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Beatmaps
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Move members to PalpableCatchHitObject
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2020-11-24 19:57:37 +09:00 |
Difficulty
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Move members to PalpableCatchHitObject
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2020-11-24 19:57:37 +09:00 |
Judgements
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Make osu/taiko/catch use Ok+Great
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2020-09-29 17:16:55 +09:00 |
MathUtils
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Fix some weird private field names
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2019-12-11 14:10:35 +09:00 |
Mods
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Reduce duplication by extracting ModEasyWithExtraLives
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2020-11-16 19:54:00 +01:00 |
Objects
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Move fruit visual logic from CHO to DrawableFruit
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2020-11-27 11:08:32 +09:00 |
Properties
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Merge remote-tracking branch 'upstream/master' into android
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2019-01-29 18:13:43 -06:00 |
Replays
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Move members to PalpableCatchHitObject
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2020-11-24 19:57:37 +09:00 |
Resources/Testing/Beatmaps
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Fix right bound not being applied correctly
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2020-08-20 20:25:40 +09:00 |
Scoring
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Make osu/taiko/catch use Ok+Great
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2020-09-29 17:16:55 +09:00 |
Skinning
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Add hiding Palpable HitObject property
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2020-11-25 08:07:59 +09:00 |
UI
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Merge branch 'master' into palpable-catch-hit-object
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2020-11-26 12:24:57 +09:00 |
CatchInputManager.cs
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Fix remaining issues
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2019-02-28 13:31:40 +09:00 |
CatchRuleset.cs
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Merge branch 'master' into ruleset-result-types
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2020-10-09 13:17:05 +09:00 |
CatchSkinComponent.cs
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Revert SkinnableSprite lookups to old behaviour
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2019-09-03 14:21:54 +09:00 |
CatchSkinComponents.cs
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Add support to use legacy combo fonts for the counter on legacy skins
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2020-08-03 21:40:20 +03:00 |
osu.Game.Rulesets.Catch.csproj
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Update .Net Standard projects to 2.1
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2019-11-18 18:35:58 +08:00 |