Dean Herbert
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14ad3835ff
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Update naming
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2020-06-23 21:27:01 +09:00 |
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Bartłomiej Dach
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ad85c5f538
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Add base legacy skin transformer
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2020-06-21 23:06:55 +02:00 |
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smoogipoo
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4bf5477252
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Merge branch 'master' into fix-taiko-scroller-time-control
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2020-05-14 17:04:09 +09:00 |
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Dean Herbert
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134a94e86d
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Rename enum members (no idea what a TaikoDon is)
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2020-05-14 10:02:47 +09:00 |
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Dean Herbert
|
00efeb7cc6
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Fix spawning too many sprites due to not yet populated sizing
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2020-05-13 19:19:58 +09:00 |
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Dean Herbert
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e28e89213f
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Fix incorrect spawning when scale adjustments are applied to child sprites
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2020-05-12 16:58:47 +09:00 |
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Dean Herbert
|
c7d8793c1d
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Remove unnecessary overlap
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2020-05-12 15:44:14 +09:00 |
|
Dean Herbert
|
949e17cc0e
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Rework scroller to support backwards playback
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2020-05-12 15:23:47 +09:00 |
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Dean Herbert
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3b1680583e
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Fix taiko scroller not following gameplay time
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2020-05-12 11:31:08 +09:00 |
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Craftplacer
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43342c57b8
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Fix switch case
... caused by a poor merge
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2020-05-11 07:13:06 +02:00 |
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Dan Balasescu
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d697de29a6
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Merge branch 'master' into taiko-don
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2020-05-11 13:24:27 +09:00 |
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Dean Herbert
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8243dc239a
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Merge branch 'master' into taiko-don
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2020-05-10 22:34:47 +09:00 |
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Dean Herbert
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5902cd81a4
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Move passing transforms to post-load for safety
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2020-05-10 07:52:54 +09:00 |
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Dean Herbert
|
3565fe1cb2
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Fix incorrect passing logic
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2020-05-10 07:51:39 +09:00 |
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Dean Herbert
|
115cbf25ae
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Fix new sprites not getting spawned with correct passing state
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2020-05-08 19:15:19 +09:00 |
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Dean Herbert
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1a31e1f10f
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Also check for AffectsCombo to avoid too many passing switches
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2020-05-08 19:13:41 +09:00 |
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Dean Herbert
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cea6be5e52
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Expose as JudgementResult instead of "passing" state
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2020-05-03 23:55:44 +09:00 |
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Dean Herbert
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ff1d63060d
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Add and consume passing state in GameplayBeatmap
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2020-05-01 20:08:18 +09:00 |
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Dean Herbert
|
3033ab80ce
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Add passing/failing test
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2020-05-01 19:49:30 +09:00 |
|
Dean Herbert
|
6ff31fb786
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Fix sizing when gameplay scale is adjusted
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2020-05-01 19:49:23 +09:00 |
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Dean Herbert
|
510df8b282
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Improve tiling logic
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2020-05-01 19:49:01 +09:00 |
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Dean Herbert
|
8955b98cbb
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Add basic taiko scroller implementation
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2020-05-01 17:56:09 +09:00 |
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Dan Balasescu
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68efdd145d
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Merge pull request #8909 from peppy/fix-legacy-explosion-rewind
Fix skinned taiko hit explosions not being removed on rewind
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2020-04-30 21:00:41 +09:00 |
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Dean Herbert
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d0a8c0fa71
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Add kiai support to osu!taiko skinned playfields
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2020-04-30 16:43:00 +09:00 |
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Dean Herbert
|
48af4d4eb4
|
Fix skinned taiko hit explosions not being removed on rewind
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2020-04-30 16:18:15 +09:00 |
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Dean Herbert
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48733a7e2f
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Change taiko hit explosion animation to match stable for skins
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2020-04-29 17:53:37 +09:00 |
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Bartłomiej Dach
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5f0a4103c2
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Merge branch 'master' into taiko-don
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2020-04-28 23:46:42 +02:00 |
|
Dan Balasescu
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79e1b16119
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Merge branch 'master' into taiko-explosion-skinning
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2020-04-28 12:17:09 +09:00 |
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Dean Herbert
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84641765c5
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Adjust exceptions and fix capitalisation
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2020-04-28 11:08:19 +09:00 |
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Dean Herbert
|
be59ee945a
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Add taiko hit explosion skinning support
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2020-04-27 22:36:27 +09:00 |
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Craftplacer
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e8a0b77729
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Merge remote-tracking branch 'upstream/master' into taiko-don
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2020-04-27 12:43:51 +02:00 |
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Dean Herbert
|
ca055581af
|
Fix taiko hit target alpha on legacy skins
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2020-04-27 18:18:11 +09:00 |
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Craftplacer
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e830c7d833
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Merge remote-tracking branch 'upstream/master' into taiko-don
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2020-04-27 02:13:09 +02:00 |
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Craftplacer
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dbf39be607
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Decide on the name "Mascot", add testing, bug fixed, etc.
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2020-04-24 06:59:05 +02:00 |
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Dean Herbert
|
12f156dcec
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Add taiko barline skinning support
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2020-04-23 14:32:48 +09:00 |
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Dean Herbert
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b4e1ad81d0
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Fix alignment of right half of legacy input drum
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2020-04-23 13:48:08 +09:00 |
|
Dean Herbert
|
559487b205
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Move playfield background implementation to its own file
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2020-04-23 13:23:49 +09:00 |
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Dean Herbert
|
4032d66959
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Apply same legacy scale adjust logic to TaikoLegacyHitTarget
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2020-04-23 13:17:46 +09:00 |
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Dean Herbert
|
61d2580e1c
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Fix gap to left of InputDrum on legacy skins
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2020-04-23 13:07:38 +09:00 |
|
Dean Herbert
|
49568a3d56
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Adjust input drum to work with new playfield changes
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2020-04-23 12:49:53 +09:00 |
|
Dean Herbert
|
37f7e0a734
|
Restructure TaikoPlayfield for better skin support
|
2020-04-23 12:49:53 +09:00 |
|
Dean Herbert
|
ca56e6c0d2
|
Rename taiko HitTarget classes to avoid conflict with mania
|
2020-04-23 12:11:30 +09:00 |
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Craftplacer
|
8446fa98b5
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Merge remote-tracking branch 'upstream/master' into taiko-don
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2020-04-22 15:21:54 +02:00 |
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Craftplacer
|
617d27ace9
|
Restart branch
|
2020-04-22 15:19:29 +02:00 |
|
Dean Herbert
|
bfc17bf4c0
|
Add taiko hit target skinning
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2020-04-21 19:06:43 +09:00 |
|
Dean Herbert
|
bfc0d41c0c
|
Add tick skinning support
|
2020-04-15 19:24:50 +09:00 |
|
Dean Herbert
|
07632cd1e5
|
Remove unnecessary container logic
|
2020-04-15 18:44:12 +09:00 |
|
Dean Herbert
|
3137417994
|
Add drumroll skinning
|
2020-04-15 18:03:23 +09:00 |
|
Dean Herbert
|
45d88b70f8
|
Split out base logic from LegacyHit into LegacyCirclePiece
|
2020-04-15 18:03:23 +09:00 |
|
Dean Herbert
|
3d5a622db7
|
Tidy up comments
|
2020-04-11 15:04:58 +09:00 |
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