ekrctb
a16b265090
Apply suggested styling changes
2020-12-01 14:46:04 +09:00
smoogipoo
5945c088cb
A few code standard cleanups
2020-12-01 12:57:37 +09:00
ekrctb
08cb84b325
Pool osu!catch hit explosion
2020-12-01 11:32:20 +09:00
ekrctb
d1076778fd
Convert switch expression to switch statement
2020-12-01 09:50:52 +09:00
ekrctb
4cd234ea05
Fix null reference of LegacyFruitPiece
2020-11-30 19:56:12 +09:00
ekrctb
70628235e3
Use hit object pooling for BananaShower
.
2020-11-30 19:22:40 +09:00
ekrctb
9611aaf09e
Use hit object pooling for JuiceStream
.
...
- Use `Clear(false)` to not dispose pooled children.
- Don't set nested DHO `Origin`.
- Simplify the layout (remove custom `Origin`).
2020-11-30 19:19:14 +09:00
ekrctb
b76ae525b2
Use hit object pooling for Fruit
and Banana
.
2020-11-30 19:07:50 +09:00
ekrctb
94fd607a7c
Use hit object pooling for Droplet
and TinyDroplet
.
2020-11-30 19:04:09 +09:00
ekrctb
05aaa377e7
Don't use CreateDrawableRepresentation in CatcherArea
2020-11-30 19:02:49 +09:00
Dan Balasescu
11d1450c76
Merge branch 'master' into fruit-bindables
2020-11-30 16:48:22 +09:00
Dean Herbert
9fbfb1aa9f
Add comment explaining requirement
2020-11-30 15:22:55 +09:00
Dean Herbert
73990a6674
Fix osu!catch combo counter not showing after 1 combo
2020-11-30 15:20:52 +09:00
ekrctb
8528b2687f
Fix possible null reference.
2020-11-30 14:24:50 +09:00
ekrctb
4228977c86
Store a DHO in FruitPiece
to animate itself.
2020-11-30 13:46:02 +09:00
ekrctb
5e0e4e9db7
Use private access modifier for Border
field.
2020-11-30 13:07:55 +09:00
ekrctb
09b7ba41d6
Consistently use readonly field for bindables.
2020-11-30 13:00:01 +09:00
ekrctb
5d3a5081a0
Remove use of HitObject in DHO constructors.
2020-11-30 12:52:58 +09:00
ekrctb
35cd6674f6
Fix tiny droplet scale factor
2020-11-27 11:56:57 +09:00
ekrctb
e36bb7631d
Fix colour not updated when index changes
2020-11-27 11:41:39 +09:00
ekrctb
dbf67f82c0
Use bindable for DrawableDroplet HyperDash state
2020-11-27 11:40:38 +09:00
ekrctb
23109f5bbc
Add bindable to drawable catch hit obejcts
2020-11-27 11:08:32 +09:00
ekrctb
5e36fb322a
Move fruit visual logic from CHO to DrawableFruit
2020-11-27 11:08:32 +09:00
ekrctb
c272fda416
Add bindables to catch hit objects
2020-11-27 11:02:23 +09:00
smoogipoo
e53f849aa0
Completely separate combo colours from DHOs
2020-11-26 18:14:25 +09:00
ekrctb
cafe8cf7fa
Refactor border of fruits to classes
2020-11-26 15:24:32 +09:00
ekrctb
8a73b335f3
Move catch piece files
2020-11-26 15:24:32 +09:00
ekrctb
c99d34d140
Merge branch 'master' into palpable-catch-hit-object
2020-11-26 12:24:57 +09:00
ekrctb
323533d945
Add hiding Palpable HitObject property
2020-11-25 08:07:59 +09:00
ekrctb
6e55eb2090
Fix and add comments
2020-11-25 08:00:11 +09:00
ekrctb
3c3229ac4b
Remove redundant StaysOnPlate
2020-11-25 07:59:45 +09:00
ekrctb
ab7251d742
Move members to PalpableCatchHitObject
2020-11-24 19:57:37 +09:00
ekrctb
4f7aa7e541
Move Palpable* to separate files
2020-11-24 19:48:13 +09:00
ekrctb
916a313f19
Rename PalpableDrawable -> DrawablePalpable
2020-11-24 19:48:13 +09:00
Dan Balasescu
4311526c0a
Merge branch 'master' into on-drawable-hitobject-added
2020-11-24 19:23:54 +09:00
ekrctb
b9c1f782fa
Remove type parameter from DrawableCatchHitObject
2020-11-24 17:03:26 +09:00
Dan Balasescu
87ce8a53ff
Merge branch 'master' into on-drawable-hitobject-added
2020-11-24 16:09:57 +09:00
ekrctb
c506b438bf
Remove more code and make some methods private
2020-11-22 18:51:16 +09:00
ekrctb
4345d8dcb6
Event -> virtual method
2020-11-21 15:20:33 +09:00
ekrctb
82aefa3868
Rework and rename to OnNewDrawableHitObject.
...
The semantics is changed and hopefully more clear.
2020-11-21 00:27:19 +09:00
ekrctb
468b2a97cb
Use events instead of overriding Add (catch)
2020-11-20 17:56:47 +09:00
Bartłomiej Dach
8da40ce2dc
Reduce duplication by extracting ModEasyWithExtraLives
2020-11-16 19:54:00 +01:00
PercyDan54
99ee5e3ad7
Correct inheritance
2020-11-16 18:28:50 +08:00
PercyDan54
017a6b7153
Fix checks
2020-11-16 18:22:17 +08:00
PercyDan54
d7acfd5413
Remove retires from ModEasy
2020-11-16 18:15:15 +08:00
Dan Balasescu
71a1165209
Merge branch 'master' into drawable-hit-object-hit-state-fix
2020-11-06 13:19:25 +09:00
smoogipoo
628b8be15d
Implement ModWithVisibilityAdjustment
2020-11-05 15:40:25 +09:00
Dean Herbert
a3dc1d5730
Update existing implementations
2020-11-04 17:14:23 +09:00
Bartłomiej Dach
4e80f1955c
Merge branch 'master' into catcher-moonwalking-in-replays-fix
2020-11-03 23:42:51 +01:00
Dean Herbert
9f8ea93068
Fix osu!catch banana animation not playing due to incorrect lifetimes
...
Closes #10117 .
2020-11-03 18:45:21 +09:00
Dean Herbert
71c04472fa
Fix osu!catch replay conversion applying left movements to wrong frame
2020-11-03 14:21:19 +09:00
Dean Herbert
4024b44a53
Fix unsafe manipulation of parent's children from child
2020-10-19 17:41:21 +09:00
Dean Herbert
8a3bce3cc3
Fix osu!catch showing two combo counters for legacy skins
2020-10-16 18:20:17 +09:00
Dean Herbert
899bac6ca5
Rename catch combo counter for clarity
2020-10-14 19:16:34 +09:00
smoogipoo
696e3d53af
Fix slider samples being overwritten by the last node
2020-10-09 20:50:09 +09:00
Dean Herbert
07558b5bc0
Merge branch 'master' into ruleset-result-types
2020-10-09 13:17:05 +09:00
Dean Herbert
f70252d07b
Match plurality
2020-10-08 12:52:58 +09:00
Dean Herbert
f1a3b6d0ba
Merge branch 'master' into perf-calculator-remove-working-beatmap
2020-10-07 17:43:17 +09:00
Dean Herbert
6020ec9ca3
Add valid result types for all rulesets
2020-10-07 15:43:52 +09:00
Lucas A
d7747ebb2d
Remove unused WorkingBeatmap argument.
2020-10-03 16:51:22 +02:00
Bartłomiej Dach
2b1ef16f89
Replace comparison references to HitResult.Miss with IsHit
2020-10-02 23:31:24 +02:00
Lucas A
abd395a030
Remove unecessary using references.
2020-10-02 19:41:24 +02:00
Lucas A
0163688a17
Remove IBeatmap from PerformanceCalculator.
2020-10-02 19:24:30 +02:00
smoogipoo
f439c1afbc
Make osu/taiko/catch use Ok+Great
2020-09-29 17:16:55 +09:00
smoogipoo
903bcd747e
Revert unintended changes
2020-09-29 16:39:29 +09:00
smoogipoo
bad48d6d44
Merge branch 'master' into scoring-standardisation
2020-09-29 16:33:38 +09:00
smoogipoo
31fae045fa
Update judgement processors with new hit results
2020-09-29 16:33:38 +09:00
smoogipoo
4ca9a69de2
Use new hit results in catch
2020-09-29 16:33:38 +09:00
Dean Herbert
6095446f10
Fix autoplay generators failing on empty hitobjects lists
2020-09-28 15:38:54 +09:00
Dean Herbert
1b261f177f
Disable rewind handling
2020-09-22 13:17:53 +09:00
Dean Herbert
1c58f568d6
Simplify and reformat rewind/transform logic
2020-09-22 12:54:21 +09:00
Dean Herbert
ffd4874ac0
Remove unnecessary double suffixes
2020-09-22 12:37:18 +09:00
Dean Herbert
08d8975566
Remove DisplayInitialCombo method for simplicity
2020-09-22 12:35:18 +09:00
Dean Herbert
92cda6bccb
Adjust xmldoc slightly
2020-09-22 12:27:47 +09:00
Dean Herbert
a27a65bf03
Don't recreate explosion counter each increment
2020-09-22 12:25:40 +09:00
Dean Herbert
f629c33dc0
Make explosion additive to match stable
2020-09-22 12:14:31 +09:00
Salman Ahmed
bfe332909c
Remove "hide combo counter on break time" feature for being too complex
...
The combo counter will be hidden at most one second after the break has started anyways, so why not just remove this feature if the way of implementing it is complicated to be merged within the legacy counter implementation.
2020-09-21 14:32:14 +03:00
Dean Herbert
1e09d8fd1a
Merge branch 'master' into catch-combo-counter
2020-09-21 17:53:00 +09:00
smoogipoo
c7d24203ce
Make beatmap conversion support cancellation tokens
2020-09-17 17:40:05 +09:00
Dan Balasescu
0761aab42f
Merge branch 'master' into catch-combo-counter
2020-09-15 17:20:31 +09:00
Bartłomiej Dach
fcf3a1d13c
Encapsulate combo display better
2020-09-12 22:40:34 +02:00
Bartłomiej Dach
3db0e7cd75
Generalise LegacyRollingCounter
2020-09-12 22:40:32 +02:00
smoogipoo
117c7ec6b2
Merge branch 'master' into score-recalc
2020-09-09 14:38:36 +09:00
Dean Herbert
4680728b9c
Merge branch 'master' into update-dcc-exclusions
2020-09-07 18:01:44 +09:00
smoogipoo
1143d5d992
Update class exclusion for dynamic compilation
2020-09-04 20:41:08 +09:00
Dean Herbert
25e142965d
Strongly type and expose default beatmap information icon implementations for other rulesets
2020-09-04 15:01:32 +09:00
Dean Herbert
72cb65c22f
Update and add missing beatmap statistic icons to info wedge
2020-09-03 17:52:22 +09:00
Salman Ahmed
99a68e880a
Merge remote-tracking branch 'upstream/master' into catch-combo-counter
2020-09-01 20:46:38 +03:00
Salman Ahmed
a0a4501008
Merge remote-tracking branch 'upstream/master' into catch-combo-counter
2020-09-01 20:17:25 +03:00
Salman Ahmed
ba8a4eb6f0
Move osu!catch combo counter display to inside CatcherArea
2020-09-01 20:17:21 +03:00
smoogipoo
1c1afa1c96
Move MaxCombo to base DifficultyAttributes
2020-08-28 19:16:20 +09:00
smoogipoo
8dde512657
Merge branch 'master' into skin-colour-fix-2
2020-08-25 19:39:01 +09:00
smoogipoo
ab8d9be095
Move out into a separate method
2020-08-25 15:16:41 +09:00
Bartłomiej Dach
60695bee8c
Remove fades when changing trail colour across skins
2020-08-24 15:57:41 +02:00
Dean Herbert
db45d9aa8a
Fix catch hyper dash colour defaults not being set correctly
...
As the defaults were not set, if a skin happened to specify 0,0,0,0 it
would be ignored due to the early returns in property setters.
2020-08-24 22:11:10 +09:00
Dean Herbert
997ea2f27e
Merge pull request #9932 from smoogipoo/hyperdash-full-catch-width
...
Use full catcher width for hyperdash calculation
2020-08-24 16:44:35 +09:00
Orosfai I. Zsolt
12ca870b74
Fix osu!catch relax mod
2020-08-23 17:34:57 +02:00
Salman Ahmed
0e9242ee9a
Move combo font retrieval inside the legacy component
2020-08-23 10:29:01 +03:00
Dean Herbert
b98d4d9cff
Merge branch 'master' into hyperdash-full-catch-width
2020-08-22 19:55:45 +09:00
Salman Ahmed
cf6b34db1e
Merge remote-tracking branch 'upstream/master' into catch-combo-counter
2020-08-22 13:07:28 +03:00
Salman Ahmed
7ae45b29db
Finish internal counter transformation regardless of the combo
2020-08-22 12:20:50 +03:00
smoogipoo
eaba323353
Update catch with legacy colour setters
2020-08-22 00:17:35 +09:00
smoogipoo
62d833d63d
Fix comment
2020-08-21 13:14:50 +09:00
smoogipoo
6ad7a3686b
Simplify condition
2020-08-21 13:13:08 +09:00
smoogipoo
855b5ba4ed
Merge branch 'master' into add-droplet-hypers
2020-08-21 13:09:16 +09:00
Dean Herbert
f0ba587515
Merge branch 'master' into fix-catch-double-sample
2020-08-21 12:38:29 +09:00
smoogipoo
f00bc67aaa
Fix pulp and use relative sizse
2020-08-21 12:29:28 +09:00
smoogipoo
738ff7ba21
Use full catcher width for hyperdash calculation
2020-08-21 02:21:16 +09:00
Bartłomiej Dach
9546fbb64b
Prevent catcher from performing invalid catches
2020-08-20 19:06:29 +02:00
Bartłomiej Dach
28534c1599
Reintroduce PalpableCatchHitObject at data level
2020-08-20 19:06:26 +02:00
smoogipoo
f956c9fe37
Clobber in a gameplay test
2020-08-21 02:01:29 +09:00
Bartłomiej Dach
45e2ea71b4
Rename Palpable{-> Drawable}CatchHitObject
2020-08-20 18:41:08 +02:00
Dean Herbert
75db762553
Merge pull request #9926 from peppy/catch-playfield-width-adjust
...
Fix osu!catch playfield bounds not matching expectations
2020-08-20 23:42:17 +09:00
smoogipoo
40a456170b
Add default skin display for hyperdash droplets
2020-08-20 23:34:40 +09:00
smoogipoo
c89509aca0
Fix right bound not being applied correctly
2020-08-20 20:25:40 +09:00
Dean Herbert
a94a86178b
Align osu!catch playfield with stable 1:1
2020-08-20 19:12:37 +09:00
Dean Herbert
1f14d9b690
Use correct width adjust for osu!catch playfield
2020-08-20 18:15:06 +09:00
Salman Ahmed
af52b73b06
Fill out missing documentation
2020-08-19 08:39:40 +03:00
Salman Ahmed
d4bde0afe5
Do not pass accent value on a reverted miss judgement
2020-08-19 08:18:30 +03:00
Salman Ahmed
885f8104f5
Always use public accessors even on legacy classes
...
Because of https://github.com/ppy/osu-framework/issues/3727
2020-08-19 08:00:57 +03:00
Salman Ahmed
422100192c
Move HasFont to legacy skin extensions class instead
2020-08-19 07:58:23 +03:00
Salman Ahmed
4dbf695bca
Fix wrong ordering
2020-08-04 00:04:00 +03:00
Salman Ahmed
65c269e473
Hide combo counter on gameplay break
...
Intentionally inside LegacyComboCounter and not in CatchComboDisplay, to avoid conflicting with how the legacy combo counter fades away after 1 second of no combo update, can move to parent once a DefaultComboCounter design is decided and code is shareable between.
2020-08-03 22:17:11 +03:00
Salman Ahmed
f37ba49f7f
Add catch-specific combo counter with its legacy design
2020-08-03 22:13:02 +03:00
Salman Ahmed
29053048ff
Add support to use legacy combo fonts for the counter on legacy skins
2020-08-03 21:40:20 +03:00
Dean Herbert
6b9102b2a4
Add osu!catch banana catching sounds
2020-07-30 17:58:49 +09:00
bastoo0
2b068298cc
Fix inconsistency between this and osu-performance
...
The bonus value for HD is given twice here (probably a merge issue). The correct bonus is currently used on stable: 736515a034/src/performance/catch/CatchScore.cpp (L68)
2020-07-24 12:01:23 +02:00
Dan Balasescu
2997fb3f4e
Merge pull request #9635 from peppy/perfect-mod-combo-objects-only
...
Make perfect mod ignore all non-combo-affecting hitobjects
2020-07-23 20:54:39 +09:00
Dean Herbert
2c62b23d85
Update naming
2020-07-22 19:53:45 +09:00
Dean Herbert
c1442568b9
Make perfect mod ignore all non-combo-affecting hitobjects
2020-07-21 17:04:45 +09:00
Dean Herbert
648e414c14
Update InputHandlers in line with framework changes
2020-07-19 11:39:11 +09:00
Dean Herbert
02678c04d5
Merge pull request #9556 from gagahpangeran/toggle-hit-lighting-catch
2020-07-17 17:06:40 +09:00
Dan Balasescu
ab477c3be4
Remove returns xmldoc
2020-07-16 15:55:35 +09:00
Dean Herbert
c42b315abb
Expose via CreateProxiedContent method
2020-07-16 15:35:19 +09:00
Dean Herbert
3666599053
Remove space
2020-07-15 22:00:48 +09:00
Dean Herbert
72789dc0aa
Remove redundant array spec
2020-07-15 21:52:37 +09:00
Dean Herbert
2624862e32
Fix osu!catch dropping fruit appearing above the plate instead of behind
2020-07-15 20:58:09 +09:00
Gagah Pangeran
3e2d184a91
change hitlighting bool to bindable
2020-07-14 10:52:34 +07:00
Gagah Pangeran
a25f4880d6
disable hit explotion when hit lighting off
2020-07-14 10:35:01 +07:00
smoogipoo
ede4235884
Increase HP gain of bananas
2020-07-11 20:35:58 +09:00
Dean Herbert
bd5957bc0a
Add dynamic compilation exclusion rules for ruleset types
2020-07-10 14:49:44 +09:00
ekrctb
3278a1d7d8
Standardize osu!catch coordinate system
...
There were two coordinate systems used:
- 0..512 (used in osu!stable)
- 0..1 (relative coordinate)
This commit replaces the usage of
the relative coordinate system to
the coordinate system of 0..512.
2020-07-02 00:21:45 +09:00
Bartłomiej Dach
ad85c5f538
Add base legacy skin transformer
2020-06-21 23:06:55 +02:00
smoogipoo
f3b5149648
Move some suggestions to warnings, resolve issues
2020-06-03 16:48:44 +09:00
Dan Balasescu
64d1b4b11b
Merge branch 'master' into move-setter-to-duration
2020-06-01 15:55:48 +09:00
Dean Herbert
cbd563e80b
Rename to IHasDuration
2020-05-27 12:38:39 +09:00
Dean Herbert
b8e0a6f127
Move sett from EndTime to Duration
2020-05-27 12:37:44 +09:00
Dean Herbert
6b5b215299
Split out IHasPath from IHasCurve to better define hitobjects
2020-05-26 17:44:47 +09:00
smoogipoo
bc35bc5efb
Merge branch 'master' into applydefaults-cancellation
2020-05-25 16:45:30 +09:00
smoogipoo
6d29ff0928
Fix banana showers not using cancellation token
2020-05-21 12:13:02 +09:00