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Commit Graph

7024 Commits

Author SHA1 Message Date
Dan Balasescu
1fe987d4b3
Merge pull request #10497 from peppy/beatmap-carousel-less-diffcalc-stutter
Disable difficulty calculation for set-level difficulty icons
2020-10-20 14:57:34 +09:00
Dan Balasescu
976f96b51d
Merge branch 'master' into beatmap-carousel-refactor-less-alloc-overhead 2020-10-20 14:26:23 +09:00
Dan Balasescu
13060b8575
Merge branch 'master' into beatmap-carousel-less-diffcalc-stutter 2020-10-20 14:26:16 +09:00
Dan Balasescu
f35611b452
Merge pull request #10494 from peppy/beatmap-carousel-refactor
Add beatmap set level pooling to beatmap carousel
2020-10-20 14:25:56 +09:00
Dean Herbert
80b1f816c7 Merge branch 'master' into hide-hud-during-break-time 2020-10-20 14:19:04 +09:00
Dean Herbert
c57fecd1fc Update comment to make it clear this is a hack 2020-10-20 12:43:57 +09:00
Bartłomiej Dach
fd4bab85cf Merge branch 'master' into epilepsy-warning 2020-10-20 01:06:46 +02:00
Bartłomiej Dach
05251c646e Fade volume back up on pop out 2020-10-20 01:06:20 +02:00
Bartłomiej Dach
1fc22bdbff Only show warning once on given map 2020-10-20 00:59:36 +02:00
Bartłomiej Dach
a164d330e5 Improve feel of transition 2020-10-20 00:51:31 +02:00
Bartłomiej Dach
6e50ae0458 Reformulate push sequence code 2020-10-20 00:22:30 +02:00
Bartłomiej Dach
8505903041 Move warning construction to load() 2020-10-20 00:08:05 +02:00
Bartłomiej Dach
aeca61eb3e Split warning to separate file 2020-10-19 23:48:02 +02:00
Bartłomiej Dach
44279ed347 Remove unused using directive 2020-10-19 23:46:09 +02:00
Salman Ahmed
6e4b28ed1e Different version of epilepsy warning display 2020-10-20 00:32:44 +03:00
Joehu
fef6e55b39 Remove unused using and field 2020-10-19 12:32:16 -07:00
Joehu
dbda18acea Fix autoplay/replay settings going off screen on some legacy skins 2020-10-19 12:04:23 -07:00
Bartłomiej Dach
4267d23d59 Move border to more appropriate namespace 2020-10-19 20:56:34 +02:00
Bartłomiej Dach
4af3fd1ed6 Allow toggling border on & off during gameplay 2020-10-19 20:41:45 +02:00
Dean Herbert
85790d8569
Merge branch 'master' into beatmap-carousel-refactor 2020-10-19 20:46:55 +09:00
Dean Herbert
d5940193a2 Ensure visible items is greater than zero before trying to display a range 2020-10-19 19:55:20 +09:00
Dean Herbert
9106e97c37 Ensure max value in clamp is at least zero 2020-10-19 19:10:01 +09:00
Dean Herbert
002ade51fc
Merge pull request #9816 from voidedWarranties/duplicate-multi-room 2020-10-19 19:02:03 +09:00
Dean Herbert
46d17d3857 Merge branch 'master' into beatmap-carousel-refactor 2020-10-19 18:43:17 +09:00
Dean Herbert
1c2185e969 Replace comment with link to issue 2020-10-19 18:41:28 +09:00
Dean Herbert
044622a7a6 Fix out of bounds issues 2020-10-19 18:41:17 +09:00
Dean Herbert
22bde43106
Merge branch 'master' into visible-playfield-boundary 2020-10-19 18:05:28 +09:00
Dean Herbert
437ca91b94 Use DI to open the copy rather than passing in an ugly action 2020-10-19 17:23:04 +09:00
Dean Herbert
61a43770bd Merge branch 'master' into duplicate-multi-room 2020-10-19 16:58:45 +09:00
Dean Herbert
79a17b2371 Reapply waveform colour fix 2020-10-19 16:57:08 +09:00
Dan Balasescu
b5cadd6a2c
Merge pull request #10555 from peppy/fix-score-display-zero-padding
Fix incorrect zero padding for classic scoring mode
2020-10-19 15:54:12 +09:00
Dean Herbert
ba99c5c134 Remove rolling delay on default combo counter 2020-10-19 14:39:02 +09:00
Dean Herbert
cb1784a846 Fix score displays using non-matching zero padding depending on user score display mode 2020-10-19 14:05:28 +09:00
Dean Herbert
467bb9b96f
Merge branch 'master' into beatmap-carousel-refactor 2020-10-19 13:17:11 +09:00
Dean Herbert
bff3856c83 Account for panel height when removing as off-screen 2020-10-19 13:13:32 +09:00
Dean Herbert
ee0efa0b4c Fix off-by-one in display range retrieval logic 2020-10-19 13:05:42 +09:00
Dean Herbert
4590d9b93b Remove outdated comment logic 2020-10-19 13:04:12 +09:00
Dan Balasescu
b7c12ff61e
Merge pull request #10530 from peppy/fix-catch-dual-combo-counter
Fix osu!catch showing two combo counters for legacy skins
2020-10-16 23:52:14 +09:00
smoogipoo
dfbc0965e4 Merge branch 'master' into peppy/skinnable-health-display 2020-10-16 23:17:17 +09:00
Dean Herbert
e87f515a4f
Merge pull request #10522 from Morilli/legacyskin-fixes
Add support for ScorePrefix and ScoreOverlap values in legacy skins
2020-10-16 20:54:03 +09:00
Berkan Diler
cc11283143 Use string.Starts-/EndsWith char overloads 2020-10-16 11:27:02 +02:00
Dean Herbert
8a3bce3cc3 Fix osu!catch showing two combo counters for legacy skins 2020-10-16 18:20:17 +09:00
Dean Herbert
a774de2270 Also add support in LegacyComboCounter 2020-10-16 17:52:22 +09:00
Dean Herbert
77bf050a80 Ignore IgnoreHits for flashiness 2020-10-16 17:24:43 +09:00
Dean Herbert
f0b15813e2 Add support for both legacy styles 2020-10-16 17:08:46 +09:00
Dean Herbert
a810f56ec8 Move "flash on hit only" logic to binding 2020-10-16 17:08:46 +09:00
Dean Herbert
c0a1f2158c Add basic component structure for skinnable health displays 2020-10-16 17:08:46 +09:00
Dan Balasescu
829241a9f0
Merge pull request #10521 from peppy/fix-editor-seek-interval-when-playing
Fix editor not seeking by full beat when track is playing
2020-10-16 13:55:03 +09:00
Dean Herbert
aea31d1582 Fix editor not seeking by full beat when track is playing
This is expected behaviour as my osu-stable, and I still stand behind
the reasoning behind it.

Closes #10519.
2020-10-16 13:07:00 +09:00
Dean Herbert
88ffcb9234 Update EndsWith usages 2020-10-16 12:58:34 +09:00
Dean Herbert
88f74921fb Update with new r# inspections 2020-10-16 12:49:39 +09:00
Dan Balasescu
583fdc3a95
Merge pull request #10510 from peppy/skinnable-accuracy-display
Add legacy skinning support for accuracy display
2020-10-15 21:20:48 +09:00
Dan Balasescu
5d8cf87155
Merge pull request #10511 from peppy/bottom-error-display
Add support for bottom-anchored hit error display
2020-10-15 20:51:09 +09:00
Dan Balasescu
70b050f212
Merge branch 'master' into skinnable-accuracy-display 2020-10-15 20:28:57 +09:00
Dan Balasescu
1ce0e83e59
Merge branch 'master' into skinnable-score-display 2020-10-15 19:16:03 +09:00
Dan Balasescu
93dfbd5d9e
Merge pull request #10505 from peppy/skin-disabler-refactor
Move ISampleDisabler implementation to Player and FrameStabilityContainer
2020-10-15 19:14:52 +09:00
Dean Herbert
70806deba1 Add support for bottom-anchored hit error display 2020-10-15 19:14:02 +09:00
Dean Herbert
d76365ed1b Make container readonly 2020-10-15 18:38:41 +09:00
Dan Balasescu
5640d33d1a
Merge branch 'master' into skin-disabler-refactor 2020-10-15 18:32:50 +09:00
Dean Herbert
6983978c98 Correct top-right element offset by finding the lower top anchor element 2020-10-15 18:30:44 +09:00
Dean Herbert
b31a3fbabb Add test 2020-10-15 18:11:30 +09:00
Dean Herbert
254eba9008 Add and consume skinnable accuracy counter 2020-10-15 17:53:16 +09:00
Dean Herbert
90ff8ff050 Merge branch 'skinnable-combo-counter' into skinnable-score-display 2020-10-15 17:52:06 +09:00
Dean Herbert
37e9f331ad Simplify score font lookup 2020-10-15 17:49:55 +09:00
Dean Herbert
43e5cb90e2 Merge branch 'skinnable-combo-counter' into skinnable-score-display 2020-10-15 17:30:29 +09:00
Dean Herbert
9f51327e4b Fix completely incorrect default positioning logic 2020-10-15 17:29:40 +09:00
Dean Herbert
5b5ba7df93 Remove unused offset 2020-10-15 17:22:34 +09:00
Dean Herbert
d8d085ede9 Align top-right elements with lowest point in score display 2020-10-15 17:14:42 +09:00
Dean Herbert
74c031cfbb Fix ModOverlay not including "UNRANKED" text in size 2020-10-15 17:14:42 +09:00
Dean Herbert
b210147c2e Update combo counter to read from default score display's position correctly 2020-10-15 17:14:42 +09:00
Dean Herbert
950c47287c Fix positioning of score display in HUD overlay 2020-10-15 17:14:42 +09:00
Dean Herbert
e1da64398e Add and consume skinnable score counter 2020-10-15 17:14:42 +09:00
Dean Herbert
219cbec6bd Split out DefaultScoreCounter and make ScoreCounter abstract 2020-10-15 16:32:30 +09:00
Dean Herbert
d5f2aab52e Tidy up SkinnableComboCounter class slightly 2020-10-15 15:37:40 +09:00
Dean Herbert
e0210f5c4c Ignore failed casts to make tests happy 2020-10-14 23:52:58 +09:00
Dean Herbert
e3eaba7b2c Move ISampleDisabler implementation to Player and FrameStabilityContainer 2020-10-14 19:39:48 +09:00
Dean Herbert
ac4f56403d Adjust size/position 2020-10-14 19:16:34 +09:00
Dean Herbert
7f5ea57bd4 Clean-up pass (best effort) on LegacyComboCounter 2020-10-14 19:16:34 +09:00
Dean Herbert
9bb8a43bce Combine LegacyComboCounter and ComboCounter classes 2020-10-14 19:16:34 +09:00
Dean Herbert
fbbea48c8c Add score text skinnability 2020-10-14 19:16:34 +09:00
Dean Herbert
2fce064e32 Add basic legacy combo counter and updating positioning logic 2020-10-14 19:16:34 +09:00
Dean Herbert
6a6718ebab Allow bypassing origin/anchor setting of skinnable components
It makes little sense to set these when using RelativeSizeAxes.Both
2020-10-14 19:16:34 +09:00
Dean Herbert
899bac6ca5 Rename catch combo counter for clarity 2020-10-14 19:16:34 +09:00
Dean Herbert
f5623ee21e Setup skinnable combo counter component with default implementation 2020-10-14 19:16:34 +09:00
Dean Herbert
60603d2918 Add skin components and interfaces 2020-10-14 19:16:34 +09:00
Dean Herbert
98acf1e31d Make field read only 2020-10-14 19:16:25 +09:00
Dean Herbert
a7f8e26e35 Adjust bottom-right elements positions based on song progress display 2020-10-14 18:51:53 +09:00
Dean Herbert
0cf3e90904 Update SongProgress height based on its dynamic height during resize 2020-10-14 18:44:22 +09:00
Dean Herbert
ace9fbc8d3 Confine available area for HUD components to excluse the song progress area 2020-10-14 18:44:22 +09:00
Dean Herbert
30e1fce7a4 Reduce alloc overhead of DrawableCarouselBeatmapSet using new function-based ctor 2020-10-14 15:10:50 +09:00
Dean Herbert
07e6609e6d Disable difficulty calculation for set-level difficulty icons 2020-10-14 14:16:22 +09:00
Dean Herbert
e662dc5342 Add missing licence headers 2020-10-13 20:57:26 +09:00
Dean Herbert
8057ea1097 Fix formatting issues 2020-10-13 20:50:36 +09:00
Dean Herbert
3d416f4d64 Clean up beatmapSet resolution in DrawableCarouselBeatmapSet 2020-10-13 19:31:29 +09:00
Dean Herbert
75b6a5e17e Remove unnecessary hack (fixed via framework update) 2020-10-13 19:31:29 +09:00
Dean Herbert
5d11db7753 Locallise ChildItems to DrawableCarouselBeatmapSet for clarity 2020-10-13 19:31:29 +09:00
Dean Herbert
37daefc2b5 Remove outdated comment 2020-10-13 19:12:33 +09:00
Dean Herbert
8eca28e8bc Add comment about off-screen loading 2020-10-13 19:10:35 +09:00
Dean Herbert
834b0186f4 Adjust fade duration to be slightly shorter 2020-10-13 18:50:10 +09:00
Dean Herbert
2346644c04 Switch DelayedLoadUnloadWrappers to DelayedLoadWrappers
Due to pooling usage, there is no time we need to unload. Switching to
DelayedLoadWrapper cleans up the code and reduces overhead
substantially.
2020-10-13 18:47:40 +09:00