-09-02 13:17:17 +09:00
Shivam
d9ba677773
Change TeamFlag from sprite to a container with a sprite
2020-08-24 15:08:50 +02:00
Dean Herbert
e6d13edafb
Force tournament client to run in windowed mode
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We generally haven't tested in other modes, and it doesn't really make
sense as you wouldn't be able to use it in a meaningful way otherwise.
- [ ] Test on windows.
2020-08-20 19:41:29 +09:00
Salman Ahmed
ee9fa11d14
Use With(s => ...)
extension for better readability
2020-08-19 07:47:02 +03:00
Shivam
c167727ac6
Merge branch 'master' into tourney-asset-refactor
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# Conflicts:
# osu.Game/IO/OsuStorage.cs
2020-08-09 12:38:41 +02:00
Salman Ahmed
9d10658e3c
Allow providing custom sprite text for RollingCounter<T>
2020-08-03 20:14:17 +03:00
Salman Ahmed
5f52701273
Remove no longer necessary custom dropdown
2020-08-01 10:11:34 +03:00
Shivam
d98a64dfbc
Make seeding # bg black and white text color
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Makes it consistent with TournamentSpriteTextWithBackground
2020-07-08 03:29:14 +02:00
Shivam
c3cd2a74f5
Move general purpose migration to MigratableStorage
2020-07-01 22:57:16 +02:00
Shivam
0cddb85f1b
Move storageconfig set and saving to migrate method
2020-06-28 15:27:50 +02:00
Shivam
9639ebdd97
Merge branch 'master' into tourney-asset-refactor
2020-06-28 15:06:34 +02:00
Bartłomiej Dach
082c94f98d
Temporarily disable masking of tournament song bar
2020-06-28 13:14:46 +02:00
Dean Herbert
92e272ebb6
Remove unnecessary prefixes
2020-06-24 16:57:40 +09:00
Shivam
c94f95cc0d
Check if the file exists before reading
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This is (also) to address the review from bdach about StorageManager initialising a default value that gets overwritten upon migration anyway.
2020-06-24 02:40:22 +02:00
Shivam
af11340849
Fix nullref exceptions and redundant explicit type
2020-06-24 02:13:28 +02:00
Shivam
c32ef5e718
Address formatting issues
2020-06-24 00:37:29 +02:00
Shivam
9d2392b6b1
Cache TournamentStorage as Storage and only cast when necessary
2020-06-24 00:14:44 +02:00
Shivam
e5851be9ad
change accessor from internal readonly to public get-only
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Also changes the class accessor from internal to public
2020-06-24 00:06:27 +02:00
Shivam
0ca8c961c8
Remove string interpolation & unnecessary test setup
2020-06-24 00:05:30 +02:00
Shivam
7a3315dcf8
invert and early return
2020-06-24 00:00:21 +02:00
Shivam
8e8458ab8f
make migrate public abstract in base and override
2020-06-23 23:58:28 +02:00
Shivam
8b9cf6fc52
Remove default value in Storagemgr
2020-06-23 23:57:58 +02:00
Shivam
e0d5a9182e
make tournament migration private
2020-06-22 12:59:56 +02:00
Shivam
6b14079c0a
InspectCode changes
2020-06-22 12:43:01 +02:00
Shivam
08759da3a7
Move drawings.ini out of config subfolder
2020-06-22 12:41:43 +02:00
Shivam
291dadf0b2
Merge branch 'master' of https://github.com/ppy/osu into tourney-asset-refactor
2020-06-22 12:01:24 +02:00
Shivam
f878388d57
Fix TestMigrationToSeeminglyNestedTarget failing
2020-06-22 11:56:14 +02:00
Dean Herbert
fc31d49629
try-catch registry lookup to avoid crashes on non-windows platforms
2020-06-22 16:34:04 +09:00
Dean Herbert
2d121b4e3d
Simplify lookup fallback code
2020-06-22 16:32:27 +09:00
Dean Herbert
1df89c6a59
Merge branch 'master' into custom-ipc-location
2020-06-22 16:22:04 +09:00
Shivam
dd9697032c
Introduce new class MigratableStorage
2020-06-16 17:39:20 +02:00
Shivam
02d66c4856
Refactor moving (2/2)
2020-06-16 17:15:43 +02:00
Shivam
b75fd7bfa8
Refactor moving logic (1/2)
2020-06-16 17:14:54 +02:00
Shivam
29ae1c460a
TournamentStorage now takes in a parent storage
2020-06-16 17:00:20 +02:00
smoogipoo
d57b58a7dd
Add temporary fix for tournament song bar disappearance
2020-06-15 18:47:55 +09:00
Bartłomiej Dach
51bbd91373
Bring back initial directory behaviour
2020-06-13 19:28:21 +02:00
Bartłomiej Dach
eb92c3390d
Check for nulls when looking for ipc.txt
2020-06-13 17:17:58 +02:00
Bartłomiej Dach
2cadab8d29
Add xmldoc
2020-06-13 16:20:59 +02:00
Bartłomiej Dach
5dd47bf393
Remove unnecessary members
2020-06-13 16:03:34 +02:00
Bartłomiej Dach
e0518fd451
Fix silent failure
2020-06-13 15:38:29 +02:00
Bartłomiej Dach
34cd9f7a69
Streamline autodetect & manual set path
2020-06-13 15:32:30 +02:00
Bartłomiej Dach
992aa0041e
Allow auto-detect to work after choosing manually
2020-06-13 15:27:46 +02:00
Bartłomiej Dach
586d5791e0
Remove unused argument
2020-06-13 15:07:41 +02:00
Bartłomiej Dach
1cd96b8002
Rework StableInfo into a DI'd data structure
2020-06-13 15:06:07 +02:00
Bartłomiej Dach
5f79feaa8b
Merge branch 'master' into custom-ipc-location
2020-06-13 13:41:59 +02:00
Dean Herbert
5041c74c7a
Fix merge issue
2020-06-12 11:30:15 +09:00
Dean Herbert
5ef3a3f188
Merge branch 'master' into tourney-asset-refactor
2020-06-12 11:23:05 +09:00
Dean Herbert
80140842dc
Merge branch 'master' into headless-tournamentgamebase
2020-06-12 10:51:37 +09:00
Shivam
56a40e616b
Add drawings to the migration test
2020-06-11 20:11:44 +02:00
Shivam
592e3bf4c9
Implement migrations for the drawings config file
2020-06-11 18:21:56 +02:00
Shivam
32d86d6fab
Create storage for config files of a tournament
2020-06-11 18:07:24 +02:00
Shivam
327795ba99
Switch drawing storage to tournamentstorage
2020-06-11 18:00:47 +02:00
Shivam
c9dc17f3d8
Introduce migrations for drawings
2020-06-11 17:51:07 +02:00
Shivam
222ac86304
Add newlines at the end of the file
2020-06-11 15:52:14 +02:00
Shivam
af1bbe7857
move TournamentVideoResourceStore to separate file
2020-06-11 15:13:19 +02:00
Shivam
2964b457a0
Rename VideoStorage to VideoStore
2020-06-11 15:05:28 +02:00
Shivam
5d49b709b9
Change access modifier public -> internal
2020-06-11 14:09:21 +02:00
Shivam
a317b85fd8
Remove misleading log
2020-06-11 14:06:03 +02:00
Shivam
b69ff307d8
Fixed migration logic
2020-06-11 13:56:16 +02:00
Shivam
c2e01e198f
Rename tournamentStorage to storage
2020-06-11 13:55:29 +02:00
Shivam
a43e1a0ae3
Remove whitespace
2020-06-10 08:41:13 +02:00
Shivam
0f39558da2
Apply review comment
2020-06-10 08:04:34 +02:00
Shivam
aacacd75f0
Remove abstract from the class
2020-06-09 21:14:05 +02:00
Shivam
af05ee67cb
move base.loadcomplete to the bottom
2020-06-09 20:30:15 +02:00
Shivam
e57a229474
Move all the graphics related code to TournamentGame
2020-06-09 20:22:30 +02:00
Shivam
417919320c
change namespace to osu.Game.Tournament.IO
2020-06-09 17:28:42 +02:00
Dean Herbert
3ae1df07b0
Fix a couple more new formatting issues
2020-06-10 00:09:29 +09:00
Dean Herbert
7dc19220e5
Apply new resharper formatting fixes
2020-06-09 23:38:54 +09:00
smoogipoo
88aed1d504
Merge branch 'master' into update-inspectcode-version
2020-06-09 20:12:39 +09:00
Shivam
2f15d7fbac
Code styling fixes
2020-06-08 20:04:38 +02:00
Shivam
d2ae146c1f
Remove unnecessary parameters and implement delete
2020-06-08 19:51:44 +02:00
Shivam
ce66b72390
Refactor paths
2020-06-08 18:25:20 +02:00
Shivam
f01a86f5b1
Fix styling issues and move StorageManager to Configuration Folder
2020-06-08 03:12:37 +02:00
Shivam
ba5a747ac9
Implement migration for TournamentStorage
2020-06-08 03:03:57 +02:00
Shivam
9a20ffa8a3
Rename to TournamentStorage
2020-06-08 00:47:47 +02:00
Shivam
17cd9569ed
Introduce new storage class and manager
2020-06-08 00:46:40 +02:00
Dean Herbert
9920911390
Fix tournament displayed beatmap potentially being out of order on quick changes
2020-06-04 17:20:08 +09:00
Shivam
7e5db5e933
Apply review suggestions
2020-06-03 23:49:06 +02:00
smoogipoo
f3b5149648
Move some suggestions to warnings, resolve issues
2020-06-03 16:48:44 +09:00
Dean Herbert
78fddc8957
Make button match height
2020-06-02 19:29:59 +09:00
Dean Herbert
828180ad9b
Add default
2020-06-02 19:29:22 +09:00
Shivam
fea5c8460a
Fixed path is empty exception
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Also converted method to property get, private set
2020-06-01 22:50:24 +02:00
Shivam
33d731644c
Fix test crashing: NullReferenceException
2020-05-31 17:35:53 +02:00
Shivam
ce360a960f
use GameHost's GetStorage instead of local storage
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This will now get the IPC Path again as the default path if one is present, else it will fall back to osu! lazer's base path.
2020-05-31 16:50:13 +02:00
Shivam
0027f44bd0
Moved stableInfo read to FileBasedIPC
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DI is also not needed anymore to access StableInfo, this goes through FileBasedIPC.
Note: directory selector now always navigates to the osu! lazer base path.
2020-05-31 16:27:05 +02:00
Shivam
3731e76b10
Move stable_config declaration, rename testscene
2020-05-28 15:28:27 +02:00
Shivam
7ae2383288
move stable config declaration and initial reading
2020-05-28 15:03:49 +02:00
Bartłomiej Dach
748f7fcd8b
Rename constants
2020-05-25 20:20:26 +02:00
Bartłomiej Dach
ca68d94cf7
Invert if to reduce nesting
2020-05-25 20:18:17 +02:00
Bartłomiej Dach
719da48922
Rename delegate argument
2020-05-25 20:11:00 +02:00
Shivam
4c3900cfc8
Remove unnecessary comments, simplify initialPath and clarified TestScene name
2020-05-25 17:16:40 +02:00
Olle Kelderman
a174117880
fix flowcontainer order properly and removed todo as its decided to do nothing there for now
2020-05-25 00:55:10 +02:00
Olle Kelderman
1062e07ec1
refactor and implemented feedback:
...
- button text change
- renamed ActionableInfoWithNumberBox to ResolutionSelector and moved the clamping logic inside it
- also removed the ugly right margin and added the FillFlowContainer
2020-05-24 22:24:46 +02:00
Shivam
c6345ba6c9
corrected styling issues
2020-05-22 20:01:26 +02:00
Shivam
0717dab8e4
Add StablePathSelectScreen visual test
2020-05-22 19:51:08 +02:00
Olle Kelderman
554be1c422
add the ability to set the size of the Tournament Client to an arbitrary value instead of a fixed 1080p option
2020-05-22 19:25:05 +02:00
Shivam
585100207c
make CheckExists static public and removed unnecessary code
2020-05-20 22:30:31 +02:00
Shivam
d2416ce30d
removed redundant code and use existing checkExists
2020-05-20 22:16:37 +02:00
Shivam
a5c2f97a76
use common const in TournamentGameBase
2020-05-20 22:15:51 +02:00
Shivam
b1c957c5e1
invert if-statement and early return + reuse of checkExists
2020-05-20 17:25:53 +02:00
Shivam
15ebe38303
Return null if path is not found, for clarity
2020-05-20 17:13:35 +02:00
Shivam
e018d07441
Use one constant for STABLE_CONFIG location string
2020-05-20 16:30:38 +02:00
Shivam
a0a54efd4e
Fix test crashing because of sceneManager not being nullable
2020-05-18 01:05:34 +02:00
Shivam
7a839c1486
Renamed Refresh button to Change source
2020-05-18 00:50:08 +02:00
Shivam
9bfdfbea43
Move stablestorage check to path selection screen
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Also forced stablepath to be empty during auto detection so it checks other sources to load ipc from
2020-05-18 00:47:31 +02:00
Shivam
59b006f9ac
Make IPC error dialog reusable
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and inspectcode fixes
2020-05-17 22:46:43 +02:00
Shivam
a97100216c
Changed behaviour of refresh button in SetupScreen
2020-05-17 22:28:54 +02:00
Shivam
fbbf51851e
Moved refresh button to directoryselector
2020-05-17 22:28:24 +02:00
Shivam
4bc858a215
Force a read of the location file during detection
2020-05-17 22:27:44 +02:00
Shivam
80d188ec91
Update xmldoc with accurate information about the model
2020-05-17 22:26:42 +02:00
Shivam
181cd67948
Merge remote-tracking branch 'upstream/master' into custom-ipc-location
2020-05-17 12:44:12 +02:00
Dean Herbert
13d4997c91
Remove custom back action logic (use receptor as intended)
2020-05-17 17:35:10 +09:00
Dean Herbert
864c1a73ae
Only add back button if required
2020-05-17 17:27:52 +09:00
Dean Herbert
2c0ac8cc36
Move padding to fill, not scroll container
2020-05-17 17:25:26 +09:00
Shivam
358345cee7
Change logic for parentscreen/subscreen relation
2020-05-16 12:50:56 +02:00
Shivam
b1243d6a87
Add padding to so the back button is not in the way
2020-05-16 04:05:01 +02:00
Shivam
bf6ce390ff
Add sub screen implementation to SeedingEditorScreen
2020-05-16 03:07:51 +02:00
Shivam
c931bae70e
Add back button to TournamentScreen and the inputhandler for it
2020-05-16 03:07:27 +02:00
Shivam
3fc888ef95
User interface setup for custom IPC location
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Right now makes use of another ActionableInfo field. Probably a better idea to add an extra button to the Current IPC Storage actionable field.
2020-05-16 03:03:10 +02:00
Shivam
9944a514da
Dependency cache the ipc location file
2020-05-16 03:00:37 +02:00
Shivam
c40b3b9053
Refactored stable path finding and added json config detection.
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This also migrates the values found in the other methods to the configuration file.
2020-05-16 02:59:48 +02:00
Shivam
08bb5cbcbf
Introduce model to store path of stable osu!
2020-05-16 02:57:58 +02:00
Shivam
1768beb690
Rename class SeeingEditorScreen to SeedingEditorScreen
2020-05-14 21:52:10 +02:00
Shivam
6ec55eb400
Give mappool scene its own video
2020-05-14 21:51:39 +02:00
Dean Herbert
d6840d880a
Update StableStorage implementation in line with framework changes
2020-05-08 10:40:04 +09:00