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mirror of https://github.com/ppy/osu.git synced 2024-12-25 02:42:54 +08:00
Commit Graph

179 Commits

Author SHA1 Message Date
smoogipoo
f27bd3ef3e OpenTK -> osuTK 2018-11-20 17:14:59 +09:00
smoogipoo
aff5fa6169 Update with osu!-side dropdown changes 2018-11-14 18:02:38 +09:00
ekrctb
50091252e2 Adapt signature change of event handlers 2018-10-02 12:02:55 +09:00
ekrctb
99fc04c8af Change signature to new event handler 2018-10-02 12:02:47 +09:00
smoogipoo
28f31540c4 Apply changes in-line with framework localisation changes 2018-09-19 14:07:46 +09:00
Dean Herbert
0f37758314 Update framework 2018-07-21 16:21:53 +09:00
smoogipoo
ff60f69f47 Explicitly construct local beatmaps rather than using GetBoundCopy 2018-06-06 20:19:30 +09:00
smoogipoo
72cc53aded Rename GameBeatmap -> BindableBeatmap 2018-06-06 20:16:20 +09:00
smoogipoo
a3470f9ec3 Merge remote-tracking branch 'origin/master' into disallow-beatmap-change
# Conflicts:
#	osu.Game/Overlays/Music/PlaylistOverlay.cs
#	osu.Game/Screens/OsuScreen.cs
2018-05-28 18:01:15 +09:00
Dean Herbert
bcdbd97da9
Merge branch 'master' into fix-playlist-pause 2018-05-27 11:00:50 +09:00
Dean Herbert
568d4882c6
Remove unnecessary null coalesce 2018-05-25 11:00:56 +09:00
smoogipoo
fb78854485 Fix audio playback getting paused if playlist changes beatmap 2018-05-23 19:41:13 +09:00
smoogipoo
8004b8af4d Privatise the OsuGame beatmap, add local beatmap to OsuTestCase 2018-05-23 17:38:02 +09:00
smoogipoo
f894d73501 Fix possible MusicController nullref 2018-05-23 14:36:09 +09:00
smoogipoo
6eb7590ab0 Make MusicController handle all movement to previous/next tracks 2018-05-14 17:42:01 +09:00
Dean Herbert
32a74f95a5 Normalize all the line endings 2018-04-13 18:26:38 +09:00
smoogipoo
b97c4e8b44 Fix all possible cases of crossthread import data races 2018-04-09 12:45:44 +09:00
smoogipoo
78d73d4c11 Additional fixes for flow ordering after framework changes 2018-03-06 17:20:58 +09:00
Dean Herbert
d340509b1d Move ArchiveReaders to a more global namespace
Also moves delete and action logic to a shared implementation
2018-02-15 14:22:39 +09:00
Dean Herbert
f4ddc0717b Fix incorrect PlaylistItem drag handling 2018-02-13 20:08:59 +09:00
Aergwyn
ae1adfd2f2 remove unnecessary empty lines
codefactor.io \(o.o)/
also one unnecessary semicolon
2018-01-12 19:30:34 +01:00
Dean Herbert
37d393bca0 Update licence headers 2018-01-05 20:21:19 +09:00
Dean Herbert
87e790080b Remove manual audio thread synchronisation logic
No longer required as calls are blocking.
2017-12-21 22:22:28 +09:00
Dean Herbert
c1b607fed9 Wait until track has restarted before continuing operation
I removed this from my previous PR thinking it was not required, but it turned out to be required after all. Just isn't so noticeable when it fails.
2017-12-05 14:06:40 +09:00
Dean Herbert
caee6c1cf1 Use Restart instead of Start 2017-12-04 21:40:26 +09:00
Dean Herbert
a83add8540 Tidy up events 2017-12-04 20:30:56 +09:00
Aergwyn
14096c90cc removed looping if only one song is in the list (temporarily)
It had one problem in relation to SongSelect disabling it when left and in general that topic belongs to another PR.
2017-12-03 16:41:21 +01:00
Aergwyn
9d13bf3602 remove redundant expression 2017-12-03 14:35:23 +01:00
Aergwyn
dfa7448716 use ?: expression 2017-12-03 14:25:12 +01:00
Aergwyn
0c9ebcd58c fix possible NullRef 2017-12-03 14:15:08 +01:00
Aergwyn
a1dbd7916b fixes MusicController constantly trying to start a track
In Detail:
It tried to start a track if the current one ended even if no BeatmapSets were present.
Also if only one BeatmapSet is present if will loop by itself now.
2017-12-03 14:03:43 +01:00
Dean Herbert
4f6263ef86 Make many internal classes and methods public
This is important when using dynamic compiling to rapidly iterate. Until we actually split projects out into pieces (like the abstract ruleset project we have talked about) there is no advantage to using internal in the osu! game code.
2017-11-21 12:06:16 +09:00
MrTheMake
89b5a6670e Changed type of IHasFilterTerms.FilterTerms according to framework update 2017-09-13 16:18:02 +02:00
smoogipooo
1904b5edfe Only store native position instead of input state. 2017-09-05 10:38:19 +09:00
smoogipooo
e9f0762440 Don't query GetContainingInputManager every Update. 2017-09-05 10:29:51 +09:00
smoogipooo
ad966f41f5 Fix CI error. 2017-09-04 15:26:09 +09:00
smoogipooo
722b7419d6 Clamp at the end points. 2017-09-04 15:06:21 +09:00
smoogipooo
04c3801fcc Add scrolling points so items can be dragged beyond the list. 2017-09-04 14:58:28 +09:00
smoogipooo
2ed20f5a6f Add better fix for items swapping erratically. 2017-09-04 14:20:40 +09:00
smoogipooo
3b575444be Rewrite PlaylistList as CompositeDrawable and remove all backwards PlaylistList references
Now handles drag at a PlaylistList.ItemsScrollContainer level (private class), and PlaylistList itself is no longer a Container so it only supports adding BeatmapSets. Sorry for the rewrite x.x.
2017-09-04 13:12:12 +09:00
smoogipooo
9b0309e683 Use TakeWhile instead of reversing the list. 2017-09-04 11:28:15 +09:00
smoogipooo
9078444a62 Fix items jumping between two indices in the edge case, use a linear search for now. 2017-09-04 11:03:53 +09:00
smoogipooo
c72a9b1301 Merge remote-tracking branch 'origin/master' into pr/n1202_2yangk23 2017-09-04 09:42:24 +09:00
Kelvin
0e363fce1e Try to fix stuttering behavior 2017-08-29 22:26:06 -07:00
Dean Herbert
39b5b04700 Don't use Bindable for AccentColour
Implements IHasAccentColour for conformity to rest of project. Also fixes a nullref when opening the login menu.
2017-08-29 18:17:01 +09:00
Kelvin
e5bf3f6a6a Fix out of bounds 2017-08-29 00:46:11 -07:00
Kelvin
1eb31afd14 Get destination index using binarysearch 2017-08-29 00:39:17 -07:00
Kelvin
458c3a355f Rearrange dragging using cheeseburger icon only 2017-08-28 23:28:58 -07:00
Kelvin
636492b9cf Rearrange tracks in OnDrag 2017-08-28 22:59:28 -07:00
Kelvin
12be5b417d Use MathHelper.Clamp
- Fix formatting
2017-08-28 22:51:26 -07:00
Kelvin
2f5d8a7f88 Fixed code style errors 2017-08-28 01:08:51 -07:00
Kelvin
97ebf38288 Use PlaylistList to manage Prev/Next tracks 2017-08-28 00:56:03 -07:00
Kelvin
5c3b7ac12c Allow rearranging playlist tracks 2017-08-28 00:29:44 -07:00
smoogipooo
e83a554ffc Update CollectionsDropdown in line with framework 2017-08-25 15:58:09 +09:00
Dean Herbert
143ff695ef Remove unused using statements 2017-08-15 17:44:04 +09:00
Dean Herbert
6ded194c53 Remove all usage of DI to retrieve InputManager
Uses GetContainingInputManager instead, as per framework changes.
2017-08-15 14:30:50 +09:00
Dean Herbert
0d9ea97828 Allow Rulesets to create a non-FontAwesome icon
This also
- Renames TextAwesome to SpriteIcon.
- Removes the default size of "20" from SpriteIcon (now defaults to the underlying texture size).
2017-08-03 14:36:21 +09:00
MrTheMake
4d8e5898fd Updates according to the framework and formatting 2017-08-01 17:28:18 +02:00
Dean Herbert
209d024caa Merge branch 'master' into musiccontroller-canbeatmapchange 2017-08-01 11:54:05 +09:00
Dean Herbert
a55586f2ad FIx potential sequence of execution issues in PlaylistOverlay 2017-07-28 15:04:58 +09:00
Dean Herbert
e448f79154 Fix deleted beatmaps not correctly being removed from the playlist 2017-07-28 12:58:35 +09:00
Dean Herbert
5f53426a9a *Database -> *Store
Welcome back BeatmapManager
2017-07-27 16:56:41 +09:00
Dean Herbert
cbe7b08642 Make BeatmapStore's BeatmapDatabase private 2017-07-27 15:34:13 +09:00
Dean Herbert
96b08b8777 Simplify and document DatabaseStore API 2017-07-27 15:06:10 +09:00
Dean Herbert
9e20a02c0a Split out BeatmapDatabase into BeatmapStore
Hide database functionality at a lower level in preparation from eventually making it private.
2017-07-26 16:31:34 +09:00
Dean Herbert
fce580d717 Reshuffle namespaces 2017-07-26 13:22:46 +09:00
Dean Herbert
750d96be8f Merge branch 'master' into playlist-beatmaplist-sync 2017-07-24 14:12:04 +09:00
Ben Pig Chu
950c55d6d0 No need to dispose/unbind the delegates 2017-07-24 13:10:51 +08:00
Ben Pig Chu
76edcb4a67 Update playlist when adding or removing beatmap set 2017-07-23 14:21:10 +08:00
Thomas Müller
e68675f970 Rename EasingTypes to Easing 2017-07-22 20:53:53 +02:00
Thomas Müller
a7dc8a892b Update framework 2017-07-21 17:24:09 +02:00
Thomas Müller
2cd8f6b30c Merge branch 'master' of github.com:ppy/osu into better-transforms
# Conflicts:
#	osu-framework
2017-07-21 11:15:26 +02:00
Dean Herbert
3bdd4d7d02 Centralise TrackManager.AddItem logic to avoid duplicate adds 2017-07-20 17:46:33 +09:00
Dean Herbert
67b95926c4 Remove usage of SetExclusive
Also immediately disposes WorkingBeatmaps on ValueChanged.
2017-07-20 16:45:44 +09:00
Thomas Müller
c4619f614a Merge branch 'master' of github.com:ppy/osu into better-transforms
# Conflicts:
#	osu-framework
2017-07-19 19:15:51 +02:00
MrTheMake
6ff2b73c30 Merge branch 'master' of https://github.com/ppy/osu into musiccontroller-canbeatmapchange 2017-07-19 16:50:29 +02:00
Dean Herbert
59416584c1 Don't show theme song in playlist 2017-07-19 15:16:35 +09:00
Thomas Müller
4d8261fe0b Merge branch 'master' of https://github.com/ppy/osu into better-transforms
# Conflicts:
#	osu-framework
#	osu.Game/Graphics/Cursor/OsuTooltipContainer.cs
#	osu.Game/Overlays/DragBar.cs
2017-07-18 15:16:02 +03:00
Thomas Müller
a5e610a7ba Update framework and fix compilation
Most issues were related to BeginLoopedSequence usage and lack of
"this." in front of transform helpers.
2017-07-14 19:18:12 +03:00
Huo Yaoyuan
6cf36da389 Merge branch 'master' into profile 2017-07-14 22:52:19 +08:00
MrTheMake
8e0d59bfed Updated to use ppy's implementation 2017-07-14 12:08:56 +02:00
Dean Herbert
9d47dd9ff9 Add support for right mouse absolute scrolling (when enabled)
Will likely need to be bindable when hooked up to settings and actually used.
2017-07-12 18:57:44 +09:00
Marco Stephan
8ffd7b313b Merge branch 'master' into musiccontroller-canbeatmapchange 2017-06-21 12:23:38 +02:00
Dean Herbert
45d3c2cd52 Merge branch 'master' into profile 2017-06-21 16:40:17 +09:00
MrTheMake
edd7fd585c Disable beatmap changing buttons when entering a screen that disallows changing the beatmap 2017-06-21 00:51:32 +02:00
MrTheMake
354f516779 Moved load condition and simplify list selection 2017-06-20 15:19:59 +02:00
paparony03
62dee59672 Shapes namespace
Depends on https://github.com/ppy/osu-framework/pull/837
2017-06-20 15:54:23 +10:00
MrTheMake
03c13620c8 Filter the playlist overlay's beatmap list 2017-06-20 02:12:05 +02:00
MrTheMake
b9cf0e47ee CI fix 2017-06-19 18:12:26 +02:00
MrTheMake
667e6a2d6b Applied suggested changes 2017-06-19 18:06:39 +02:00
MrTheMake
aec46a57c8 Restart the current track when pressing PREVIOUS or NEXT rather than doing nothing 2017-06-19 17:33:58 +02:00
MrTheMake
15a1dd14a6 CanChangeBeatmap -> CanBeatmapChange 2017-06-19 16:45:21 +02:00
MrTheMake
73f2709a2d Move logic into PlaylistOverlay 2017-06-19 16:30:58 +02:00
Huo Yaoyuan
fcd137ced2 Add OsuTextFlowContainer. 2017-06-13 00:51:06 +08:00
smoogipooo
ffbb46f668 Update in line with framework. 2017-06-12 12:48:47 +09:00
John Neijzen
4abad17b92 Fix Black Space after } and Symbol Spacing 2017-06-08 14:48:42 +08:00
Dean Herbert
5f537780cf Bring framework up-to-date 2017-06-07 15:32:50 +09:00
EVAST9919
8cde50a88a Merge branch 'master' of https://github.com/ppy/osu into ingame_options 2017-05-31 08:23:06 +03:00
Dean Herbert
8544b45443 Update in line with framework 2017-05-30 22:23:51 +09:00
Dan Balasescu
6918368afc Merge branch 'master' into ingame_options 2017-05-29 18:12:02 +09:00