Dean Herbert
8e2159e4eb
Ensure selection tool correctly matches selection state
...
- When a selection is made (via the timeline) the selection tool should become the select tool.
- When the selection tool is changed to anything *but* the select tool, the selection should be cleared.
2020-01-28 15:13:12 +09:00
smoogipoo
811ddb02a4
General refactoring
2020-01-24 17:50:36 +09:00
smoogipoo
28727bbafd
Fix crash when deselecting via ctrl+click
2020-01-24 17:30:37 +09:00
Dean Herbert
5646f7777e
Add comment about custom SelectionHandler
2020-01-23 16:23:42 +09:00
Dean Herbert
5cadbb1ffb
Move timeline blueprint to own class
2020-01-23 16:22:43 +09:00
Dean Herbert
9d90799447
Remove useless container
2020-01-23 16:20:42 +09:00
Dean Herbert
289be7a17b
Merge branch 'i-beat-snapping' into timeline-maybe
2020-01-23 15:45:33 +09:00
Dean Herbert
56c044c44a
Move beat snapping to its own interface
2020-01-23 14:30:25 +09:00
Dean Herbert
cb09c2e144
Add support for dragging outside visible extents
2020-01-23 14:30:25 +09:00
Dean Herbert
477e1b7d27
Rename TimelineHitObjectDisplay to TimelineBlueprintContainer
2020-01-23 14:30:25 +09:00
Dean Herbert
9d2a46df89
Add beat snapping to timeline movement
2020-01-23 14:30:25 +09:00
Dean Herbert
c76f76e5aa
Fix being able to drag out of the blueprint intending to be moved
2020-01-23 14:30:25 +09:00
Dean Herbert
aa1a226ab7
Remove unused ScreenSpaceStartPosition field
2020-01-23 14:30:25 +09:00
Dean Herbert
53bdf72592
Allow basic timeline selection temporal movement
2020-01-23 14:30:25 +09:00
Dean Herbert
cb6e7425ae
Make dragbox stateful to fix blueprint movement
2020-01-23 14:30:25 +09:00
Dean Herbert
f0d810fe20
Follow start time and duration changes
2020-01-23 14:30:08 +09:00
Dean Herbert
63cef8b8b7
Rename nested classes to be more appropriate
2020-01-23 14:30:08 +09:00
Dean Herbert
89d90fdfa0
Fix drag not updating until mouse is moved while scrolling timeline
2020-01-23 14:30:07 +09:00
Dean Herbert
a8ec4907c4
Fix selections while scrolling timeline
2020-01-23 14:27:21 +09:00
Dean Herbert
c4395b1cea
Clean up nested class implementations
2020-01-23 14:27:20 +09:00
Dean Herbert
482409e776
Colour extension bars of long objects
2020-01-23 14:26:33 +09:00
Dean Herbert
a6775d1bd3
Implement custom drag box and allow drag seeking once again
2020-01-23 14:26:33 +09:00
Dean Herbert
8a7f7c5e46
Merge remote-tracking branch 'smoogipoo/void-key-up-returns' into update-framework
2020-01-22 22:57:56 +09:00
Dean Herbert
7c62cc3ac3
Merge remote-tracking branch 'smoogipoo/void-mouse-up-returns' into update-framework
2020-01-22 22:57:52 +09:00
smoogipoo
7b2f58eb30
Apply OnRelease method signature refactorings
2020-01-22 13:22:34 +09:00
Dean Herbert
e3a2b20f63
Fix SelectionHandler visibility on remote selection
2020-01-22 01:32:11 +09:00
Dean Herbert
83fa4a9bb3
Move circle size to a constant
2020-01-21 22:24:04 +09:00
Dean Herbert
a963d652bc
Mark readonly
2020-01-21 20:54:50 +09:00
Dean Herbert
c88bdbd4a0
Share selected hitobjects across multiple blueprint containers
2020-01-21 20:46:39 +09:00
Dean Herbert
1ce78afa98
Disable y offset for now
2020-01-21 19:51:44 +09:00
Dean Herbert
f582c42bbd
Perform deletion directly via EditorBeatmap
2020-01-21 18:56:09 +09:00
Dean Herbert
a888d148b6
Remove remaining cast
2020-01-21 18:01:10 +09:00
Dean Herbert
6187b2e77c
Implement IDistanceSnapProvider in timeline for now
2020-01-21 18:00:36 +09:00
Dean Herbert
353b74b04a
Handle selection events in timeline
2020-01-21 17:37:35 +09:00
Dean Herbert
8f16c1cb04
Add non-hiding selection state
2020-01-21 14:21:00 +09:00
Dean Herbert
53fe0ce790
Use AliveChildren
2020-01-21 14:20:52 +09:00
Dean Herbert
bd96cf94a6
Begin refactoring SelectionBlueprint to handle non-drawable HitObjects
2020-01-21 12:47:14 +09:00
smoogipoo
40f502c6d1
Apply input method signature refactorings
2020-01-20 19:35:37 +09:00
smoogipoo
bfb056c612
Apply input method signature refactorings
2020-01-20 18:17:21 +09:00
Dean Herbert
25aff5d96e
Merge remote-tracking branch 'upstream/master' into decouple-blueprint-container
2020-01-20 17:08:59 +09:00
smoogipoo
9535b3eeba
Fix possible nullref on blueprint removal
2020-01-16 12:00:36 +09:00
smoogipoo
5f178b7755
General refactorings
2020-01-16 11:54:03 +09:00
Dean Herbert
d57f55f053
Apply remaining changes required to restore previous functionality
2020-01-15 19:09:49 +09:00
smoogipoo
91735ff367
Update MathUtils namespace usages
2020-01-09 13:43:44 +09:00
Dean Herbert
d8d12cbbdd
wip: Move more functionality into ComposeBlueprintContainer
2020-01-02 19:09:37 +09:00
Dean Herbert
ee332e0d42
Split out BlueprintContainer functionality further
2020-01-02 18:21:16 +09:00
smoogipoo
8c378dc625
Move EditorBeatmap construction/conversion to Editor
2019-12-30 14:51:14 +09:00
smoogipoo
94a298a82d
Refactor distance snap grid to not require hitobjects
2019-12-10 16:00:09 +09:00
Dean Herbert
9248fbe881
Remove extra checkboxes for now
2019-12-06 12:22:44 +09:00
Dean Herbert
28400aa865
Update test scene
2019-12-06 11:27:24 +09:00