Bartłomiej Dach
78e590d25d
Refactor skin sorting method
...
* Rename to `sortUserSkins` to convey meaning better.
* Sort in-place instead of slicing the list.
* Change to `void` to avoid misleading users that the method returns
a new list instance.
* Fix typo in comment.
2021-01-19 18:36:42 +01:00
Bartłomiej Dach
b00c6a1d60
Make first non-default skin index a property
...
The previous code was very brittle - it was not always updating
properly, and seems to have worked either by a carefully crafted set of
circumstances, or just plain coincidence.
Having this be a get-only property avoids potential error in the future
caused by not updating the index properly, at the expense of an added
linear lookup.
2021-01-19 18:31:37 +01:00
rednir
206a0b8bac
Fix firstNonDefault staying as -1
2021-01-19 16:55:50 +00:00
rednir
a880b8d21d
Satisfy AppVeyor
2021-01-19 16:11:16 +00:00
rednir
b265d2dab4
Remove another whitespace
2021-01-19 14:16:22 +00:00
rednir
1d4c813ff6
Merge branch 'sort-skins-alphabetically' of https://github.com/rednir/osu into sort-skins-alphabetically
2021-01-19 14:03:31 +00:00
rednir
31e61326e1
Only user skins are sorted
2021-01-19 14:00:17 +00:00
rednir
f1894a8bac
fixed itemUpdated()
2021-01-19 12:17:56 +00:00
rednir
0b65c0cd25
Remove whitespace
2021-01-18 20:17:42 +00:00
rednir
da89426a3b
Merge branch 'master' of https://github.com/ppy/osu into sort-skins-alphabetically
2021-01-18 20:09:15 +00:00
rednir
7476cb3047
Sort SkinSection in alphabetical order
2021-01-18 19:51:42 +00:00
Dean Herbert
1364de1166
Merge branch 'master' into beatmap-colour-setting
2021-01-18 16:07:46 +09:00
Dean Herbert
5278cad393
Reword setting to make more sense
2021-01-17 22:42:48 +09:00
Dean Herbert
5fd644fc57
Unify variable names
2021-01-17 22:42:48 +09:00
Dean Herbert
b5e784ed42
Fix possibility of crash when selecting a random skin during skin import
2021-01-15 16:34:28 +09:00
Mysfit
5f10bcce02
Added beatmap colour settings checkbox and associated tests.
2021-01-13 00:09:22 -05:00
Salman Ahmed
24c1839739
Add global web setting for allowing explicit content
2021-01-12 11:10:25 +03:00
Dean Herbert
866fb28d6c
Merge pull request #11411 from LavaDesu/feature/discord-presence-toggle
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Add ability to toggle discord rich presence
2021-01-07 00:52:38 +09:00
Dean Herbert
15dd7a87a6
Move gameplay preview event binding to LoadComplete
2021-01-06 15:19:12 +09:00
Dean Herbert
d0d2e41b28
Fix display settings binding to configuration bindables in async load
2021-01-05 18:19:28 +09:00
LavaDesu
2e5c67be3f
Add ability to toggle discord rich presence
...
There are 3 modes: enabled, limited, and disabled.
The limited mode hides identifiable information such as username, rank, and
(if participating in one) multiplayer lobby name.
2021-01-03 10:37:28 +07:00
Dean Herbert
4f02928601
Change sorting to better handle portrait screens
2020-12-22 17:36:56 +09:00
Dean Herbert
3d5783a0ea
Improve variable names
2020-12-22 17:34:51 +09:00
Dean Herbert
a1d67f0cf6
Merge branch 'master' into fix-resolution-dropdown
2020-12-22 17:26:53 +09:00
Salman Ahmed
dab5924a63
Fix resolution dropdown not respecting current display changes
2020-12-22 08:02:42 +03:00
Dean Herbert
7c5964fad8
Revert window modes to previous code to correctly apply framework restrictions
2020-12-22 13:04:39 +09:00
Joehu
5b8e35c98c
Make settings dropdown abstract
2020-12-19 19:04:14 -08:00
Joehu
b87f89986a
Fix selected item not being highlighted on some setting dropdowns
2020-12-19 19:04:13 -08:00
Dean Herbert
26fa010fed
Merge branch 'master' into import-screen
2020-12-15 12:37:27 +09:00
ekrctb
f4eb17d398
Update osu.Game/Overlays/Settings/Sections/Input/MouseSettings.cs
...
Set mouse confine mode at initialization
Co-authored-by: Dean Herbert <pe@ppy.sh>
2020-12-07 16:09:14 +09:00
ekrctb
2469608c10
Fix possible null reference due to bindable change before variable is initialized
2020-12-07 15:19:18 +09:00
Bartłomiej Dach
71edada623
Hide confine setting entirely in fullscreen
2020-12-05 22:15:41 +01:00
PercyDan
60d8102a77
Merge branch 'master' into import-screen
2020-12-04 21:20:14 +08:00
Bartłomiej Dach
7fd385efe6
Remove unused using directive
2020-12-02 20:01:58 +01:00
Leon Gebler
a2a10d4e13
Don't use nameof(MouseHandler)
2020-12-02 19:45:59 +01:00
Leon Gebler
bbde1f6b9c
Fix MouseHandler not being ignored when raw input is enabled
2020-12-02 18:56:59 +01:00
Dean Herbert
285e62be9a
Bring code in line with SDL2 defaults
2020-12-01 17:47:07 +09:00
Dean Herbert
965cc1f511
Remove unnecessary usings #2
2020-11-30 17:57:25 +09:00
Dean Herbert
fe48b2279c
Adjust various paddings and spacings in settings to make them easier to visually parse
2020-11-30 17:50:35 +09:00
Dean Herbert
a3dd22f5c2
Merge branch 'master' into settings-remove-transparency
2020-11-30 17:50:26 +09:00
Dean Herbert
bf2c6dc241
Remove unused usings rider couldn't see
2020-11-30 17:49:55 +09:00
Dean Herbert
a4e061cb11
Remove semi-transparent backgrounds from settings and notifications overlays
...
I tried also updating the colours to the "new" versions from designs but
they don't match due to colour profile differences (so I'm not yet sure
if they are correct or not) and also don't look great without all the UI
elements also being updated.
2020-11-30 17:19:55 +09:00
Dean Herbert
4e1e45f3e7
Move hold-to-confirm back to UI section
2020-11-30 16:15:35 +09:00
Dean Herbert
55c8aa5d5f
Move menu cursor size to UI section
2020-11-30 16:14:15 +09:00
Bartłomiej Dach
e0a84ff1dc
Move hold-to-confirm setting back to gameplay section
2020-11-29 22:07:34 +01:00
Bartłomiej Dach
a5c4a8d2e9
Create "User Interface" settings section
2020-11-29 22:07:33 +01:00
PercyDan
579e61eab9
Allow null
2020-11-28 16:31:24 +08:00
PercyDan54
9a3dd12f30
Move to debug settings
2020-11-18 18:15:56 +08:00
Bartłomiej Dach
610ed99ae3
Add null checks to unguarded resolved-as-null fields
2020-11-14 14:52:58 +01:00
Dean Herbert
a2c81a3a52
Add back setting to toggle "always play first combo break"
2020-11-13 13:42:00 +09:00
Dean Herbert
8d38d9cc93
Add hotkey to select random skin
2020-11-11 13:05:03 +09:00
Dean Herbert
6674628bc7
Only include user skins in random choices
2020-11-11 12:03:38 +09:00
Dean Herbert
6b548ef5e4
Split out SkinInfo ID constants and fix random logic
2020-11-11 11:54:40 +09:00
Dean Herbert
a5e13e4d2c
Merge branch 'master' into shuffle-skin
2020-11-11 11:34:48 +09:00
Dean Herbert
f0b80d245e
Merge branch 'master' into spectator-listing
2020-10-31 16:22:49 +09:00
Max Hübner
4e3fb615d2
Rename "SeasonalBackgrounds" to "SeasonalBackgroundMode"
2020-10-30 15:54:10 +01:00
Max Hübner
76c0a790b4
Add separate Seasonal Backgrounds setting (Always, Sometimes, Never)
2020-10-29 17:28:04 +01:00
Dean Herbert
93fd913876
Add setting to allow automatically downloading during a spectating session
2020-10-28 19:43:06 +09:00
Dean Herbert
9753dab93b
Remove IOnlineComponent and change existing components to use bindable flow
2020-10-22 14:19:12 +09:00
Dean Herbert
8273715bde
Merge pull request #9484 from FlashyReese/visible-playfield-boundary
2020-10-20 19:43:41 +09:00
Dean Herbert
80b1f816c7
Merge branch 'master' into hide-hud-during-break-time
2020-10-20 14:19:04 +09:00
Bartłomiej Dach
bca0539735
Move setting to osu! ruleset subsection
2020-10-19 21:05:21 +02:00
Bartłomiej Dach
053c7a69a6
Fix code style issues & compilation failures
2020-10-19 20:22:48 +02:00
Dean Herbert
22bde43106
Merge branch 'master' into visible-playfield-boundary
2020-10-19 18:05:28 +09:00
Dean Herbert
e3b47083fc
Add "scoring" as keyword to more easily find score display mode setting
2020-10-19 14:05:41 +09:00
Bartłomiej Dach
c867fb4985
Merge branch 'master' into update-check-improvements
2020-10-08 21:32:26 +02:00
Shane Woolcock
ec12a21088
Merge branch 'master' into confine-during-gameplay
...
# Conflicts:
# osu.Game/Overlays/Settings/Sections/Input/MouseSettings.cs
2020-10-07 11:07:00 +10:30
Dean Herbert
b2dad67ade
Fix unresolvable dependency in settings test scene
2020-10-06 21:28:59 +09:00
Dean Herbert
e8b34ba4ac
Fix incorrectly committed testing change
2020-10-06 20:57:39 +09:00
Dean Herbert
e64cee10b8
Add obsoleted Bindable property back to SettingsItem for compatibility
2020-10-06 19:07:31 +09:00
Dean Herbert
9d7880afda
Make SettingsItem conform to IHasCurrentValue
2020-10-06 17:18:54 +09:00
Dean Herbert
22b0105d62
Show a notification if checking for updates via button and there are none available
2020-10-06 13:00:02 +09:00
Shane Woolcock
4b6f893408
Merge branch 'master' into confine-during-gameplay
...
# Conflicts:
# osu.Game/Configuration/OsuConfigManager.cs
# osu.Game/OsuGame.cs
# osu.Game/Screens/Play/Player.cs
2020-10-05 10:23:37 +10:30
Dean Herbert
61e62929ee
Apply changes in line with framework event logic update
2020-10-01 13:06:01 +09:00
Dean Herbert
937d5870b3
Add a basic file selector with extension filtering support
2020-09-24 20:54:25 +09:00
smoogipoo
1a023d2c88
Fix a few more tests
2020-09-09 16:33:48 +09:00
smoogipoo
4ddf5f054b
Rename BeatmapCollectionManager -> CollectionManager
2020-09-09 15:31:08 +09:00
smoogipoo
06328e0000
Add import/deletion progress notifications
2020-09-08 17:59:27 +09:00
smoogipoo
6cc4517600
Merge branch 'master' into collection-database
2020-09-07 20:03:11 +09:00
Yao Chung Hu
96f39dd350
Merge remote-tracking branch 'upstream/master' into visible-playfield-boundary
2020-09-05 01:50:13 -05:00
smoogipoo
345fb9d8e0
Rename classes
2020-09-05 03:55:43 +09:00
Dean Herbert
ab057e6c65
Remove unnecessary string interpolation
2020-09-04 16:28:35 +09:00
Dean Herbert
644f3375ac
Also catch exceptions in the construction call
2020-09-04 16:28:19 +09:00
Dean Herbert
a15653c77c
Fix potential hard crash if ruleset settings fail to construct
2020-09-04 16:15:57 +09:00
Dean Herbert
f5a73130e1
Fix regression in sidebar button sizing
2020-09-03 16:34:58 +09:00
Dean Herbert
2fac0a180e
Adjust toolbar button sizing
2020-09-03 16:34:58 +09:00
smoogipoo
a56f9d6770
Implement collection import
2020-09-03 00:08:33 +09:00
Dean Herbert
d45a1521a1
Update BindableList usages
2020-09-01 11:56:23 +09:00
Shane Woolcock
322d179076
Replace settings item with osu! confine cursor mode
2020-08-16 11:04:28 +09:30
Salman Ahmed
2190e6443a
Apply height constraints to all settings dropdown
2020-08-01 10:02:46 +03:00
Dean Herbert
dfcd26be2d
Merge pull request #9439 from Game4all/gameplay-disable-winkey
2020-07-24 19:34:48 +09:00
Dean Herbert
fea6389f69
Hide HUD elements during break time by default
2020-07-22 12:41:06 +09:00
Andrei Zavatski
81d95f8584
Implement UserBrickPanel component
2020-07-18 20:24:38 +03:00
Yao Chung Hu
d40f209f4b
Move Playfield Border to OsuPlayfield Ruleset
2020-07-10 07:36:21 -05:00
Yao Chung Hu
321815f535
Add playfield bounds box with toggle and dim slider
2020-07-09 14:01:28 -05:00
Lucas A
022e4b6335
Apply review suggestions.
2020-07-06 11:15:56 +02:00
Lucas A
641ea5b950
Make the disabling of the win key during gameplay a toggleable setting.
2020-06-30 13:12:33 +02:00
Dean Herbert
97067976f7
Add null check
2020-06-15 22:23:06 +09:00
Dean Herbert
53b7057ee0
Don't show update button when updates are not feasible
2020-06-15 22:19:11 +09:00
Dean Herbert
4f809767a5
Disable button while update check is in progress
2020-06-12 18:36:36 +09:00