Drew DeVault
c41b3d92c6
Fix up wrt upstream development
2016-10-24 11:39:18 -04:00
Drew DeVault
9426629853
Don't crash if you leave and return to song select
...
During visual tests
2016-10-24 11:39:18 -04:00
Dean Herbert
9a66d766e9
Don't bail on no beatmaps in database.
2016-10-24 11:39:18 -04:00
Drew DeVault
9b88798274
Fix up padding on song select
...
@peppy btw scrolling beyond the ends of the ScrollContainer behaves
weirdly for this container
2016-10-24 11:39:18 -04:00
Drew DeVault
05d803483f
Fix width of beatmaps
2016-10-24 11:39:18 -04:00
Drew DeVault
07e44560be
Use beatmap author in listing
2016-10-24 11:39:18 -04:00
Drew DeVault
7a22c60c7c
Get some more of the design's layout in place
2016-10-24 11:39:18 -04:00
Drew DeVault
e13374ed23
Tweak layout of beatmap groups
2016-10-24 11:39:18 -04:00
Drew DeVault
3d53af155f
Add background to song select
2016-10-24 11:39:18 -04:00
Drew DeVault
71f58285fc
Add selection interactions
2016-10-24 11:39:18 -04:00
Drew DeVault
bc6e705e2b
Add test case for song selection
2016-10-24 11:39:18 -04:00
Drew DeVault
d21b7f0050
Fix up song select based on upstream changes
2016-10-24 11:39:18 -04:00
Drew DeVault
22fdb3e49a
Adjust PlaySongSelect to match UI standards
2016-10-24 11:39:11 -04:00
Drew DeVault
674f624bfc
Improve song selection layout, database loading
...
Also adds event that notifes the song select when a beatmap is added.
2016-10-24 11:39:11 -04:00
Drew DeVault
a14edc06c8
Pull beatmap list from db and render simple list
2016-10-24 11:39:11 -04:00
Dean Herbert
cdef75c98b
Fix AutoSize references.
2016-10-22 17:50:42 +09:00
Dean Herbert
43f0409893
Start to structure flow of information in Player.
...
- Allow basic clicking of hitobjects.
- Break non-osu! game modes temporarily.
- Fix some issues with RollingCounters.
- Add the ability to increment counters.
2016-10-19 19:44:03 +09:00
Dean Herbert
e78e0d37b4
Make playfield dark, not light. No masking either.
2016-10-19 18:15:49 +09:00
Dean Herbert
a1d961dc87
Make the Player class more friendly and add a test case.
2016-10-19 18:00:35 +09:00
Dean Herbert
94968a8b7c
Add initial implementation of osu! HitCircle.
2016-10-19 16:19:01 +09:00
Adonais Romero González
eeacd85073
Protect RollingCounter props
2016-10-17 21:40:50 -05:00
Adonais Romero González
5abc3ba898
Merge remote-tracking branch 'upstream/master' into counters-a
2016-10-17 20:36:04 -05:00
Adonais Romero González
72c4dc344e
Misc. fixes and improvements
2016-10-16 18:30:25 -05:00
Adonais Romero González
a671765a4f
Modified ManiaComboCounter behavior
...
This to match more with the current behavior in osu!mania.
2016-10-16 17:45:37 -05:00
Adonais Romero González
2c06764b79
Better safe than sorry
2016-10-16 17:10:08 -05:00
Thomas Müller
7751a85e14
Update framework.
2016-10-16 14:10:06 +02:00
Adonais Romero González
15c6a563be
Moved ComboResultCounter to right namespace
2016-10-15 22:24:03 -05:00
Adonais Romero González
862dc1d7c7
Tidying code and restricting methods
2016-10-15 19:07:07 -05:00
Adonais Romero González
84dcb63ad2
Changed ComboCounter format...
...
...to improve value management.
2016-10-15 18:06:31 -05:00
Adonais Romero González
0ceb72ba42
More refactoring
2016-10-15 15:16:02 -05:00
Adonais Romero González
a15f4cda44
Tidying
2016-10-15 15:03:51 -05:00
Adonais Romero González
c268500f89
Minor variable change
2016-10-15 14:01:11 -05:00
Adonais Romero González
9241287c79
Merge branch 'master' into counters-a
2016-10-15 13:45:55 -05:00
Adonais Romero González
6bd3eaf37d
Changes according to review + Refactor
2016-10-14 18:23:27 -05:00
Huo Yaoyuan
cb54d33c6e
Make converter instance per-convert.
2016-10-14 17:48:07 +08:00
Huo Yaoyuan
ac66c08991
Make converter per-instance.
2016-10-13 21:55:49 +08:00
Huo Yaoyuan
45a9249306
Move implementation of HitRender.Converter to base class using an abstract Converter property.
2016-10-13 21:14:18 +08:00
Dean Herbert
2566d6bfe0
Fix regressions with HitRenderers, while also cleaning them up.
2016-10-13 10:10:15 +09:00
Dean Herbert
29d223dc41
Update framework and simplify some references.
2016-10-12 19:52:49 +09:00
Dean Herbert
4052a665bf
Remove all non-load Game access.
2016-10-12 15:47:08 +09:00
Dean Herbert
5a507838d6
Fix event not being unbound.
2016-10-08 19:12:31 +09:00
Dean Herbert
08728b84d1
Make sure intro can't be exited unless the main menu has displayed once.
2016-10-08 15:54:06 +09:00
Dean Herbert
e25e7319e9
Add sample usage of PlayMode bindable.
2016-10-08 15:54:00 +09:00
Dean Herbert
5ff9d828eb
Add KeyCounter to Player for fun.
2016-10-08 15:53:59 +09:00
Dean Herbert
d1dfa120d1
Move BackgroundModes to their own files.
2016-10-08 15:53:57 +09:00
Dean Herbert
b588f28856
Make play modes display playfield.
2016-10-05 20:49:31 +09:00
Dean Herbert
c0f25a2683
Improve white-boxed game modes.
2016-10-05 20:08:58 +09:00
Dean Herbert
c2d4672b8d
Add osu! prefix to mode descriptions.
2016-10-04 19:40:56 +09:00
Dean Herbert
11403a922a
Make Home, Settings and PlayMode buttons work.
2016-10-04 17:15:03 +09:00
Dean Herbert
ac16bffe49
Bring framework and resources up-to-date.
2016-10-01 19:05:26 +09:00
Dean Herbert
f0681f35c4
Merge remote-tracking branch 'refs/remotes/upstream/master' into game-modes-layout
...
# Conflicts:
# osu.Game/OsuGame.cs
# osu.Game/OsuGameBase.cs
# osu.Game/osu.Game.csproj
2016-10-01 17:10:27 +09:00
Dean Herbert
154226b9a3
Basic white-boxing of all game modes.
2016-09-29 23:51:17 +09:00
Dean Herbert
aad58532ec
Remove getter on Objects.
2016-09-28 15:49:47 +09:00
Dean Herbert
f0284ce57c
Use the old naming style for now.
2016-09-26 15:07:29 +09:00
Dean Herbert
ae100e3137
Move PlayTest to the VisualTests project.
2016-09-25 13:59:38 +09:00
Dean Herbert
33e46facec
Use children for initialisation.
2016-09-21 13:25:23 +09:00
Dean Herbert
3a5f37444c
Add back Playfield masking.
2016-09-21 13:21:55 +09:00
Dean Herbert
1712a142a5
Add proper HitObject expiration.
2016-09-21 13:12:15 +09:00
Dean Herbert
f1688499e4
Bring framework up-to-date.
2016-09-21 13:12:05 +09:00
Dean Herbert
36ae4dd271
Fix osu! playfield (was using inheriting sizemode when it shouldn't).
2016-09-15 23:58:02 +09:00
Dean Herbert
851ef4fbbf
Framework updates.
2016-09-11 02:27:42 +09:00
Dean Herbert
753a67fb3d
Update to use new transform logic.
2016-09-06 21:42:45 +09:00
Dean Herbert
9e76feb159
Add remaining HitRenderers.
...
Many general improvements.
2016-09-06 21:42:45 +09:00
Dean Herbert
97d101310d
Make OsuPlayfield box a bit larger.
2016-09-06 21:42:45 +09:00
Dean Herbert
024ae1d1c2
Move playfields to own class.
2016-09-06 21:42:45 +09:00
Dean Herbert
93744f7372
Add basic TaikoHitRenderer.
2016-09-06 21:42:45 +09:00
Dean Herbert
677a1b0e56
Add basic box background to OsuPlayfield.
2016-09-06 21:42:45 +09:00
Dean Herbert
2ea5a5c675
Add basic HitRenderer framework.
2016-09-06 21:42:45 +09:00
Dean Herbert
7cee44ab1d
HitObject -> HitBase. Also add BaseHits for each game mode.
2016-09-06 21:41:16 +09:00
Dean Herbert
016521240a
Add playtest class.
2016-09-06 21:41:16 +09:00