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mirror of https://github.com/ppy/osu.git synced 2024-11-12 08:27:26 +08:00
Commit Graph

652 Commits

Author SHA1 Message Date
Bartłomiej Dach
78e590d25d Refactor skin sorting method
* Rename to `sortUserSkins` to convey meaning better.
* Sort in-place instead of slicing the list.
* Change to `void` to avoid misleading users that the method returns
  a new list instance.
* Fix typo in comment.
2021-01-19 18:36:42 +01:00
Bartłomiej Dach
b00c6a1d60 Make first non-default skin index a property
The previous code was very brittle - it was not always updating
properly, and seems to have worked either by a carefully crafted set of
circumstances, or just plain coincidence.

Having this be a get-only property avoids potential error in the future
caused by not updating the index properly, at the expense of an added
linear lookup.
2021-01-19 18:31:37 +01:00
rednir
206a0b8bac Fix firstNonDefault staying as -1 2021-01-19 16:55:50 +00:00
rednir
a880b8d21d Satisfy AppVeyor 2021-01-19 16:11:16 +00:00
rednir
b265d2dab4 Remove another whitespace 2021-01-19 14:16:22 +00:00
rednir
1d4c813ff6 Merge branch 'sort-skins-alphabetically' of https://github.com/rednir/osu into sort-skins-alphabetically 2021-01-19 14:03:31 +00:00
rednir
31e61326e1 Only user skins are sorted 2021-01-19 14:00:17 +00:00
rednir
f1894a8bac fixed itemUpdated() 2021-01-19 12:17:56 +00:00
rednir
0b65c0cd25 Remove whitespace 2021-01-18 20:17:42 +00:00
rednir
da89426a3b Merge branch 'master' of https://github.com/ppy/osu into sort-skins-alphabetically 2021-01-18 20:09:15 +00:00
rednir
7476cb3047 Sort SkinSection in alphabetical order 2021-01-18 19:51:42 +00:00
Dean Herbert
1364de1166
Merge branch 'master' into beatmap-colour-setting 2021-01-18 16:07:46 +09:00
Dean Herbert
5278cad393 Reword setting to make more sense 2021-01-17 22:42:48 +09:00
Dean Herbert
5fd644fc57 Unify variable names 2021-01-17 22:42:48 +09:00
Dean Herbert
b5e784ed42 Fix possibility of crash when selecting a random skin during skin import 2021-01-15 16:34:28 +09:00
Mysfit
5f10bcce02 Added beatmap colour settings checkbox and associated tests. 2021-01-13 00:09:22 -05:00
Salman Ahmed
24c1839739 Add global web setting for allowing explicit content 2021-01-12 11:10:25 +03:00
Dean Herbert
866fb28d6c
Merge pull request #11411 from LavaDesu/feature/discord-presence-toggle
Add ability to toggle discord rich presence
2021-01-07 00:52:38 +09:00
Dean Herbert
15dd7a87a6 Move gameplay preview event binding to LoadComplete 2021-01-06 15:19:12 +09:00
Dean Herbert
d0d2e41b28 Fix display settings binding to configuration bindables in async load 2021-01-05 18:19:28 +09:00
LavaDesu
2e5c67be3f
Add ability to toggle discord rich presence
There are 3 modes: enabled, limited, and disabled.

The limited mode hides identifiable information such as username, rank, and
(if participating in one) multiplayer lobby name.
2021-01-03 10:37:28 +07:00
Dean Herbert
4f02928601 Change sorting to better handle portrait screens 2020-12-22 17:36:56 +09:00
Dean Herbert
3d5783a0ea Improve variable names 2020-12-22 17:34:51 +09:00
Dean Herbert
a1d67f0cf6
Merge branch 'master' into fix-resolution-dropdown 2020-12-22 17:26:53 +09:00
Salman Ahmed
dab5924a63 Fix resolution dropdown not respecting current display changes 2020-12-22 08:02:42 +03:00
Dean Herbert
7c5964fad8 Revert window modes to previous code to correctly apply framework restrictions 2020-12-22 13:04:39 +09:00
Joehu
5b8e35c98c Make settings dropdown abstract 2020-12-19 19:04:14 -08:00
Joehu
b87f89986a Fix selected item not being highlighted on some setting dropdowns 2020-12-19 19:04:13 -08:00
Dean Herbert
26fa010fed Merge branch 'master' into import-screen 2020-12-15 12:37:27 +09:00
ekrctb
f4eb17d398
Update osu.Game/Overlays/Settings/Sections/Input/MouseSettings.cs
Set mouse confine mode at initialization

Co-authored-by: Dean Herbert <pe@ppy.sh>
2020-12-07 16:09:14 +09:00
ekrctb
2469608c10 Fix possible null reference due to bindable change before variable is initialized 2020-12-07 15:19:18 +09:00
Bartłomiej Dach
71edada623 Hide confine setting entirely in fullscreen 2020-12-05 22:15:41 +01:00
PercyDan
60d8102a77
Merge branch 'master' into import-screen 2020-12-04 21:20:14 +08:00
Bartłomiej Dach
7fd385efe6 Remove unused using directive 2020-12-02 20:01:58 +01:00
Leon Gebler
a2a10d4e13 Don't use nameof(MouseHandler) 2020-12-02 19:45:59 +01:00
Leon Gebler
bbde1f6b9c Fix MouseHandler not being ignored when raw input is enabled 2020-12-02 18:56:59 +01:00
Dean Herbert
285e62be9a Bring code in line with SDL2 defaults 2020-12-01 17:47:07 +09:00
Dean Herbert
965cc1f511 Remove unnecessary usings #2 2020-11-30 17:57:25 +09:00
Dean Herbert
fe48b2279c Adjust various paddings and spacings in settings to make them easier to visually parse 2020-11-30 17:50:35 +09:00
Dean Herbert
a3dd22f5c2 Merge branch 'master' into settings-remove-transparency 2020-11-30 17:50:26 +09:00
Dean Herbert
bf2c6dc241 Remove unused usings rider couldn't see 2020-11-30 17:49:55 +09:00
Dean Herbert
a4e061cb11 Remove semi-transparent backgrounds from settings and notifications overlays
I tried also updating the colours to the "new" versions from designs but
they don't match due to colour profile differences (so I'm not yet sure
if they are correct or not) and also don't look great without all the UI
elements also being updated.
2020-11-30 17:19:55 +09:00
Dean Herbert
4e1e45f3e7 Move hold-to-confirm back to UI section 2020-11-30 16:15:35 +09:00
Dean Herbert
55c8aa5d5f Move menu cursor size to UI section 2020-11-30 16:14:15 +09:00
Bartłomiej Dach
e0a84ff1dc Move hold-to-confirm setting back to gameplay section 2020-11-29 22:07:34 +01:00
Bartłomiej Dach
a5c4a8d2e9 Create "User Interface" settings section 2020-11-29 22:07:33 +01:00
PercyDan
579e61eab9
Allow null 2020-11-28 16:31:24 +08:00
PercyDan54
9a3dd12f30
Move to debug settings 2020-11-18 18:15:56 +08:00
Bartłomiej Dach
610ed99ae3 Add null checks to unguarded resolved-as-null fields 2020-11-14 14:52:58 +01:00
Dean Herbert
a2c81a3a52 Add back setting to toggle "always play first combo break" 2020-11-13 13:42:00 +09:00
Dean Herbert
8d38d9cc93 Add hotkey to select random skin 2020-11-11 13:05:03 +09:00
Dean Herbert
6674628bc7 Only include user skins in random choices 2020-11-11 12:03:38 +09:00
Dean Herbert
6b548ef5e4 Split out SkinInfo ID constants and fix random logic 2020-11-11 11:54:40 +09:00
Dean Herbert
a5e13e4d2c Merge branch 'master' into shuffle-skin 2020-11-11 11:34:48 +09:00
Dean Herbert
f0b80d245e Merge branch 'master' into spectator-listing 2020-10-31 16:22:49 +09:00
Max Hübner
4e3fb615d2 Rename "SeasonalBackgrounds" to "SeasonalBackgroundMode" 2020-10-30 15:54:10 +01:00
Max Hübner
76c0a790b4 Add separate Seasonal Backgrounds setting (Always, Sometimes, Never) 2020-10-29 17:28:04 +01:00
Dean Herbert
93fd913876 Add setting to allow automatically downloading during a spectating session 2020-10-28 19:43:06 +09:00
Dean Herbert
9753dab93b Remove IOnlineComponent and change existing components to use bindable flow 2020-10-22 14:19:12 +09:00
Dean Herbert
8273715bde
Merge pull request #9484 from FlashyReese/visible-playfield-boundary 2020-10-20 19:43:41 +09:00
Dean Herbert
80b1f816c7 Merge branch 'master' into hide-hud-during-break-time 2020-10-20 14:19:04 +09:00
Bartłomiej Dach
bca0539735 Move setting to osu! ruleset subsection 2020-10-19 21:05:21 +02:00
Bartłomiej Dach
053c7a69a6 Fix code style issues & compilation failures 2020-10-19 20:22:48 +02:00
Dean Herbert
22bde43106
Merge branch 'master' into visible-playfield-boundary 2020-10-19 18:05:28 +09:00
Dean Herbert
e3b47083fc Add "scoring" as keyword to more easily find score display mode setting 2020-10-19 14:05:41 +09:00
Bartłomiej Dach
c867fb4985
Merge branch 'master' into update-check-improvements 2020-10-08 21:32:26 +02:00
Shane Woolcock
ec12a21088 Merge branch 'master' into confine-during-gameplay
# Conflicts:
#	osu.Game/Overlays/Settings/Sections/Input/MouseSettings.cs
2020-10-07 11:07:00 +10:30
Dean Herbert
b2dad67ade Fix unresolvable dependency in settings test scene 2020-10-06 21:28:59 +09:00
Dean Herbert
e8b34ba4ac
Fix incorrectly committed testing change 2020-10-06 20:57:39 +09:00
Dean Herbert
e64cee10b8 Add obsoleted Bindable property back to SettingsItem for compatibility 2020-10-06 19:07:31 +09:00
Dean Herbert
9d7880afda Make SettingsItem conform to IHasCurrentValue 2020-10-06 17:18:54 +09:00
Dean Herbert
22b0105d62 Show a notification if checking for updates via button and there are none available 2020-10-06 13:00:02 +09:00
Shane Woolcock
4b6f893408 Merge branch 'master' into confine-during-gameplay
# Conflicts:
#	osu.Game/Configuration/OsuConfigManager.cs
#	osu.Game/OsuGame.cs
#	osu.Game/Screens/Play/Player.cs
2020-10-05 10:23:37 +10:30
Dean Herbert
61e62929ee Apply changes in line with framework event logic update 2020-10-01 13:06:01 +09:00
Dean Herbert
937d5870b3 Add a basic file selector with extension filtering support 2020-09-24 20:54:25 +09:00
smoogipoo
1a023d2c88 Fix a few more tests 2020-09-09 16:33:48 +09:00
smoogipoo
4ddf5f054b Rename BeatmapCollectionManager -> CollectionManager 2020-09-09 15:31:08 +09:00
smoogipoo
06328e0000 Add import/deletion progress notifications 2020-09-08 17:59:27 +09:00
smoogipoo
6cc4517600 Merge branch 'master' into collection-database 2020-09-07 20:03:11 +09:00
Yao Chung Hu
96f39dd350 Merge remote-tracking branch 'upstream/master' into visible-playfield-boundary 2020-09-05 01:50:13 -05:00
smoogipoo
345fb9d8e0 Rename classes 2020-09-05 03:55:43 +09:00
Dean Herbert
ab057e6c65 Remove unnecessary string interpolation 2020-09-04 16:28:35 +09:00
Dean Herbert
644f3375ac Also catch exceptions in the construction call 2020-09-04 16:28:19 +09:00
Dean Herbert
a15653c77c Fix potential hard crash if ruleset settings fail to construct 2020-09-04 16:15:57 +09:00
Dean Herbert
f5a73130e1 Fix regression in sidebar button sizing 2020-09-03 16:34:58 +09:00
Dean Herbert
2fac0a180e Adjust toolbar button sizing 2020-09-03 16:34:58 +09:00
smoogipoo
a56f9d6770 Implement collection import 2020-09-03 00:08:33 +09:00
Dean Herbert
d45a1521a1 Update BindableList usages 2020-09-01 11:56:23 +09:00
Shane Woolcock
322d179076 Replace settings item with osu! confine cursor mode 2020-08-16 11:04:28 +09:30
Salman Ahmed
2190e6443a Apply height constraints to all settings dropdown 2020-08-01 10:02:46 +03:00
Dean Herbert
dfcd26be2d
Merge pull request #9439 from Game4all/gameplay-disable-winkey 2020-07-24 19:34:48 +09:00
Dean Herbert
fea6389f69 Hide HUD elements during break time by default 2020-07-22 12:41:06 +09:00
Andrei Zavatski
81d95f8584 Implement UserBrickPanel component 2020-07-18 20:24:38 +03:00
Yao Chung Hu
d40f209f4b Move Playfield Border to OsuPlayfield Ruleset 2020-07-10 07:36:21 -05:00
Yao Chung Hu
321815f535 Add playfield bounds box with toggle and dim slider 2020-07-09 14:01:28 -05:00
Lucas A
022e4b6335 Apply review suggestions. 2020-07-06 11:15:56 +02:00
Lucas A
641ea5b950 Make the disabling of the win key during gameplay a toggleable setting. 2020-06-30 13:12:33 +02:00
Dean Herbert
97067976f7 Add null check 2020-06-15 22:23:06 +09:00
Dean Herbert
53b7057ee0 Don't show update button when updates are not feasible 2020-06-15 22:19:11 +09:00
Dean Herbert
4f809767a5 Disable button while update check is in progress 2020-06-12 18:36:36 +09:00