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Commit Graph

423 Commits

Author SHA1 Message Date
Dan Balasescu
bf11a61d52
Merge branch 'master' into more-diffcalc-attributes 2018-06-21 09:26:50 +09:00
Tom Arrow
d753df65a5 Remove default bindings for right actions 2018-06-19 18:04:53 +02:00
Dean Herbert
5b344525e1 Move proxy state check to base class 2018-06-18 00:27:18 +09:00
smoogipoo
4575319102 Privatise the proxied content 2018-06-17 17:56:46 +09:00
smoogipoo
99ef44eca2 Merge remote-tracking branch 'origin/master' into fix-taiko-proxies 2018-06-17 17:54:50 +09:00
Dean Herbert
f9a7e761e4
Merge branch 'master' into more-diffcalc-attributes 2018-06-15 18:29:20 +09:00
Dean Herbert
a6437c005c
Merge branch 'master' into diffcalc-rework 2018-06-15 18:02:18 +09:00
Dean Herbert
30f7837b03
Merge branch 'master' into fix-taiko-hitexplosions 2018-06-15 17:52:53 +09:00
smoogipoo
01dd2d7919 Move taiko difficulty attributes to TaikoDifficultyCalculator 2018-06-14 16:26:51 +09:00
smoogipoo
8f7334874c Fix up performance calculators 2018-06-14 16:04:48 +09:00
smoogipoo
33c7ce1bec Adjust TaikoDifficultyCalculator in-line with changes 2018-06-14 15:47:42 +09:00
Joehu
b182635aae Fix taiko nightcore regression 2018-06-12 20:21:37 -07:00
smoogipoo
0f9c05d1e6 Fix taiko swells not properly rewinding 2018-06-11 22:32:08 +09:00
Dan Balasescu
1b12820de9
Restore a removed comment 2018-06-11 21:54:11 +09:00
smoogipoo
22dfe46572 Make taiko hitobject properly unproxy when rewound 2018-06-11 21:46:45 +09:00
smoogipoo
b6fb01440b Fix taiko hit states not being reverted on rewind 2018-06-11 20:44:26 +09:00
smoogipoo
8f3215f5a0 Make sure taiko hitexplosions expire and get removed 2018-06-11 20:42:04 +09:00
smoogipoo
83ff47ec80 Rewrite difficulty mod combinations 2018-06-06 16:20:17 +09:00
smoogipoo
8274623ad6 Cleanup multi mod constructions 2018-06-06 14:07:50 +09:00
smoogipoo
2ccffb9ac4 Add difficulty calculation mod types 2018-06-03 10:59:56 +09:00
smoogipoo
215cc9fba7 Change all performance calculators to use int hitwindows
Has a pretty large (>6) effect on pp for some maps.
2018-05-25 20:07:14 +09:00
smoogipoo
765a50d007 Remove 0.5 offsets
Checked up against DB values + server-side build versions, and these 0.5s don't seem to exist. Brings calculations more in-line with osu!stable.
2018-05-25 20:05:53 +09:00
Dean Herbert
8e784d9104
Merge branch 'master' into fix-conversion-hitwindows 2018-05-18 11:59:16 +09:00
Dean Herbert
14d67e0b1e
Merge branch 'master' into fix-taiko-slider-multiplier 2018-05-18 11:39:24 +09:00
smoogipoo
3091d3a014 Implement the taiko performance calculator 2018-05-17 17:56:44 +09:00
smoogipoo
450d54eea9 Fix taiko difficulty calculator never considering mods 2018-05-17 17:56:37 +09:00
smoogipoo
b9ed976954 Fix taiko slider multiplier being applied twice 2018-05-17 14:44:30 +09:00
smoogipoo
f67d263596 Move ruleset-specific hitwindows to post-converted hitobjects 2018-05-17 13:35:15 +09:00
smoogipoo
397d93660a Don't deep-clone beatmapinfo/control points 2018-05-17 13:17:33 +09:00
Dean Herbert
0e0cc8bb69
Merge branch 'master' into namespace-cleanup 2018-05-15 18:10:48 +09:00
smoogipoo
803200ff6a Apply similar changes to other rulesets 2018-05-15 17:40:19 +09:00
smoogipoo
995fda9b6f Move base classes to osu.Game.Rulesets.Difficulty namespace 2018-05-15 17:38:08 +09:00
Dean Herbert
e39af1c906
Merge branch 'master' into convert-object-hitwindows 2018-05-15 17:33:27 +09:00
smoogipoo
7d027098ec Fix drumroll completions always giving GREAT judgements
Due to requiredgoodhits/requiredgreathits being calculated prior to nested hitobjects.
2018-05-14 14:13:07 +09:00
smoogipoo
6e1d651087 Merge remote-tracking branch 'origin/master' into convert-object-hitwindows 2018-05-14 11:17:39 +09:00
smoogipoo
faa82f17cc Pass original hitobject HitWindows during conversion 2018-05-11 15:30:50 +09:00
smoogipoo
7eb64ab590 Remove object counts from mania/taiko/catch 2018-05-07 15:51:08 +09:00
smoogipoo
accffda532 Add taiko statistics 2018-05-07 15:51:08 +09:00
smoogipoo
4ecdea8b2e Remove now-unnecessary IsForCurrentRuleset property of RulesetContainer 2018-05-07 10:17:54 +09:00
smoogipoo
03a5df84c6 Initial rework of beatmap conversion process 2018-04-19 22:04:12 +09:00
smoogipoo
66b3b295e7 Use IBeatmap wherever possible 2018-04-19 20:44:38 +09:00
tgi74000
9b36cf2066 Review changes 2018-04-16 14:14:40 +02:00
tgi74000
b23b0a445b Add support for replay mods 2018-04-13 15:41:35 +02:00
Dean Herbert
32a74f95a5 Normalize all the line endings 2018-04-13 18:26:38 +09:00
Dean Herbert
acbdbcc3df Update AssemblyInfo in line with framework changes 2018-04-06 13:17:26 +09:00
Dan Balasescu
824201336a
Merge branch 'master' into hr-on-mania-is-unranked 2018-03-30 16:35:00 +09:00
Joseph Madamba
0887dafa2c Revert changes on hard rock mod 2018-03-29 20:36:52 -07:00
smoogipoo
187a025d36 Make hitobjects sorted by their start times 2018-03-29 16:07:31 +09:00
Dean Herbert
9aae568bbe Tidy up csproj further 2018-03-28 15:19:56 +09:00
Dean Herbert
9667d54ecb Add missing licence headers 2018-03-28 14:48:08 +09:00
Dean Herbert
0026b94cd3 Consolidate and move ruleset test projects 2018-03-28 14:41:25 +09:00
Dean Herbert
1a8aa87469 Make everything better 2018-03-27 18:56:54 +09:00
Dean Herbert
b290d2d039 Move NUnit includes to individual projects 2018-03-27 15:07:09 +09:00
smoogipoo
dd5bbbbd9f Define testable projects 2018-03-26 19:11:23 +09:00
smoogipoo
5159127bce Fix SQLite failing to initialize on test projects 2018-03-26 18:07:09 +09:00
smoogipoo
35ef9d99c6 Only compile with net461 in visual studio 2018-03-26 15:44:55 +09:00
smoogipoo
96901b6498 Add msbuild/dotnet build + launch targets 2018-03-26 10:52:54 +09:00
smoogipoo
31920f1866 Fix ruleset resources not getting included in build 2018-03-25 02:12:01 +09:00
smoogipoo
d28de89e50 Add net461 target to test projects for nunit discovery
Nunit "by design" will not run tests for NETStandard projects (see: https://github.com/nunit/dotnet-test-nunit/issues/122#issuecomment-329531632).
2018-03-25 01:35:50 +09:00
smoogipoo
c29f7a4333 Merge remote-tracking branch 'origin/master' into netstandard 2018-03-24 14:49:46 +09:00
Dean Herbert
cb3d0db555 Move combo colours completely out of HitObjects 2018-03-20 15:50:12 +09:00
smoogipoo
20acc601bb Fix up breaking taiko changes 2018-03-16 16:10:09 +09:00
Dean Herbert
7e7f8ed7a2
Merge branch 'master' into drawable-composite-hit-object 2018-03-16 15:53:16 +09:00
Dean Herbert
a42035f494 Make DrawableHitObject a CompositeDrawable
No reason for it to be a container.
2018-03-15 13:41:06 +09:00
Joseph Madamba
d122aa80e4
Edit mods description, multiplier, and code 2018-03-13 20:07:03 -07:00
Dean Herbert
b62ed004f2 Remove judgements when deciding a new judgement for a HitObject
Generally happens when rewinding.
2018-03-07 19:14:42 +09:00
Dean Herbert
e82cadc811 Make LegacyID nullable
The -1 default was getting stored to the database.
2018-03-06 17:40:14 +09:00
Dean Herbert
7b18e8a5ca Merge branch 'master' into fix-taiko-conversion 2018-03-06 01:16:47 +09:00
smoogipoo
2a9fb2c2c6 Make NestedHitObjects lazily-constructed 2018-03-05 21:40:26 +09:00
smoogipoo
df84b23847 Fix possible nullref when there are 0 drumroll ticks 2018-03-05 21:19:40 +09:00
smoogipoo
7ce3e60722 Fix drumrolls giving GOOD judgements too one tick too late 2018-03-05 21:19:36 +09:00
smoogipoo
c013f83267 Restore IgnoreAttribute 2018-03-05 17:01:27 +09:00
smoogipoo
88c33e31e8 Add slider conversion testcases 2018-03-05 16:01:45 +09:00
smoogipoo
63155f169e Fix incorrect taiko slider conversions due to beatlength adjustments
Fixes ppy/osu#2152 .
2018-03-05 15:12:15 +09:00
Dean Herbert
0e928429d4
Merge branch 'master' into ruleset-replayframes 2018-03-04 01:57:43 +09:00
smoogipoo
a2c239d5e3 Rename to IBeatmapConverter, move to separate file 2018-03-02 20:19:47 +09:00
smoogipoo
71755f5363 Prettyfy some JSON 2018-03-02 20:12:29 +09:00
smoogipoo
820a852caf Remove unnecessary .osu properties 2018-03-02 18:37:38 +09:00
smoogipoo
cdca7371a3 Replace testcases with a basic test suite 2018-03-02 18:20:33 +09:00
smoogipoo
1f21ccffb0 Add lenience to start times 2018-03-02 18:20:12 +09:00
Dan Balasescu
4aff659272
Merge branch 'master' into beatmap-conversion-testcases 2018-03-02 16:04:32 +09:00
smoogipoo
3d5fefae8c Add TestFixtureAttribute to all tests 2018-03-02 15:34:31 +09:00
smoogipoo
6fff6da751 Ignore broken testcases 2018-03-02 14:01:34 +09:00
smoogipoo
573d6d1b5f Allow multiple mappings to be generated for a single hitobject 2018-03-02 13:13:01 +09:00
smoogipoo
4e363664fd Add beatmap parameter to beatmapconverter creation 2018-03-02 13:13:01 +09:00
smoogipoo
b2827d82d4 Add a taiko beatmap conversion test case 2018-03-02 13:13:01 +09:00
smoogipoo
195b6642e6 Reimplement important frames 2018-03-01 02:28:15 +09:00
smoogipoo
cf42d5bbd5 Remove mostly-unused Score parameter 2018-03-01 02:28:14 +09:00
smoogipoo
c9c65cab53 CreateReplayFrame -> CreateConvertibleReplayFrame 2018-03-01 02:28:14 +09:00
smoogipoo
222ae70062 Populate rulesets with their replay frames 2018-03-01 02:28:14 +09:00
smoogipoo
a3c7755ade Implement a conversion process for ReplayFrames 2018-03-01 02:28:14 +09:00
Dean Herbert
b9f8ed3123
Merge branch 'master' into taiko_legacy_rep 2018-02-26 13:27:37 +09:00
Dean Herbert
4a52df2dd4 Apply review 2018-02-24 23:07:02 +09:00
Dean Herbert
768e0a4e2a Add SkinnableSound class
Tidy things up, move logic out of SampleInfo.
2018-02-24 22:47:14 +09:00
smoogipoo
bea9bf9dd4 Merge remote-tracking branch 'origin/master' into taiko_legacy_rep 2018-02-23 14:40:32 +09:00
smoogipoo
3fdb6845da Revert unneeded change
This was already correct as per osu-stable.
2018-02-23 14:40:25 +09:00
Dean Herbert
6ceabfe19e Add basic hitsound skinning 2018-02-23 13:38:12 +09:00
tgi74000
426343f136 Fix legacy Taiko replays having reversed inputs 2018-02-21 15:05:51 +01:00
smoogipoo
5faec5c2f1 Add a separate property to control playfield area 2018-02-21 20:54:33 +09:00
smoogipoo
cd2c9a9de6 Adjust xmldoc and rename to GetAspectAdjustedSize 2018-02-19 17:04:18 +09:00