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osu-lazer/osu.Game.Tournament
dependabot-preview[bot] b236c75ac8
Bump Microsoft.Win32.Registry from 4.7.0 to 5.0.0
Bumps [Microsoft.Win32.Registry](https://github.com/dotnet/runtime) from 4.7.0 to 5.0.0.
- [Release notes](https://github.com/dotnet/runtime/releases)
- [Commits](https://github.com/dotnet/runtime/commits)

Signed-off-by: dependabot-preview[bot] <support@dependabot.com>
2020-12-01 17:32:24 +00:00
..
Components Fixed gameplay flags being bigger and changed values to make more sense 2020-10-23 14:11:29 +02:00
Configuration Remove default value in Storagemgr 2020-06-23 23:57:58 +02:00
IO Move video store out of TournamentStorage 2020-10-19 15:48:15 +09:00
IPC try-catch registry lookup to avoid crashes on non-windows platforms 2020-06-22 16:34:04 +09:00
Models Add xmldoc 2020-06-13 16:20:59 +02:00
Properties Update licence headers 2019-03-04 13:24:19 +09:00
Resources Add torus font 2020-03-03 18:17:51 +09:00
Screens Merge pull request #10830 from Joehuu/consistent-tournament-strings 2020-11-16 16:20:49 +09:00
osu.Game.Tournament.csproj Bump Microsoft.Win32.Registry from 4.7.0 to 5.0.0 2020-12-01 17:32:24 +00:00
TournamentGame.cs Add message box in bracket editor explaining how to get started 2020-09-02 15:18:51 +09:00
TournamentGameBase.cs Fix texture store not being initialised correctly 2020-10-19 15:48:34 +09:00
TournamentSceneManager.cs Make tournaments strings more consistent 2020-11-13 13:25:45 -08:00
TournamentSpriteText.cs Add seeding screen 2020-03-03 19:19:03 +09:00
TourneyButton.cs Fix tournament buttons playing sound effects 2019-11-08 17:00:47 +09:00
WarningBox.cs Add message box in bracket editor explaining how to get started 2020-09-02 15:18:51 +09:00