SampleControlPoint
This is mostly to handle tests for now, as generally this should be provided by an external source in all other cases.
ControlPointInfo
LegacyControlPointInfo
Create a base component to handle gameplay sample triggering
Gray out and stop player instances who quit during multi-spectator sessions
Fix editor screen test scenes not updated to show their screens
Fix tournament client crashing at startup when osu!(stalble) is at ranking screen
[Test]
CurrentMatch
null
Update framework
Add sounds for some lobby events
Should better allow for adjusting in the future, as well.
Change default skin's judgement result transform to reduce allocation overhead
Remove bindable usage in `PathControlPoint`
Fix unbind exception in `DifficultyBindable` due to different bindable type bindings
Remove delegate overhead in `SkipOverlay`
Fix osu!mania editor crashing on compose screen load
DrumSampleTriggerSource
PausableSkinnableSound