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Commit Graph

24220 Commits

Author SHA1 Message Date
Dean Herbert
1ebc5ac5cc Remove unused legacy class 2021-04-19 16:36:00 +09:00
Dean Herbert
8da561a2a6 Soften colours and adjust padding slightly 2021-04-19 16:35:36 +09:00
Dean Herbert
f8b20ca8aa Add new display for effect row attribute 2021-04-19 16:35:36 +09:00
Dean Herbert
ec249a0edb Add new display for sample row attribute 2021-04-19 16:23:28 +09:00
Dean Herbert
6465a72060 Add bubbled word class for use in attribute rows 2021-04-19 16:23:28 +09:00
Dean Herbert
3aad0a8b9c Add new display for difficulty row attribute 2021-04-19 16:23:06 +09:00
Dean Herbert
d3cebfb6fb Use explicit label 2021-04-19 16:23:06 +09:00
Dean Herbert
a10a8680d0 Add new display for timing row attributes 2021-04-19 16:23:06 +09:00
smoogipoo
83716ddb08 Rename currentUserStates -> playingUserStates 2021-04-19 16:07:00 +09:00
smoogipoo
de9e37857e Lock around playingUsers 2021-04-19 16:06:40 +09:00
smoogipoo
5885c24e00 Clear current user states on disconnect 2021-04-19 16:00:56 +09:00
Dean Herbert
f4baff9e04 Make TimingScreen use rounded screen and adjust spacing/padding 2021-04-19 14:35:35 +09:00
Dean Herbert
e143afb598 Split out rounded content screen from SetupScreen for use in other places 2021-04-19 14:28:32 +09:00
jvyden
ffc1e841e0
Fix sessionIdleTracker not being properly added to OsuGame 2021-04-19 01:06:26 -04:00
Dean Herbert
513e470b52 Adjust grid spacing to allow attributes to use more width 2021-04-19 13:24:53 +09:00
Dean Herbert
0c918410d0 Make "add" button more visible 2021-04-19 13:15:24 +09:00
Dean Herbert
658c23c925 Give more space to the parameter adjustment area 2021-04-19 13:15:17 +09:00
Dean Herbert
f9f514ffec Add basic xmldoc to show how the two colour classes interact 2021-04-19 12:37:56 +09:00
jvyden
e44d11667c
Merge remote-tracking branch 'upstream' 2021-04-18 23:04:35 -04:00
Dean Herbert
dbb8f7f4a9 Tidy up initialisation code and avoid using DI on inherited class 2021-04-19 11:30:55 +09:00
Dean Herbert
2b6caf9b65 Fix duplicate code in setting default logic 2021-04-19 11:25:43 +09:00
Joseph Madamba
89940e7bb9 Fix download button check icon not scaling on mouse down 2021-04-18 19:05:33 -07:00
Bartłomiej Dach
6f2ebb20a7 Fix test failing due to null beatmap skin
Also annotate the field on `EditorBeatmap` as nullable for future
travelers.
2021-04-18 20:46:42 +02:00
Bartłomiej Dach
07a00cd681 Add colours section with combo colour display 2021-04-18 20:46:42 +02:00
Bartłomiej Dach
577755ee19 Add placeholder when no colours are visible
Will be removed once combo colours are mutable.
2021-04-18 20:46:42 +02:00
Bartłomiej Dach
0cd1aa8c1c Add support for custom colour prefixes 2021-04-18 20:44:55 +02:00
Bartłomiej Dach
a8027d87b6 Fix unreadable colour hex code text due to low contrast
Logic is shared with the timeline blueprints which also have the same
problem of displaying text on top of a combo colour.

Slightly modified the formula. Seems to yield better results on a
subjective check.
2021-04-18 20:44:55 +02:00
Bartłomiej Dach
1b2c43b92c Add basic structure of colour palette 2021-04-18 19:29:04 +02:00
Bartłomiej Dach
91b3a7ccf9
Merge branch 'master' into fix-volume-sideways-scroll 2021-04-18 17:52:40 +02:00
Dean Herbert
af79ad537c Avoid unnecessary debounce triggers on zero-delta scrolls 2021-04-19 00:05:44 +09:00
Dean Herbert
e63edf5b49 Fix volume control displaying on non-vertical scroll events
Closes #12475.
2021-04-19 00:05:44 +09:00
Dean Herbert
cfc7664094 Use full path 2021-04-18 21:05:23 +09:00
Dean Herbert
e76565dbc5 Fix selection box not displaying after pasting a selection in the editor
Closes #12471.
2021-04-18 20:28:39 +09:00
Naxess
9a69ca34a6 Add audio presence check 2021-04-18 02:07:57 +02:00
Naxess
010720de74 Factor out general file presence checking
This allows us to use the same method of checking for other files that should exist, for example the audio file.

By using the same method, they all share test cases too.
2021-04-18 02:07:33 +02:00
Naxess
56bf49c85c Take IWorkingBeatmap instead of WorkingBeatmap
This makes testing much easier, and allows for checking of any class deriving from that interface, including `WorkingBeatmap`.
2021-04-18 01:21:20 +02:00
Naxess
abf512532e Clean up check logic
Makes use of the new `BeatmapSet.GetPathForFile` method and removes dependency on `WorkingBeatmap` specifically, allowing us to switch to `IWorkingBeatmap` later.
2021-04-18 01:19:25 +02:00
Naxess
ef65c8910f Fix resolved fields 2021-04-18 01:15:13 +02:00
Naxess
bf8789528a Add GetStream to IWorkingBeatmap 2021-04-18 01:13:57 +02:00
Naxess
cb41c89935 Don't return low res and too low res at the same time 2021-04-17 20:10:07 +02:00
Naxess
62c54e00cb Add check for background resolution and filesize 2021-04-17 18:01:04 +02:00
Naxess
b36da2664c Add GetPathForFile to BeatmapSetInfo
This is used in several places, and so should probably have a function rather than remaining as duplicated code.

Also applies this together with the previous commit to `BeatmapManagerWorkingBeatmap`.
2021-04-17 17:49:10 +02:00
Naxess
400f8b3938 Add GetStream to IWorkingBeatmap
This is necessary to obtain the filesize of the audio and background files.
2021-04-17 17:47:13 +02:00
Naxess
448574e7e6 Use WorkingBeatmap instead of IBeatmap
This lets us access things like the background, track, etc. which are necessary for quality and filesize checks.

Also improves the structure of the `CheckBackgroundTest` class in the process.
2021-04-17 17:33:53 +02:00
jvyden
1e56f14f5b
Merge remote-tracking branch 'upstream' 2021-04-17 09:35:24 -04:00
jvyden
6773162f17
Implicitly set defaults when resetting values 2021-04-17 08:47:27 -04:00
Bartłomiej Dach
250c7403e8 Fix idle tracker assuming time starts at 0
`IdleTracker` in its construction quietly assumed that the clock it
receives from its parent starts ticking from 0 at the point at which it
is passed down. This is not necessarily the case when headless
executions are involved, which means that the initial state of the
tracker could be computed as idle incorrectly.

Resolve by explicitly reading the clock time at the point of
`LoadComplete()`.
2021-04-17 13:50:00 +02:00
jvyden
854d88bfb9
Merge branch 'master' into master 2021-04-16 10:04:04 -04:00
smoogipoo
314b1646bd Add xmldoc to MasterGameplayClockContainer 2021-04-16 20:47:09 +09:00
smoogipoo
3a78c19f96 More refactoring/xmldocs 2021-04-16 20:33:29 +09:00
smoogipoo
6301111fa3 Remove ClockToProcess, always process underlying clock 2021-04-16 20:17:21 +09:00
smoogipoo
5e82f40d67 Merge branch 'master' into gcc-abstraction 2021-04-16 20:14:53 +09:00
smoogipoo
d26fa46ef2 Record every 60fps interval 2021-04-16 19:42:44 +09:00
jvyden
a4e3e53a63
Revert back to hardcoded SessionStatics reset values 2021-04-16 06:34:57 -04:00
Dan Balasescu
1f577ce566
Merge pull request #12444 from peppy/fix-slider-zero-length
Avoid all scenarios where sliders can become zero length
2021-04-16 19:33:35 +09:00
jvyden
9c6914d29d
Fix redundant lambda parentheses 2021-04-16 06:26:45 -04:00
Dan Balasescu
a1787d3819
Merge pull request #12445 from peppy/show-selected-objects-in-timeline
Add border showing selected blueprints in timeline
2021-04-16 19:22:04 +09:00
jvyden
ec0211809f
Apply peppy's suggestions 2021-04-16 05:53:27 -04:00
Dean Herbert
f824105075 Merge branch 'master' into fix-slider-zero-length 2021-04-16 18:47:22 +09:00
smoogipoo
274e33184b Fix SpectatorScreen potentially missing user playing callbacks 2021-04-16 18:22:22 +09:00
Dean Herbert
d9d50f0e88 Add border showing selected blueprints in timeline 2021-04-16 18:16:22 +09:00
jvyden
43e6e5e049
increase GameIdleTracker time to 5 minutes 2021-04-16 05:15:58 -04:00
jvyden
471b8e3c74
Merge branch 'master' of https://github.com/ppy/osu 2021-04-16 05:02:40 -04:00
jvyden
7d23973ef8
Reset SessionStatics on activity
Closes #12424
2021-04-16 05:01:58 -04:00
smoogipoo
ca74f413cd Change to explicit method instead 2021-04-16 17:31:02 +09:00
Dean Herbert
fbf7d838da Update framework 2021-04-16 17:30:39 +09:00
Dean Herbert
9b95cf227e Merge branch 'master' into apply-ibindable-interface-change 2021-04-16 17:30:35 +09:00
Dan Balasescu
5ad2d0e759
Merge pull request #12439 from ekrctb/further-refactor-framed-replay
Further refactor FrameReplayInputHandler, simplify the template code
2021-04-16 17:16:09 +09:00
Dan Balasescu
3c8e2b8b32
Merge branch 'master' into fix-potential-deselection-crash 2021-04-16 16:27:47 +09:00
Dan Balasescu
d3acbcced7
Merge pull request #12437 from peppy/fix-editor-placement-commit-false
Fix placement blueprints not being correctly removed after a rolled back placement
2021-04-16 16:25:05 +09:00
Dean Herbert
c59906e925 Fix an occasional crash when deleting a HitObject via internal means 2021-04-16 15:55:33 +09:00
Dean Herbert
d38e294d96 Centralise length validation function 2021-04-16 15:45:24 +09:00
smoogipoo
8c4804dd7a Use nameof 2021-04-16 15:40:06 +09:00
smoogipoo
d1c72f5e13 Apply changes resulting from IBindable interface updates 2021-04-16 15:10:53 +09:00
Dean Herbert
af20863799 Merge branch 'fix-editor-placement-commit-false' into fix-slider-zero-length 2021-04-16 14:30:46 +09:00
ekrctb
91c7d8d26c Introduce StartFrame and EndFrame to simplify the replay interpolation code 2021-04-16 14:13:41 +09:00
ekrctb
84bc81a6de Make FramedReplayInputHandler.CurrentTime non-null 2021-04-16 14:13:41 +09:00
ekrctb
936bde28a3 Remove manual handling of IsActive in RulesetInputManager
Now it is supported in framework
2021-04-16 14:13:41 +09:00
smoogipoo
5652490d61 Fix OnUserBeganPlaying not being invoked if already watching 2021-04-16 14:11:55 +09:00
Dean Herbert
119c9b4294 Fix placement blueprints not being correctly removed after a rolled back placement 2021-04-16 14:11:33 +09:00
Dean Herbert
42c066e6f2 Fix slider not displaying in timeline during zero-duration placement 2021-04-16 13:38:55 +09:00
Dean Herbert
c2340f1fe8 Move zoom settings back to run in a non-loaded state 2021-04-16 01:01:03 +09:00
Dean Herbert
15d48a924b Set the timeline's height to a sane non-zero default
This isn't required but makes the initial appearance animation nicer.
2021-04-16 00:58:32 +09:00
Dan Balasescu
215ad78045
Merge pull request #12404 from peppy/volume-control-acceleration
Add simple acceleration to volume metre adjustments
2021-04-16 00:31:26 +09:00
Dan Balasescu
a19f3bac35
Merge pull request #12408 from peppy/hide-top-right-elements-as-part-of-hud
Hide top-right HUD overlay elements as part of HUD visibility
2021-04-15 23:29:55 +09:00
smoogipoo
6f3158e8c8 Increase multiplier to 1.8 2021-04-15 23:24:13 +09:00
smoogipoo
cc84ffe228 Merge branch 'master' into volume-control-acceleration 2021-04-15 23:23:23 +09:00
Dan Balasescu
1e0045ae31
Merge pull request #12406 from peppy/volume-control-key-repeat
Fix volume controls not supporting key repeat
2021-04-15 22:47:13 +09:00
Dean Herbert
7cf15fe729
Merge pull request #12412 from peppy/timeline-adjustments
Update timeline control point display
2021-04-15 22:43:26 +09:00
Dean Herbert
6bfde9c1cb
Merge pull request #12429 from EVAST9919/editor-fix
Simplify ExtendableCircle even more
2021-04-15 22:36:32 +09:00
Andrei Zavatski
71b06d7e61 Simplify ExtendableCircle even more 2021-04-15 15:53:21 +03:00
Dan Balasescu
7beaf0ce55
Merge branch 'master' into timeline-adjustments 2021-04-15 21:51:00 +09:00
Dan Balasescu
ac8e462d32
Merge branch 'master' into refactor-framed-replay-input-hander 2021-04-15 21:48:58 +09:00
Dean Herbert
ad671ee07a
Merge branch 'master' into timeline-adjustments 2021-04-15 20:42:38 +09:00
Dan Balasescu
e3bf5f1bbb
Merge branch 'master' into summary-timeline-kiai-display 2021-04-15 20:41:31 +09:00
Dan Balasescu
6f17c19a48
Merge branch 'master' into summary-timeline-design-refactors 2021-04-15 20:11:39 +09:00
Dan Balasescu
b70dae7cf1
Merge pull request #12420 from peppy/round-timeline-ticks
Add rounded corners to timeline ticks display
2021-04-15 20:11:20 +09:00
Dan Balasescu
98e2245d83
Merge pull request #12422 from ekrctb/no-lazy-list
Remove usage of Lazy<List<...>> by always allocating an empty list
2021-04-15 20:09:39 +09:00
Dean Herbert
5b06a68b93
Merge pull request #12330 from Cublibre/master
Send a warning notification if device is unplugged and at low battery
2021-04-15 19:21:04 +09:00
Dean Herbert
17e021c549 Update framework 2021-04-15 18:45:52 +09:00
Dean Herbert
0dc1577f68 Split out control point visualisation logic and add special kiai duration handling 2021-04-15 18:42:30 +09:00
Dean Herbert
153ee25510 Update base specifications to a more sane default 2021-04-15 18:42:07 +09:00
ekrctb
d8aa436e81 Remove usage of Lazy<List<...>> in NestedPlayfields 2021-04-15 18:26:01 +09:00
ekrctb
50fad47ebc Remove usage of Lazy<List<...>> for NestedHitObjects 2021-04-15 18:26:01 +09:00
Dean Herbert
bf5af3310a Update break colour to not look like kiai time 2021-04-15 17:04:11 +09:00
Dean Herbert
18e8682f39 Remove unused using statements 2021-04-15 17:01:25 +09:00
Dean Herbert
757475e6d4 Use correct representation colours 2021-04-15 16:39:20 +09:00
Dean Herbert
da6f9060fa Centre end circles to avoid visual gaps 2021-04-15 16:39:20 +09:00
Dean Herbert
73821beb1d Fix break display looking bad on very long beatmaps due to fixed corner radius 2021-04-15 16:39:20 +09:00
Dean Herbert
66bb5766b9 Make Mod.Description abstract and add missing descriptions 2021-04-15 16:39:20 +09:00
Dan Balasescu
a56391c6ca
Merge pull request #12418 from peppy/abstract-mod-description
Make `Mod.Description` abstract and add missing descriptions
2021-04-15 15:42:36 +09:00
Dean Herbert
bc3b2af39d Add rounded corners to timeline ticks display 2021-04-15 15:29:22 +09:00
Dean Herbert
346e36d32a Make Mod.Description abstract and add missing descriptions 2021-04-15 14:36:26 +09:00
Dean Herbert
ba325de595 Merge conditionals for readability 2021-04-15 14:19:59 +09:00
Dean Herbert
5eaf3ea576 Reorganise and reword comments to make time override behaviour a bit clearer 2021-04-15 14:19:06 +09:00
Salman Ahmed
6c5234f8da Move default IgnoreUserSettings value to construction 2021-04-15 08:04:03 +03:00
Salman Ahmed
92fd34cea9 Revert "Inverse ignore user settings bindable to "apply user settings" instead"
This reverts commit 175b8da2b2.
2021-04-15 08:02:12 +03:00
Salman Ahmed
175b8da2b2 Inverse ignore user settings bindable to "apply user settings" instead 2021-04-15 07:34:20 +03:00
Salman Ahmed
a5fa14ac4a Ignore user settings on background screen beatmap by default 2021-04-14 23:35:42 +03:00
smoogipoo
f56125bd68 Update clock from base class 2021-04-14 21:15:14 +09:00
Dean Herbert
d1c68cb92b Simplify content creation of Timeline / TimelineArea 2021-04-14 21:03:52 +09:00
Dean Herbert
be08b9d1ef Combine logic of Difficulty and Timing pieces where feasible 2021-04-14 20:55:34 +09:00
Dean Herbert
afbb674e52 TopLeft align check buttons so they don't move while interacting with them 2021-04-14 20:54:35 +09:00
Dean Herbert
99f05253fd Adjust timeline sizing to closer match designs (but not 1:1 yet) 2021-04-14 20:54:35 +09:00
Dean Herbert
f9b1b7fe25 Update SamplePointPiece design 2021-04-14 20:54:35 +09:00
Dean Herbert
a8df2388eb Update design for TimingControlPoint 2021-04-14 20:11:47 +09:00
Dean Herbert
1209c9fa32 Allow timeline to expand in height when control points are to be displayed 2021-04-14 20:10:50 +09:00
Dean Herbert
ff2a37b7f4 Add new colours for editor designs 2021-04-14 20:10:50 +09:00
smoogipoo
18c69cdaf7 Split out files 2021-04-14 19:50:22 +09:00
smoogipoo
b53b30c1a9 Fix incorrect offset due to another intermediate Decoupleable clock 2021-04-14 19:33:55 +09:00
smoogipoo
2935f87e70 Fix IsPaused not being bound 2021-04-14 18:29:34 +09:00
Dean Herbert
26110cd777 Fix timeline not receiving input (being eaten by composer) 2021-04-14 18:17:27 +09:00
Dean Herbert
a314f90d37 Allow timeline to govern the size of the rest of the editor content 2021-04-14 18:17:27 +09:00
smoogipoo
1aa36818df Abstractify GameplayClockContainer 2021-04-14 17:47:11 +09:00
Dean Herbert
e543db9bee Use additive blending for background box
Doesn't make a huge difference but this was intended.
2021-04-14 14:56:28 +09:00
Dean Herbert
b7d2821b55 Display the centre marker above the waveform
Gives it a bit more visibility. This is where it was meant to sit, but
didn't consider using a proxy drawable to make it work previously.
2021-04-14 14:52:48 +09:00
Dean Herbert
7654df94f6
Merge pull request #12395 from frenzibyte/fix-cinema-ignore-settings
Fix beatmap background displayed if storyboard is hidden on "Cinema" mod
2021-04-14 14:31:03 +09:00
Dean Herbert
6044083cf7 Speed up the fade of the HUD a touch 2021-04-14 14:25:16 +09:00
Dean Herbert
65a1270f9a Hide top-right HUD overlay elements as part of HUD visibility 2021-04-14 14:16:18 +09:00
Dean Herbert
8282f38eb7 Fix volume controls not supporting key repeat 2021-04-14 13:11:24 +09:00
Dean Herbert
89ce8f290f Add simple acceleration to volume metre adjustments 2021-04-14 12:55:06 +09:00
Dean Herbert
cb4f64133e Add xmldoc to interfaces 2021-04-13 23:30:20 +09:00
Dean Herbert
21e8e5fbca Move common table layout logic into EditorTable abstract class 2021-04-13 23:26:19 +09:00
Dean Herbert
0edc1a850d Split out common EditorTable base class 2021-04-13 23:05:58 +09:00
Dean Herbert
1ff4e2076f Merge branch 'master' into verify-tab 2021-04-13 23:05:48 +09:00
Naxess
69da804f81 Add missing period 2021-04-13 13:57:56 +02:00
Andrei Zavatski
e601141be2 Simplify ExtendableCircle component 2021-04-13 14:57:02 +03:00
Dan Balasescu
1505a38164
Merge pull request #12396 from peppy/update-timeline-slider-apperance
Update timeline slider/spinner apperance
2021-04-13 20:47:44 +09:00
Dan Balasescu
b2aa46690d
Merge pull request #12389 from peppy/fix-editor-ctrl-drag-deselection
Fix ctrl-dragging on an existing selection unexpectedly causing deselection
2021-04-13 20:38:29 +09:00
Dean Herbert
0d6890243f Fix typo in xmldoc 2021-04-13 20:18:18 +09:00