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Commit Graph

428 Commits

Author SHA1 Message Date
smoogipoo
1ff2cc31d1 Implement more familiar scroll speed options in mania 2020-04-03 18:25:01 +09:00
smoogipoo
b42d1104b7 Fix mania converts scrolling at incorrect speeds 2020-04-03 13:16:01 +09:00
smoogipoo
1f797207f7 Rework lookups to not require total playfield columns 2020-04-03 12:31:05 +09:00
Dan Balasescu
0f5fd8051c
Merge branch 'master' into mania-hitexplosion-skinning 2020-04-02 23:08:31 +09:00
smoogipoo
5aa4c4f3cb Remove corner radius 2020-04-02 16:10:09 +09:00
smoogipoo
7ba533b7a4 Expand mania to fit vertical screen bounds 2020-04-02 16:04:09 +09:00
smoogipoo
62f6683a20 Remove unnecessary generic 2020-04-02 15:57:50 +09:00
smoogipoo
c8d161e03a Fix explosion expiry 2020-04-02 15:57:02 +09:00
smoogipoo
94031b57ea Split hit explosion positioning from column 2020-04-02 14:37:29 +09:00
Dan Balasescu
33119d38ad
Merge branch 'master' into fix-default-explosion-position 2020-04-01 20:03:23 +09:00
smoogipoo
f4d8defa48 Fix incorrect explosion position on default skin 2020-04-01 20:01:35 +09:00
smoogipoo
59eac34d82 Fix barlines scrolling at different speeds in legacy skins 2020-04-01 18:00:17 +09:00
Dean Herbert
9de348235e Add comment about legacy fallback widths 2020-04-01 15:30:51 +09:00
smoogipoo
2d6d1a8cc6 Implement column width and column spacing 2020-04-01 13:38:03 +09:00
mcendu
44fcd2613f
Add support for special column 2020-03-31 22:58:04 +08:00
mcendu
c9a81e7f71 Merge branch 'column-type3' into mania-skinning-refactor 2020-03-31 22:33:27 +08:00
smoogipoo
c4f76ffdaf Implement mania note skinning 2020-03-31 15:29:25 +09:00
smoogipoo
211a8db4c5 Merge branch 'mania-key-area-skinning' into mania-note-skinning 2020-03-31 15:23:59 +09:00
smoogipoo
538dc0c558 Merge branch 'mania-hitobject-area-skinning' into mania-note-skinning 2020-03-31 15:20:56 +09:00
mcendu
2008a7bbec
fix naming 2020-03-31 14:03:11 +08:00
mcendu
3fb044c3b6
rm unnecessary usings 2020-03-31 12:09:04 +08:00
mcendu
323146e4a6
simplify column type check logic 2020-03-31 11:53:17 +08:00
smoogipoo
02237133cb Implement mania hit target skinning 2020-03-31 12:17:44 +09:00
smoogipoo
cb1513b374 Add mania key area skinning 2020-03-31 11:23:33 +09:00
smoogipoo
44727eb2b8 Implement column background skinning 2020-03-31 10:57:56 +09:00
smoogipoo
6ff2273b64 Make column + stage cached 2020-03-30 23:21:40 +09:00
Dean Herbert
388cf5c83a Fix catch positional data being incorrectly recorded 2020-03-24 15:38:54 +09:00
Dean Herbert
96a849f897 Add remaining replay recorders 2020-03-24 14:55:49 +09:00
smoogipoo
9f73b2960d Prevent unnecessary auto-size computations in mania 2020-03-02 20:08:04 +09:00
smoogipoo
7b2f58eb30 Apply OnRelease method signature refactorings 2020-01-22 13:22:34 +09:00
mcendu
76c70a7622 Move hit target bar height def to defaulthittarget 2020-01-11 21:19:46 +08:00
smoogipoo
91735ff367 Update MathUtils namespace usages 2020-01-09 13:43:44 +09:00
mcendu
20c5748342 Use hitTarget in place of stageHint 2019-12-29 23:37:28 +08:00
mcendu
51000765dd remove override 2019-12-29 23:29:00 +08:00
mcendu
61fb9f5613 Remove class StageHint and usage 2019-12-29 23:18:50 +08:00
mcendu
cdfbe96e9b Make AccentColour of StageHint virtual 2019-12-29 14:52:51 +08:00
mcendu
5d2b5cc950 correct type of field stageHint 2019-12-28 14:05:46 +08:00
mcendu
bf162f148e Move mania stage hint to its own class 2019-12-28 13:48:10 +08:00
smoogipoo
49bf8d27d1 Move CreateScoreProcessor() to Ruleset 2019-12-17 20:08:13 +09:00
smoogipoo
5861eca80d Make DrawableRuleset take a converted beatmap 2019-12-12 15:58:11 +09:00
smoogipoo
48f1dad4aa Remove abstract ScoreProcessor class 2019-12-11 17:25:06 +09:00
Huo Yaoyuan
7d7b9e36b2 Use compound assignment. 2019-11-12 19:53:50 +08:00
Bartłomiej Dach
8efab559c8 Remove unused using directives 2019-09-25 01:13:42 +02:00
Bartłomiej Dach
9323df26a1 Decouple bar line hitobjects from generator
Introduce an IBarLine interface, which together with generic constraints
helps decouple BarLineGenerator from the actual hitobject types it
creates. Thanks to this, all rulesets that want bar lines can provide
an implementation of IBarLine that also derives from the base hitobject
class.

This allows DrawableBarLines in taiko and mania to be migrated back to
DrawableTaikoHitObject and DrawableManiaHitObject base classes
respectively. This in turn resolves #6215 without code duplication,
since the missing anchoring application is now done in mania's
DrawableBarLine through deriving from DrawableManiaHitObject.
2019-09-25 00:36:27 +02:00
Dan Balasescu
f9b64446e9
Merge branch 'master' into mania-note-sizing 2019-09-12 14:20:28 +09:00
smoogipoo
b941f12688 Cleanup 2019-09-12 14:09:21 +09:00
smoogipoo
bbf80f63aa Publicly expose column width constant 2019-09-12 13:53:05 +09:00
smoogipoo
b1c0b080ec Fix bad hit explosion anchoring 2019-09-12 13:52:27 +09:00
Dean Herbert
b9e71d26b2 Dim column backgrounds further 2019-09-11 18:21:39 +09:00
Dean Herbert
c7186efd53 Reduce opacity of judgement area 2019-09-11 18:21:29 +09:00
Dean Herbert
6bfdadb22f Increase column width 2019-09-11 18:20:41 +09:00
Dean Herbert
8f6bc6fd5c Make osu!mania hit explosions more explodey 2019-09-11 18:19:47 +09:00
Dean Herbert
af3bb5a2cd Centralise and share bar line generation code between rulesets 2019-09-10 13:30:54 +09:00
smoogipoo
6ab2b20c70 Add an interface for working beatmaps 2019-08-29 19:38:44 +09:00
smoogipoo
e30ae57ea6 Scale mania beat lengths relative to each other 2019-08-26 12:51:23 +09:00
Dean Herbert
48716f8f2b Update framework 2019-08-21 13:29:50 +09:00
Dean Herbert
8327452fe1 Make AccentColour a bindable 2019-07-22 14:48:59 +09:00
smoogipoo
d7c09e7dbd Merge remote-tracking branch 'origin/master' into fix-new-inspections
# Conflicts:
#	osu.Game.Rulesets.Catch/Judgements/CatchDropletJudgement.cs
#	osu.Game.Rulesets.Catch/Judgements/CatchJudgement.cs
#	osu.Game.Rulesets.Mania/Scoring/ManiaScoreProcessor.cs
#	osu.Game.Rulesets.Osu/Replays/OsuAutoGenerator.cs
#	osu.Game.Rulesets.Osu/UI/Cursor/CursorTrail.cs
#	osu.Game.Tests/Visual/SongSelect/TestCaseBeatmapScoresContainer.cs
#	osu.Game/Graphics/OsuFont.cs
#	osu.Game/Online/API/Requests/Responses/APILegacyScoreInfo.cs
#	osu.Game/Overlays/Profile/Header/BadgeContainer.cs
#	osu.Game/Overlays/Profile/ProfileHeader.cs
#	osu.Game/Screens/Select/PlaySongSelect.cs
#	osu.Game/Skinning/LegacySkinDecoder.cs
2019-05-07 13:20:17 +09:00
Dean Herbert
d40177f97c
Merge branch 'master' into drawnode-composability 2019-04-27 18:41:19 +09:00
smoogipoo
0222424aef Make mods IReadOnlyList<Mod> gamewide
Prevents potential multiple evaluations of enumerable.
2019-04-10 17:20:36 +09:00
smoogipoo
c584967eb1 Remove mods from workingbeatmap 2019-04-09 12:59:32 +09:00
smoogipoo
a56e29347f Adjust namespaces 2019-04-02 14:51:28 +09:00
Dean Herbert
612db31c38 Apply newline additions 2019-04-01 12:16:32 +09:00
Dean Herbert
42eaabe24c Fix editor blueprints being misplaced
Regressed with PlayfieldAdjustmentContainer changes.
2019-03-31 01:29:37 +09:00
Dean Herbert
14cef94a53 Merge remote-tracking branch 'upstream/master' into hitobject-drawable-representation 2019-03-29 12:59:26 +09:00
Dean Herbert
ed3746e166 Make PlayfieldAdjustmentContainer universal 2019-03-26 13:32:44 +09:00
Dean Herbert
9bf48863b0 Fix DrawableRuleset drawable creation method's name 2019-03-25 00:00:29 +09:00
Dean Herbert
7b6d882ce6 Remove double-generic type 2019-03-20 11:29:16 +09:00
Dean Herbert
baea7230bc Rename RulesetContainer to DrawableRuleset 2019-03-19 23:47:31 +09:00
Dean Herbert
68f28326a2 Refactor RulesetContainer for readability 2019-03-19 20:21:31 +09:00
David Zhao
3b3b1e51ee Move hit animation logic into virtual method 2019-03-12 19:41:33 +09:00
David Zhao
12f334035f Create properties for use in DrawableManiaJudgement 2019-03-12 19:23:24 +09:00
smoogipoo
78596dfe80 Merge remote-tracking branch 'origin/master' into move-osu-settings
# Conflicts:
#	osu.Game.Rulesets.Mania/UI/ManiaRulesetContainer.cs
#	osu.Game.Rulesets.Osu.Tests/TestCaseSlider.cs
2019-03-05 13:25:03 +09:00
andy840119
4b2be4612f support duel mode in mania beatmap 2019-02-28 19:07:43 +09:00
Dean Herbert
0788a7e9f1
Merge branch 'master' into more-inspections 2019-02-28 14:32:57 +09:00
Dean Herbert
42be7857d1 Use expression body for property get/set where possible 2019-02-28 13:58:19 +09:00
Dean Herbert
26d53d06a9 Fix remaining issues 2019-02-28 13:31:40 +09:00
Dean Herbert
367bc53a06 Revert some more instances of 'e' variable names 2019-02-22 20:15:25 +09:00
Dean Herbert
3015d40f8f
Merge branch 'master' into osu-fontusage 2019-02-22 18:09:23 +09:00
Dean Herbert
452caabd40
Apply suggestions from code review
Co-Authored-By: smoogipoo <1329837+smoogipoo@users.noreply.github.com>
2019-02-22 17:06:49 +09:00
smoogipoo
d8c55bc729 Adjust namespaces 2019-02-21 19:05:52 +09:00
smoogipoo
bca347427f Update with framework bindable changes 2019-02-21 18:56:34 +09:00
smoogipoo
4db5531e4b Replace copy-constructor/method with extension method 2019-02-20 19:32:30 +09:00
smoogipoo
a2aa3ec5cb Adjust sprite texts in-line with framework changes 2019-02-20 15:03:20 +09:00
Unknown
8ddff673b7 revert previous rename and rename ruleset specific classes instead 2019-01-25 11:14:37 +01:00
Dean Herbert
8617aaa2a7 Update licence header (and remove year) 2019-01-24 17:43:03 +09:00
Dean Herbert
271dcded3c
Merge branch 'master' into scoredatabase 2018-11-30 14:59:58 +09:00
Dean Herbert
5254b07680 Merge remote-tracking branch 'upstream/master' into inter-column-movements 2018-11-30 11:57:53 +09:00
Dean Herbert
d1c976880c Fix incorrect margin/spacing handling 2018-11-29 14:15:28 +09:00
Dean Herbert
8fd04cb47b Fix mania placement blueprints appearing outside valid stage placement area 2018-11-29 13:20:37 +09:00
smoogipoo
2ee181daf7 Re-namespace replay-related classes 2018-11-28 17:20:37 +09:00
Dean Herbert
4cfeb1b9a1
Merge branch 'master' into note-placement 2018-11-26 14:35:31 +09:00
Dean Herbert
c944e8bb29
Merge branch 'master' into fix-deletion-crash 2018-11-26 14:20:02 +09:00
smoogipoo
c0fcbc283e Merge branch 'note-placement' into inter-column-movements
# Conflicts:
#	osu.Game.Rulesets.Mania/Edit/ManiaHitObjectComposer.cs
2018-11-26 11:47:22 +09:00
smoogipoo
56032a4522 Merge branch 'mania-selection-movement' into inter-column-movements
# Conflicts:
#	osu.Game.Rulesets.Mania/Edit/Blueprints/ManiaSelectionBlueprint.cs
#	osu.Game/Screens/Edit/Compose/Components/SelectionHandler.cs
2018-11-26 11:45:48 +09:00
smoogipoo
91aa00b0e9 Add helper method to get column by position 2018-11-26 10:54:54 +09:00
smoogipoo
4ba3fa4ab6 osuTK 2018-11-26 10:44:48 +09:00
Dean Herbert
1da2006dea
Merge branch 'master' into note-placement 2018-11-22 19:44:39 +09:00
smoogipoo
dc8cd51e15 Implement mania note deletion 2018-11-20 17:26:00 +09:00
smoogipoo
f27bd3ef3e OpenTK -> osuTK 2018-11-20 17:14:59 +09:00