Dean Herbert
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86de4fa2e2
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Apply CI fixes
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2017-09-12 18:36:19 +09:00 |
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Dean Herbert
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d7ac02d090
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Ensure judgements aren't updated when ArmedState is not idle
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2017-09-12 18:00:41 +09:00 |
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Dean Herbert
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1194e46ef1
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Merge remote-tracking branch 'upstream/master' into judgement-revamp
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2017-09-12 17:46:21 +09:00 |
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smoogipooo
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19db7a8f72
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Update in line with framework changes.
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2017-09-07 22:46:21 +09:00 |
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smoogipooo
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0cc443e618
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Remove all generic judgements.
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2017-09-06 18:05:51 +09:00 |
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smoogipooo
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29941019a5
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Hacky way to make osu! and taiko work again.
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2017-09-06 17:44:51 +09:00 |
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smoogipooo
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ac8ec31b61
|
Make judgements able to be "added" plus make everything compile and run.
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2017-09-06 17:02:13 +09:00 |
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Dean Herbert
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84c22df3f5
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Combine Judgement.HitResults into one.
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2017-09-06 17:01:48 +09:00 |
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Shane Woolcock
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71ddbd22a1
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Convert ReceiveMouseInputAt override to lambda syntax, and make Tracking property private set
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2017-08-20 14:00:53 +09:30 |
|
Shane Woolcock
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51af233d66
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Fix sliders not checking the correct cursor position once it moves out of the follow circle
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2017-08-19 12:19:37 +09:30 |
|
Shane Woolcock
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7e0fe6cbcb
|
Fix slider tracking to use pressed actions rather than directly querying the mouse buttons
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2017-08-18 20:19:23 +09:30 |
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Shane Woolcock
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9558d2a161
|
Remove unnecessary using
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2017-08-18 19:39:28 +09:30 |
|
Shane Woolcock
|
44feef78f1
|
Simplify OsuActionInputManager property
|
2017-08-18 19:32:08 +09:30 |
|
Shane Woolcock
|
529732ea47
|
More CI fixes
|
2017-08-18 16:58:01 +09:30 |
|
Shane Woolcock
|
90dacd9861
|
Trim whitespace
|
2017-08-18 16:49:10 +09:30 |
|
Shane Woolcock
|
9628c0b6d6
|
Change spinner to check currently pressed actions rather than implementing IKeyBindingHandler
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2017-08-18 16:46:00 +09:30 |
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Shane Woolcock
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9c6ca2d159
|
Add lazy weak property to DrawableOsuHitObject to find and cache the containing OsuInputManager, if it exists
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2017-08-18 16:34:01 +09:30 |
|
Dan Balasescu
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f7ccc81875
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Merge branch 'master' into fix-spinner-ignoring-actions
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2017-08-17 12:33:18 +09:00 |
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Shane Woolcock
|
b1abf83fee
|
Change spinner action checks to switches
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2017-08-16 17:51:57 +09:30 |
|
Shane Woolcock
|
9448e2f192
|
Remove unnecessary OnMouseDown/Up from SpinnerDisc
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2017-08-16 17:25:48 +09:30 |
|
Shane Woolcock
|
9e5deb63d1
|
Fix spinner not handling left/right action bindings
|
2017-08-15 16:42:26 +09:30 |
|
Dean Herbert
|
97ac8e1a64
|
Update usages of IsAlive/IsLoaded in line with framework changes
|
2017-08-15 13:57:48 +09:00 |
|
Dean Herbert
|
99458aab48
|
Propagate framework updates
|
2017-08-12 19:54:07 +09:00 |
|
Dean Herbert
|
48d4ed55e9
|
Move a lot of code to framework
|
2017-08-11 16:11:46 +09:00 |
|
Dean Herbert
|
798fff00b2
|
Remove shortcomings, remove InputState.Data usage, make everything amazing
No more casting!
|
2017-08-10 19:28:24 +09:00 |
|
Dean Herbert
|
e9a11ebc9f
|
Use new population methods and implement osu! ruleset actions
|
2017-08-10 18:31:12 +09:00 |
|
Dean Herbert
|
0d9ea97828
|
Allow Rulesets to create a non-FontAwesome icon
This also
- Renames TextAwesome to SpriteIcon.
- Removes the default size of "20" from SpriteIcon (now defaults to the underlying texture size).
|
2017-08-03 14:36:21 +09:00 |
|
Thomas Müller
|
e68675f970
|
Rename EasingTypes to Easing
|
2017-07-22 20:53:53 +02:00 |
|
Thomas Müller
|
598b3f051e
|
Address CI concerns and update framework
|
2017-07-22 11:15:45 +02:00 |
|
Thomas Müller
|
0f2bcb2904
|
Update framework
|
2017-07-21 18:23:01 +02:00 |
|
Thomas Müller
|
a7dc8a892b
|
Update framework
|
2017-07-21 17:24:09 +02:00 |
|
Thomas Müller
|
440878945e
|
Remove remaining usages of AddDelay
|
2017-07-17 18:16:15 +03:00 |
|
Thomas Müller
|
546efc0181
|
Get rid of AddDelay & ResetDelay in osu.Game.Rulesets.Osu
|
2017-07-17 17:05:24 +03:00 |
|
Thomas Müller
|
87bcd526f3
|
Get rid of raw AddDelay calls within osu.Game
|
2017-07-17 16:51:21 +03:00 |
|
Thomas Müller
|
19fb03e737
|
Try different formatting style
|
2017-07-16 18:28:20 +03:00 |
|
Thomas Müller
|
032e9df67b
|
ApplyDelay -> AddDelay
|
2017-07-16 17:47:29 +03:00 |
|
Thomas Müller
|
99221260c4
|
Replace several usages of BeginDelayedSequence with LINQ-style
|
2017-07-16 17:42:01 +03:00 |
|
Thomas Müller
|
71105bb9ee
|
Delay -> ApplyDelay; DelayReset -> ResetDelay
|
2017-07-16 14:06:46 +03:00 |
|
Thomas Müller
|
6063219b72
|
Update framework
|
2017-07-16 13:59:26 +03:00 |
|
Thomas Müller
|
a5e610a7ba
|
Update framework and fix compilation
Most issues were related to BeginLoopedSequence usage and lack of
"this." in front of transform helpers.
|
2017-07-14 19:18:12 +03:00 |
|
Dean Herbert
|
0e2dc9388a
|
More changes in-line with framework changes.
|
2017-07-10 12:55:47 +09:00 |
|
Dean Herbert
|
7952e7caa9
|
Fix typos
|
2017-07-10 03:22:08 +09:00 |
|
Dean Herbert
|
2c8b8c3f9c
|
Update loop logic in line with framework changes
|
2017-07-09 18:23:34 +09:00 |
|
Thomas Müller
|
bb15bc0467
|
Use ReceiveMouseInputAt whenever possible
|
2017-06-30 09:54:03 +03:00 |
|
Dean Herbert
|
7baa2b7421
|
Fix CI issues
|
2017-06-25 14:46:59 +09:00 |
|
Thomas Müller
|
e3489928b7
|
Remove now obsolete InternalContains
|
2017-06-24 09:21:08 +02:00 |
|
Thomas Müller
|
f5829860a2
|
Get rid of AlwaysReceiveInput
|
2017-06-23 18:02:24 +02:00 |
|
paparony03
|
62dee59672
|
Shapes namespace
Depends on https://github.com/ppy/osu-framework/pull/837
|
2017-06-20 15:54:23 +10:00 |
|
smoogipooo
|
ffbb46f668
|
Update in line with framework.
|
2017-06-12 12:48:47 +09:00 |
|
Dean Herbert
|
82cf94bbff
|
Move spinner colours to local definition for now
We don't want to start polluting the OsuColours namespace with non-UI colours.
|
2017-05-22 09:50:45 +09:00 |
|
Dean Herbert
|
8f3ab79918
|
Simplify SpinnerTicks & CI fixes
|
2017-05-21 17:31:35 +09:00 |
|
Dean Herbert
|
95498fe6df
|
Adjust spinner colours making use of EdgeEffect.Hollow
|
2017-05-21 17:21:49 +09:00 |
|
Dean Herbert
|
3004a44b98
|
Further colour adjustments
|
2017-05-18 22:21:41 +09:00 |
|
Dean Herbert
|
c78dfb4a13
|
Oops colours were wrong
|
2017-05-18 21:56:19 +09:00 |
|
Dean Herbert
|
e3ae2bca6d
|
Design improvements
paired with smoogi
|
2017-05-18 21:38:19 +09:00 |
|
Dean Herbert
|
4100c4fe9f
|
Fix order of methods
|
2017-05-18 21:04:09 +09:00 |
|
Dean Herbert
|
ae676b48b2
|
Fix whitespace
|
2017-05-18 19:51:45 +09:00 |
|
Dean Herbert
|
9cd41c0e87
|
Spinner design refresh
|
2017-05-18 19:42:20 +09:00 |
|
Dean Herbert
|
622b155fda
|
OsuConfig -> OsuSetting
|
2017-05-15 10:56:27 +09:00 |
|
EVAST9919
|
a4d5660e41
|
Cast SpinsRequired value to int
|
2017-05-14 09:22:49 +03:00 |
|
EVAST9919
|
ef23405733
|
Applied suggested changes
|
2017-05-14 06:45:35 +03:00 |
|
EVAST9919
|
6d9e11a74f
|
CI fixes
|
2017-05-13 03:10:13 +03:00 |
|
EVAST9919
|
5532d3ec49
|
storing OD value only
|
2017-05-13 03:04:40 +03:00 |
|
EVAST9919
|
86ebd9d663
|
spinner's progress depends on current map OD now
|
2017-05-13 02:51:58 +03:00 |
|
Dean Herbert
|
220c602218
|
Fix incorrect modifier order.
|
2017-04-28 13:27:20 +09:00 |
|
Dean Herbert
|
12c0a17711
|
Make FollowPoints dumb; use absolute sequence at renderer level.
|
2017-04-27 18:07:10 +09:00 |
|
Dean Herbert
|
4ab636cbb8
|
Update osu! drawables to use TransformSequences.
|
2017-04-27 17:37:38 +09:00 |
|
Dean Herbert
|
705e66c7a1
|
Fix spinners becoming wonky.
|
2017-04-18 22:29:58 +09:00 |
|
Dean Herbert
|
fbd26a1d5e
|
Mode -> Ruleset.
|
2017-04-18 16:05:58 +09:00 |
|